Message ID | 20150505214736.GA16332@amd (mailing list archive) |
---|---|
State | New, archived |
Delegated to: | Jiri Kosina |
Headers | show |
Hi! > root@duo:/sys/class/leds/0003:054C:03D5.0002:global# echo 4 | fftest > /dev/input/event8 > Force feedback test program. > HOLD FIRMLY YOUR WHEEL OR JOYSTICK TO PREVENT DAMAGES > > Device /dev/input/event8 opened > Features: > * Absolute axes: X, Y, Z, RZ, Misc , > [27 00 00 00 00 FF FF 7F ] > * Relative axes: > [00 00 ] > * Force feedback effects types: Periodic, Rumble, Gain, > Force feedback periodic effects: Square, Triangle, > Sine, > [00 00 00 00 00 00 00 00 00 00 03 07 01 00 00 00 > ] > * Number of simultaneous effects: 16 > > Setting master gain to 75% ... OK > Uploading effect #0 (Periodic sinusoidal) ... OK (id 0) > Uploading effect #1 (Constant) ... Error: Invalid argument > Uploading effect #2 (Spring) ... Error: Invalid argument > Uploading effect #3 (Damper) ... Error: Invalid argument > Uploading effect #4 (Strong rumble, with heavy motor) ... OK (id 1) > Uploading effect #5 (Weak rumble, with light motor) ... OK (id 2) > Enter effect number, -1 to exit > Now Playing: Strong Rumble > Enter effect number, -1 to exit > Read error > Stopping effects > root@duo:/sys/class/leds/0003:054C:03D5.0002:global# > > If it has just one motor, should it say so in the description? Not > advertising both heavy and light motor. Umm. Using echo with fftest was not good idea. Using it from command line, it works normally. Thanks and sorry for confusion, Pavel
On 5/5/2015 17:47, Pavel Machek wrote: > If it has just one motor, should it say so in the description? Not > advertising both heavy and light motor. > The FF_RUMBLE flag exposes two motors by default and there doesn't seem to be a way to change it. This is how the Wiimote with a single motor works (FF_RUMBLE and treating the strong/weak motors as one). Would one of the other effects be more suitable? -- To unsubscribe from this list: send the line "unsubscribe linux-input" in the body of a message to majordomo@vger.kernel.org More majordomo info at http://vger.kernel.org/majordomo-info.html
On Tue 2015-05-05 19:37:34, Frank Praznik wrote: > On 5/5/2015 17:47, Pavel Machek wrote: > >If it has just one motor, should it say so in the description? Not > >advertising both heavy and light motor. > > > > The FF_RUMBLE flag exposes two motors by default and there doesn't seem to > be a way to change it. > > This is how the Wiimote with a single motor works (FF_RUMBLE and treating > the strong/weak motors as one). Would one of the other effects be more > suitable? I don't know enough about the force feedback subsystem, sorry. I guess it is okay as it is, then... Thanks for all the work! Pavel
diff --git a/drivers/hid/hid-sony.c b/drivers/hid/hid-sony.c index 46e4ceb..de02a35 100644 --- a/drivers/hid/hid-sony.c +++ b/drivers/hid/hid-sony.c @@ -1751,6 +1751,8 @@ static void motion_state_worker(struct work_struct *work) #ifdef CONFIG_SONY_FF report->rumble = max(sc->right, sc->left); + report->rumble = report->r; + printk("Rumble: %d\n", report->r); #endif hid_hw_output_report(hdev, (__u8 *)report, @@ -1770,7 +1772,7 @@ static int sony_allocate_output_report(struct sony_sc *sc) sc->output_report_dmabuf = kmalloc(DS4_REPORT_0x05_SIZE, GFP_KERNEL); else if (sc->quirks & MOTION_CONTROLLER) - kmalloc(sizeof(struct motion_output_report_02), + sc->output_report_dmabuf = kmalloc(sizeof(struct motion_output_report_02), GFP_KERNEL); else return 0;