@@ -21,7 +21,7 @@ should make one more snapshot before an imminent release.
Before kernel 3.19, O_NONBLOCK support is broken and so we must avoid
reading if we are not expecting an event.
- * Backwards compatibilty fix for fake triple buffering with PRIME and
+ * Backwards compatibility fix for fake triple buffering with PRIME and
Xorg-1.15
https://bugs.freedesktop.org/show_bug.cgi?id=85144#c12
@@ -51,7 +51,7 @@ should make one more snapshot before an imminent release.
Snapshot 2.99.916 (2014-09-08)
==============================
Quick update for MST in UXA - we need to hook up the RandR outputs for
-dynamicaly added connectors.
+dynamically added connectors.
Snapshot 2.99.915 (2014-09-08)
@@ -503,7 +503,7 @@ release.
backlight property is queried whilst the connector is disabled
https://bugs.freedesktop.org/show_bug.cgi?id=70406
- * Pad GETCONNECTOR ioctl for compatability between 32/64-bit userspace
+ * Pad GETCONNECTOR ioctl for compatibility between 32/64-bit userspace
and kernel
* Handle long glyph runs correctly
@@ -523,7 +523,7 @@ snapshot beforehand to push out the bug fixes from the last week.
* Fix video output using sprites when changing the image size
- * Apply more restrictive tile constaints for 915g class devices
+ * Apply more restrictive tile constraints for 915g class devices
https://bugs.launchpad.net/ubuntu/+source/xserver-xorg-video-intel/+bug/1232546
* Ensure all overlapping rectangles are drawn for XRenderFillRectangles
@@ -1132,7 +1132,7 @@ operation.
* Explicitly prevent ring-switching for synchronized rendering to
scanouts (for vsync).
- * Clip dirty region to slave pixmaps (otherwise UDL is nigh unusuable)
+ * Clip dirty region to slave pixmaps (otherwise UDL is nigh unusable)
https://bugs.freedesktop.org/show_bug.cgi?id=59539
@@ -1226,7 +1226,7 @@ Release 2.20.15 (2012-12-03)
============================
And lo, enabling more of the common acceleration paths for gen4 revealed
another lurking bug - something is wrong with how we prepare Y-tiling
-surfaces for rendering. For the time being, we can surreptiously disable
+surfaces for rendering. For the time being, we can surreptitiously disable
them for gen4 and avoid hitting GPU hangs.
* Avoid clobbering the render state after failing to convert the
@@ -1515,7 +1515,7 @@ Release 2.20.5 (2012-08-26)
Another silly bug found, another small bugfix release. The goal was for
the driver to bind to all Intel devices supported by the kernel.
Unfortunately we were too successful and started claiming Pouslbo,
-Medfield and Cedarview devices which are still encumbered by propietary
+Medfield and Cedarview devices which are still encumbered by proprietary
IP and not supported by this driver.
Bugs fixed since 2.20.4:
@@ -431,11 +431,11 @@ First DVI SDVO output
Second DVI SDVO output
.SS "TMDS-1", "TMDS-2", "HDMI-1", "HDMI-2"
-DVI/HDMI outputs. Avaliable common properties include:
+DVI/HDMI outputs. Available common properties include:
.TP
\fBBROADCAST_RGB\fP - method used to set RGB color range
Adjusting this property allows you to set RGB color range on each
-channel in order to match HDTV requirment(default 0 for full
+channel in order to match HDTV requirement(default 0 for full
range). Setting 1 means RGB color range is 16-235, 0 means RGB color
range is 0-255 on each channel. (Full range is 0-255, not 16-235)
@@ -52,7 +52,7 @@
#define ALIGN(i,m) (((i) + (m) - 1) & ~((m) - 1))
-/* Using usleep() makes things noticably slow. */
+/* Using usleep() makes things noticeably slow. */
#if 0
#define DELAY(x) usleep(x)
#else
@@ -185,7 +185,7 @@ enum {
* - zbuffer linear offset and pitch -- also invarient
* - drawing origin in back and depth buffers.
*
- * Keep the depth/back buffer state here to acommodate private buffers
+ * Keep the depth/back buffer state here to accommodate private buffers
* in the future.
*/
#define I810_DESTREG_DI0 0 /* CMD_OP_DESTBUFFER_INFO (2 dwords) */
@@ -171,7 +171,7 @@ static XF86MCAdaptorPtr ppAdapt[1] =
*
* I810InitMC
*
- * Initialize the hardware motion compenstation extention for this
+ * Initialize the hardware motion compenstation extension for this
* hardware. The initialization routines want the address of the pointers
* to the structures, not the address of the structures. This means we
* allocate (or create static?) the pointer memory and pass that
@@ -245,7 +245,7 @@ SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
* not sure they refer to local (graphics) memory.
*
* These details are for the local memory control registers,
- * (pp301-310). The test machines are not equiped with local memory,
+ * (pp301-310). The test machines are not equipped with local memory,
* so nothing is tested. Only a single row seems to be supported.
*/
#define DRAM_ROW_TYPE 0x3000
@@ -61,7 +61,7 @@ static int event_base;
// Arguments: pI810XvMC private data structure from the current context.
// Notes: We faked the drmMapBufs for the i810's security so now we have
// to insert an allocated page into the correct spot in the faked
-// list to keep up appearences.
+// list to keep up appearances.
// Concept for this function was taken from Mesa sources.
// Returns: drmBufPtr containing the information about the allocated page.
***************************************************************************/
@@ -188,7 +188,7 @@ _X_EXPORT Status XvMCCreateContext(Display *display, XvPortID port,
/* Check for drm */
if(! drmAvailable()) {
- printf("Direct Rendering is not avilable on this system!\n");
+ printf("Direct Rendering is not available on this system!\n");
return BadAlloc;
}
@@ -3279,7 +3279,7 @@ _X_EXPORT Status XvMCSyncSurface(Display *display,XvMCSurface *surface) {
// display - Connection to X server
// surface - Surface to flush
// Info:
-// This command is a noop for i810 becuase we always dispatch buffers in
+// This command is a noop for i810 because we always dispatch buffers in
// render. There is little gain to be had with 4k buffers.
// Returns: Status
***************************************************************************/
@@ -57,7 +57,7 @@ define(`mask_dw_dy', `g6.4<0,1,0>F')
define(`mask_wo', `g6.12<0,1,0>F')
/*
- * Local variables. Pairs must be aligned on even reg boundry
+ * Local variables. Pairs must be aligned on even reg boundary
*/
/* this holds the X dest coordinates */
@@ -700,7 +700,7 @@ push_if_stack(struct brw_compile *p, struct brw_instruction *inst)
*
* When the matching 'else' instruction is reached (presumably by
* countdown of the instruction count patched in by our ELSE/ENDIF
- * functions), the relevent flags are inverted.
+ * functions), the relevant flags are inverted.
*
* When the matching 'endif' instruction is reached, the flags are
* popped off. If the stack is now empty, normal execution resumes.
@@ -808,7 +808,7 @@ gen7_emit_cc(struct sna *sna, uint32_t blend_offset)
DBG(("%s: blend = %x\n", __FUNCTION__, blend_offset));
- /* XXX can have upto 8 blend states preload, selectable via
+ /* XXX can have up to 8 blend states preload, selectable via
* Render Target Index. What other side-effects of Render Target Index?
*/
@@ -900,7 +900,7 @@ gen8_emit_cc(struct sna *sna, uint32_t blend)
assert(blend / GEN8_BLENDFACTOR_COUNT > 0);
assert(blend % GEN8_BLENDFACTOR_COUNT > 0);
- /* XXX can have upto 8 blend states preload, selectable via
+ /* XXX can have up to 8 blend states preload, selectable via
* Render Target Index. What other side-effects of Render Target Index?
*/
@@ -598,7 +598,7 @@ int kgem_gen4_decode_3d(struct kgem *kgem, uint32_t offset)
assert(len == 7);
kgem_debug_print(data, offset, 0,
"3DSTATE_DEPTH_BUFFER\n");
- kgem_debug_print(data, offset, 1, "%s, %s, pitch = %d bytes, %stiled, HiZ %d, Seperate Stencil %d\n",
+ kgem_debug_print(data, offset, 1, "%s, %s, pitch = %d bytes, %stiled, HiZ %d, Separate Stencil %d\n",
get_965_surfacetype(data[1] >> 29),
get_965_depthformat((data[1] >> 18) & 0x7),
(data[1] & 0x0001ffff) + 1,
@@ -573,7 +573,7 @@ int kgem_gen5_decode_3d(struct kgem *kgem, uint32_t offset)
assert(len == 7);
kgem_debug_print(data, offset, 0,
"3DSTATE_DEPTH_BUFFER\n");
- kgem_debug_print(data, offset, 1, "%s, %s, pitch = %d bytes, %stiled, HiZ %d, Seperate Stencil %d\n",
+ kgem_debug_print(data, offset, 1, "%s, %s, pitch = %d bytes, %stiled, HiZ %d, Separate Stencil %d\n",
get_965_surfacetype(data[1] >> 29),
get_965_depthformat((data[1] >> 18) & 0x7),
(data[1] & 0x0001ffff) + 1,
@@ -985,7 +985,7 @@ int kgem_gen6_decode_3d(struct kgem *kgem, uint32_t offset)
assert(len == 7);
kgem_debug_print(data, offset, 0,
"3DSTATE_DEPTH_BUFFER\n");
- kgem_debug_print(data, offset, 1, "%s, %s, pitch = %d bytes, %stiled, HiZ %d, Seperate Stencil %d\n",
+ kgem_debug_print(data, offset, 1, "%s, %s, pitch = %d bytes, %stiled, HiZ %d, Separate Stencil %d\n",
get_965_surfacetype(data[1] >> 29),
get_965_depthformat((data[1] >> 18) & 0x7),
(data[1] & 0x0001ffff) + 1,
@@ -5476,7 +5476,7 @@ sna_set_cursor_position(ScrnInfoPtr scrn, int x, int y)
rotate_coord_back(crtc->rotation, sna->cursor.size, &xhot, &yhot);
- /* cursor will have 0.5 added to it already so floor is sufficent */
+ /* cursor will have 0.5 added to it already so floor is sufficient */
arg.x = floor(v.v[0]) - xhot;
arg.y = floor(v.v[1]) - yhot;
} else {
@@ -198,7 +198,7 @@ composite_aligned_boxes(struct sna *sna,
if (op == PictOpClear && sna->clear)
src = sna->clear;
- DBG(("%s: clipped extents (%d, %d), (%d, %d); now offset by (%d, %d), orgin (%d, %d)\n",
+ DBG(("%s: clipped extents (%d, %d), (%d, %d); now offset by (%d, %d), origin (%d, %d)\n",
__FUNCTION__,
clip.extents.x1, clip.extents.y1,
clip.extents.x2, clip.extents.y2,
@@ -42,7 +42,7 @@ SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
* This is the video memory allocator. Our memory allocation is different from
* other graphics chips, where you have a fixed amount of graphics memory
* available that you want to put to the best use. Instead, we have almost no
- * memory pre-allocated, and we have to choose an appropriate amount of sytem
+ * memory pre-allocated, and we have to choose an appropriate amount of system
* memory to use.
*
* The allocations we might do:
To get codespell v1.7 check [2]. [1] https://github.com/lucasdemarchi/codespell [2] https://github.com/lucasdemarchi/codespell/releases Signed-off-by: Sedat Dilek <sedat.dilek@gmail.com> --- NEWS | 14 +++++++------- man/intel.man | 4 ++-- src/legacy/i810/i810_common.h | 4 ++-- src/legacy/i810/i810_hwmc.c | 2 +- src/legacy/i810/i810_reg.h | 2 +- src/legacy/i810/xvmc/I810XvMC.c | 6 +++--- src/render_program/exa_wm.g4i | 2 +- src/sna/brw/brw_eu_emit.c | 2 +- src/sna/gen7_render.c | 2 +- src/sna/gen8_render.c | 2 +- src/sna/kgem_debug_gen4.c | 2 +- src/sna/kgem_debug_gen5.c | 2 +- src/sna/kgem_debug_gen6.c | 2 +- src/sna/sna_display.c | 2 +- src/sna/sna_trapezoids_boxes.c | 2 +- src/uxa/intel_memory.c | 2 +- 16 files changed, 26 insertions(+), 26 deletions(-)