@@ -734,7 +734,7 @@ static unsigned int quark_x1000_get_clk_div(int rate, u32 *dds)
mul = (1 << 24) >> 1;
/* Calculate initial quot */
- q1 = DIV_ROUND_CLOSEST(fref1, rate);
+ q1 = DIV_ROUND_UP(fref1, rate);
/* Scale q1 if it's too big */
if (q1 > 256) {
@@ -759,7 +759,7 @@ static unsigned int quark_x1000_get_clk_div(int rate, u32 *dds)
/* Case 2 */
- q2 = DIV_ROUND_CLOSEST(fref2, rate);
+ q2 = DIV_ROUND_UP(fref2, rate);
r2 = abs(fref2 / q2 - rate);
/*
@@ -778,13 +778,13 @@ static unsigned int quark_x1000_get_clk_div(int rate, u32 *dds)
mul = (1 << 24) * 2 / 5;
}
- /* Check case 3 only If the divisor is big enough */
+ /* Check case 3 only if the divisor is big enough */
if (fref / rate >= 80) {
u64 fssp;
u32 m;
/* Calculate initial quot */
- q1 = DIV_ROUND_CLOSEST(fref, rate);
+ q1 = DIV_ROUND_UP(fref, rate);
m = (1 << 24) / q1;
/* Get the remainder */
As per discussion [1] the best choice is to set closest speed which is not going over the asked one. Do the same approach for Intel Quark boards. Signed-off-by: Andy Shevchenko <andriy.shevchenko@linux.intel.com> --- drivers/spi/spi-pxa2xx.c | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-)