new file mode 100644
@@ -0,0 +1,512 @@
+#ifndef _LINUX_BADBLOCKS_H
+#define _LINUX_BADBLOCKS_H
+
+#include <linux/types.h>
+#include <linux/stddef.h>
+#include <linux/kernel.h>
+
+#define BB_LEN_MASK (0x00000000000001FFULL)
+#define BB_OFFSET_MASK (0x7FFFFFFFFFFFFE00ULL)
+#define BB_ACK_MASK (0x8000000000000000ULL)
+#define BB_MAX_LEN 512
+#define BB_OFFSET(x) (((x) & BB_OFFSET_MASK) >> 9)
+#define BB_LEN(x) (((x) & BB_LEN_MASK) + 1)
+#define BB_ACK(x) (!!((x) & BB_ACK_MASK))
+#define BB_MAKE(a, l, ack) (((a)<<9) | ((l)-1) | ((u64)(!!(ack)) << 63))
+
+/* Bad block numbers are stored sorted in a single page.
+ * 64bits is used for each block or extent.
+ * 54 bits are sector number, 9 bits are extent size,
+ * 1 bit is an 'acknowledged' flag.
+ */
+#define MAX_BADBLOCKS (PAGE_SIZE/8)
+
+struct badblocks {
+ int count; /* count of bad blocks */
+ int unacked_exist; /* there probably are unacknowledged
+ * bad blocks. This is only cleared
+ * when a read discovers none
+ */
+ int shift; /* shift from sectors to block size
+ * a -ve shift means badblocks are
+ * disabled.*/
+ u64 *page; /* badblock list */
+ int changed;
+ seqlock_t lock;
+ sector_t sector;
+ sector_t size; /* in sectors */
+};
+
+/* Bad block management.
+ * We can record which blocks on each device are 'bad' and so just
+ * fail those blocks, or that stripe, rather than the whole device.
+ * Entries in the bad-block table are 64bits wide. This comprises:
+ * Length of bad-range, in sectors: 0-511 for lengths 1-512
+ * Start of bad-range, sector offset, 54 bits (allows 8 exbibytes)
+ * A 'shift' can be set so that larger blocks are tracked and
+ * consequently larger devices can be covered.
+ * 'Acknowledged' flag - 1 bit. - the most significant bit.
+ *
+ * Locking of the bad-block table uses a seqlock so badblocks_check
+ * might need to retry if it is very unlucky.
+ * We will sometimes want to check for bad blocks in a bi_end_io function,
+ * so we use the write_seqlock_irq variant.
+ *
+ * When looking for a bad block we specify a range and want to
+ * know if any block in the range is bad. So we binary-search
+ * to the last range that starts at-or-before the given endpoint,
+ * (or "before the sector after the target range")
+ * then see if it ends after the given start.
+ * We return
+ * 0 if there are no known bad blocks in the range
+ * 1 if there are known bad block which are all acknowledged
+ * -1 if there are bad blocks which have not yet been acknowledged in metadata.
+ * plus the start/length of the first bad section we overlap.
+ */
+static inline int badblocks_check(struct badblocks *bb, sector_t s, int sectors,
+ sector_t *first_bad, int *bad_sectors)
+{
+ int hi;
+ int lo;
+ u64 *p = bb->page;
+ int rv;
+ sector_t target = s + sectors;
+ unsigned seq;
+
+ if (bb->shift > 0) {
+ /* round the start down, and the end up */
+ s >>= bb->shift;
+ target += (1<<bb->shift) - 1;
+ target >>= bb->shift;
+ sectors = target - s;
+ }
+ /* 'target' is now the first block after the bad range */
+
+retry:
+ seq = read_seqbegin(&bb->lock);
+ lo = 0;
+ rv = 0;
+ hi = bb->count;
+
+ /* Binary search between lo and hi for 'target'
+ * i.e. for the last range that starts before 'target'
+ */
+ /* INVARIANT: ranges before 'lo' and at-or-after 'hi'
+ * are known not to be the last range before target.
+ * VARIANT: hi-lo is the number of possible
+ * ranges, and decreases until it reaches 1
+ */
+ while (hi - lo > 1) {
+ int mid = (lo + hi) / 2;
+ sector_t a = BB_OFFSET(p[mid]);
+ if (a < target)
+ /* This could still be the one, earlier ranges
+ * could not. */
+ lo = mid;
+ else
+ /* This and later ranges are definitely out. */
+ hi = mid;
+ }
+ /* 'lo' might be the last that started before target, but 'hi' isn't */
+ if (hi > lo) {
+ /* need to check all range that end after 's' to see if
+ * any are unacknowledged.
+ */
+ while (lo >= 0 &&
+ BB_OFFSET(p[lo]) + BB_LEN(p[lo]) > s) {
+ if (BB_OFFSET(p[lo]) < target) {
+ /* starts before the end, and finishes after
+ * the start, so they must overlap
+ */
+ if (rv != -1 && BB_ACK(p[lo]))
+ rv = 1;
+ else
+ rv = -1;
+ *first_bad = BB_OFFSET(p[lo]);
+ *bad_sectors = BB_LEN(p[lo]);
+ }
+ lo--;
+ }
+ }
+
+ if (read_seqretry(&bb->lock, seq))
+ goto retry;
+
+ return rv;
+}
+
+/*
+ * Add a range of bad blocks to the table.
+ * This might extend the table, or might contract it
+ * if two adjacent ranges can be merged.
+ * We binary-search to find the 'insertion' point, then
+ * decide how best to handle it.
+ */
+static inline int badblocks_set(struct badblocks *bb, sector_t s, int sectors,
+ int acknowledged)
+{
+ u64 *p;
+ int lo, hi;
+ int rv = 1;
+ unsigned long flags;
+
+ if (bb->shift < 0)
+ /* badblocks are disabled */
+ return 0;
+
+ if (bb->shift) {
+ /* round the start down, and the end up */
+ sector_t next = s + sectors;
+ s >>= bb->shift;
+ next += (1<<bb->shift) - 1;
+ next >>= bb->shift;
+ sectors = next - s;
+ }
+
+ write_seqlock_irqsave(&bb->lock, flags);
+
+ p = bb->page;
+ lo = 0;
+ hi = bb->count;
+ /* Find the last range that starts at-or-before 's' */
+ while (hi - lo > 1) {
+ int mid = (lo + hi) / 2;
+ sector_t a = BB_OFFSET(p[mid]);
+ if (a <= s)
+ lo = mid;
+ else
+ hi = mid;
+ }
+ if (hi > lo && BB_OFFSET(p[lo]) > s)
+ hi = lo;
+
+ if (hi > lo) {
+ /* we found a range that might merge with the start
+ * of our new range
+ */
+ sector_t a = BB_OFFSET(p[lo]);
+ sector_t e = a + BB_LEN(p[lo]);
+ int ack = BB_ACK(p[lo]);
+ if (e >= s) {
+ /* Yes, we can merge with a previous range */
+ if (s == a && s + sectors >= e)
+ /* new range covers old */
+ ack = acknowledged;
+ else
+ ack = ack && acknowledged;
+
+ if (e < s + sectors)
+ e = s + sectors;
+ if (e - a <= BB_MAX_LEN) {
+ p[lo] = BB_MAKE(a, e-a, ack);
+ s = e;
+ } else {
+ /* does not all fit in one range,
+ * make p[lo] maximal
+ */
+ if (BB_LEN(p[lo]) != BB_MAX_LEN)
+ p[lo] = BB_MAKE(a, BB_MAX_LEN, ack);
+ s = a + BB_MAX_LEN;
+ }
+ sectors = e - s;
+ }
+ }
+ if (sectors && hi < bb->count) {
+ /* 'hi' points to the first range that starts after 's'.
+ * Maybe we can merge with the start of that range */
+ sector_t a = BB_OFFSET(p[hi]);
+ sector_t e = a + BB_LEN(p[hi]);
+ int ack = BB_ACK(p[hi]);
+ if (a <= s + sectors) {
+ /* merging is possible */
+ if (e <= s + sectors) {
+ /* full overlap */
+ e = s + sectors;
+ ack = acknowledged;
+ } else
+ ack = ack && acknowledged;
+
+ a = s;
+ if (e - a <= BB_MAX_LEN) {
+ p[hi] = BB_MAKE(a, e-a, ack);
+ s = e;
+ } else {
+ p[hi] = BB_MAKE(a, BB_MAX_LEN, ack);
+ s = a + BB_MAX_LEN;
+ }
+ sectors = e - s;
+ lo = hi;
+ hi++;
+ }
+ }
+ if (sectors == 0 && hi < bb->count) {
+ /* we might be able to combine lo and hi */
+ /* Note: 's' is at the end of 'lo' */
+ sector_t a = BB_OFFSET(p[hi]);
+ int lolen = BB_LEN(p[lo]);
+ int hilen = BB_LEN(p[hi]);
+ int newlen = lolen + hilen - (s - a);
+ if (s >= a && newlen < BB_MAX_LEN) {
+ /* yes, we can combine them */
+ int ack = BB_ACK(p[lo]) && BB_ACK(p[hi]);
+ p[lo] = BB_MAKE(BB_OFFSET(p[lo]), newlen, ack);
+ memmove(p + hi, p + hi + 1,
+ (bb->count - hi - 1) * 8);
+ bb->count--;
+ }
+ }
+ while (sectors) {
+ /* didn't merge (it all).
+ * Need to add a range just before 'hi' */
+ if (bb->count >= MAX_BADBLOCKS) {
+ /* No room for more */
+ rv = 0;
+ break;
+ } else {
+ int this_sectors = sectors;
+ memmove(p + hi + 1, p + hi,
+ (bb->count - hi) * 8);
+ bb->count++;
+
+ if (this_sectors > BB_MAX_LEN)
+ this_sectors = BB_MAX_LEN;
+ p[hi] = BB_MAKE(s, this_sectors, acknowledged);
+ sectors -= this_sectors;
+ s += this_sectors;
+ }
+ }
+
+ bb->changed = 1;
+ if (!acknowledged)
+ bb->unacked_exist = 1;
+ write_sequnlock_irqrestore(&bb->lock, flags);
+
+ return rv;
+}
+
+/*
+ * Remove a range of bad blocks from the table.
+ * This may involve extending the table if we spilt a region,
+ * but it must not fail. So if the table becomes full, we just
+ * drop the remove request.
+ */
+static inline int badblocks_clear(struct badblocks *bb, sector_t s, int sectors)
+{
+ u64 *p;
+ int lo, hi;
+ sector_t target = s + sectors;
+ int rv = 0;
+
+ if (bb->shift > 0) {
+ /* When clearing we round the start up and the end down.
+ * This should not matter as the shift should align with
+ * the block size and no rounding should ever be needed.
+ * However it is better the think a block is bad when it
+ * isn't than to think a block is not bad when it is.
+ */
+ s += (1<<bb->shift) - 1;
+ s >>= bb->shift;
+ target >>= bb->shift;
+ sectors = target - s;
+ }
+
+ write_seqlock_irq(&bb->lock);
+
+ p = bb->page;
+ lo = 0;
+ hi = bb->count;
+ /* Find the last range that starts before 'target' */
+ while (hi - lo > 1) {
+ int mid = (lo + hi) / 2;
+ sector_t a = BB_OFFSET(p[mid]);
+ if (a < target)
+ lo = mid;
+ else
+ hi = mid;
+ }
+ if (hi > lo) {
+ /* p[lo] is the last range that could overlap the
+ * current range. Earlier ranges could also overlap,
+ * but only this one can overlap the end of the range.
+ */
+ if (BB_OFFSET(p[lo]) + BB_LEN(p[lo]) > target) {
+ /* Partial overlap, leave the tail of this range */
+ int ack = BB_ACK(p[lo]);
+ sector_t a = BB_OFFSET(p[lo]);
+ sector_t end = a + BB_LEN(p[lo]);
+
+ if (a < s) {
+ /* we need to split this range */
+ if (bb->count >= MAX_BADBLOCKS) {
+ rv = -ENOSPC;
+ goto out;
+ }
+ memmove(p+lo+1, p+lo, (bb->count - lo) * 8);
+ bb->count++;
+ p[lo] = BB_MAKE(a, s-a, ack);
+ lo++;
+ }
+ p[lo] = BB_MAKE(target, end - target, ack);
+ /* there is no longer an overlap */
+ hi = lo;
+ lo--;
+ }
+ while (lo >= 0 &&
+ BB_OFFSET(p[lo]) + BB_LEN(p[lo]) > s) {
+ /* This range does overlap */
+ if (BB_OFFSET(p[lo]) < s) {
+ /* Keep the early parts of this range. */
+ int ack = BB_ACK(p[lo]);
+ sector_t start = BB_OFFSET(p[lo]);
+ p[lo] = BB_MAKE(start, s - start, ack);
+ /* now low doesn't overlap, so.. */
+ break;
+ }
+ lo--;
+ }
+ /* 'lo' is strictly before, 'hi' is strictly after,
+ * anything between needs to be discarded
+ */
+ if (hi - lo > 1) {
+ memmove(p+lo+1, p+hi, (bb->count - hi) * 8);
+ bb->count -= (hi - lo - 1);
+ }
+ }
+
+ bb->changed = 1;
+out:
+ write_sequnlock_irq(&bb->lock);
+ return rv;
+}
+
+/*
+ * Acknowledge all bad blocks in a list.
+ * This only succeeds if ->changed is clear. It is used by
+ * in-kernel metadata updates
+ */
+static inline void ack_all_badblocks(struct badblocks *bb)
+{
+ if (bb->page == NULL || bb->changed)
+ /* no point even trying */
+ return;
+ write_seqlock_irq(&bb->lock);
+
+ if (bb->changed == 0 && bb->unacked_exist) {
+ u64 *p = bb->page;
+ int i;
+ for (i = 0; i < bb->count ; i++) {
+ if (!BB_ACK(p[i])) {
+ sector_t start = BB_OFFSET(p[i]);
+ int len = BB_LEN(p[i]);
+ p[i] = BB_MAKE(start, len, 1);
+ }
+ }
+ bb->unacked_exist = 0;
+ }
+ write_sequnlock_irq(&bb->lock);
+}
+
+/* sysfs access to bad-blocks list. */
+static inline ssize_t badblocks_show(struct badblocks *bb, char *page,
+ int unack)
+{
+ size_t len;
+ int i;
+ u64 *p = bb->page;
+ unsigned seq;
+
+ if (bb->shift < 0)
+ return 0;
+
+retry:
+ seq = read_seqbegin(&bb->lock);
+
+ len = 0;
+ i = 0;
+
+ while (len < PAGE_SIZE && i < bb->count) {
+ sector_t s = BB_OFFSET(p[i]);
+ unsigned int length = BB_LEN(p[i]);
+ int ack = BB_ACK(p[i]);
+ i++;
+
+ if (unack && ack)
+ continue;
+
+ len += snprintf(page+len, PAGE_SIZE-len, "%llu %u\n",
+ (unsigned long long)s << bb->shift,
+ length << bb->shift);
+ }
+ if (unack && len == 0)
+ bb->unacked_exist = 0;
+
+ if (read_seqretry(&bb->lock, seq))
+ goto retry;
+
+ return len;
+}
+
+#define DO_DEBUG 1
+
+static inline ssize_t badblocks_store(struct badblocks *bb, const char *page,
+ size_t len, int unack)
+{
+ unsigned long long sector;
+ int length;
+ char newline;
+#ifdef DO_DEBUG
+ /* Allow clearing via sysfs *only* for testing/debugging.
+ * Normally only a successful write may clear a badblock
+ */
+ int clear = 0;
+ if (page[0] == '-') {
+ clear = 1;
+ page++;
+ }
+#endif /* DO_DEBUG */
+
+ switch (sscanf(page, "%llu %d%c", §or, &length, &newline)) {
+ case 3:
+ if (newline != '\n')
+ return -EINVAL;
+ case 2:
+ if (length <= 0)
+ return -EINVAL;
+ break;
+ default:
+ return -EINVAL;
+ }
+
+#ifdef DO_DEBUG
+ if (clear) {
+ badblocks_clear(bb, sector, length);
+ return len;
+ }
+#endif /* DO_DEBUG */
+ if (badblocks_set(bb, sector, length, !unack))
+ return len;
+ else
+ return -ENOSPC;
+}
+
+static inline int badblocks_init(struct badblocks *bb, int enable)
+{
+ bb->count = 0;
+ if (enable)
+ bb->shift = 0;
+ else
+ bb->shift = -1;
+ bb->page = kmalloc(PAGE_SIZE, GFP_KERNEL);
+ if (bb->page == NULL)
+ return -ENOMEM;
+ seqlock_init(&bb->lock);
+
+ return 0;
+}
+
+static inline void badblocks_free(struct badblocks *bb)
+{
+ kfree(bb->page);
+}
+
+#endif
Take the core badblocks implementation from md, and make it generally available. This follows the same style as kernel implementations of linked lists, rb-trees etc, where you can have a structure that can be embedded anywhere, and accessor functions to manipulate the data. The only changes in this copy of the code are ones to generalize function/variable names from md-specific ones. Also add init and free functions. Signed-off-by: Vishal Verma <vishal.l.verma@intel.com> --- include/linux/badblocks.h | 512 ++++++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 512 insertions(+) create mode 100644 include/linux/badblocks.h