diff mbox

[v2] HID: udraw: Add support for the uDraw tablet for PS3

Message ID 1478274223-3633-1-git-send-email-hadess@hadess.net (mailing list archive)
State New, archived
Headers show

Commit Message

Bastien Nocera Nov. 4, 2016, 3:43 p.m. UTC
This adds support for the THQ uDraw tablet for the PS3, as
4 separate device nodes, so that user-space can easily consume
events coming from the hardware.

Note that the touchpad two-finger support is fairly unreliable,
and a right-click can only be achieved with a two-finger tap
with the two fingers slightly apart (about 1cm should be enough).

Tested-by: Bastien Nocera <hadess@hadess.net>
Signed-off-by: Bastien Nocera <hadess@hadess.net>
---
 MAINTAINERS             |   6 +
 drivers/hid/Kconfig     |   7 +
 drivers/hid/Makefile    |   1 +
 drivers/hid/hid-core.c  |   1 +
 drivers/hid/hid-ids.h   |   3 +
 drivers/hid/hid-udraw.c | 474 ++++++++++++++++++++++++++++++++++++++++++++++++
 6 files changed, 492 insertions(+)
 create mode 100644 drivers/hid/hid-udraw.c

Comments

Jiri Kosina Nov. 8, 2016, 1:23 p.m. UTC | #1
On Fri, 4 Nov 2016, Bastien Nocera wrote:

> This adds support for the THQ uDraw tablet for the PS3, as
> 4 separate device nodes, so that user-space can easily consume
> events coming from the hardware.
> 
> Note that the touchpad two-finger support is fairly unreliable,
> and a right-click can only be achieved with a two-finger tap
> with the two fingers slightly apart (about 1cm should be enough).
> 
> Tested-by: Bastien Nocera <hadess@hadess.net>
> Signed-off-by: Bastien Nocera <hadess@hadess.net>

Hi Bastien,

overall the driver looks ok to me, thanks. Probably the only concern I'd 
have -- traditionally, we've always been naming drivers by the vendor, as 
it turned out that over time they get extended by adding support for 
multiple devices with the same vendor, and usually there is quite some 
overlap in shared code.

Hence I'd propose to call this driver hid-thq (if that's really the 
vendor's proper name, doesn't seem to be present in latest usb.ids 
release).

Thanks,
Bastien Nocera Nov. 8, 2016, 1:30 p.m. UTC | #2
On Tue, 2016-11-08 at 14:23 +0100, Jiri Kosina wrote:
> On Fri, 4 Nov 2016, Bastien Nocera wrote:
> 
> > This adds support for the THQ uDraw tablet for the PS3, as
> > 4 separate device nodes, so that user-space can easily consume
> > events coming from the hardware.
> > 
> > Note that the touchpad two-finger support is fairly unreliable,
> > and a right-click can only be achieved with a two-finger tap
> > with the two fingers slightly apart (about 1cm should be enough).
> > 
> > Tested-by: Bastien Nocera <hadess@hadess.net>
> > Signed-off-by: Bastien Nocera <hadess@hadess.net>
> 
> Hi Bastien,
> 
> overall the driver looks ok to me, thanks. Probably the only concern
> I'd 
> have -- traditionally, we've always been naming drivers by the
> vendor, as 
> it turned out that over time they get extended by adding support for 
> multiple devices with the same vendor, and usually there is quite
> some 
> overlap in shared code.

In that particular case, I'd rather it got renamed to "hid-udraw-ps3"
in this case. The XBox 360 and Wii versions use completely different
protocols:
http://brandonw.net/udraw/

The XBox 360 version is more likely to be integrated in with other XBox
pads, and the Wii version along with other Wii Bluetooth remotes.

> Hence I'd propose to call this driver hid-thq (if that's really the 
> vendor's proper name, doesn't seem to be present in latest usb.ids 
> release).

THQ went under in 2012, as a result of making too many of those drawing
tablets:
https://en.wikipedia.org/wiki/THQ

I'm fine with it either way. Just let me know which one you prefer.

Cheers
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Bastien Nocera Nov. 12, 2016, 5:25 p.m. UTC | #3
On Tue, 2016-11-08 at 14:30 +0100, Bastien Nocera wrote:
> On Tue, 2016-11-08 at 14:23 +0100, Jiri Kosina wrote:
> > 
<snip>
> > Hi Bastien,
> > 
> > overall the driver looks ok to me, thanks. Probably the only
> > concern
> > I'd 
> > have -- traditionally, we've always been naming drivers by the
> > vendor, as 
> > it turned out that over time they get extended by adding support
> > for 
> > multiple devices with the same vendor, and usually there is quite
> > some 
> > overlap in shared code.
> 
> In that particular case, I'd rather it got renamed to "hid-udraw-ps3"
> in this case. The XBox 360 and Wii versions use completely different
> protocols:
> http://brandonw.net/udraw/
> 
> The XBox 360 version is more likely to be integrated in with other
> XBox
> pads, and the Wii version along with other Wii Bluetooth remotes.
> 
> > Hence I'd propose to call this driver hid-thq (if that's really
> > the 
> > vendor's proper name, doesn't seem to be present in latest usb.ids 
> > release).
> 
> THQ went under in 2012, as a result of making too many of those
> drawing
> tablets:
> https://en.wikipedia.org/wiki/THQ
> 
> I'm fine with it either way. Just let me know which one you prefer.

So, any preference? The sooner you make that choice, the sooner I can
send an updated patch and push this into my distribution's kernel. I
have a machine waiting on the hardware driver for control :)

Cheers
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Jiri Kosina Nov. 15, 2016, 11:08 a.m. UTC | #4
On Tue, 8 Nov 2016, Bastien Nocera wrote:

> In that particular case, I'd rather it got renamed to "hid-udraw-ps3"
> in this case. The XBox 360 and Wii versions use completely different
> protocols:
> http://brandonw.net/udraw/
> 
> The XBox 360 version is more likely to be integrated in with other XBox
> pads, and the Wii version along with other Wii Bluetooth remotes.

Makes the most sense to me. Could you please refresh the patch so that it 
names the driver 'hid-udraw-ps3'? I'll then queue it for 4.10.

Thanks,
Bastien Nocera Nov. 15, 2016, 12:30 p.m. UTC | #5
On Tue, 2016-11-15 at 12:08 +0100, Jiri Kosina wrote:
> On Tue, 8 Nov 2016, Bastien Nocera wrote:
> 
> > In that particular case, I'd rather it got renamed to "hid-udraw-
> ps3"
> > in this case. The XBox 360 and Wii versions use completely
> different
> > protocols:
> > http://brandonw.net/udraw/
> > 
> > The XBox 360 version is more likely to be integrated in with other
> XBox
> > pads, and the Wii version along with other Wii Bluetooth remotes.
> 
> Makes the most sense to me. Could you please refresh the patch so
> that it 
> names the driver 'hid-udraw-ps3'? I'll then queue it for 4.10.

Sent as v3, thanks.
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diff mbox

Patch

diff --git a/MAINTAINERS b/MAINTAINERS
index 1cd38a7..a209346 100644
--- a/MAINTAINERS
+++ b/MAINTAINERS
@@ -12313,6 +12313,12 @@  S:	Maintained
 F:	Documentation/filesystems/udf.txt
 F:	fs/udf/
 
+UDRAW TABLET
+M:	Bastien Nocera <hadess@hadess.net>
+L:	linux-input@vger.kernel.org
+S:	Maintained
+F:	drivers/hid/hid-udraw.c
+
 UFS FILESYSTEM
 M:	Evgeniy Dushistov <dushistov@mail.ru>
 S:	Maintained
diff --git a/drivers/hid/Kconfig b/drivers/hid/Kconfig
index cd4599c..88c831e 100644
--- a/drivers/hid/Kconfig
+++ b/drivers/hid/Kconfig
@@ -861,6 +861,13 @@  config THRUSTMASTER_FF
 	  a THRUSTMASTER Dual Trigger 3-in-1 or a THRUSTMASTER Ferrari GT
 	  Rumble Force or Force Feedback Wheel.
 
+config HID_UDRAW
+	tristate "THQ PS3 uDraw tablet"
+	depends on HID
+	---help---
+	  Say Y here if you want to use the THQ uDraw gaming tablet for
+	  the PS3.
+
 config HID_WACOM
 	tristate "Wacom Intuos/Graphire tablet support (USB)"
 	depends on HID
diff --git a/drivers/hid/Makefile b/drivers/hid/Makefile
index 86b2b57..d0d9b34 100644
--- a/drivers/hid/Makefile
+++ b/drivers/hid/Makefile
@@ -96,6 +96,7 @@  obj-$(CONFIG_HID_TIVO)		+= hid-tivo.o
 obj-$(CONFIG_HID_TOPSEED)	+= hid-topseed.o
 obj-$(CONFIG_HID_TWINHAN)	+= hid-twinhan.o
 obj-$(CONFIG_HID_UCLOGIC)	+= hid-uclogic.o
+obj-$(CONFIG_HID_UDRAW)		+= hid-udraw.o
 obj-$(CONFIG_HID_LED)		+= hid-led.o
 obj-$(CONFIG_HID_XINMO)		+= hid-xinmo.o
 obj-$(CONFIG_HID_ZEROPLUS)	+= hid-zpff.o
diff --git a/drivers/hid/hid-core.c b/drivers/hid/hid-core.c
index 2b89c70..3611ec7 100644
--- a/drivers/hid/hid-core.c
+++ b/drivers/hid/hid-core.c
@@ -2086,6 +2086,7 @@  static const struct hid_device_id hid_have_special_driver[] = {
 	{ HID_USB_DEVICE(USB_VENDOR_ID_UCLOGIC, USB_DEVICE_ID_UCLOGIC_TABLET_WP1062) },
 	{ HID_USB_DEVICE(USB_VENDOR_ID_UCLOGIC, USB_DEVICE_ID_UCLOGIC_WIRELESS_TABLET_TWHL850) },
 	{ HID_USB_DEVICE(USB_VENDOR_ID_UCLOGIC, USB_DEVICE_ID_UCLOGIC_TABLET_TWHA60) },
+	{ HID_USB_DEVICE(USB_VENDOR_ID_THQ, USB_DEVICE_ID_THQ_PS3_UDRAW) },
 	{ HID_USB_DEVICE(USB_VENDOR_ID_UCLOGIC, USB_DEVICE_ID_YIYNOVA_TABLET) },
 	{ HID_USB_DEVICE(USB_VENDOR_ID_UCLOGIC, USB_DEVICE_ID_UGEE_TABLET_81) },
 	{ HID_USB_DEVICE(USB_VENDOR_ID_UCLOGIC, USB_DEVICE_ID_UGEE_TABLET_45) },
diff --git a/drivers/hid/hid-ids.h b/drivers/hid/hid-ids.h
index 6cfb5ca..42e9bf9 100644
--- a/drivers/hid/hid-ids.h
+++ b/drivers/hid/hid-ids.h
@@ -958,6 +958,9 @@ 
 #define USB_VENDOR_ID_THINGM		0x27b8
 #define USB_DEVICE_ID_BLINK1		0x01ed
 
+#define USB_VENDOR_ID_THQ		0x20d6
+#define USB_DEVICE_ID_THQ_PS3_UDRAW	0xcb17
+
 #define USB_VENDOR_ID_THRUSTMASTER	0x044f
 
 #define USB_VENDOR_ID_TIVO		0x150a
diff --git a/drivers/hid/hid-udraw.c b/drivers/hid/hid-udraw.c
new file mode 100644
index 0000000..1f68b0b
--- /dev/null
+++ b/drivers/hid/hid-udraw.c
@@ -0,0 +1,474 @@ 
+/*
+ * HID driver for THQ PS3 uDraw tablet
+ *
+ * Copyright (C) 2016 Red Hat Inc. All Rights Reserved
+ *
+ * This software is licensed under the terms of the GNU General Public
+ * License version 2, as published by the Free Software Foundation, and
+ * may be copied, distributed, and modified under those terms.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+ * GNU General Public License for more details.
+ */
+
+#include <linux/device.h>
+#include <linux/hid.h>
+#include <linux/module.h>
+#include "hid-ids.h"
+
+MODULE_AUTHOR("Bastien Nocera <hadess@hadess.net>");
+MODULE_DESCRIPTION("PS3 uDraw tablet driver");
+MODULE_LICENSE("GPL");
+
+/*
+ * Protocol information from:
+ * http://brandonw.net/udraw/
+ * and the source code of:
+ * https://vvvv.org/contribution/udraw-hid
+ */
+
+/*
+ * The device is setup with multiple input devices:
+ * - the touch area which works as a touchpad
+ * - the tablet area which works as a touchpad/drawing tablet
+ * - a joypad with a d-pad, and 7 buttons
+ * - an accelerometer device
+ */
+
+enum {
+	TOUCH_NONE,
+	TOUCH_PEN,
+	TOUCH_FINGER,
+	TOUCH_TWOFINGER
+};
+
+enum {
+	AXIS_X,
+	AXIS_Y,
+	AXIS_Z
+};
+
+/*
+ * Accelerometer min/max values
+ * in order, X, Y and Z
+ */
+struct {
+	int min;
+	int max;
+} accel_limits[] = {
+	[AXIS_X] = { 490, 534 },
+	[AXIS_Y] = { 490, 534 },
+	[AXIS_Z] = { 492, 536 }
+};
+
+#define DEVICE_NAME "THQ uDraw Game Tablet for PS3"
+/* resolution in pixels */
+#define RES_X 1920
+#define RES_Y 1080
+/* size in mm */
+#define WIDTH  160
+#define HEIGHT 90
+#define PRESSURE_OFFSET 113
+#define MAX_PRESSURE (255 - PRESSURE_OFFSET)
+
+struct udraw {
+	struct input_dev *joy_input_dev;
+	struct input_dev *touch_input_dev;
+	struct input_dev *pen_input_dev;
+	struct input_dev *accel_input_dev;
+	struct hid_device *hdev;
+
+	/*
+	 * The device's two-finger support is pretty unreliable, as
+	 * the device could report a single touch when the two fingers
+	 * are too close together, and the distance between fingers, even
+	 * though reported is not in the same unit as the touches.
+	 *
+	 * We'll make do without it, and try to report the first touch
+	 * as reliably as possible.
+	 */
+	int last_one_finger_x;
+	int last_one_finger_y;
+	int last_two_finger_x;
+	int last_two_finger_y;
+};
+
+static int clamp_accel(int axis, int offset)
+{
+	axis = clamp(axis,
+			accel_limits[offset].min,
+			accel_limits[offset].max);
+	axis = (axis - accel_limits[offset].min) /
+			((accel_limits[offset].max -
+			  accel_limits[offset].min) * 0xFF);
+	return axis;
+}
+
+static int udraw_raw_event(struct hid_device *hdev, struct hid_report *report,
+	 u8 *data, int len)
+{
+	struct udraw *udraw = hid_get_drvdata(hdev);
+	int touch;
+	int x, y, z;
+
+	if (len != 27)
+		return 0;
+
+	if (data[11] == 0x00)
+		touch = TOUCH_NONE;
+	else if (data[11] == 0x40)
+		touch = TOUCH_PEN;
+	else if (data[11] == 0x80)
+		touch = TOUCH_FINGER;
+	else
+		touch = TOUCH_TWOFINGER;
+
+	/* joypad */
+	input_report_key(udraw->joy_input_dev, BTN_WEST, data[0] & 1);
+	input_report_key(udraw->joy_input_dev, BTN_SOUTH, !!(data[0] & 2));
+	input_report_key(udraw->joy_input_dev, BTN_EAST, !!(data[0] & 4));
+	input_report_key(udraw->joy_input_dev, BTN_NORTH, !!(data[0] & 8));
+
+	input_report_key(udraw->joy_input_dev, BTN_SELECT, !!(data[1] & 1));
+	input_report_key(udraw->joy_input_dev, BTN_START, !!(data[1] & 2));
+	input_report_key(udraw->joy_input_dev, BTN_MODE, !!(data[1] & 16));
+
+	x = y = 0;
+	switch (data[2]) {
+	case 0x0:
+		y = -127;
+		break;
+	case 0x1:
+		y = -127;
+		x = 127;
+		break;
+	case 0x2:
+		x = 127;
+		break;
+	case 0x3:
+		y = 127;
+		x = 127;
+		break;
+	case 0x4:
+		y = 127;
+		break;
+	case 0x5:
+		y = 127;
+		x = -127;
+		break;
+	case 0x6:
+		x = -127;
+		break;
+	case 0x7:
+		y = -127;
+		x = -127;
+		break;
+	default:
+		break;
+	}
+
+	input_report_abs(udraw->joy_input_dev, ABS_X, x);
+	input_report_abs(udraw->joy_input_dev, ABS_Y, y);
+
+	input_sync(udraw->joy_input_dev);
+
+	/* For pen and touchpad */
+	x = y = 0;
+	if (touch != TOUCH_NONE) {
+		if (data[15] != 0x0F)
+			x = data[15] * 256 + data[17];
+		if (data[16] != 0x0F)
+			y = data[16] * 256 + data[18];
+	}
+
+	if (touch == TOUCH_FINGER) {
+		/* Save the last one-finger touch */
+		udraw->last_one_finger_x = x;
+		udraw->last_one_finger_y = y;
+		udraw->last_two_finger_x = -1;
+		udraw->last_two_finger_y = -1;
+	} else if (touch == TOUCH_TWOFINGER) {
+		/*
+		 * We have a problem because x/y is the one for the
+		 * second finger but we want the first finger given
+		 * to user-space otherwise it'll look as if it jumped.
+		 *
+		 * See the udraw struct definition for why this was
+		 * implemented this way.
+		 */
+		if (udraw->last_two_finger_x == -1) {
+			/* Save the position of the 2nd finger */
+			udraw->last_two_finger_x = x;
+			udraw->last_two_finger_y = y;
+
+			x = udraw->last_one_finger_x;
+			y = udraw->last_one_finger_y;
+		} else {
+			/*
+			 * Offset the 2-finger coords using the
+			 * saved data from the first finger
+			 */
+			x = x - (udraw->last_two_finger_x
+				- udraw->last_one_finger_x);
+			y = y - (udraw->last_two_finger_y
+				- udraw->last_one_finger_y);
+		}
+	}
+
+	/* touchpad */
+	if (touch == TOUCH_FINGER || touch == TOUCH_TWOFINGER) {
+		input_report_key(udraw->touch_input_dev, BTN_TOUCH, 1);
+		input_report_key(udraw->touch_input_dev, BTN_TOOL_FINGER,
+				touch == TOUCH_FINGER);
+		input_report_key(udraw->touch_input_dev, BTN_TOOL_DOUBLETAP,
+				touch == TOUCH_TWOFINGER);
+
+		input_report_abs(udraw->touch_input_dev, ABS_X, x);
+		input_report_abs(udraw->touch_input_dev, ABS_Y, y);
+	} else {
+		input_report_key(udraw->touch_input_dev, BTN_TOUCH, 0);
+		input_report_key(udraw->touch_input_dev, BTN_TOOL_FINGER, 0);
+		input_report_key(udraw->touch_input_dev, BTN_TOOL_DOUBLETAP, 0);
+	}
+	input_sync(udraw->touch_input_dev);
+
+	/* pen */
+	if (touch == TOUCH_PEN) {
+		int level;
+
+		level = clamp(data[13] - PRESSURE_OFFSET,
+				0, MAX_PRESSURE);
+
+		input_report_key(udraw->pen_input_dev, BTN_TOUCH, (level != 0));
+		input_report_key(udraw->pen_input_dev, BTN_TOOL_PEN, 1);
+		input_report_abs(udraw->pen_input_dev, ABS_PRESSURE, level);
+		input_report_abs(udraw->pen_input_dev, ABS_X, x);
+		input_report_abs(udraw->pen_input_dev, ABS_Y, y);
+	} else {
+		input_report_key(udraw->pen_input_dev, BTN_TOUCH, 0);
+		input_report_key(udraw->pen_input_dev, BTN_TOOL_PEN, 0);
+		input_report_abs(udraw->pen_input_dev, ABS_PRESSURE, 0);
+	}
+	input_sync(udraw->pen_input_dev);
+
+	/* accel */
+	x = (data[19] + (data[20] << 8));
+	x = clamp_accel(x, AXIS_X);
+	y = (data[21] + (data[22] << 8));
+	y = clamp_accel(y, AXIS_Y);
+	z = (data[23] + (data[24] << 8));
+	z = clamp_accel(z, AXIS_Z);
+	input_report_abs(udraw->accel_input_dev, ABS_X, x);
+	input_report_abs(udraw->accel_input_dev, ABS_Y, y);
+	input_report_abs(udraw->accel_input_dev, ABS_Z, z);
+	input_sync(udraw->accel_input_dev);
+
+	/* let hidraw and hiddev handle the report */
+	return 0;
+}
+
+static int udraw_open(struct input_dev *dev)
+{
+	struct udraw *udraw = input_get_drvdata(dev);
+
+	return hid_hw_open(udraw->hdev);
+}
+
+static void udraw_close(struct input_dev *dev)
+{
+	struct udraw *udraw = input_get_drvdata(dev);
+
+	hid_hw_close(udraw->hdev);
+}
+
+static struct input_dev *allocate_and_setup(struct hid_device *hdev,
+		const char *name)
+{
+	struct input_dev *input_dev;
+
+	input_dev = devm_input_allocate_device(&hdev->dev);
+	if (!input_dev)
+		return NULL;
+
+	input_dev->name = name;
+	input_dev->phys = hdev->phys;
+	input_dev->dev.parent = &hdev->dev;
+	input_dev->open = udraw_open;
+	input_dev->close = udraw_close;
+	input_dev->uniq = hdev->uniq;
+	input_dev->id.bustype = hdev->bus;
+	input_dev->id.vendor  = hdev->vendor;
+	input_dev->id.product = hdev->product;
+	input_dev->id.version = hdev->version;
+	input_set_drvdata(input_dev, hid_get_drvdata(hdev));
+
+	return input_dev;
+}
+
+static bool udraw_setup_touch(struct udraw *udraw,
+		struct hid_device *hdev)
+{
+	struct input_dev *input_dev;
+
+	input_dev = allocate_and_setup(hdev, DEVICE_NAME " Touchpad");
+	if (!input_dev)
+		return false;
+
+	input_dev->evbit[0] = BIT(EV_ABS) | BIT(EV_KEY);
+
+	input_set_abs_params(input_dev, ABS_X, 0, RES_X, 1, 0);
+	input_abs_set_res(input_dev, ABS_X, RES_X / WIDTH);
+	input_set_abs_params(input_dev, ABS_Y, 0, RES_Y, 1, 0);
+	input_abs_set_res(input_dev, ABS_Y, RES_Y / HEIGHT);
+
+	set_bit(BTN_TOUCH, input_dev->keybit);
+	set_bit(BTN_TOOL_FINGER, input_dev->keybit);
+	set_bit(BTN_TOOL_DOUBLETAP, input_dev->keybit);
+
+	set_bit(INPUT_PROP_POINTER, input_dev->propbit);
+
+	udraw->touch_input_dev = input_dev;
+
+	return true;
+}
+
+static bool udraw_setup_pen(struct udraw *udraw,
+		struct hid_device *hdev)
+{
+	struct input_dev *input_dev;
+
+	input_dev = allocate_and_setup(hdev, DEVICE_NAME " Pen");
+	if (!input_dev)
+		return false;
+
+	input_dev->evbit[0] = BIT(EV_ABS) | BIT(EV_KEY);
+
+	input_set_abs_params(input_dev, ABS_X, 0, RES_X, 1, 0);
+	input_abs_set_res(input_dev, ABS_X, RES_X / WIDTH);
+	input_set_abs_params(input_dev, ABS_Y, 0, RES_Y, 1, 0);
+	input_abs_set_res(input_dev, ABS_Y, RES_Y / HEIGHT);
+	input_set_abs_params(input_dev, ABS_PRESSURE,
+			0, MAX_PRESSURE, 0, 0);
+
+	set_bit(BTN_TOUCH, input_dev->keybit);
+	set_bit(BTN_TOOL_PEN, input_dev->keybit);
+
+	set_bit(INPUT_PROP_POINTER, input_dev->propbit);
+
+	udraw->pen_input_dev = input_dev;
+
+	return true;
+}
+
+static bool udraw_setup_accel(struct udraw *udraw,
+		struct hid_device *hdev)
+{
+	struct input_dev *input_dev;
+
+	input_dev = allocate_and_setup(hdev, DEVICE_NAME " Accelerometer");
+	if (!input_dev)
+		return false;
+
+	input_dev->evbit[0] = BIT(EV_ABS);
+
+	/* 1G accel is reported as ~256, so clamp to 2G */
+	input_set_abs_params(input_dev, ABS_X, -512, 512, 0, 0);
+	input_set_abs_params(input_dev, ABS_Y, -512, 512, 0, 0);
+	input_set_abs_params(input_dev, ABS_Z, -512, 512, 0, 0);
+
+	set_bit(INPUT_PROP_ACCELEROMETER, input_dev->propbit);
+
+	udraw->accel_input_dev = input_dev;
+
+	return true;
+}
+
+static bool udraw_setup_joypad(struct udraw *udraw,
+		struct hid_device *hdev)
+{
+	struct input_dev *input_dev;
+
+	input_dev = allocate_and_setup(hdev, DEVICE_NAME " Joypad");
+	if (!input_dev)
+		return false;
+
+	input_dev->evbit[0] = BIT(EV_KEY) | BIT(EV_ABS);
+
+	set_bit(BTN_SOUTH, input_dev->keybit);
+	set_bit(BTN_NORTH, input_dev->keybit);
+	set_bit(BTN_EAST, input_dev->keybit);
+	set_bit(BTN_WEST, input_dev->keybit);
+	set_bit(BTN_SELECT, input_dev->keybit);
+	set_bit(BTN_START, input_dev->keybit);
+	set_bit(BTN_MODE, input_dev->keybit);
+
+	input_set_abs_params(input_dev, ABS_X, -127, 127, 0, 0);
+	input_set_abs_params(input_dev, ABS_Y, -127, 127, 0, 0);
+
+	udraw->joy_input_dev = input_dev;
+
+	return true;
+}
+
+static int udraw_probe(struct hid_device *hdev, const struct hid_device_id *id)
+{
+	struct udraw *udraw;
+	int ret;
+
+	udraw = devm_kzalloc(&hdev->dev, sizeof(struct udraw), GFP_KERNEL);
+	if (!udraw)
+		return -ENOMEM;
+
+	udraw->hdev = hdev;
+	udraw->last_two_finger_x = -1;
+	udraw->last_two_finger_y = -1;
+
+	hid_set_drvdata(hdev, udraw);
+
+	ret = hid_parse(hdev);
+	if (ret) {
+		hid_err(hdev, "parse failed\n");
+		return ret;
+	}
+
+	if (!udraw_setup_joypad(udraw, hdev) ||
+	    !udraw_setup_touch(udraw, hdev) ||
+	    !udraw_setup_pen(udraw, hdev) ||
+	    !udraw_setup_accel(udraw, hdev)) {
+		hid_err(hdev, "could not allocate interfaces\n");
+		return -ENOMEM;
+	}
+
+	ret = input_register_device(udraw->joy_input_dev) ||
+		input_register_device(udraw->touch_input_dev) ||
+		input_register_device(udraw->pen_input_dev) ||
+		input_register_device(udraw->accel_input_dev);
+	if (ret) {
+		hid_err(hdev, "failed to register interfaces\n");
+		return ret;
+	}
+
+	ret = hid_hw_start(hdev, HID_CONNECT_HIDRAW | HID_CONNECT_DRIVER);
+	if (ret) {
+		hid_err(hdev, "hw start failed\n");
+		return ret;
+	}
+
+	return 0;
+}
+
+static const struct hid_device_id udraw_devices[] = {
+	{ HID_USB_DEVICE(USB_VENDOR_ID_THQ, USB_DEVICE_ID_THQ_PS3_UDRAW) },
+	{ }
+};
+MODULE_DEVICE_TABLE(hid, udraw_devices);
+
+static struct hid_driver udraw_driver = {
+	.name = "hid-udraw",
+	.id_table = udraw_devices,
+	.raw_event = udraw_raw_event,
+	.probe = udraw_probe,
+};
+module_hid_driver(udraw_driver);