@@ -52,6 +52,8 @@
/* macOS 10.12 deprecated many constants, #define the new names for older SDKs */
#if MAC_OS_X_VERSION_MAX_ALLOWED < MAC_OS_X_VERSION_10_12
#define NSEventMaskAny NSAnyEventMask
+#define NSEventModifierFlagCapsLock NSAlphaShiftKeyMask
+#define NSEventModifierFlagShift NSShiftKeyMask
#define NSEventModifierFlagCommand NSCommandKeyMask
#define NSEventModifierFlagControl NSControlKeyMask
#define NSEventModifierFlagOption NSAlternateKeyMask
@@ -268,7 +270,7 @@ static void handleAnyDeviceErrors(Error * err)
NSWindow *fullScreenWindow;
float cx,cy,cw,ch,cdx,cdy;
CGDataProviderRef dataProviderRef;
- int modifiers_state[256];
+ BOOL modifiers_state[256];
BOOL isMouseGrabbed;
BOOL isFullscreen;
BOOL isAbsoluteEnabled;
@@ -536,18 +538,59 @@ QemuCocoaView *cocoaView;
}
}
+- (void) toggleModifier: (int)keycode {
+ // Toggle the stored state.
+ modifiers_state[keycode] = !modifiers_state[keycode];
+ // Send a keyup or keydown depending on the state.
+ qemu_input_event_send_key_qcode(dcl->con, keycode, modifiers_state[keycode]);
+}
+
+- (void) toggleStatefulModifier: (int)keycode {
+ // Toggle the stored state.
+ modifiers_state[keycode] = !modifiers_state[keycode];
+ // Generate keydown and keyup.
+ qemu_input_event_send_key_qcode(dcl->con, keycode, true);
+ qemu_input_event_send_key_qcode(dcl->con, keycode, false);
+}
+
- (void) handleEvent:(NSEvent *)event
{
COCOA_DEBUG("QemuCocoaView: handleEvent\n");
int buttons = 0;
- int keycode;
+ int keycode = 0;
bool mouse_event = false;
NSPoint p = [event locationInWindow];
switch ([event type]) {
case NSEventTypeFlagsChanged:
- keycode = cocoa_keycode_to_qemu([event keyCode]);
+ if ([event keyCode] == 0) {
+ // When the Cocoa keyCode is zero that means keys should be
+ // synthesized based on the values in in the eventModifiers
+ // bitmask.
+
+ if (qemu_console_is_graphic(NULL)) {
+ NSEventModifierFlags modifiers = [event modifierFlags];
+
+ if (!!(modifiers & NSEventModifierFlagCapsLock) != !!modifiers_state[Q_KEY_CODE_CAPS_LOCK]) {
+ [self toggleStatefulModifier:Q_KEY_CODE_CAPS_LOCK];
+ }
+ if (!!(modifiers & NSEventModifierFlagShift) != !!modifiers_state[Q_KEY_CODE_SHIFT]) {
+ [self toggleModifier:Q_KEY_CODE_SHIFT];
+ }
+ if (!!(modifiers & NSEventModifierFlagControl) != !!modifiers_state[Q_KEY_CODE_CTRL]) {
+ [self toggleModifier:Q_KEY_CODE_CTRL];
+ }
+ if (!!(modifiers & NSEventModifierFlagOption) != !!modifiers_state[Q_KEY_CODE_ALT]) {
+ [self toggleModifier:Q_KEY_CODE_ALT];
+ }
+ if (!!(modifiers & NSEventModifierFlagCommand) != !!modifiers_state[Q_KEY_CODE_META_L]) {
+ [self toggleModifier:Q_KEY_CODE_META_L];
+ }
+ }
+ } else {
+ keycode = cocoa_keycode_to_qemu([event keyCode]);
+ }
if ((keycode == Q_KEY_CODE_META_L || keycode == Q_KEY_CODE_META_R)
&& !isMouseGrabbed) {
@@ -559,16 +602,9 @@ QemuCocoaView *cocoaView;
// emulate caps lock and num lock keydown and keyup
if (keycode == Q_KEY_CODE_CAPS_LOCK ||
keycode == Q_KEY_CODE_NUM_LOCK) {
- qemu_input_event_send_key_qcode(dcl->con, keycode, true);
- qemu_input_event_send_key_qcode(dcl->con, keycode, false);
+ [self toggleStatefulModifier:keycode];
} else if (qemu_console_is_graphic(NULL)) {
- if (modifiers_state[keycode] == 0) { // keydown
- qemu_input_event_send_key_qcode(dcl->con, keycode, true);
- modifiers_state[keycode] = 1;
- } else { // keyup
- qemu_input_event_send_key_qcode(dcl->con, keycode, false);
- modifiers_state[keycode] = 0;
- }
+ [self toggleModifier:keycode];
}
}
I had two problems with QEMU on macOS: 1) Sometimes when alt-tabbing to QEMU it would act as if the 'a' key was pressed so I'd get 'aaaaaaaaa....'. 2) Using Sikuli to programatically send keys to the QEMU window text like "foo_bar" would come out as "fooa-bar". They looked similar and after much digging the problem turned out to be the same. When QEMU's ui/cocoa.m received an NSFlagsChanged NSEvent it looked at the keyCode to determine what modifier key changed. This usually works fine but sometimes the keyCode is 0 and the app should instead be looking at the modifierFlags bitmask. Key code 0 is the 'a' key. I added code that handles keyCode == 0 differently. It checks the modifierFlags and if they differ from QEMU's idea of which modifier keys are currently pressed it toggles those changed keys. This fixes my problems and seems work fine. Signed-off-by: Ian McKellar <ianloic@google.com> --- ui/cocoa.m | 60 ++++++++++++++++++++++++++++++++++++++++++++++++------------ 1 file changed, 48 insertions(+), 12 deletions(-)