diff mbox

[1/1] Input: joydev - blacklist ds3/ds4/udraw motion sensors

Message ID 20171006010333.61496-2-roderick@gaikai.com (mailing list archive)
State Under Review
Headers show

Commit Message

Roderick Colenbrander Oct. 6, 2017, 1:03 a.m. UTC
From: Roderick Colenbrander <roderick.colenbrander@sony.com>

Introduce a device table used for blacklisting devices. We currently
blacklist the motion sensor subdevice of THQ Udraw and Sony ds3/ds4.

Signed-off-by: Roderick Colenbrander <roderick.colenbrander@sony.com>
Cc: stable@vger.kernel.org
---
 drivers/input/joydev.c | 57 ++++++++++++++++++++++++++++++++++++++++++++++++++
 1 file changed, 57 insertions(+)

Comments

Dmitry Torokhov Oct. 7, 2017, 6:44 p.m. UTC | #1
Hi Roderick,

On Thu, Oct 05, 2017 at 06:03:33PM -0700, Roderick Colenbrander wrote:
> From: Roderick Colenbrander <roderick.colenbrander@sony.com>
> 
> Introduce a device table used for blacklisting devices. We currently
> blacklist the motion sensor subdevice of THQ Udraw and Sony ds3/ds4.
> 
> Signed-off-by: Roderick Colenbrander <roderick.colenbrander@sony.com>
> Cc: stable@vger.kernel.org
> ---
>  drivers/input/joydev.c | 57 ++++++++++++++++++++++++++++++++++++++++++++++++++
>  1 file changed, 57 insertions(+)
> 
> diff --git a/drivers/input/joydev.c b/drivers/input/joydev.c
> index 29d677c714d2..e2a0f63d5656 100644
> --- a/drivers/input/joydev.c
> +++ b/drivers/input/joydev.c
> @@ -70,6 +70,40 @@ struct joydev_client {
>  	struct list_head node;
>  };
>  
> +/* These codes are copied from from hid-ids.h, unfortunately there is no common
> + * usb_ids/bt_ids.h header.
> + */
> +#define USB_VENDOR_ID_SONY 0x54c
> +#define USB_VENDOR_ID_THQ		0x20d6
> +#define USB_DEVICE_ID_SONY_PS3_CONTROLLER	0x0268
> +#define USB_DEVICE_ID_SONY_PS4_CONTROLLER	0x05c4
> +#define USB_DEVICE_ID_SONY_PS4_CONTROLLER_2	0x09cc
> +#define USB_DEVICE_ID_SONY_PS4_CONTROLLER_DONGLE	0x0ba0
> +#define USB_DEVICE_ID_THQ_PS3_UDRAW	0xcb17
> +
> +/* List of devices blacklisted from joydev. A reason for blacklisting a
> + * device is to support (legacy) software supporting joydev, but which will
> + * never get updated to support these devices or features. An example would
> + * be handling of motion sensors, which these applications could not handle
> + * resulting in undefined behavior.
> + */
> +static const struct joydev_blacklist {
> +	__u16 bustype;
> +	__u16 vendor;
> +	__u16 product;
> +	unsigned long propbit; /* Allow for filtering based on device properties. */
> +} joydev_blacklist[] = {
> +	{ BUS_BLUETOOTH, USB_VENDOR_ID_SONY, USB_DEVICE_ID_SONY_PS3_CONTROLLER, BIT(INPUT_PROP_ACCELEROMETER) },
> +	{ BUS_BLUETOOTH, USB_VENDOR_ID_SONY, USB_DEVICE_ID_SONY_PS4_CONTROLLER, BIT(INPUT_PROP_ACCELEROMETER) },
> +	{ BUS_BLUETOOTH, USB_VENDOR_ID_SONY, USB_DEVICE_ID_SONY_PS4_CONTROLLER_2, BIT(INPUT_PROP_ACCELEROMETER) },
> +	{ BUS_USB, USB_VENDOR_ID_SONY, USB_DEVICE_ID_SONY_PS3_CONTROLLER, BIT(INPUT_PROP_ACCELEROMETER) },
> +	{ BUS_USB, USB_VENDOR_ID_SONY, USB_DEVICE_ID_SONY_PS4_CONTROLLER, BIT(INPUT_PROP_ACCELEROMETER) },
> +	{ BUS_USB, USB_VENDOR_ID_SONY, USB_DEVICE_ID_SONY_PS4_CONTROLLER_2, BIT(INPUT_PROP_ACCELEROMETER) },
> +	{ BUS_USB, USB_VENDOR_ID_SONY, USB_DEVICE_ID_SONY_PS4_CONTROLLER_DONGLE, BIT(INPUT_PROP_ACCELEROMETER) },
> +	{ BUS_USB, USB_VENDOR_ID_THQ, USB_DEVICE_ID_THQ_PS3_UDRAW, BIT(INPUT_PROP_ACCELEROMETER) },
> +	{ 0, 0, 0, 0}

I would assume that regardless of connection (USB, BT, SPI, I2C, the
accelerometer in PS4 controller should not be handled by joydev.  I
wonder if we should not factor out input device id matching from
input_match_device(), add propbit handling to input device id and use it
here? Then your blacklist would be:

#define ACCEL_DEV(vendor, product)				\
	{								\
		.flags		= INPUT_DEVICE_ID_MATCH_VENDOR |	\
					INPUT_DEVICE_ID_MATCH_PRODUCT | \
					INPUT_DEVICE_ID_MATCH_PROPBIT,	\
		.vendor		= (vendor),				\
		.product	= (product),				\
		.propbit[0]	= BIT(INPUT_PROP_ACCELEROMETER),	\
	}

static const struct input_device_id joydev_blacklist {
	ACCEL_DEV(USB_VENDOR_ID_SONY, USB_DEVICE_ID_SONY_PS3_CONTROLLER),
	ACCEL_DEV(USB_VENDOR_ID_SONY, USB_DEVICE_ID_SONY_PS4_CONTROLLER),
	...
	{ }
};

> +};
> +
>  static int joydev_correct(int value, struct js_corr *corr)
>  {
>  	switch (corr->type) {
> @@ -805,6 +839,25 @@ static bool joydev_dev_is_absolute_mouse(struct input_dev *dev)
>  	return true;
>  }
>  
> +
> +static bool joydev_dev_is_blacklisted(struct input_dev *dev)
> +{
> +	int i;
> +
> +	for (i = 0; joydev_blacklist[i].vendor; i++) {
> +		if (dev->id.bustype == joydev_blacklist[i].bustype &&
> +		    dev->id.vendor == joydev_blacklist[i].vendor &&
> +		    dev->id.product == joydev_blacklist[i].product &&
> +		    dev->propbit[0] == joydev_blacklist[i].propbit)

You probably want "&" and not strict match?

> +		{
> +			dev_info(&dev->dev, "joydev: Blacklisting '%s'\n", dev->name);
> +			return true;
> +		}
> +	}
> +
> +	return false;
> +}
> +
>  static bool joydev_match(struct input_handler *handler, struct input_dev *dev)
>  {
>  	/* Avoid touchpads and touchscreens */
> @@ -819,6 +872,10 @@ static bool joydev_match(struct input_handler *handler, struct input_dev *dev)
>  	if (joydev_dev_is_absolute_mouse(dev))
>  		return false;
>  
> +	/* Disable blacklisted devices */
> +	if (joydev_dev_is_blacklisted(dev))
> +		return false;
> +
>  	return true;
>  }
>  
> -- 
> 2.13.6
> 

Thanks.
Colenbrander, Roderick Oct. 11, 2017, 12:53 a.m. UTC | #2
Hi Dmitry,

Thanks for your suggestions the feedback looks good. Just got back to office after a long weekend, then was surprised to see you already made a few changes to the series. The changes look. Thanks for the assistance!

Thanks,
Roderick
Dmitry Torokhov Oct. 13, 2017, 11:50 p.m. UTC | #3
Hi Roderick,

On Wed, Oct 11, 2017 at 12:53:53AM +0000, Colenbrander, Roelof wrote:
> Hi Dmitry,
> 
> Thanks for your suggestions the feedback looks good. Just got back to office after a long weekend, then was surprised to see you already made a few changes to the series. The changes look. Thanks for the assistance!
> 

OK, if that works for you then I will queue it up.

Thanks.

> Thanks,
> Roderick
> ________________________________________
> From: Dmitry Torokhov [dmitry.torokhov@gmail.com]
> Sent: Saturday, October 07, 2017 11:44 AM
> To: roderick@gaikai.com
> Cc: linux-input@vger.kernel.org; Benjamin Tissoires; Jiri Kosina; Colenbrander, Roelof; stable@vger.kernel.org
> Subject: Re: [PATCH 1/1] Input: joydev - blacklist ds3/ds4/udraw motion sensors
> 
> Hi Roderick,
> 
> On Thu, Oct 05, 2017 at 06:03:33PM -0700, Roderick Colenbrander wrote:
> > From: Roderick Colenbrander <roderick.colenbrander@sony.com>
> >
> > Introduce a device table used for blacklisting devices. We currently
> > blacklist the motion sensor subdevice of THQ Udraw and Sony ds3/ds4.
> >
> > Signed-off-by: Roderick Colenbrander <roderick.colenbrander@sony.com>
> > Cc: stable@vger.kernel.org
> > ---
> >  drivers/input/joydev.c | 57 ++++++++++++++++++++++++++++++++++++++++++++++++++
> >  1 file changed, 57 insertions(+)
> >
> > diff --git a/drivers/input/joydev.c b/drivers/input/joydev.c
> > index 29d677c714d2..e2a0f63d5656 100644
> > --- a/drivers/input/joydev.c
> > +++ b/drivers/input/joydev.c
> > @@ -70,6 +70,40 @@ struct joydev_client {
> >       struct list_head node;
> >  };
> >
> > +/* These codes are copied from from hid-ids.h, unfortunately there is no common
> > + * usb_ids/bt_ids.h header.
> > + */
> > +#define USB_VENDOR_ID_SONY 0x54c
> > +#define USB_VENDOR_ID_THQ            0x20d6
> > +#define USB_DEVICE_ID_SONY_PS3_CONTROLLER    0x0268
> > +#define USB_DEVICE_ID_SONY_PS4_CONTROLLER    0x05c4
> > +#define USB_DEVICE_ID_SONY_PS4_CONTROLLER_2  0x09cc
> > +#define USB_DEVICE_ID_SONY_PS4_CONTROLLER_DONGLE     0x0ba0
> > +#define USB_DEVICE_ID_THQ_PS3_UDRAW  0xcb17
> > +
> > +/* List of devices blacklisted from joydev. A reason for blacklisting a
> > + * device is to support (legacy) software supporting joydev, but which will
> > + * never get updated to support these devices or features. An example would
> > + * be handling of motion sensors, which these applications could not handle
> > + * resulting in undefined behavior.
> > + */
> > +static const struct joydev_blacklist {
> > +     __u16 bustype;
> > +     __u16 vendor;
> > +     __u16 product;
> > +     unsigned long propbit; /* Allow for filtering based on device properties. */
> > +} joydev_blacklist[] = {
> > +     { BUS_BLUETOOTH, USB_VENDOR_ID_SONY, USB_DEVICE_ID_SONY_PS3_CONTROLLER, BIT(INPUT_PROP_ACCELEROMETER) },
> > +     { BUS_BLUETOOTH, USB_VENDOR_ID_SONY, USB_DEVICE_ID_SONY_PS4_CONTROLLER, BIT(INPUT_PROP_ACCELEROMETER) },
> > +     { BUS_BLUETOOTH, USB_VENDOR_ID_SONY, USB_DEVICE_ID_SONY_PS4_CONTROLLER_2, BIT(INPUT_PROP_ACCELEROMETER) },
> > +     { BUS_USB, USB_VENDOR_ID_SONY, USB_DEVICE_ID_SONY_PS3_CONTROLLER, BIT(INPUT_PROP_ACCELEROMETER) },
> > +     { BUS_USB, USB_VENDOR_ID_SONY, USB_DEVICE_ID_SONY_PS4_CONTROLLER, BIT(INPUT_PROP_ACCELEROMETER) },
> > +     { BUS_USB, USB_VENDOR_ID_SONY, USB_DEVICE_ID_SONY_PS4_CONTROLLER_2, BIT(INPUT_PROP_ACCELEROMETER) },
> > +     { BUS_USB, USB_VENDOR_ID_SONY, USB_DEVICE_ID_SONY_PS4_CONTROLLER_DONGLE, BIT(INPUT_PROP_ACCELEROMETER) },
> > +     { BUS_USB, USB_VENDOR_ID_THQ, USB_DEVICE_ID_THQ_PS3_UDRAW, BIT(INPUT_PROP_ACCELEROMETER) },
> > +     { 0, 0, 0, 0}
> 
> I would assume that regardless of connection (USB, BT, SPI, I2C, the
> accelerometer in PS4 controller should not be handled by joydev.  I
> wonder if we should not factor out input device id matching from
> input_match_device(), add propbit handling to input device id and use it
> here? Then your blacklist would be:
> 
> #define ACCEL_DEV(vendor, product)                              \
>         {                                                               \
>                 .flags          = INPUT_DEVICE_ID_MATCH_VENDOR |        \
>                                         INPUT_DEVICE_ID_MATCH_PRODUCT | \
>                                         INPUT_DEVICE_ID_MATCH_PROPBIT,  \
>                 .vendor         = (vendor),                             \
>                 .product        = (product),                            \
>                 .propbit[0]     = BIT(INPUT_PROP_ACCELEROMETER),        \
>         }
> 
> static const struct input_device_id joydev_blacklist {
>         ACCEL_DEV(USB_VENDOR_ID_SONY, USB_DEVICE_ID_SONY_PS3_CONTROLLER),
>         ACCEL_DEV(USB_VENDOR_ID_SONY, USB_DEVICE_ID_SONY_PS4_CONTROLLER),
>         ...
>         { }
> };
> 
> > +};
> > +
> >  static int joydev_correct(int value, struct js_corr *corr)
> >  {
> >       switch (corr->type) {
> > @@ -805,6 +839,25 @@ static bool joydev_dev_is_absolute_mouse(struct input_dev *dev)
> >       return true;
> >  }
> >
> > +
> > +static bool joydev_dev_is_blacklisted(struct input_dev *dev)
> > +{
> > +     int i;
> > +
> > +     for (i = 0; joydev_blacklist[i].vendor; i++) {
> > +             if (dev->id.bustype == joydev_blacklist[i].bustype &&
> > +                 dev->id.vendor == joydev_blacklist[i].vendor &&
> > +                 dev->id.product == joydev_blacklist[i].product &&
> > +                 dev->propbit[0] == joydev_blacklist[i].propbit)
> 
> You probably want "&" and not strict match?
> 
> > +             {
> > +                     dev_info(&dev->dev, "joydev: Blacklisting '%s'\n", dev->name);
> > +                     return true;
> > +             }
> > +     }
> > +
> > +     return false;
> > +}
> > +
> >  static bool joydev_match(struct input_handler *handler, struct input_dev *dev)
> >  {
> >       /* Avoid touchpads and touchscreens */
> > @@ -819,6 +872,10 @@ static bool joydev_match(struct input_handler *handler, struct input_dev *dev)
> >       if (joydev_dev_is_absolute_mouse(dev))
> >               return false;
> >
> > +     /* Disable blacklisted devices */
> > +     if (joydev_dev_is_blacklisted(dev))
> > +             return false;
> > +
> >       return true;
> >  }
> >
> > --
> > 2.13.6
> >
> 
> Thanks.
> 
> --
> Dmitry
>
Colenbrander, Roderick Oct. 17, 2017, 12:48 a.m. UTC | #4
Hi Dmitry,

I would like to confirm that the changes are working correctly. The code 
looked code before, but hadn't validated the changes yet. We did so 
today and things work accordingly, so I think it is ready to merge.

Thanks for the help!

Thanks,
Roderick


On 10/13/2017 04:50 PM, Dmitry Torokhov wrote:
> Hi Roderick,
> 
> On Wed, Oct 11, 2017 at 12:53:53AM +0000, Colenbrander, Roelof wrote:
>> Hi Dmitry,
>>
>> Thanks for your suggestions the feedback looks good. Just got back to office after a long weekend, then was surprised to see you already made a few changes to the series. The changes look. Thanks for the assistance!
>>
> 
> OK, if that works for you then I will queue it up.
> 
> Thanks.
> 
>> Thanks,
>> Roderick
>> ________________________________________
>> From: Dmitry Torokhov [dmitry.torokhov@gmail.com]
>> Sent: Saturday, October 07, 2017 11:44 AM
>> To: roderick@gaikai.com
>> Cc: linux-input@vger.kernel.org; Benjamin Tissoires; Jiri Kosina; Colenbrander, Roelof; stable@vger.kernel.org
>> Subject: Re: [PATCH 1/1] Input: joydev - blacklist ds3/ds4/udraw motion sensors
>>
>> Hi Roderick,
>>
>> On Thu, Oct 05, 2017 at 06:03:33PM -0700, Roderick Colenbrander wrote:
>>> From: Roderick Colenbrander <roderick.colenbrander@sony.com>
>>>
>>> Introduce a device table used for blacklisting devices. We currently
>>> blacklist the motion sensor subdevice of THQ Udraw and Sony ds3/ds4.
>>>
>>> Signed-off-by: Roderick Colenbrander <roderick.colenbrander@sony.com>
>>> Cc: stable@vger.kernel.org
>>> ---
>>>   drivers/input/joydev.c | 57 ++++++++++++++++++++++++++++++++++++++++++++++++++
>>>   1 file changed, 57 insertions(+)
>>>
>>> diff --git a/drivers/input/joydev.c b/drivers/input/joydev.c
>>> index 29d677c714d2..e2a0f63d5656 100644
>>> --- a/drivers/input/joydev.c
>>> +++ b/drivers/input/joydev.c
>>> @@ -70,6 +70,40 @@ struct joydev_client {
>>>        struct list_head node;
>>>   };
>>>
>>> +/* These codes are copied from from hid-ids.h, unfortunately there is no common
>>> + * usb_ids/bt_ids.h header.
>>> + */
>>> +#define USB_VENDOR_ID_SONY 0x54c
>>> +#define USB_VENDOR_ID_THQ            0x20d6
>>> +#define USB_DEVICE_ID_SONY_PS3_CONTROLLER    0x0268
>>> +#define USB_DEVICE_ID_SONY_PS4_CONTROLLER    0x05c4
>>> +#define USB_DEVICE_ID_SONY_PS4_CONTROLLER_2  0x09cc
>>> +#define USB_DEVICE_ID_SONY_PS4_CONTROLLER_DONGLE     0x0ba0
>>> +#define USB_DEVICE_ID_THQ_PS3_UDRAW  0xcb17
>>> +
>>> +/* List of devices blacklisted from joydev. A reason for blacklisting a
>>> + * device is to support (legacy) software supporting joydev, but which will
>>> + * never get updated to support these devices or features. An example would
>>> + * be handling of motion sensors, which these applications could not handle
>>> + * resulting in undefined behavior.
>>> + */
>>> +static const struct joydev_blacklist {
>>> +     __u16 bustype;
>>> +     __u16 vendor;
>>> +     __u16 product;
>>> +     unsigned long propbit; /* Allow for filtering based on device properties. */
>>> +} joydev_blacklist[] = {
>>> +     { BUS_BLUETOOTH, USB_VENDOR_ID_SONY, USB_DEVICE_ID_SONY_PS3_CONTROLLER, BIT(INPUT_PROP_ACCELEROMETER) },
>>> +     { BUS_BLUETOOTH, USB_VENDOR_ID_SONY, USB_DEVICE_ID_SONY_PS4_CONTROLLER, BIT(INPUT_PROP_ACCELEROMETER) },
>>> +     { BUS_BLUETOOTH, USB_VENDOR_ID_SONY, USB_DEVICE_ID_SONY_PS4_CONTROLLER_2, BIT(INPUT_PROP_ACCELEROMETER) },
>>> +     { BUS_USB, USB_VENDOR_ID_SONY, USB_DEVICE_ID_SONY_PS3_CONTROLLER, BIT(INPUT_PROP_ACCELEROMETER) },
>>> +     { BUS_USB, USB_VENDOR_ID_SONY, USB_DEVICE_ID_SONY_PS4_CONTROLLER, BIT(INPUT_PROP_ACCELEROMETER) },
>>> +     { BUS_USB, USB_VENDOR_ID_SONY, USB_DEVICE_ID_SONY_PS4_CONTROLLER_2, BIT(INPUT_PROP_ACCELEROMETER) },
>>> +     { BUS_USB, USB_VENDOR_ID_SONY, USB_DEVICE_ID_SONY_PS4_CONTROLLER_DONGLE, BIT(INPUT_PROP_ACCELEROMETER) },
>>> +     { BUS_USB, USB_VENDOR_ID_THQ, USB_DEVICE_ID_THQ_PS3_UDRAW, BIT(INPUT_PROP_ACCELEROMETER) },
>>> +     { 0, 0, 0, 0}
>>
>> I would assume that regardless of connection (USB, BT, SPI, I2C, the
>> accelerometer in PS4 controller should not be handled by joydev.  I
>> wonder if we should not factor out input device id matching from
>> input_match_device(), add propbit handling to input device id and use it
>> here? Then your blacklist would be:
>>
>> #define ACCEL_DEV(vendor, product)                              \
>>          {                                                               \
>>                  .flags          = INPUT_DEVICE_ID_MATCH_VENDOR |        \
>>                                          INPUT_DEVICE_ID_MATCH_PRODUCT | \
>>                                          INPUT_DEVICE_ID_MATCH_PROPBIT,  \
>>                  .vendor         = (vendor),                             \
>>                  .product        = (product),                            \
>>                  .propbit[0]     = BIT(INPUT_PROP_ACCELEROMETER),        \
>>          }
>>
>> static const struct input_device_id joydev_blacklist {
>>          ACCEL_DEV(USB_VENDOR_ID_SONY, USB_DEVICE_ID_SONY_PS3_CONTROLLER),
>>          ACCEL_DEV(USB_VENDOR_ID_SONY, USB_DEVICE_ID_SONY_PS4_CONTROLLER),
>>          ...
>>          { }
>> };
>>
>>> +};
>>> +
>>>   static int joydev_correct(int value, struct js_corr *corr)
>>>   {
>>>        switch (corr->type) {
>>> @@ -805,6 +839,25 @@ static bool joydev_dev_is_absolute_mouse(struct input_dev *dev)
>>>        return true;
>>>   }
>>>
>>> +
>>> +static bool joydev_dev_is_blacklisted(struct input_dev *dev)
>>> +{
>>> +     int i;
>>> +
>>> +     for (i = 0; joydev_blacklist[i].vendor; i++) {
>>> +             if (dev->id.bustype == joydev_blacklist[i].bustype &&
>>> +                 dev->id.vendor == joydev_blacklist[i].vendor &&
>>> +                 dev->id.product == joydev_blacklist[i].product &&
>>> +                 dev->propbit[0] == joydev_blacklist[i].propbit)
>>
>> You probably want "&" and not strict match?
>>
>>> +             {
>>> +                     dev_info(&dev->dev, "joydev: Blacklisting '%s'\n", dev->name);
>>> +                     return true;
>>> +             }
>>> +     }
>>> +
>>> +     return false;
>>> +}
>>> +
>>>   static bool joydev_match(struct input_handler *handler, struct input_dev *dev)
>>>   {
>>>        /* Avoid touchpads and touchscreens */
>>> @@ -819,6 +872,10 @@ static bool joydev_match(struct input_handler *handler, struct input_dev *dev)
>>>        if (joydev_dev_is_absolute_mouse(dev))
>>>                return false;
>>>
>>> +     /* Disable blacklisted devices */
>>> +     if (joydev_dev_is_blacklisted(dev))
>>> +             return false;
>>> +
>>>        return true;
>>>   }
>>>
>>> --
>>> 2.13.6
>>>
>>
>> Thanks.
>>
>> --
>> Dmitry
>>
> 

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diff mbox

Patch

diff --git a/drivers/input/joydev.c b/drivers/input/joydev.c
index 29d677c714d2..e2a0f63d5656 100644
--- a/drivers/input/joydev.c
+++ b/drivers/input/joydev.c
@@ -70,6 +70,40 @@  struct joydev_client {
 	struct list_head node;
 };
 
+/* These codes are copied from from hid-ids.h, unfortunately there is no common
+ * usb_ids/bt_ids.h header.
+ */
+#define USB_VENDOR_ID_SONY 0x54c
+#define USB_VENDOR_ID_THQ		0x20d6
+#define USB_DEVICE_ID_SONY_PS3_CONTROLLER	0x0268
+#define USB_DEVICE_ID_SONY_PS4_CONTROLLER	0x05c4
+#define USB_DEVICE_ID_SONY_PS4_CONTROLLER_2	0x09cc
+#define USB_DEVICE_ID_SONY_PS4_CONTROLLER_DONGLE	0x0ba0
+#define USB_DEVICE_ID_THQ_PS3_UDRAW	0xcb17
+
+/* List of devices blacklisted from joydev. A reason for blacklisting a
+ * device is to support (legacy) software supporting joydev, but which will
+ * never get updated to support these devices or features. An example would
+ * be handling of motion sensors, which these applications could not handle
+ * resulting in undefined behavior.
+ */
+static const struct joydev_blacklist {
+	__u16 bustype;
+	__u16 vendor;
+	__u16 product;
+	unsigned long propbit; /* Allow for filtering based on device properties. */
+} joydev_blacklist[] = {
+	{ BUS_BLUETOOTH, USB_VENDOR_ID_SONY, USB_DEVICE_ID_SONY_PS3_CONTROLLER, BIT(INPUT_PROP_ACCELEROMETER) },
+	{ BUS_BLUETOOTH, USB_VENDOR_ID_SONY, USB_DEVICE_ID_SONY_PS4_CONTROLLER, BIT(INPUT_PROP_ACCELEROMETER) },
+	{ BUS_BLUETOOTH, USB_VENDOR_ID_SONY, USB_DEVICE_ID_SONY_PS4_CONTROLLER_2, BIT(INPUT_PROP_ACCELEROMETER) },
+	{ BUS_USB, USB_VENDOR_ID_SONY, USB_DEVICE_ID_SONY_PS3_CONTROLLER, BIT(INPUT_PROP_ACCELEROMETER) },
+	{ BUS_USB, USB_VENDOR_ID_SONY, USB_DEVICE_ID_SONY_PS4_CONTROLLER, BIT(INPUT_PROP_ACCELEROMETER) },
+	{ BUS_USB, USB_VENDOR_ID_SONY, USB_DEVICE_ID_SONY_PS4_CONTROLLER_2, BIT(INPUT_PROP_ACCELEROMETER) },
+	{ BUS_USB, USB_VENDOR_ID_SONY, USB_DEVICE_ID_SONY_PS4_CONTROLLER_DONGLE, BIT(INPUT_PROP_ACCELEROMETER) },
+	{ BUS_USB, USB_VENDOR_ID_THQ, USB_DEVICE_ID_THQ_PS3_UDRAW, BIT(INPUT_PROP_ACCELEROMETER) },
+	{ 0, 0, 0, 0}
+};
+
 static int joydev_correct(int value, struct js_corr *corr)
 {
 	switch (corr->type) {
@@ -805,6 +839,25 @@  static bool joydev_dev_is_absolute_mouse(struct input_dev *dev)
 	return true;
 }
 
+
+static bool joydev_dev_is_blacklisted(struct input_dev *dev)
+{
+	int i;
+
+	for (i = 0; joydev_blacklist[i].vendor; i++) {
+		if (dev->id.bustype == joydev_blacklist[i].bustype &&
+		    dev->id.vendor == joydev_blacklist[i].vendor &&
+		    dev->id.product == joydev_blacklist[i].product &&
+		    dev->propbit[0] == joydev_blacklist[i].propbit)
+		{
+			dev_info(&dev->dev, "joydev: Blacklisting '%s'\n", dev->name);
+			return true;
+		}
+	}
+
+	return false;
+}
+
 static bool joydev_match(struct input_handler *handler, struct input_dev *dev)
 {
 	/* Avoid touchpads and touchscreens */
@@ -819,6 +872,10 @@  static bool joydev_match(struct input_handler *handler, struct input_dev *dev)
 	if (joydev_dev_is_absolute_mouse(dev))
 		return false;
 
+	/* Disable blacklisted devices */
+	if (joydev_dev_is_blacklisted(dev))
+		return false;
+
 	return true;
 }