diff mbox

[libdrm] tests: fix MAKE_RGBA macro for 10bpp modes

Message ID 20171123185928.6303-1-imirkin@alum.mit.edu (mailing list archive)
State New, archived
Headers show

Commit Message

Ilia Mirkin Nov. 23, 2017, 6:59 p.m. UTC
We need to shift the values up, otherwise we'd end up with a negative
shift. This works for up-to 16-bit components, which is fine for now.

Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
---
 tests/util/pattern.c | 14 ++++++++++----
 1 file changed, 10 insertions(+), 4 deletions(-)

Comments

Ville Syrjala Nov. 23, 2017, 7:09 p.m. UTC | #1
On Thu, Nov 23, 2017 at 01:59:28PM -0500, Ilia Mirkin wrote:
> We need to shift the values up, otherwise we'd end up with a negative
> shift. This works for up-to 16-bit components, which is fine for now.

Shouldn't we actually replicate the high bits in the low bits?

> 
> Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
> ---
>  tests/util/pattern.c | 14 ++++++++++----
>  1 file changed, 10 insertions(+), 4 deletions(-)
> 
> diff --git a/tests/util/pattern.c b/tests/util/pattern.c
> index 41fb541b..2f9bb384 100644
> --- a/tests/util/pattern.c
> +++ b/tests/util/pattern.c
> @@ -64,11 +64,17 @@ struct color_yuv {
>  	  .u = MAKE_YUV_601_U(r, g, b), \
>  	  .v = MAKE_YUV_601_V(r, g, b) }
>  
> +static inline uint32_t shiftcolor(const struct util_color_component *comp,
> +				  uint32_t value)
> +{
> +	return ((value << 8) >> (16 - comp->length)) << comp->offset;
> +}
> +
>  #define MAKE_RGBA(rgb, r, g, b, a) \
> -	((((r) >> (8 - (rgb)->red.length)) << (rgb)->red.offset) | \
> -	 (((g) >> (8 - (rgb)->green.length)) << (rgb)->green.offset) | \
> -	 (((b) >> (8 - (rgb)->blue.length)) << (rgb)->blue.offset) | \
> -	 (((a) >> (8 - (rgb)->alpha.length)) << (rgb)->alpha.offset))
> +	(shiftcolor(&(rgb)->red, (r)) | \
> +	 shiftcolor(&(rgb)->green, (g)) | \
> +	 shiftcolor(&(rgb)->blue, (b)) | \
> +	 shiftcolor(&(rgb)->alpha, (a)))
>  
>  #define MAKE_RGB24(rgb, r, g, b) \
>  	{ .value = MAKE_RGBA(rgb, r, g, b, 0) }
> -- 
> 2.13.6
> 
> _______________________________________________
> dri-devel mailing list
> dri-devel@lists.freedesktop.org
> https://lists.freedesktop.org/mailman/listinfo/dri-devel
Ilia Mirkin Nov. 23, 2017, 8:14 p.m. UTC | #2
On Thu, Nov 23, 2017 at 2:09 PM, Ville Syrjälä
<ville.syrjala@linux.intel.com> wrote:
> On Thu, Nov 23, 2017 at 01:59:28PM -0500, Ilia Mirkin wrote:
>> We need to shift the values up, otherwise we'd end up with a negative
>> shift. This works for up-to 16-bit components, which is fine for now.
>
> Shouldn't we actually replicate the high bits in the low bits?

Not entirely sure what you're proposing...

Ideally we wouldn't be lazy and pass e.g. 16-bit values to MAKE_RGBA
which would then shift down as necessary (and even there, you could
end up with off-by-1's maybe?). For e.g. 0xff, that should become
0x3ff but with my code will become 0x3fc. But for other values, it's
less clear what to do with the low bits. I figured it didn't really
matter.

Do you have a concrete proposal?

  -ilia
Ville Syrjala Nov. 24, 2017, 1:38 p.m. UTC | #3
On Thu, Nov 23, 2017 at 03:14:46PM -0500, Ilia Mirkin wrote:
> On Thu, Nov 23, 2017 at 2:09 PM, Ville Syrjälä
> <ville.syrjala@linux.intel.com> wrote:
> > On Thu, Nov 23, 2017 at 01:59:28PM -0500, Ilia Mirkin wrote:
> >> We need to shift the values up, otherwise we'd end up with a negative
> >> shift. This works for up-to 16-bit components, which is fine for now.
> >
> > Shouldn't we actually replicate the high bits in the low bits?
> 
> Not entirely sure what you're proposing...
> 
> Ideally we wouldn't be lazy and pass e.g. 16-bit values to MAKE_RGBA
> which would then shift down as necessary (and even there, you could
> end up with off-by-1's maybe?). For e.g. 0xff, that should become
> 0x3ff but with my code will become 0x3fc.

Exactly the issue.

> But for other values, it's
> less clear what to do with the low bits. I figured it didn't really
> matter.
> 
> Do you have a concrete proposal?

The usual thing would be just

(value) * 0x3ff / 0xff

or

((value) << 2) | ((value) >> 6)
Ilia Mirkin Nov. 24, 2017, 3:23 p.m. UTC | #4
On Fri, Nov 24, 2017 at 8:38 AM, Ville Syrjälä
<ville.syrjala@linux.intel.com> wrote:
> On Thu, Nov 23, 2017 at 03:14:46PM -0500, Ilia Mirkin wrote:
>> On Thu, Nov 23, 2017 at 2:09 PM, Ville Syrjälä
>> <ville.syrjala@linux.intel.com> wrote:
>> > On Thu, Nov 23, 2017 at 01:59:28PM -0500, Ilia Mirkin wrote:
>> >> We need to shift the values up, otherwise we'd end up with a negative
>> >> shift. This works for up-to 16-bit components, which is fine for now.
>> >
>> > Shouldn't we actually replicate the high bits in the low bits?
>>
>> Not entirely sure what you're proposing...
>>
>> Ideally we wouldn't be lazy and pass e.g. 16-bit values to MAKE_RGBA
>> which would then shift down as necessary (and even there, you could
>> end up with off-by-1's maybe?). For e.g. 0xff, that should become
>> 0x3ff but with my code will become 0x3fc.
>
> Exactly the issue.
>
>> But for other values, it's
>> less clear what to do with the low bits. I figured it didn't really
>> matter.
>>
>> Do you have a concrete proposal?
>
> The usual thing would be just
>
> (value) * 0x3ff / 0xff
>
> or
>
> ((value) << 2) | ((value) >> 6)

The latter method is interesting, it slowly biases from rounding down
to rounding up as you go through the range. Clever. I guess I could
change my function to use

(value << 8) | value

and then use that to shift around. I'll send a v2.

  -ilia
diff mbox

Patch

diff --git a/tests/util/pattern.c b/tests/util/pattern.c
index 41fb541b..2f9bb384 100644
--- a/tests/util/pattern.c
+++ b/tests/util/pattern.c
@@ -64,11 +64,17 @@  struct color_yuv {
 	  .u = MAKE_YUV_601_U(r, g, b), \
 	  .v = MAKE_YUV_601_V(r, g, b) }
 
+static inline uint32_t shiftcolor(const struct util_color_component *comp,
+				  uint32_t value)
+{
+	return ((value << 8) >> (16 - comp->length)) << comp->offset;
+}
+
 #define MAKE_RGBA(rgb, r, g, b, a) \
-	((((r) >> (8 - (rgb)->red.length)) << (rgb)->red.offset) | \
-	 (((g) >> (8 - (rgb)->green.length)) << (rgb)->green.offset) | \
-	 (((b) >> (8 - (rgb)->blue.length)) << (rgb)->blue.offset) | \
-	 (((a) >> (8 - (rgb)->alpha.length)) << (rgb)->alpha.offset))
+	(shiftcolor(&(rgb)->red, (r)) | \
+	 shiftcolor(&(rgb)->green, (g)) | \
+	 shiftcolor(&(rgb)->blue, (b)) | \
+	 shiftcolor(&(rgb)->alpha, (a)))
 
 #define MAKE_RGB24(rgb, r, g, b) \
 	{ .value = MAKE_RGBA(rgb, r, g, b, 0) }