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cocoa.m: Fix scroll wheel support

Message ID 20171230163012.95032-1-programmingkidx@gmail.com (mailing list archive)
State New, archived
Headers show

Commit Message

Programmingkid Dec. 30, 2017, 4:30 p.m. UTC
When using a mouse's scroll wheel in a guest with the cocoa front-end, the mouse pointer moves up and down instead of scrolling the window. This patch fixes this problem.

Signed-off-by: John Arbuckle <programmingkidx@gmail.com>
---
 ui/cocoa.m | 17 ++++++++++++-----
 1 file changed, 12 insertions(+), 5 deletions(-)

Comments

Peter Maydell Jan. 8, 2018, 3:44 p.m. UTC | #1
On 30 December 2017 at 16:30, John Arbuckle <programmingkidx@gmail.com> wrote:
> When using a mouse's scroll wheel in a guest with the cocoa front-end, the mouse pointer moves up and down instead of scrolling the window. This patch fixes this problem.

Thanks for this patch. The code looks good to me, but
you can now also remove the entries for INPUT_BUTTON_WHEEL_UP
and INPUT_BUTTON_WHEEL_DOWN from the bmap[] array, because
we can no longer get into that code with those button types.

I think it's also worth having a comment that we send
wheel events to the guest regardless of window focus now
(which is in line with standard OSX UI behaviour, so it
seems like the right thing).

PS: can you line-wrap your commit messages, please?

> Signed-off-by: John Arbuckle <programmingkidx@gmail.com>
> ---
>  ui/cocoa.m | 17 ++++++++++++-----
>  1 file changed, 12 insertions(+), 5 deletions(-)
>
> diff --git a/ui/cocoa.m b/ui/cocoa.m
> index 330ccebf90..d2e5f80b74 100644
> --- a/ui/cocoa.m
> +++ b/ui/cocoa.m
> @@ -786,11 +786,18 @@ - (void) handleEvent:(NSEvent *)event
>              mouse_event = true;
>              break;
>          case NSEventTypeScrollWheel:
> -            if (isMouseGrabbed) {
> -                buttons |= ([event deltaY] < 0) ?
> -                    MOUSE_EVENT_WHEELUP : MOUSE_EVENT_WHEELDN;
> -            }
> -            mouse_event = true;
> +            /* Determine if this is a scroll up or scroll down event */
> +            buttons = ([event scrollingDeltaY] > 0) ?
> +                INPUT_BUTTON_WHEEL_UP : INPUT_BUTTON_WHEEL_DOWN;
> +            qemu_input_queue_btn(dcl->con, buttons, true);
> +            qemu_input_event_sync();
> +            qemu_input_queue_btn(dcl->con, buttons, false);
> +            qemu_input_event_sync();
> +            /*
> +             * Since deltaY also reports scroll wheel events we prevent mouse
> +             * movement code from executing.
> +             */
> +            mouse_event = false;
>              break;
>          default:
>              [NSApp sendEvent:event];
> --
> 2.14.3 (Apple Git-98)
>

thanks
-- PMM
diff mbox

Patch

diff --git a/ui/cocoa.m b/ui/cocoa.m
index 330ccebf90..d2e5f80b74 100644
--- a/ui/cocoa.m
+++ b/ui/cocoa.m
@@ -786,11 +786,18 @@  - (void) handleEvent:(NSEvent *)event
             mouse_event = true;
             break;
         case NSEventTypeScrollWheel:
-            if (isMouseGrabbed) {
-                buttons |= ([event deltaY] < 0) ?
-                    MOUSE_EVENT_WHEELUP : MOUSE_EVENT_WHEELDN;
-            }
-            mouse_event = true;
+            /* Determine if this is a scroll up or scroll down event */
+            buttons = ([event scrollingDeltaY] > 0) ?
+                INPUT_BUTTON_WHEEL_UP : INPUT_BUTTON_WHEEL_DOWN;
+            qemu_input_queue_btn(dcl->con, buttons, true);
+            qemu_input_event_sync();
+            qemu_input_queue_btn(dcl->con, buttons, false);
+            qemu_input_event_sync();
+            /*
+             * Since deltaY also reports scroll wheel events we prevent mouse
+             * movement code from executing.
+             */
+            mouse_event = false;
             break;
         default:
             [NSApp sendEvent:event];