diff mbox

[10/15] v4l: vsp1: Move DRM pipeline output setup code to a function

Message ID 20180226214516.11559-11-laurent.pinchart+renesas@ideasonboard.com (mailing list archive)
State New, archived
Headers show

Commit Message

Laurent Pinchart Feb. 26, 2018, 9:45 p.m. UTC
In order to make the vsp1_du_setup_lif() easier to read, and for
symmetry with the DRM pipeline input setup, move the pipeline output
setup code to a separate function.

Signed-off-by: Laurent Pinchart <laurent.pinchart+renesas@ideasonboard.com>
---
 drivers/media/platform/vsp1/vsp1_drm.c | 107 +++++++++++++++++++--------------
 1 file changed, 61 insertions(+), 46 deletions(-)

Comments

Kieran Bingham March 29, 2018, 11:49 a.m. UTC | #1
Hi Laurent,

Thank you for another patch :D

On 26/02/18 21:45, Laurent Pinchart wrote:
> In order to make the vsp1_du_setup_lif() easier to read, and for
> symmetry with the DRM pipeline input setup, move the pipeline output
> setup code to a separate function.
> 
> Signed-off-by: Laurent Pinchart <laurent.pinchart+renesas@ideasonboard.com>

Just an easy code move. And I agree it improves things.

Small question below, but otherwise:

Reviewed-by: Kieran Bingham <kieran.bingham+renesas@ideasonboard.com>

> ---
>  drivers/media/platform/vsp1/vsp1_drm.c | 107 +++++++++++++++++++--------------
>  1 file changed, 61 insertions(+), 46 deletions(-)
> 
> diff --git a/drivers/media/platform/vsp1/vsp1_drm.c b/drivers/media/platform/vsp1/vsp1_drm.c
> index 00ce99bd1605..1c8adda47440 100644
> --- a/drivers/media/platform/vsp1/vsp1_drm.c
> +++ b/drivers/media/platform/vsp1/vsp1_drm.c
> @@ -276,6 +276,66 @@ static int vsp1_du_pipeline_setup_input(struct vsp1_device *vsp1,
>  	return 0;
>  }
>  
> +/* Setup the output side of the pipeline (WPF and LIF). */
> +static int vsp1_du_pipeline_setup_output(struct vsp1_device *vsp1,
> +					 struct vsp1_pipeline *pipe)
> +{
> +	struct vsp1_drm_pipeline *drm_pipe = to_vsp1_drm_pipeline(pipe);
> +	struct v4l2_subdev_format format = {
> +		.which = V4L2_SUBDEV_FORMAT_ACTIVE,

Why do you initialise this .which here, but all the other member variables below.

Wouldn't it make more sense to group all of this initialisation together? or is
there a distinction in keeping the .which separate.

(Perhaps this is just a way to initialise the rest of the structure to 0,
without using the memset?)


> +	};
> +	int ret;
> +
> +	format.pad = RWPF_PAD_SINK;
> +	format.format.width = drm_pipe->width;
> +	format.format.height = drm_pipe->height;
> +	format.format.code = MEDIA_BUS_FMT_ARGB8888_1X32;
> +	format.format.field = V4L2_FIELD_NONE;
> +
> +	ret = v4l2_subdev_call(&pipe->output->entity.subdev, pad, set_fmt, NULL,
> +			       &format);
> +	if (ret < 0)
> +		return ret;
> +
> +	dev_dbg(vsp1->dev, "%s: set format %ux%u (%x) on WPF%u sink\n",
> +		__func__, format.format.width, format.format.height,
> +		format.format.code, pipe->output->entity.index);
> +
> +	format.pad = RWPF_PAD_SOURCE;
> +	ret = v4l2_subdev_call(&pipe->output->entity.subdev, pad, get_fmt, NULL,
> +			       &format);
> +	if (ret < 0)
> +		return ret;
> +
> +	dev_dbg(vsp1->dev, "%s: got format %ux%u (%x) on WPF%u source\n",
> +		__func__, format.format.width, format.format.height,
> +		format.format.code, pipe->output->entity.index);
> +
> +	format.pad = LIF_PAD_SINK;
> +	ret = v4l2_subdev_call(&pipe->lif->subdev, pad, set_fmt, NULL,
> +			       &format);
> +	if (ret < 0)
> +		return ret;
> +
> +	dev_dbg(vsp1->dev, "%s: set format %ux%u (%x) on LIF%u sink\n",
> +		__func__, format.format.width, format.format.height,
> +		format.format.code, pipe->lif->index);
> +
> +	/*
> +	 * Verify that the format at the output of the pipeline matches the
> +	 * requested frame size and media bus code.
> +	 */
> +	if (format.format.width != drm_pipe->width ||
> +	    format.format.height != drm_pipe->height ||
> +	    format.format.code != MEDIA_BUS_FMT_ARGB8888_1X32) {
> +		dev_dbg(vsp1->dev, "%s: format mismatch on LIF%u\n", __func__,
> +			pipe->lif->index);
> +		return -EPIPE;
> +	}
> +
> +	return 0;
> +}
> +
>  /* Configure all entities in the pipeline. */
>  static void vsp1_du_pipeline_configure(struct vsp1_pipeline *pipe)
>  {
> @@ -356,7 +416,6 @@ int vsp1_du_setup_lif(struct device *dev, unsigned int pipe_index,
>  	struct vsp1_drm_pipeline *drm_pipe;
>  	struct vsp1_pipeline *pipe;
>  	struct vsp1_bru *bru;
> -	struct v4l2_subdev_format format;
>  	unsigned long flags;
>  	unsigned int i;
>  	int ret;
> @@ -417,54 +476,10 @@ int vsp1_du_setup_lif(struct device *dev, unsigned int pipe_index,
>  	if (ret < 0)
>  		return ret;
>  
> -	memset(&format, 0, sizeof(format));
> -	format.which = V4L2_SUBDEV_FORMAT_ACTIVE;
> -	format.pad = RWPF_PAD_SINK;
> -	format.format.width = cfg->width;
> -	format.format.height = cfg->height;
> -	format.format.code = MEDIA_BUS_FMT_ARGB8888_1X32;
> -	format.format.field = V4L2_FIELD_NONE;
> -
> -	ret = v4l2_subdev_call(&pipe->output->entity.subdev, pad, set_fmt, NULL,
> -			       &format);
> +	ret = vsp1_du_pipeline_setup_output(vsp1, pipe);
>  	if (ret < 0)
>  		return ret;
>  
> -	dev_dbg(vsp1->dev, "%s: set format %ux%u (%x) on WPF%u sink\n",
> -		__func__, format.format.width, format.format.height,
> -		format.format.code, pipe->output->entity.index);
> -
> -	format.pad = RWPF_PAD_SOURCE;
> -	ret = v4l2_subdev_call(&pipe->output->entity.subdev, pad, get_fmt, NULL,
> -			       &format);
> -	if (ret < 0)
> -		return ret;
> -
> -	dev_dbg(vsp1->dev, "%s: got format %ux%u (%x) on WPF%u source\n",
> -		__func__, format.format.width, format.format.height,
> -		format.format.code, pipe->output->entity.index);
> -
> -	format.pad = LIF_PAD_SINK;
> -	ret = v4l2_subdev_call(&pipe->lif->subdev, pad, set_fmt, NULL,
> -			       &format);
> -	if (ret < 0)
> -		return ret;
> -
> -	dev_dbg(vsp1->dev, "%s: set format %ux%u (%x) on LIF%u sink\n",
> -		__func__, format.format.width, format.format.height,
> -		format.format.code, pipe_index);
> -
> -	/*
> -	 * Verify that the format at the output of the pipeline matches the
> -	 * requested frame size and media bus code.
> -	 */
> -	if (format.format.width != cfg->width ||
> -	    format.format.height != cfg->height ||
> -	    format.format.code != MEDIA_BUS_FMT_ARGB8888_1X32) {
> -		dev_dbg(vsp1->dev, "%s: format mismatch\n", __func__);
> -		return -EPIPE;
> -	}
> -
>  	/* Enable the VSP1. */
>  	ret = vsp1_device_get(vsp1);
>  	if (ret < 0)
>
Laurent Pinchart April 2, 2018, 12:35 p.m. UTC | #2
Hi Kieran,

On Thursday, 29 March 2018 14:49:12 EEST Kieran Bingham wrote:
> Hi Laurent,
> 
> Thank you for another patch :D

You're welcome, there will be more ;-)

> On 26/02/18 21:45, Laurent Pinchart wrote:
> > In order to make the vsp1_du_setup_lif() easier to read, and for
> > symmetry with the DRM pipeline input setup, move the pipeline output
> > setup code to a separate function.
> > 
> > Signed-off-by: Laurent Pinchart
> > <laurent.pinchart+renesas@ideasonboard.com>
> 
> Just an easy code move. And I agree it improves things.
> 
> Small question below, but otherwise:
> 
> Reviewed-by: Kieran Bingham <kieran.bingham+renesas@ideasonboard.com>
> 
> > ---
> > 
> >  drivers/media/platform/vsp1/vsp1_drm.c | 107 ++++++++++++++++------------
> >  1 file changed, 61 insertions(+), 46 deletions(-)
> > 
> > diff --git a/drivers/media/platform/vsp1/vsp1_drm.c
> > b/drivers/media/platform/vsp1/vsp1_drm.c index 00ce99bd1605..1c8adda47440
> > 100644
> > --- a/drivers/media/platform/vsp1/vsp1_drm.c
> > +++ b/drivers/media/platform/vsp1/vsp1_drm.c
> > @@ -276,6 +276,66 @@ static int vsp1_du_pipeline_setup_input(struct
> > vsp1_device *vsp1,
> >  	return 0;
> >  
> >  }
> > 
> > +/* Setup the output side of the pipeline (WPF and LIF). */
> > +static int vsp1_du_pipeline_setup_output(struct vsp1_device *vsp1,
> > +					 struct vsp1_pipeline *pipe)
> > +{
> > +	struct vsp1_drm_pipeline *drm_pipe = to_vsp1_drm_pipeline(pipe);
> > +	struct v4l2_subdev_format format = {
> > +		.which = V4L2_SUBDEV_FORMAT_ACTIVE,
> 
> Why do you initialise this .which here, but all the other member variables
> below.
> 
> Wouldn't it make more sense to group all of this initialisation together? or
> is there a distinction in keeping the .which separate.
> 
> (Perhaps this is just a way to initialise the rest of the structure to 0,
> without using the memset?)

The initialization of the .which field is indeed there to avoid the memset, 
but other than that there's no particular reason. I find it clearer to keep 
the initialization of the structure close to the code that makes use of it 
(the next v4l2_subdev_call in this case).

As initializing all members when declaring the variable doesn't make a change 
in code size (gcc 6.4.0) but increases .rodata by 18 bytes and decreases 
__modver by the same amount, I'm tempted to leave it as-is unless you think it 
should be changed.

> > +	};
> > +	int ret;
> > +
> > +	format.pad = RWPF_PAD_SINK;
> > +	format.format.width = drm_pipe->width;
> > +	format.format.height = drm_pipe->height;
> > +	format.format.code = MEDIA_BUS_FMT_ARGB8888_1X32;
> > +	format.format.field = V4L2_FIELD_NONE;
> > +
> > +	ret = v4l2_subdev_call(&pipe->output->entity.subdev, pad, set_fmt, 
NULL,
> > +			       &format);
> > +	if (ret < 0)
> > +		return ret;
> > +
> > +	dev_dbg(vsp1->dev, "%s: set format %ux%u (%x) on WPF%u sink\n",
> > +		__func__, format.format.width, format.format.height,
> > +		format.format.code, pipe->output->entity.index);
> > +
> > +	format.pad = RWPF_PAD_SOURCE;
> > +	ret = v4l2_subdev_call(&pipe->output->entity.subdev, pad, get_fmt, 
NULL,
> > +			       &format);
> > +	if (ret < 0)
> > +		return ret;
> > +
> > +	dev_dbg(vsp1->dev, "%s: got format %ux%u (%x) on WPF%u source\n",
> > +		__func__, format.format.width, format.format.height,
> > +		format.format.code, pipe->output->entity.index);
> > +
> > +	format.pad = LIF_PAD_SINK;
> > +	ret = v4l2_subdev_call(&pipe->lif->subdev, pad, set_fmt, NULL,
> > +			       &format);
> > +	if (ret < 0)
> > +		return ret;
> > +
> > +	dev_dbg(vsp1->dev, "%s: set format %ux%u (%x) on LIF%u sink\n",
> > +		__func__, format.format.width, format.format.height,
> > +		format.format.code, pipe->lif->index);
> > +
> > +	/*
> > +	 * Verify that the format at the output of the pipeline matches the
> > +	 * requested frame size and media bus code.
> > +	 */
> > +	if (format.format.width != drm_pipe->width ||
> > +	    format.format.height != drm_pipe->height ||
> > +	    format.format.code != MEDIA_BUS_FMT_ARGB8888_1X32) {
> > +		dev_dbg(vsp1->dev, "%s: format mismatch on LIF%u\n", __func__,
> > +			pipe->lif->index);
> > +		return -EPIPE;
> > +	}
> > +
> > +	return 0;
> > +}
> > +
> > 
> >  /* Configure all entities in the pipeline. */
> >  static void vsp1_du_pipeline_configure(struct vsp1_pipeline *pipe)
> >  {
> > 
> > @@ -356,7 +416,6 @@ int vsp1_du_setup_lif(struct device *dev, unsigned int
> > pipe_index,> 
> >  	struct vsp1_drm_pipeline *drm_pipe;
> >  	struct vsp1_pipeline *pipe;
> >  	struct vsp1_bru *bru;
> > 
> > -	struct v4l2_subdev_format format;
> > 
> >  	unsigned long flags;
> >  	unsigned int i;
> >  	int ret;
> > 
> > @@ -417,54 +476,10 @@ int vsp1_du_setup_lif(struct device *dev, unsigned
> > int pipe_index,> 
> >  	if (ret < 0)
> >  	
> >  		return ret;
> > 
> > -	memset(&format, 0, sizeof(format));
> > -	format.which = V4L2_SUBDEV_FORMAT_ACTIVE;
> > -	format.pad = RWPF_PAD_SINK;
> > -	format.format.width = cfg->width;
> > -	format.format.height = cfg->height;
> > -	format.format.code = MEDIA_BUS_FMT_ARGB8888_1X32;
> > -	format.format.field = V4L2_FIELD_NONE;
> > -
> > -	ret = v4l2_subdev_call(&pipe->output->entity.subdev, pad, set_fmt, 
NULL,
> > -			       &format);
> > +	ret = vsp1_du_pipeline_setup_output(vsp1, pipe);
> > 
> >  	if (ret < 0)
> >  	
> >  		return ret;
> > 
> > -	dev_dbg(vsp1->dev, "%s: set format %ux%u (%x) on WPF%u sink\n",
> > -		__func__, format.format.width, format.format.height,
> > -		format.format.code, pipe->output->entity.index);
> > -
> > -	format.pad = RWPF_PAD_SOURCE;
> > -	ret = v4l2_subdev_call(&pipe->output->entity.subdev, pad, get_fmt, 
NULL,
> > -			       &format);
> > -	if (ret < 0)
> > -		return ret;
> > -
> > -	dev_dbg(vsp1->dev, "%s: got format %ux%u (%x) on WPF%u source\n",
> > -		__func__, format.format.width, format.format.height,
> > -		format.format.code, pipe->output->entity.index);
> > -
> > -	format.pad = LIF_PAD_SINK;
> > -	ret = v4l2_subdev_call(&pipe->lif->subdev, pad, set_fmt, NULL,
> > -			       &format);
> > -	if (ret < 0)
> > -		return ret;
> > -
> > -	dev_dbg(vsp1->dev, "%s: set format %ux%u (%x) on LIF%u sink\n",
> > -		__func__, format.format.width, format.format.height,
> > -		format.format.code, pipe_index);
> > -
> > -	/*
> > -	 * Verify that the format at the output of the pipeline matches the
> > -	 * requested frame size and media bus code.
> > -	 */
> > -	if (format.format.width != cfg->width ||
> > -	    format.format.height != cfg->height ||
> > -	    format.format.code != MEDIA_BUS_FMT_ARGB8888_1X32) {
> > -		dev_dbg(vsp1->dev, "%s: format mismatch\n", __func__);
> > -		return -EPIPE;
> > -	}
> > -
> > 
> >  	/* Enable the VSP1. */
> >  	ret = vsp1_device_get(vsp1);
> >  	if (ret < 0)
Kieran Bingham April 4, 2018, 4:15 p.m. UTC | #3
Hi Laurent,

On 02/04/18 13:35, Laurent Pinchart wrote:

<snip>

>>> +/* Setup the output side of the pipeline (WPF and LIF). */
>>> +static int vsp1_du_pipeline_setup_output(struct vsp1_device *vsp1,
>>> +					 struct vsp1_pipeline *pipe)
>>> +{
>>> +	struct vsp1_drm_pipeline *drm_pipe = to_vsp1_drm_pipeline(pipe);
>>> +	struct v4l2_subdev_format format = {
>>> +		.which = V4L2_SUBDEV_FORMAT_ACTIVE,
>>
>> Why do you initialise this .which here, but all the other member variables
>> below.
>>
>> Wouldn't it make more sense to group all of this initialisation together? or
>> is there a distinction in keeping the .which separate.
>>
>> (Perhaps this is just a way to initialise the rest of the structure to 0,
>> without using the memset?)
> 
> The initialization of the .which field is indeed there to avoid the memset, 
> but other than that there's no particular reason. I find it clearer to keep 
> the initialization of the structure close to the code that makes use of it 
> (the next v4l2_subdev_call in this case).
> 
> As initializing all members when declaring the variable doesn't make a change 
> in code size (gcc 6.4.0) but increases .rodata by 18 bytes and decreases 
> __modver by the same amount, I'm tempted to leave it as-is unless you think it 
> should be changed.

I'm happy to leave it as is - the query was as much to understand why the change
was the way it was :D

But on that logic (reducing .rodata, or rather not increasing it) what's the
benefit of initialising with one (random/psuedo random) member variable over
initialising to all zero, then initialising the .which alongside the rest of
them? Wouldn't the compiler just use the zero page or such to initialise then?


This way is fine if you are happy with how it reads :D


--
Kieran


>>> +	};
>>> +	int ret;
>>> +
>>> +	format.pad = RWPF_PAD_SINK;
>>> +	format.format.width = drm_pipe->width;
>>> +	format.format.height = drm_pipe->height;
>>> +	format.format.code = MEDIA_BUS_FMT_ARGB8888_1X32;
>>> +	format.format.field = V4L2_FIELD_NONE;
>>> +
>>> +	ret = v4l2_subdev_call(&pipe->output->entity.subdev, pad, set_fmt, 
> NULL,
>>> +			       &format);
>>> +	if (ret < 0)
>>> +		return ret;
>>> +
Laurent Pinchart April 4, 2018, 9:05 p.m. UTC | #4
Hi Kieran,

On Wednesday, 4 April 2018 19:15:19 EEST Kieran Bingham wrote:
> On 02/04/18 13:35, Laurent Pinchart wrote:
> 
> <snip>
> 
> >>> +/* Setup the output side of the pipeline (WPF and LIF). */
> >>> +static int vsp1_du_pipeline_setup_output(struct vsp1_device *vsp1,
> >>> +					 struct vsp1_pipeline *pipe)
> >>> +{
> >>> +	struct vsp1_drm_pipeline *drm_pipe = to_vsp1_drm_pipeline(pipe);
> >>> +	struct v4l2_subdev_format format = {
> >>> +		.which = V4L2_SUBDEV_FORMAT_ACTIVE,
> >> 
> >> Why do you initialise this .which here, but all the other member
> >> variables below.
> >> 
> >> Wouldn't it make more sense to group all of this initialisation together?
> >> or is there a distinction in keeping the .which separate.
> >> 
> >> (Perhaps this is just a way to initialise the rest of the structure to 0,
> >> without using the memset?)
> > 
> > The initialization of the .which field is indeed there to avoid the
> > memset, but other than that there's no particular reason. I find it
> > clearer to keep the initialization of the structure close to the code that
> > makes use of it (the next v4l2_subdev_call in this case).
> > 
> > As initializing all members when declaring the variable doesn't make a
> > change in code size (gcc 6.4.0) but increases .rodata by 18 bytes and
> > decreases __modver by the same amount, I'm tempted to leave it as-is
> > unless you think it should be changed.
> 
> I'm happy to leave it as is - the query was as much to understand why the
> change was the way it was :D
> 
> But on that logic (reducing .rodata, or rather not increasing it) what's the
> benefit of initialising with one (random/psuedo random) member variable
> over initialising to all zero, then initialising the .which alongside the
> rest of them? Wouldn't the compiler just use the zero page or such to
> initialise then?

I've just tested that, and it seems to generate the exact same code. I'll 
initialize the structure to 0 when declaring it and move the which field 
initialization with the other fields.

> This way is fine if you are happy with how it reads :D
> 
> >>> +	};
> >>> +	int ret;
> >>> +
> >>> +	format.pad = RWPF_PAD_SINK;
> >>> +	format.format.width = drm_pipe->width;
> >>> +	format.format.height = drm_pipe->height;
> >>> +	format.format.code = MEDIA_BUS_FMT_ARGB8888_1X32;
> >>> +	format.format.field = V4L2_FIELD_NONE;
> >>> +
> >>> +	ret = v4l2_subdev_call(&pipe->output->entity.subdev, pad, set_fmt,
> > 
> > NULL,
> > 
> >>> +			       &format);
> >>> +	if (ret < 0)
> >>> +		return ret;
> >>> +
diff mbox

Patch

diff --git a/drivers/media/platform/vsp1/vsp1_drm.c b/drivers/media/platform/vsp1/vsp1_drm.c
index 00ce99bd1605..1c8adda47440 100644
--- a/drivers/media/platform/vsp1/vsp1_drm.c
+++ b/drivers/media/platform/vsp1/vsp1_drm.c
@@ -276,6 +276,66 @@  static int vsp1_du_pipeline_setup_input(struct vsp1_device *vsp1,
 	return 0;
 }
 
+/* Setup the output side of the pipeline (WPF and LIF). */
+static int vsp1_du_pipeline_setup_output(struct vsp1_device *vsp1,
+					 struct vsp1_pipeline *pipe)
+{
+	struct vsp1_drm_pipeline *drm_pipe = to_vsp1_drm_pipeline(pipe);
+	struct v4l2_subdev_format format = {
+		.which = V4L2_SUBDEV_FORMAT_ACTIVE,
+	};
+	int ret;
+
+	format.pad = RWPF_PAD_SINK;
+	format.format.width = drm_pipe->width;
+	format.format.height = drm_pipe->height;
+	format.format.code = MEDIA_BUS_FMT_ARGB8888_1X32;
+	format.format.field = V4L2_FIELD_NONE;
+
+	ret = v4l2_subdev_call(&pipe->output->entity.subdev, pad, set_fmt, NULL,
+			       &format);
+	if (ret < 0)
+		return ret;
+
+	dev_dbg(vsp1->dev, "%s: set format %ux%u (%x) on WPF%u sink\n",
+		__func__, format.format.width, format.format.height,
+		format.format.code, pipe->output->entity.index);
+
+	format.pad = RWPF_PAD_SOURCE;
+	ret = v4l2_subdev_call(&pipe->output->entity.subdev, pad, get_fmt, NULL,
+			       &format);
+	if (ret < 0)
+		return ret;
+
+	dev_dbg(vsp1->dev, "%s: got format %ux%u (%x) on WPF%u source\n",
+		__func__, format.format.width, format.format.height,
+		format.format.code, pipe->output->entity.index);
+
+	format.pad = LIF_PAD_SINK;
+	ret = v4l2_subdev_call(&pipe->lif->subdev, pad, set_fmt, NULL,
+			       &format);
+	if (ret < 0)
+		return ret;
+
+	dev_dbg(vsp1->dev, "%s: set format %ux%u (%x) on LIF%u sink\n",
+		__func__, format.format.width, format.format.height,
+		format.format.code, pipe->lif->index);
+
+	/*
+	 * Verify that the format at the output of the pipeline matches the
+	 * requested frame size and media bus code.
+	 */
+	if (format.format.width != drm_pipe->width ||
+	    format.format.height != drm_pipe->height ||
+	    format.format.code != MEDIA_BUS_FMT_ARGB8888_1X32) {
+		dev_dbg(vsp1->dev, "%s: format mismatch on LIF%u\n", __func__,
+			pipe->lif->index);
+		return -EPIPE;
+	}
+
+	return 0;
+}
+
 /* Configure all entities in the pipeline. */
 static void vsp1_du_pipeline_configure(struct vsp1_pipeline *pipe)
 {
@@ -356,7 +416,6 @@  int vsp1_du_setup_lif(struct device *dev, unsigned int pipe_index,
 	struct vsp1_drm_pipeline *drm_pipe;
 	struct vsp1_pipeline *pipe;
 	struct vsp1_bru *bru;
-	struct v4l2_subdev_format format;
 	unsigned long flags;
 	unsigned int i;
 	int ret;
@@ -417,54 +476,10 @@  int vsp1_du_setup_lif(struct device *dev, unsigned int pipe_index,
 	if (ret < 0)
 		return ret;
 
-	memset(&format, 0, sizeof(format));
-	format.which = V4L2_SUBDEV_FORMAT_ACTIVE;
-	format.pad = RWPF_PAD_SINK;
-	format.format.width = cfg->width;
-	format.format.height = cfg->height;
-	format.format.code = MEDIA_BUS_FMT_ARGB8888_1X32;
-	format.format.field = V4L2_FIELD_NONE;
-
-	ret = v4l2_subdev_call(&pipe->output->entity.subdev, pad, set_fmt, NULL,
-			       &format);
+	ret = vsp1_du_pipeline_setup_output(vsp1, pipe);
 	if (ret < 0)
 		return ret;
 
-	dev_dbg(vsp1->dev, "%s: set format %ux%u (%x) on WPF%u sink\n",
-		__func__, format.format.width, format.format.height,
-		format.format.code, pipe->output->entity.index);
-
-	format.pad = RWPF_PAD_SOURCE;
-	ret = v4l2_subdev_call(&pipe->output->entity.subdev, pad, get_fmt, NULL,
-			       &format);
-	if (ret < 0)
-		return ret;
-
-	dev_dbg(vsp1->dev, "%s: got format %ux%u (%x) on WPF%u source\n",
-		__func__, format.format.width, format.format.height,
-		format.format.code, pipe->output->entity.index);
-
-	format.pad = LIF_PAD_SINK;
-	ret = v4l2_subdev_call(&pipe->lif->subdev, pad, set_fmt, NULL,
-			       &format);
-	if (ret < 0)
-		return ret;
-
-	dev_dbg(vsp1->dev, "%s: set format %ux%u (%x) on LIF%u sink\n",
-		__func__, format.format.width, format.format.height,
-		format.format.code, pipe_index);
-
-	/*
-	 * Verify that the format at the output of the pipeline matches the
-	 * requested frame size and media bus code.
-	 */
-	if (format.format.width != cfg->width ||
-	    format.format.height != cfg->height ||
-	    format.format.code != MEDIA_BUS_FMT_ARGB8888_1X32) {
-		dev_dbg(vsp1->dev, "%s: format mismatch\n", __func__);
-		return -EPIPE;
-	}
-
 	/* Enable the VSP1. */
 	ret = vsp1_device_get(vsp1);
 	if (ret < 0)