@@ -127,6 +127,7 @@ struct virtio_gpu_framebuffer {
int x1, y1, x2, y2; /* dirty rect */
spinlock_t dirty_lock;
uint32_t hw_res_handle;
+ struct virtio_gpu_fence *fence;
};
#define to_virtio_gpu_framebuffer(x) \
container_of(x, struct virtio_gpu_framebuffer, base)
@@ -263,7 +264,7 @@ void virtio_gpu_cmd_transfer_to_host_2d(struct virtio_gpu_device *vgdev,
uint32_t resource_id, uint64_t offset,
__le32 width, __le32 height,
__le32 x, __le32 y,
- struct virtio_gpu_fence **fence);
+ struct virtio_gpu_fence *fence);
void virtio_gpu_cmd_resource_flush(struct virtio_gpu_device *vgdev,
uint32_t resource_id,
uint32_t x, uint32_t y,
@@ -275,7 +276,7 @@ void virtio_gpu_cmd_set_scanout(struct virtio_gpu_device *vgdev,
int virtio_gpu_object_attach(struct virtio_gpu_device *vgdev,
struct virtio_gpu_object *obj,
uint32_t resource_id,
- struct virtio_gpu_fence **fence);
+ struct virtio_gpu_fence *fence);
int virtio_gpu_attach_status_page(struct virtio_gpu_device *vgdev);
int virtio_gpu_detach_status_page(struct virtio_gpu_device *vgdev);
void virtio_gpu_cursor_ping(struct virtio_gpu_device *vgdev,
@@ -299,21 +300,21 @@ void virtio_gpu_cmd_context_detach_resource(struct virtio_gpu_device *vgdev,
uint32_t resource_id);
void virtio_gpu_cmd_submit(struct virtio_gpu_device *vgdev,
void *data, uint32_t data_size,
- uint32_t ctx_id, struct virtio_gpu_fence **fence);
+ uint32_t ctx_id, struct virtio_gpu_fence *fence);
void virtio_gpu_cmd_transfer_from_host_3d(struct virtio_gpu_device *vgdev,
uint32_t resource_id, uint32_t ctx_id,
uint64_t offset, uint32_t level,
struct virtio_gpu_box *box,
- struct virtio_gpu_fence **fence);
+ struct virtio_gpu_fence *fence);
void virtio_gpu_cmd_transfer_to_host_3d(struct virtio_gpu_device *vgdev,
uint32_t resource_id, uint32_t ctx_id,
uint64_t offset, uint32_t level,
struct virtio_gpu_box *box,
- struct virtio_gpu_fence **fence);
+ struct virtio_gpu_fence *fence);
void
virtio_gpu_cmd_resource_create_3d(struct virtio_gpu_device *vgdev,
struct virtio_gpu_resource_create_3d *rc_3d,
- struct virtio_gpu_fence **fence);
+ struct virtio_gpu_fence *fence);
void virtio_gpu_ctrl_ack(struct virtqueue *vq);
void virtio_gpu_cursor_ack(struct virtqueue *vq);
void virtio_gpu_fence_ack(struct virtqueue *vq);
@@ -341,9 +342,12 @@ void virtio_gpu_ttm_fini(struct virtio_gpu_device *vgdev);
int virtio_gpu_mmap(struct file *filp, struct vm_area_struct *vma);
/* virtio_gpu_fence.c */
+struct virtio_gpu_fence *virtio_gpu_fence_alloc(
+ struct virtio_gpu_device *vgdev);
+void virtio_gpu_fence_cleanup(struct virtio_gpu_fence *fence);
int virtio_gpu_fence_emit(struct virtio_gpu_device *vgdev,
struct virtio_gpu_ctrl_hdr *cmd_hdr,
- struct virtio_gpu_fence **fence);
+ struct virtio_gpu_fence *fence);
void virtio_gpu_fence_event_process(struct virtio_gpu_device *vdev,
u64 last_seq);
@@ -67,28 +67,45 @@ static const struct dma_fence_ops virtio_fence_ops = {
.timeline_value_str = virtio_timeline_value_str,
};
+struct virtio_gpu_fence *virtio_gpu_fence_alloc(struct virtio_gpu_device *vgdev)
+{
+ struct virtio_gpu_fence_driver *drv = &vgdev->fence_drv;
+ struct virtio_gpu_fence *fence = kzalloc(sizeof(struct virtio_gpu_fence), GFP_ATOMIC);
+ if (!fence)
+ return fence;
+
+ fence->drv = drv;
+ dma_fence_init(&fence->f, &virtio_fence_ops, &drv->lock, drv->context, 0);
+
+ return fence;
+}
+
+void virtio_gpu_fence_cleanup(struct virtio_gpu_fence *fence)
+{
+ if (!fence)
+ return;
+
+ if (fence->drv)
+ dma_fence_put(&fence->f);
+ else
+ kfree(fence);
+}
+
int virtio_gpu_fence_emit(struct virtio_gpu_device *vgdev,
struct virtio_gpu_ctrl_hdr *cmd_hdr,
- struct virtio_gpu_fence **fence)
+ struct virtio_gpu_fence *fence)
{
struct virtio_gpu_fence_driver *drv = &vgdev->fence_drv;
unsigned long irq_flags;
- *fence = kmalloc(sizeof(struct virtio_gpu_fence), GFP_ATOMIC);
- if ((*fence) == NULL)
- return -ENOMEM;
-
spin_lock_irqsave(&drv->lock, irq_flags);
- (*fence)->drv = drv;
- (*fence)->seq = ++drv->sync_seq;
- dma_fence_init(&(*fence)->f, &virtio_fence_ops, &drv->lock,
- drv->context, (*fence)->seq);
- dma_fence_get(&(*fence)->f);
- list_add_tail(&(*fence)->node, &drv->fences);
+ fence->seq = ++drv->sync_seq;
+ dma_fence_get(&fence->f);
+ list_add_tail(&fence->node, &drv->fences);
spin_unlock_irqrestore(&drv->lock, irq_flags);
cmd_hdr->flags |= cpu_to_le32(VIRTIO_GPU_FLAG_FENCE);
- cmd_hdr->fence_id = cpu_to_le64((*fence)->seq);
+ cmd_hdr->fence_id = cpu_to_le64(fence->seq);
return 0;
}
@@ -168,8 +168,15 @@ static int virtio_gpu_execbuffer_ioctl(struct drm_device *dev, void *data,
ret = PTR_ERR(buf);
goto out_unresv;
}
+
+ fence = virtio_gpu_fence_alloc(vgdev);
+ if (!fence) {
+ kfree(buf);
+ ret = -ENOMEM;
+ goto out_unresv;
+ }
virtio_gpu_cmd_submit(vgdev, buf, exbuf->size,
- vfpriv->ctx_id, &fence);
+ vfpriv->ctx_id, fence);
ttm_eu_fence_buffer_objects(&ticket, &validate_list, &fence->f);
@@ -288,11 +295,17 @@ static int virtio_gpu_resource_create_ioctl(struct drm_device *dev, void *data,
rc_3d.nr_samples = cpu_to_le32(rc->nr_samples);
rc_3d.flags = cpu_to_le32(rc->flags);
+ fence = virtio_gpu_fence_alloc(vgdev);
+ if (!fence) {
+ ret = -ENOMEM;
+ goto fail_fence;
+ }
+
virtio_gpu_cmd_resource_create_3d(vgdev, &rc_3d, NULL);
- ret = virtio_gpu_object_attach(vgdev, qobj, res_id, &fence);
+ ret = virtio_gpu_object_attach(vgdev, qobj, res_id, fence);
if (ret) {
- ttm_eu_backoff_reservation(&ticket, &validate_list);
- goto fail_unref;
+ virtio_gpu_fence_cleanup(fence);
+ goto fail_fence;
}
ttm_eu_fence_buffer_objects(&ticket, &validate_list, &fence->f);
}
@@ -319,6 +332,8 @@ static int virtio_gpu_resource_create_ioctl(struct drm_device *dev, void *data,
dma_fence_put(&fence->f);
}
return 0;
+fail_fence:
+ttm_eu_backoff_reservation(&ticket, &validate_list);
fail_unref:
if (vgdev->has_virgl_3d) {
virtio_gpu_unref_list(&validate_list);
@@ -383,10 +398,16 @@ static int virtio_gpu_transfer_from_host_ioctl(struct drm_device *dev,
goto out_unres;
convert_to_hw_box(&box, &args->box);
+
+ fence = virtio_gpu_fence_alloc(vgdev);
+ if (!fence) {
+ ret = -ENOMEM;
+ goto out_unres;
+ }
virtio_gpu_cmd_transfer_from_host_3d
(vgdev, qobj->hw_res_handle,
vfpriv->ctx_id, offset, args->level,
- &box, &fence);
+ &box, fence);
reservation_object_add_excl_fence(qobj->tbo.resv,
&fence->f);
@@ -432,10 +453,15 @@ static int virtio_gpu_transfer_to_host_ioctl(struct drm_device *dev, void *data,
(vgdev, qobj->hw_res_handle, offset,
box.w, box.h, box.x, box.y, NULL);
} else {
+ fence = virtio_gpu_fence_alloc(vgdev);
+ if (!fence) {
+ ret = -ENOMEM;
+ goto out_unres;
+ }
virtio_gpu_cmd_transfer_to_host_3d
(vgdev, qobj->hw_res_handle,
vfpriv ? vfpriv->ctx_id : 0, offset,
- args->level, &box, &fence);
+ args->level, &box, fence);
reservation_object_add_excl_fence(qobj->tbo.resv,
&fence->f);
dma_fence_put(&fence->f);
@@ -187,6 +187,41 @@ static void virtio_gpu_primary_plane_update(struct drm_plane *plane,
plane->state->src_h >> 16);
}
+static int virtio_gpu_cursor_prepare_fb(struct drm_plane *plane,
+ struct drm_plane_state *new_state)
+{
+ struct drm_device *dev = plane->dev;
+ struct virtio_gpu_device *vgdev = dev->dev_private;
+ struct virtio_gpu_framebuffer *vgfb;
+ struct virtio_gpu_object *bo;
+
+ if (!new_state->fb)
+ return 0;
+
+ vgfb = to_virtio_gpu_framebuffer(new_state->fb);
+ bo = gem_to_virtio_gpu_obj(vgfb->base.obj[0]);
+ if (bo && bo->dumb && (plane->state->fb != new_state->fb)) {
+ vgfb->fence = virtio_gpu_fence_alloc(vgdev);
+ if (!vgfb->fence)
+ return -ENOMEM;
+ }
+
+ return 0;
+}
+
+static void virtio_gpu_cursor_cleanup_fb(struct drm_plane *plane,
+ struct drm_plane_state *old_state)
+{
+ struct virtio_gpu_framebuffer *vgfb;
+
+ if (!plane->state->fb)
+ return;
+
+ vgfb = to_virtio_gpu_framebuffer(plane->state->fb);
+ if (vgfb->fence)
+ virtio_gpu_fence_cleanup(vgfb->fence);
+}
+
static void virtio_gpu_cursor_plane_update(struct drm_plane *plane,
struct drm_plane_state *old_state)
{
@@ -194,7 +229,6 @@ static void virtio_gpu_cursor_plane_update(struct drm_plane *plane,
struct virtio_gpu_device *vgdev = dev->dev_private;
struct virtio_gpu_output *output = NULL;
struct virtio_gpu_framebuffer *vgfb;
- struct virtio_gpu_fence *fence = NULL;
struct virtio_gpu_object *bo = NULL;
uint32_t handle;
int ret = 0;
@@ -220,13 +254,13 @@ static void virtio_gpu_cursor_plane_update(struct drm_plane *plane,
(vgdev, handle, 0,
cpu_to_le32(plane->state->crtc_w),
cpu_to_le32(plane->state->crtc_h),
- 0, 0, &fence);
+ 0, 0, vgfb->fence);
ret = virtio_gpu_object_reserve(bo, false);
if (!ret) {
reservation_object_add_excl_fence(bo->tbo.resv,
- &fence->f);
- dma_fence_put(&fence->f);
- fence = NULL;
+ &vgfb->fence->f);
+ dma_fence_put(&vgfb->fence->f);
+ vgfb->fence = NULL;
virtio_gpu_object_unreserve(bo);
virtio_gpu_object_wait(bo, false);
}
@@ -268,6 +302,8 @@ static const struct drm_plane_helper_funcs virtio_gpu_primary_helper_funcs = {
};
static const struct drm_plane_helper_funcs virtio_gpu_cursor_helper_funcs = {
+ .prepare_fb = virtio_gpu_cursor_prepare_fb,
+ .cleanup_fb = virtio_gpu_cursor_cleanup_fb,
.atomic_check = virtio_gpu_plane_atomic_check,
.atomic_update = virtio_gpu_cursor_plane_update,
};
@@ -319,7 +319,7 @@ static int virtio_gpu_queue_ctrl_buffer(struct virtio_gpu_device *vgdev,
static int virtio_gpu_queue_fenced_ctrl_buffer(struct virtio_gpu_device *vgdev,
struct virtio_gpu_vbuffer *vbuf,
struct virtio_gpu_ctrl_hdr *hdr,
- struct virtio_gpu_fence **fence)
+ struct virtio_gpu_fence *fence)
{
struct virtqueue *vq = vgdev->ctrlq.vq;
int rc;
@@ -485,7 +485,7 @@ void virtio_gpu_cmd_transfer_to_host_2d(struct virtio_gpu_device *vgdev,
uint32_t resource_id, uint64_t offset,
__le32 width, __le32 height,
__le32 x, __le32 y,
- struct virtio_gpu_fence **fence)
+ struct virtio_gpu_fence *fence)
{
struct virtio_gpu_transfer_to_host_2d *cmd_p;
struct virtio_gpu_vbuffer *vbuf;
@@ -509,7 +509,7 @@ virtio_gpu_cmd_resource_attach_backing(struct virtio_gpu_device *vgdev,
uint32_t resource_id,
struct virtio_gpu_mem_entry *ents,
uint32_t nents,
- struct virtio_gpu_fence **fence)
+ struct virtio_gpu_fence *fence)
{
struct virtio_gpu_resource_attach_backing *cmd_p;
struct virtio_gpu_vbuffer *vbuf;
@@ -764,7 +764,7 @@ void virtio_gpu_cmd_context_detach_resource(struct virtio_gpu_device *vgdev,
void
virtio_gpu_cmd_resource_create_3d(struct virtio_gpu_device *vgdev,
struct virtio_gpu_resource_create_3d *rc_3d,
- struct virtio_gpu_fence **fence)
+ struct virtio_gpu_fence *fence)
{
struct virtio_gpu_resource_create_3d *cmd_p;
struct virtio_gpu_vbuffer *vbuf;
@@ -783,7 +783,7 @@ void virtio_gpu_cmd_transfer_to_host_3d(struct virtio_gpu_device *vgdev,
uint32_t resource_id, uint32_t ctx_id,
uint64_t offset, uint32_t level,
struct virtio_gpu_box *box,
- struct virtio_gpu_fence **fence)
+ struct virtio_gpu_fence *fence)
{
struct virtio_gpu_transfer_host_3d *cmd_p;
struct virtio_gpu_vbuffer *vbuf;
@@ -805,7 +805,7 @@ void virtio_gpu_cmd_transfer_from_host_3d(struct virtio_gpu_device *vgdev,
uint32_t resource_id, uint32_t ctx_id,
uint64_t offset, uint32_t level,
struct virtio_gpu_box *box,
- struct virtio_gpu_fence **fence)
+ struct virtio_gpu_fence *fence)
{
struct virtio_gpu_transfer_host_3d *cmd_p;
struct virtio_gpu_vbuffer *vbuf;
@@ -825,7 +825,7 @@ void virtio_gpu_cmd_transfer_from_host_3d(struct virtio_gpu_device *vgdev,
void virtio_gpu_cmd_submit(struct virtio_gpu_device *vgdev,
void *data, uint32_t data_size,
- uint32_t ctx_id, struct virtio_gpu_fence **fence)
+ uint32_t ctx_id, struct virtio_gpu_fence *fence)
{
struct virtio_gpu_cmd_submit *cmd_p;
struct virtio_gpu_vbuffer *vbuf;
@@ -846,7 +846,7 @@ void virtio_gpu_cmd_submit(struct virtio_gpu_device *vgdev,
int virtio_gpu_object_attach(struct virtio_gpu_device *vgdev,
struct virtio_gpu_object *obj,
uint32_t resource_id,
- struct virtio_gpu_fence **fence)
+ struct virtio_gpu_fence *fence)
{
struct virtio_gpu_mem_entry *ents;
struct scatterlist *sg;