Message ID | 9c4b6a19ced3e2ee6c6d28f5f3883cc7b2b02400.1601303057.git.daniel@iogearbox.net (mailing list archive) |
---|---|
State | Superseded |
Headers | show |
Series | Various BPF helper improvements | expand |
On Mon, Sep 28, 2020 at 7:39 AM Daniel Borkmann <daniel@iogearbox.net> wrote: > > Port of tail_call_static() helper function from Cilium's BPF code base [0] > to libbpf, so others can easily consume it as well. We've been using this > in production code for some time now. The main idea is that we guarantee > that the kernel's BPF infrastructure and JIT (here: x86_64) can patch the > JITed BPF insns with direct jumps instead of having to fall back to using > expensive retpolines. By using inline asm, we guarantee that the compiler > won't merge the call from different paths with potentially different > content of r2/r3. > > We're also using Cilium's __throw_build_bug() macro (here as: __bpf_unreachable()) > in different places as a neat trick to trigger compilation errors when > compiler does not remove code at compilation time. This works for the BPF > back end as it does not implement the __builtin_trap(). > > [0] https://github.com/cilium/cilium/commit/f5537c26020d5297b70936c6b7d03a1e412a1035 > > Signed-off-by: Daniel Borkmann <daniel@iogearbox.net> > Cc: Andrii Nakryiko <andriin@fb.com> > --- few optional nits below, but looks good to me: Acked-by: Andrii Nakryiko <andriin@fb.com> > tools/lib/bpf/bpf_helpers.h | 46 +++++++++++++++++++++++++++++++++++++ > 1 file changed, 46 insertions(+) > [...] > +/* > + * Helper function to perform a tail call with a constant/immediate map slot. > + */ > +static __always_inline void > +bpf_tail_call_static(void *ctx, const void *map, const __u32 slot) nit: const void *ctx would work here, right? would avoid users having to do unnecessary casts in some cases > +{ > + if (!__builtin_constant_p(slot)) > + __bpf_unreachable(); > + > + /* > + * Provide a hard guarantee that LLVM won't optimize setting r2 (map > + * pointer) and r3 (constant map index) from _different paths_ ending > + * up at the _same_ call insn as otherwise we won't be able to use the > + * jmpq/nopl retpoline-free patching by the x86-64 JIT in the kernel > + * given they mismatch. See also d2e4c1e6c294 ("bpf: Constant map key > + * tracking for prog array pokes") for details on verifier tracking. > + * > + * Note on clobber list: we need to stay in-line with BPF calling > + * convention, so even if we don't end up using r0, r4, r5, we need > + * to mark them as clobber so that LLVM doesn't end up using them > + * before / after the call. > + */ > + asm volatile("r1 = %[ctx]\n\t" > + "r2 = %[map]\n\t" > + "r3 = %[slot]\n\t" > + "call 12\n\t" nit: it's weird to have tabs at the end of each string literal, especially that r1 doesn't start with a tab... > + :: [ctx]"r"(ctx), [map]"r"(map), [slot]"i"(slot) > + : "r0", "r1", "r2", "r3", "r4", "r5"); > +} > + > /* > * Helper structure used by eBPF C program > * to describe BPF map attributes to libbpf loader > -- > 2.21.0 >
On 9/28/20 7:39 PM, Andrii Nakryiko wrote: > On Mon, Sep 28, 2020 at 7:39 AM Daniel Borkmann <daniel@iogearbox.net> wrote: >> >> Port of tail_call_static() helper function from Cilium's BPF code base [0] >> to libbpf, so others can easily consume it as well. We've been using this >> in production code for some time now. The main idea is that we guarantee >> that the kernel's BPF infrastructure and JIT (here: x86_64) can patch the >> JITed BPF insns with direct jumps instead of having to fall back to using >> expensive retpolines. By using inline asm, we guarantee that the compiler >> won't merge the call from different paths with potentially different >> content of r2/r3. >> >> We're also using Cilium's __throw_build_bug() macro (here as: __bpf_unreachable()) >> in different places as a neat trick to trigger compilation errors when >> compiler does not remove code at compilation time. This works for the BPF >> back end as it does not implement the __builtin_trap(). >> >> [0] https://github.com/cilium/cilium/commit/f5537c26020d5297b70936c6b7d03a1e412a1035 >> >> Signed-off-by: Daniel Borkmann <daniel@iogearbox.net> >> Cc: Andrii Nakryiko <andriin@fb.com> >> --- > > few optional nits below, but looks good to me: > > Acked-by: Andrii Nakryiko <andriin@fb.com> [...] Thanks! >> +/* >> + * Helper function to perform a tail call with a constant/immediate map slot. >> + */ >> +static __always_inline void >> +bpf_tail_call_static(void *ctx, const void *map, const __u32 slot) > > nit: const void *ctx would work here, right? would avoid users having > to do unnecessary casts in some cases The bpf_tail_call() UAPI signature only has 'void *ctx' as well, so shouldn't cause any issues as drop-in replacement wrt casts, but also ctx here is not always a read-only [context] object either so it may potentially be a bit misleading to users to convert it to const.
diff --git a/tools/lib/bpf/bpf_helpers.h b/tools/lib/bpf/bpf_helpers.h index 1106777df00b..107e1cd62075 100644 --- a/tools/lib/bpf/bpf_helpers.h +++ b/tools/lib/bpf/bpf_helpers.h @@ -53,6 +53,52 @@ }) #endif +/* + * Helper macro to throw a compilation error if __bpf_unreachable() gets + * built into the resulting code. This works given BPF back end does not + * implement __builtin_trap(). This is useful to assert that certain paths + * of the program code are never used and hence eliminated by the compiler. + * + * For example, consider a switch statement that covers known cases used by + * the program. __bpf_unreachable() can then reside in the default case. If + * the program gets extended such that a case is not covered in the switch + * statement, then it will throw a build error due to the default case not + * being compiled out. + */ +#ifndef __bpf_unreachable +# define __bpf_unreachable() __builtin_trap() +#endif + +/* + * Helper function to perform a tail call with a constant/immediate map slot. + */ +static __always_inline void +bpf_tail_call_static(void *ctx, const void *map, const __u32 slot) +{ + if (!__builtin_constant_p(slot)) + __bpf_unreachable(); + + /* + * Provide a hard guarantee that LLVM won't optimize setting r2 (map + * pointer) and r3 (constant map index) from _different paths_ ending + * up at the _same_ call insn as otherwise we won't be able to use the + * jmpq/nopl retpoline-free patching by the x86-64 JIT in the kernel + * given they mismatch. See also d2e4c1e6c294 ("bpf: Constant map key + * tracking for prog array pokes") for details on verifier tracking. + * + * Note on clobber list: we need to stay in-line with BPF calling + * convention, so even if we don't end up using r0, r4, r5, we need + * to mark them as clobber so that LLVM doesn't end up using them + * before / after the call. + */ + asm volatile("r1 = %[ctx]\n\t" + "r2 = %[map]\n\t" + "r3 = %[slot]\n\t" + "call 12\n\t" + :: [ctx]"r"(ctx), [map]"r"(map), [slot]"i"(slot) + : "r0", "r1", "r2", "r3", "r4", "r5"); +} + /* * Helper structure used by eBPF C program * to describe BPF map attributes to libbpf loader
Port of tail_call_static() helper function from Cilium's BPF code base [0] to libbpf, so others can easily consume it as well. We've been using this in production code for some time now. The main idea is that we guarantee that the kernel's BPF infrastructure and JIT (here: x86_64) can patch the JITed BPF insns with direct jumps instead of having to fall back to using expensive retpolines. By using inline asm, we guarantee that the compiler won't merge the call from different paths with potentially different content of r2/r3. We're also using Cilium's __throw_build_bug() macro (here as: __bpf_unreachable()) in different places as a neat trick to trigger compilation errors when compiler does not remove code at compilation time. This works for the BPF back end as it does not implement the __builtin_trap(). [0] https://github.com/cilium/cilium/commit/f5537c26020d5297b70936c6b7d03a1e412a1035 Signed-off-by: Daniel Borkmann <daniel@iogearbox.net> Cc: Andrii Nakryiko <andriin@fb.com> --- tools/lib/bpf/bpf_helpers.h | 46 +++++++++++++++++++++++++++++++++++++ 1 file changed, 46 insertions(+)