Message ID | 20210604171723.10276-3-wse@tuxedocomputers.com (mailing list archive) |
---|---|
State | New, archived |
Headers | show |
Series | Add "activ bpc" drm property and use it in AMD and Intel driver | expand |
On Fri, Jun 04, 2021 at 07:17:21PM +0200, Werner Sembach wrote: > Add a new general drm property "active bpc" which can be used by graphic drivers > to report the applied bit depth per pixel back to userspace. > > While "max bpc" can be used to change the color depth, there was no way to check > which one actually got used. While in theory the driver chooses the best/highest > color depth within the max bpc setting a user might not be fully aware what his > hardware is or isn't capable off. This is meant as a quick way to double check > the setup. > > In the future, automatic color calibration for screens might also depend on this > information available. > > Signed-off-by: Werner Sembach <wse@tuxedocomputers.com> > --- > drivers/gpu/drm/drm_atomic_uapi.c | 2 ++ > drivers/gpu/drm/drm_connector.c | 40 +++++++++++++++++++++++++++++++ > include/drm/drm_connector.h | 15 ++++++++++++ > 3 files changed, 57 insertions(+) > > diff --git a/drivers/gpu/drm/drm_atomic_uapi.c b/drivers/gpu/drm/drm_atomic_uapi.c > index 268bb69c2e2f..7ae4e40936b5 100644 > --- a/drivers/gpu/drm/drm_atomic_uapi.c > +++ b/drivers/gpu/drm/drm_atomic_uapi.c > @@ -873,6 +873,8 @@ drm_atomic_connector_get_property(struct drm_connector *connector, > *val = 0; > } else if (property == connector->max_bpc_property) { > *val = state->max_requested_bpc; > + } else if (property == connector->active_bpc_property) { > + *val = state->active_bpc; > } else if (connector->funcs->atomic_get_property) { > return connector->funcs->atomic_get_property(connector, > state, property, val); > diff --git a/drivers/gpu/drm/drm_connector.c b/drivers/gpu/drm/drm_connector.c > index 7631f76e7f34..5f42a5be5822 100644 > --- a/drivers/gpu/drm/drm_connector.c > +++ b/drivers/gpu/drm/drm_connector.c > @@ -1195,6 +1195,13 @@ static const struct drm_prop_enum_list dp_colorspaces[] = { > * drm_connector_attach_max_bpc_property() to create and attach the > * property to the connector during initialization. > * > + * active bpc: > + * This read-only range property is used by userspace check the bit depth > + * actually applied by the GPU driver after evaluation all hardware > + * capabilities and max bpc. Drivers to use the function > + * drm_connector_attach_active_bpc_property() to create and attach the > + * property to the connector during initialization. > + * > * Connectors also have one standardized atomic property: > * > * CRTC_ID: > @@ -2150,6 +2157,39 @@ int drm_connector_attach_max_bpc_property(struct drm_connector *connector, > } > EXPORT_SYMBOL(drm_connector_attach_max_bpc_property); > > +/** > + * drm_connector_attach_active_bpc_property - attach "active bpc" property > + * @connector: connector to attach active bpc property on. > + * @min: The minimum bit depth supported by the connector. > + * @max: The maximum bit depth supported by the connector. > + * > + * This is used to check the applied bit depth on a connector. > + * > + * Returns: > + * Zero on success, negative errno on failure. > + */ > +int drm_connector_attach_active_bpc_property(struct drm_connector *connector, > + int min, int max) > +{ > + struct drm_device *dev = connector->dev; > + struct drm_property *prop; > + > + prop = connector->active_bpc_property; > + if (!prop) { > + prop = drm_property_create_range(dev, 0, "active bpc", min, max); Should be immutable. Also wondering what the semantics of this should be when eg. DSC is active? > + if (!prop) > + return -ENOMEM; > + > + connector->active_bpc_property = prop; > + } > + > + drm_object_attach_property(&connector->base, prop, 0); > + connector->state->active_bpc = 0; > + > + return 0; > +} > +EXPORT_SYMBOL(drm_connector_attach_active_bpc_property); > + > /** > * drm_connector_set_vrr_capable_property - sets the variable refresh rate > * capable property for a connector > diff --git a/include/drm/drm_connector.h b/include/drm/drm_connector.h > index 1922b278ffad..c58cba2b6afe 100644 > --- a/include/drm/drm_connector.h > +++ b/include/drm/drm_connector.h > @@ -781,6 +781,13 @@ struct drm_connector_state { > */ > u8 max_bpc; > > + /** > + * @active_bpc: Read only property set by the GPU driver to the actually > + * applied bit depth of the pixels after evaluating all hardware > + * limitations. > + */ > + u8 active_bpc; > + > /** > * @hdr_output_metadata: > * DRM blob property for HDR output metadata > @@ -1380,6 +1387,12 @@ struct drm_connector { > */ > struct drm_property *max_bpc_property; > > + /** > + * @active_bpc_property: Default connector property for the active bpc > + * to be driven out of the connector. > + */ > + struct drm_property *active_bpc_property; > + > #define DRM_CONNECTOR_POLL_HPD (1 << 0) > #define DRM_CONNECTOR_POLL_CONNECT (1 << 1) > #define DRM_CONNECTOR_POLL_DISCONNECT (1 << 2) > @@ -1698,6 +1711,8 @@ int drm_connector_set_panel_orientation_with_quirk( > int width, int height); > int drm_connector_attach_max_bpc_property(struct drm_connector *connector, > int min, int max); > +int drm_connector_attach_active_bpc_property(struct drm_connector *connector, > + int min, int max); > > /** > * struct drm_tile_group - Tile group metadata > -- > 2.25.1
Am 04.06.21 um 19:26 schrieb Ville Syrjälä: > On Fri, Jun 04, 2021 at 07:17:21PM +0200, Werner Sembach wrote: >> Add a new general drm property "active bpc" which can be used by graphic drivers >> to report the applied bit depth per pixel back to userspace. >> >> While "max bpc" can be used to change the color depth, there was no way to check >> which one actually got used. While in theory the driver chooses the best/highest >> color depth within the max bpc setting a user might not be fully aware what his >> hardware is or isn't capable off. This is meant as a quick way to double check >> the setup. >> >> In the future, automatic color calibration for screens might also depend on this >> information available. >> >> Signed-off-by: Werner Sembach <wse@tuxedocomputers.com> >> --- >> drivers/gpu/drm/drm_atomic_uapi.c | 2 ++ >> drivers/gpu/drm/drm_connector.c | 40 +++++++++++++++++++++++++++++++ >> include/drm/drm_connector.h | 15 ++++++++++++ >> 3 files changed, 57 insertions(+) >> >> diff --git a/drivers/gpu/drm/drm_atomic_uapi.c b/drivers/gpu/drm/drm_atomic_uapi.c >> index 268bb69c2e2f..7ae4e40936b5 100644 >> --- a/drivers/gpu/drm/drm_atomic_uapi.c >> +++ b/drivers/gpu/drm/drm_atomic_uapi.c >> @@ -873,6 +873,8 @@ drm_atomic_connector_get_property(struct drm_connector *connector, >> *val = 0; >> } else if (property == connector->max_bpc_property) { >> *val = state->max_requested_bpc; >> + } else if (property == connector->active_bpc_property) { >> + *val = state->active_bpc; >> } else if (connector->funcs->atomic_get_property) { >> return connector->funcs->atomic_get_property(connector, >> state, property, val); >> diff --git a/drivers/gpu/drm/drm_connector.c b/drivers/gpu/drm/drm_connector.c >> index 7631f76e7f34..5f42a5be5822 100644 >> --- a/drivers/gpu/drm/drm_connector.c >> +++ b/drivers/gpu/drm/drm_connector.c >> @@ -1195,6 +1195,13 @@ static const struct drm_prop_enum_list dp_colorspaces[] = { >> * drm_connector_attach_max_bpc_property() to create and attach the >> * property to the connector during initialization. >> * >> + * active bpc: >> + * This read-only range property is used by userspace check the bit depth >> + * actually applied by the GPU driver after evaluation all hardware >> + * capabilities and max bpc. Drivers to use the function >> + * drm_connector_attach_active_bpc_property() to create and attach the >> + * property to the connector during initialization. >> + * >> * Connectors also have one standardized atomic property: >> * >> * CRTC_ID: >> @@ -2150,6 +2157,39 @@ int drm_connector_attach_max_bpc_property(struct drm_connector *connector, >> } >> EXPORT_SYMBOL(drm_connector_attach_max_bpc_property); >> >> +/** >> + * drm_connector_attach_active_bpc_property - attach "active bpc" property >> + * @connector: connector to attach active bpc property on. >> + * @min: The minimum bit depth supported by the connector. >> + * @max: The maximum bit depth supported by the connector. >> + * >> + * This is used to check the applied bit depth on a connector. >> + * >> + * Returns: >> + * Zero on success, negative errno on failure. >> + */ >> +int drm_connector_attach_active_bpc_property(struct drm_connector *connector, >> + int min, int max) >> +{ >> + struct drm_device *dev = connector->dev; >> + struct drm_property *prop; >> + >> + prop = connector->active_bpc_property; >> + if (!prop) { >> + prop = drm_property_create_range(dev, 0, "active bpc", min, max); > Should be immutable. Yes. I didn't know if there is a way to do this (or just don't define a set-function), but I think I found the define for this. > > Also wondering what the semantics of this should be when eg. DSC > is active? I'm unfamiliar how the inner workings of DSC (I guess Display Stream Compression?) are. But doesn't it also have color depth? The active bpc should be what the GPU tells the display to actually show the user when he looks at just one pixel. So dithering computed on the host should not be included (aka when the gpu sends a premade picture to the screen and tells it the lesser pbc), while FRC dithering computed in the display firmware should be included (since the GPU can't really tell the difference between FRC displays and True 10-Bit displays, can't it?) > >> + if (!prop) >> + return -ENOMEM; >> + >> + connector->active_bpc_property = prop; >> + } >> + >> + drm_object_attach_property(&connector->base, prop, 0); >> + connector->state->active_bpc = 0; >> + >> + return 0; >> +} >> +EXPORT_SYMBOL(drm_connector_attach_active_bpc_property); >> + >> /** >> * drm_connector_set_vrr_capable_property - sets the variable refresh rate >> * capable property for a connector >> diff --git a/include/drm/drm_connector.h b/include/drm/drm_connector.h >> index 1922b278ffad..c58cba2b6afe 100644 >> --- a/include/drm/drm_connector.h >> +++ b/include/drm/drm_connector.h >> @@ -781,6 +781,13 @@ struct drm_connector_state { >> */ >> u8 max_bpc; >> >> + /** >> + * @active_bpc: Read only property set by the GPU driver to the actually >> + * applied bit depth of the pixels after evaluating all hardware >> + * limitations. >> + */ >> + u8 active_bpc; >> + >> /** >> * @hdr_output_metadata: >> * DRM blob property for HDR output metadata >> @@ -1380,6 +1387,12 @@ struct drm_connector { >> */ >> struct drm_property *max_bpc_property; >> >> + /** >> + * @active_bpc_property: Default connector property for the active bpc >> + * to be driven out of the connector. >> + */ >> + struct drm_property *active_bpc_property; >> + >> #define DRM_CONNECTOR_POLL_HPD (1 << 0) >> #define DRM_CONNECTOR_POLL_CONNECT (1 << 1) >> #define DRM_CONNECTOR_POLL_DISCONNECT (1 << 2) >> @@ -1698,6 +1711,8 @@ int drm_connector_set_panel_orientation_with_quirk( >> int width, int height); >> int drm_connector_attach_max_bpc_property(struct drm_connector *connector, >> int min, int max); >> +int drm_connector_attach_active_bpc_property(struct drm_connector *connector, >> + int min, int max); >> >> /** >> * struct drm_tile_group - Tile group metadata >> -- >> 2.25.1
Hi, On Fri, Jun 04, 2021 at 07:17:21PM +0200, Werner Sembach wrote: > Add a new general drm property "active bpc" which can be used by graphic drivers > to report the applied bit depth per pixel back to userspace. Just a heads up, we'll need an open source project that has accepted it before merging it. See https://www.kernel.org/doc/html/latest/gpu/drm-uapi.html#open-source-userspace-requirements > While "max bpc" can be used to change the color depth, there was no way to check > which one actually got used. While in theory the driver chooses the best/highest > color depth within the max bpc setting a user might not be fully aware what his > hardware is or isn't capable off. This is meant as a quick way to double check > the setup. > > In the future, automatic color calibration for screens might also depend on this > information available. > > Signed-off-by: Werner Sembach <wse@tuxedocomputers.com> > --- > drivers/gpu/drm/drm_atomic_uapi.c | 2 ++ > drivers/gpu/drm/drm_connector.c | 40 +++++++++++++++++++++++++++++++ > include/drm/drm_connector.h | 15 ++++++++++++ > 3 files changed, 57 insertions(+) > > diff --git a/drivers/gpu/drm/drm_atomic_uapi.c b/drivers/gpu/drm/drm_atomic_uapi.c > index 268bb69c2e2f..7ae4e40936b5 100644 > --- a/drivers/gpu/drm/drm_atomic_uapi.c > +++ b/drivers/gpu/drm/drm_atomic_uapi.c > @@ -873,6 +873,8 @@ drm_atomic_connector_get_property(struct drm_connector *connector, > *val = 0; > } else if (property == connector->max_bpc_property) { > *val = state->max_requested_bpc; > + } else if (property == connector->active_bpc_property) { > + *val = state->active_bpc; > } else if (connector->funcs->atomic_get_property) { > return connector->funcs->atomic_get_property(connector, > state, property, val); > diff --git a/drivers/gpu/drm/drm_connector.c b/drivers/gpu/drm/drm_connector.c > index 7631f76e7f34..5f42a5be5822 100644 > --- a/drivers/gpu/drm/drm_connector.c > +++ b/drivers/gpu/drm/drm_connector.c > @@ -1195,6 +1195,13 @@ static const struct drm_prop_enum_list dp_colorspaces[] = { > * drm_connector_attach_max_bpc_property() to create and attach the > * property to the connector during initialization. > * > + * active bpc: > + * This read-only range property is used by userspace check the bit depth > + * actually applied by the GPU driver after evaluation all hardware ^ display Depending on the system, the display component might have a GPU attached or not, and the GPU might have a display component or not. > + * capabilities and max bpc. Drivers to use the function > + * drm_connector_attach_active_bpc_property() to create and attach the > + * property to the connector during initialization. > + * > * Connectors also have one standardized atomic property: > * > * CRTC_ID: > @@ -2150,6 +2157,39 @@ int drm_connector_attach_max_bpc_property(struct drm_connector *connector, > } > EXPORT_SYMBOL(drm_connector_attach_max_bpc_property); > > +/** > + * drm_connector_attach_active_bpc_property - attach "active bpc" property > + * @connector: connector to attach active bpc property on. > + * @min: The minimum bit depth supported by the connector. > + * @max: The maximum bit depth supported by the connector. > + * > + * This is used to check the applied bit depth on a connector. > + * > + * Returns: > + * Zero on success, negative errno on failure. > + */ > +int drm_connector_attach_active_bpc_property(struct drm_connector *connector, > + int min, int max) > +{ > + struct drm_device *dev = connector->dev; > + struct drm_property *prop; > + > + prop = connector->active_bpc_property; > + if (!prop) { > + prop = drm_property_create_range(dev, 0, "active bpc", min, max); > + if (!prop) > + return -ENOMEM; > + > + connector->active_bpc_property = prop; > + } > + > + drm_object_attach_property(&connector->base, prop, 0); > + connector->state->active_bpc = 0; I guess we want to default to 8? Maxime
On Fri, 4 Jun 2021 19:17:21 +0200 Werner Sembach <wse@tuxedocomputers.com> wrote: > Add a new general drm property "active bpc" which can be used by graphic drivers > to report the applied bit depth per pixel back to userspace. > > While "max bpc" can be used to change the color depth, there was no way to check > which one actually got used. While in theory the driver chooses the best/highest > color depth within the max bpc setting a user might not be fully aware what his > hardware is or isn't capable off. This is meant as a quick way to double check > the setup. > > In the future, automatic color calibration for screens might also depend on this > information available. > > Signed-off-by: Werner Sembach <wse@tuxedocomputers.com> > --- > drivers/gpu/drm/drm_atomic_uapi.c | 2 ++ > drivers/gpu/drm/drm_connector.c | 40 +++++++++++++++++++++++++++++++ > include/drm/drm_connector.h | 15 ++++++++++++ > 3 files changed, 57 insertions(+) > > diff --git a/drivers/gpu/drm/drm_atomic_uapi.c b/drivers/gpu/drm/drm_atomic_uapi.c > index 268bb69c2e2f..7ae4e40936b5 100644 > --- a/drivers/gpu/drm/drm_atomic_uapi.c > +++ b/drivers/gpu/drm/drm_atomic_uapi.c > @@ -873,6 +873,8 @@ drm_atomic_connector_get_property(struct drm_connector *connector, > *val = 0; > } else if (property == connector->max_bpc_property) { > *val = state->max_requested_bpc; > + } else if (property == connector->active_bpc_property) { > + *val = state->active_bpc; > } else if (connector->funcs->atomic_get_property) { > return connector->funcs->atomic_get_property(connector, > state, property, val); > diff --git a/drivers/gpu/drm/drm_connector.c b/drivers/gpu/drm/drm_connector.c > index 7631f76e7f34..5f42a5be5822 100644 > --- a/drivers/gpu/drm/drm_connector.c > +++ b/drivers/gpu/drm/drm_connector.c > @@ -1195,6 +1195,13 @@ static const struct drm_prop_enum_list dp_colorspaces[] = { > * drm_connector_attach_max_bpc_property() to create and attach the > * property to the connector during initialization. > * > + * active bpc: > + * This read-only range property is used by userspace check the bit depth > + * actually applied by the GPU driver after evaluation all hardware > + * capabilities and max bpc. Drivers to use the function > + * drm_connector_attach_active_bpc_property() to create and attach the > + * property to the connector during initialization. > + * Hi Werner, the idea looks good to me, but the above doc could be a little more fluent. May I suggest something like: This read-only range property tells userspace the pixel color bit depth actually used by the hardware display engine on "the cable" on a connector. The chosen value depends on hardware capabilities, both display engine and connected monitor, and the "max bpc" property. Drivers shall use drm_connector_attach_active_bpc_property() to install this property. There should also be something said about dithering done by the display engine (not monitor), but I'm not sure how that should be worded. It may also depend on if and how userspace can know about dithering. So if a dithering related property is added later, maybe add a note here too in that patch. Thanks, pq > * Connectors also have one standardized atomic property: > * > * CRTC_ID: > @@ -2150,6 +2157,39 @@ int drm_connector_attach_max_bpc_property(struct drm_connector *connector, > } > EXPORT_SYMBOL(drm_connector_attach_max_bpc_property); > > +/** > + * drm_connector_attach_active_bpc_property - attach "active bpc" property > + * @connector: connector to attach active bpc property on. > + * @min: The minimum bit depth supported by the connector. > + * @max: The maximum bit depth supported by the connector. > + * > + * This is used to check the applied bit depth on a connector. > + * > + * Returns: > + * Zero on success, negative errno on failure. > + */ > +int drm_connector_attach_active_bpc_property(struct drm_connector *connector, > + int min, int max) > +{ > + struct drm_device *dev = connector->dev; > + struct drm_property *prop; > + > + prop = connector->active_bpc_property; > + if (!prop) { > + prop = drm_property_create_range(dev, 0, "active bpc", min, max); > + if (!prop) > + return -ENOMEM; > + > + connector->active_bpc_property = prop; > + } > + > + drm_object_attach_property(&connector->base, prop, 0); > + connector->state->active_bpc = 0; > + > + return 0; > +} > +EXPORT_SYMBOL(drm_connector_attach_active_bpc_property); > + > /** > * drm_connector_set_vrr_capable_property - sets the variable refresh rate > * capable property for a connector > diff --git a/include/drm/drm_connector.h b/include/drm/drm_connector.h > index 1922b278ffad..c58cba2b6afe 100644 > --- a/include/drm/drm_connector.h > +++ b/include/drm/drm_connector.h > @@ -781,6 +781,13 @@ struct drm_connector_state { > */ > u8 max_bpc; > > + /** > + * @active_bpc: Read only property set by the GPU driver to the actually > + * applied bit depth of the pixels after evaluating all hardware > + * limitations. > + */ > + u8 active_bpc; > + > /** > * @hdr_output_metadata: > * DRM blob property for HDR output metadata > @@ -1380,6 +1387,12 @@ struct drm_connector { > */ > struct drm_property *max_bpc_property; > > + /** > + * @active_bpc_property: Default connector property for the active bpc > + * to be driven out of the connector. > + */ > + struct drm_property *active_bpc_property; > + > #define DRM_CONNECTOR_POLL_HPD (1 << 0) > #define DRM_CONNECTOR_POLL_CONNECT (1 << 1) > #define DRM_CONNECTOR_POLL_DISCONNECT (1 << 2) > @@ -1698,6 +1711,8 @@ int drm_connector_set_panel_orientation_with_quirk( > int width, int height); > int drm_connector_attach_max_bpc_property(struct drm_connector *connector, > int min, int max); > +int drm_connector_attach_active_bpc_property(struct drm_connector *connector, > + int min, int max); > > /** > * struct drm_tile_group - Tile group metadata
Am 07.06.21 um 09:40 schrieb Maxime Ripard: > Hi, > > On Fri, Jun 04, 2021 at 07:17:21PM +0200, Werner Sembach wrote: >> Add a new general drm property "active bpc" which can be used by graphic drivers >> to report the applied bit depth per pixel back to userspace. > Just a heads up, we'll need an open source project that has accepted it > before merging it. > > See https://www.kernel.org/doc/html/latest/gpu/drm-uapi.html#open-source-userspace-requirements Yes, I know. > >> While "max bpc" can be used to change the color depth, there was no way to check >> which one actually got used. While in theory the driver chooses the best/highest >> color depth within the max bpc setting a user might not be fully aware what his >> hardware is or isn't capable off. This is meant as a quick way to double check >> the setup. >> >> In the future, automatic color calibration for screens might also depend on this >> information available. >> >> Signed-off-by: Werner Sembach <wse@tuxedocomputers.com> >> --- >> drivers/gpu/drm/drm_atomic_uapi.c | 2 ++ >> drivers/gpu/drm/drm_connector.c | 40 +++++++++++++++++++++++++++++++ >> include/drm/drm_connector.h | 15 ++++++++++++ >> 3 files changed, 57 insertions(+) >> >> diff --git a/drivers/gpu/drm/drm_atomic_uapi.c b/drivers/gpu/drm/drm_atomic_uapi.c >> index 268bb69c2e2f..7ae4e40936b5 100644 >> --- a/drivers/gpu/drm/drm_atomic_uapi.c >> +++ b/drivers/gpu/drm/drm_atomic_uapi.c >> @@ -873,6 +873,8 @@ drm_atomic_connector_get_property(struct drm_connector *connector, >> *val = 0; >> } else if (property == connector->max_bpc_property) { >> *val = state->max_requested_bpc; >> + } else if (property == connector->active_bpc_property) { >> + *val = state->active_bpc; >> } else if (connector->funcs->atomic_get_property) { >> return connector->funcs->atomic_get_property(connector, >> state, property, val); >> diff --git a/drivers/gpu/drm/drm_connector.c b/drivers/gpu/drm/drm_connector.c >> index 7631f76e7f34..5f42a5be5822 100644 >> --- a/drivers/gpu/drm/drm_connector.c >> +++ b/drivers/gpu/drm/drm_connector.c >> @@ -1195,6 +1195,13 @@ static const struct drm_prop_enum_list dp_colorspaces[] = { >> * drm_connector_attach_max_bpc_property() to create and attach the >> * property to the connector during initialization. >> * >> + * active bpc: >> + * This read-only range property is used by userspace check the bit depth >> + * actually applied by the GPU driver after evaluation all hardware > ^ display > > Depending on the system, the display component might have a GPU attached > or not, and the GPU might have a display component or not. Ok, I try to bee more clear in the wording > >> + * capabilities and max bpc. Drivers to use the function >> + * drm_connector_attach_active_bpc_property() to create and attach the >> + * property to the connector during initialization. >> + * >> * Connectors also have one standardized atomic property: >> * >> * CRTC_ID: >> @@ -2150,6 +2157,39 @@ int drm_connector_attach_max_bpc_property(struct drm_connector *connector, >> } >> EXPORT_SYMBOL(drm_connector_attach_max_bpc_property); >> >> +/** >> + * drm_connector_attach_active_bpc_property - attach "active bpc" property >> + * @connector: connector to attach active bpc property on. >> + * @min: The minimum bit depth supported by the connector. >> + * @max: The maximum bit depth supported by the connector. >> + * >> + * This is used to check the applied bit depth on a connector. >> + * >> + * Returns: >> + * Zero on success, negative errno on failure. >> + */ >> +int drm_connector_attach_active_bpc_property(struct drm_connector *connector, >> + int min, int max) >> +{ >> + struct drm_device *dev = connector->dev; >> + struct drm_property *prop; >> + >> + prop = connector->active_bpc_property; >> + if (!prop) { >> + prop = drm_property_create_range(dev, 0, "active bpc", min, max); >> + if (!prop) >> + return -ENOMEM; >> + >> + connector->active_bpc_property = prop; >> + } >> + >> + drm_object_attach_property(&connector->base, prop, 0); >> + connector->state->active_bpc = 0; > I guess we want to default to 8? > > Maxime The default state should only be active when no display is connected or the display is off, so I thought 0 makes more sense, as no active display = no active bpc.
Am 07.06.21 um 09:52 schrieb Pekka Paalanen: > On Fri, 4 Jun 2021 19:17:21 +0200 > Werner Sembach <wse@tuxedocomputers.com> wrote: > >> Add a new general drm property "active bpc" which can be used by graphic drivers >> to report the applied bit depth per pixel back to userspace. >> >> While "max bpc" can be used to change the color depth, there was no way to check >> which one actually got used. While in theory the driver chooses the best/highest >> color depth within the max bpc setting a user might not be fully aware what his >> hardware is or isn't capable off. This is meant as a quick way to double check >> the setup. >> >> In the future, automatic color calibration for screens might also depend on this >> information available. >> >> Signed-off-by: Werner Sembach <wse@tuxedocomputers.com> >> --- >> drivers/gpu/drm/drm_atomic_uapi.c | 2 ++ >> drivers/gpu/drm/drm_connector.c | 40 +++++++++++++++++++++++++++++++ >> include/drm/drm_connector.h | 15 ++++++++++++ >> 3 files changed, 57 insertions(+) >> >> diff --git a/drivers/gpu/drm/drm_atomic_uapi.c b/drivers/gpu/drm/drm_atomic_uapi.c >> index 268bb69c2e2f..7ae4e40936b5 100644 >> --- a/drivers/gpu/drm/drm_atomic_uapi.c >> +++ b/drivers/gpu/drm/drm_atomic_uapi.c >> @@ -873,6 +873,8 @@ drm_atomic_connector_get_property(struct drm_connector *connector, >> *val = 0; >> } else if (property == connector->max_bpc_property) { >> *val = state->max_requested_bpc; >> + } else if (property == connector->active_bpc_property) { >> + *val = state->active_bpc; >> } else if (connector->funcs->atomic_get_property) { >> return connector->funcs->atomic_get_property(connector, >> state, property, val); >> diff --git a/drivers/gpu/drm/drm_connector.c b/drivers/gpu/drm/drm_connector.c >> index 7631f76e7f34..5f42a5be5822 100644 >> --- a/drivers/gpu/drm/drm_connector.c >> +++ b/drivers/gpu/drm/drm_connector.c >> @@ -1195,6 +1195,13 @@ static const struct drm_prop_enum_list dp_colorspaces[] = { >> * drm_connector_attach_max_bpc_property() to create and attach the >> * property to the connector during initialization. >> * >> + * active bpc: >> + * This read-only range property is used by userspace check the bit depth >> + * actually applied by the GPU driver after evaluation all hardware >> + * capabilities and max bpc. Drivers to use the function >> + * drm_connector_attach_active_bpc_property() to create and attach the >> + * property to the connector during initialization. >> + * > Hi Werner, > > the idea looks good to me, but the above doc could be a little more > fluent. May I suggest something like: > > This read-only range property tells userspace the pixel color > bit depth actually used by the hardware display engine on "the > cable" on a connector. The chosen value depends on hardware > capabilities, both display engine and connected monitor, and > the "max bpc" property. Drivers shall use > drm_connector_attach_active_bpc_property() to install this > property. > > There should also be something said about dithering done by the display > engine (not monitor), but I'm not sure how that should be worded. It > may also depend on if and how userspace can know about dithering. So if > a dithering related property is added later, maybe add a note here too > in that patch. For this, and the DSC that Ville Syrjälä mentioned, I guess "the same behavior as max bpc" would be the most intuitive. But I don't know what that is and it's also not mentioned in the documentation. > > > Thanks, > pq > > >> * Connectors also have one standardized atomic property: >> * >> * CRTC_ID: >> @@ -2150,6 +2157,39 @@ int drm_connector_attach_max_bpc_property(struct drm_connector *connector, >> } >> EXPORT_SYMBOL(drm_connector_attach_max_bpc_property); >> >> +/** >> + * drm_connector_attach_active_bpc_property - attach "active bpc" property >> + * @connector: connector to attach active bpc property on. >> + * @min: The minimum bit depth supported by the connector. >> + * @max: The maximum bit depth supported by the connector. >> + * >> + * This is used to check the applied bit depth on a connector. >> + * >> + * Returns: >> + * Zero on success, negative errno on failure. >> + */ >> +int drm_connector_attach_active_bpc_property(struct drm_connector *connector, >> + int min, int max) >> +{ >> + struct drm_device *dev = connector->dev; >> + struct drm_property *prop; >> + >> + prop = connector->active_bpc_property; >> + if (!prop) { >> + prop = drm_property_create_range(dev, 0, "active bpc", min, max); >> + if (!prop) >> + return -ENOMEM; >> + >> + connector->active_bpc_property = prop; >> + } >> + >> + drm_object_attach_property(&connector->base, prop, 0); >> + connector->state->active_bpc = 0; >> + >> + return 0; >> +} >> +EXPORT_SYMBOL(drm_connector_attach_active_bpc_property); >> + >> /** >> * drm_connector_set_vrr_capable_property - sets the variable refresh rate >> * capable property for a connector >> diff --git a/include/drm/drm_connector.h b/include/drm/drm_connector.h >> index 1922b278ffad..c58cba2b6afe 100644 >> --- a/include/drm/drm_connector.h >> +++ b/include/drm/drm_connector.h >> @@ -781,6 +781,13 @@ struct drm_connector_state { >> */ >> u8 max_bpc; >> >> + /** >> + * @active_bpc: Read only property set by the GPU driver to the actually >> + * applied bit depth of the pixels after evaluating all hardware >> + * limitations. >> + */ >> + u8 active_bpc; >> + >> /** >> * @hdr_output_metadata: >> * DRM blob property for HDR output metadata >> @@ -1380,6 +1387,12 @@ struct drm_connector { >> */ >> struct drm_property *max_bpc_property; >> >> + /** >> + * @active_bpc_property: Default connector property for the active bpc >> + * to be driven out of the connector. >> + */ >> + struct drm_property *active_bpc_property; >> + >> #define DRM_CONNECTOR_POLL_HPD (1 << 0) >> #define DRM_CONNECTOR_POLL_CONNECT (1 << 1) >> #define DRM_CONNECTOR_POLL_DISCONNECT (1 << 2) >> @@ -1698,6 +1711,8 @@ int drm_connector_set_panel_orientation_with_quirk( >> int width, int height); >> int drm_connector_attach_max_bpc_property(struct drm_connector *connector, >> int min, int max); >> +int drm_connector_attach_active_bpc_property(struct drm_connector *connector, >> + int min, int max); >> >> /** >> * struct drm_tile_group - Tile group metadata > > _______________________________________________ > amd-gfx mailing list > amd-gfx@lists.freedesktop.org > https://lists.freedesktop.org/mailman/listinfo/amd-gfx
On Mon, Jun 07, 2021 at 08:46:47AM +0200, Werner Sembach wrote: > > Am 04.06.21 um 19:26 schrieb Ville Syrjälä: > > On Fri, Jun 04, 2021 at 07:17:21PM +0200, Werner Sembach wrote: > >> Add a new general drm property "active bpc" which can be used by graphic drivers > >> to report the applied bit depth per pixel back to userspace. > >> > >> While "max bpc" can be used to change the color depth, there was no way to check > >> which one actually got used. While in theory the driver chooses the best/highest > >> color depth within the max bpc setting a user might not be fully aware what his > >> hardware is or isn't capable off. This is meant as a quick way to double check > >> the setup. > >> > >> In the future, automatic color calibration for screens might also depend on this > >> information available. > >> > >> Signed-off-by: Werner Sembach <wse@tuxedocomputers.com> > >> --- > >> drivers/gpu/drm/drm_atomic_uapi.c | 2 ++ > >> drivers/gpu/drm/drm_connector.c | 40 +++++++++++++++++++++++++++++++ > >> include/drm/drm_connector.h | 15 ++++++++++++ > >> 3 files changed, 57 insertions(+) > >> > >> diff --git a/drivers/gpu/drm/drm_atomic_uapi.c b/drivers/gpu/drm/drm_atomic_uapi.c > >> index 268bb69c2e2f..7ae4e40936b5 100644 > >> --- a/drivers/gpu/drm/drm_atomic_uapi.c > >> +++ b/drivers/gpu/drm/drm_atomic_uapi.c > >> @@ -873,6 +873,8 @@ drm_atomic_connector_get_property(struct drm_connector *connector, > >> *val = 0; > >> } else if (property == connector->max_bpc_property) { > >> *val = state->max_requested_bpc; > >> + } else if (property == connector->active_bpc_property) { > >> + *val = state->active_bpc; > >> } else if (connector->funcs->atomic_get_property) { > >> return connector->funcs->atomic_get_property(connector, > >> state, property, val); > >> diff --git a/drivers/gpu/drm/drm_connector.c b/drivers/gpu/drm/drm_connector.c > >> index 7631f76e7f34..5f42a5be5822 100644 > >> --- a/drivers/gpu/drm/drm_connector.c > >> +++ b/drivers/gpu/drm/drm_connector.c > >> @@ -1195,6 +1195,13 @@ static const struct drm_prop_enum_list dp_colorspaces[] = { > >> * drm_connector_attach_max_bpc_property() to create and attach the > >> * property to the connector during initialization. > >> * > >> + * active bpc: > >> + * This read-only range property is used by userspace check the bit depth > >> + * actually applied by the GPU driver after evaluation all hardware > >> + * capabilities and max bpc. Drivers to use the function > >> + * drm_connector_attach_active_bpc_property() to create and attach the > >> + * property to the connector during initialization. > >> + * > >> * Connectors also have one standardized atomic property: > >> * > >> * CRTC_ID: > >> @@ -2150,6 +2157,39 @@ int drm_connector_attach_max_bpc_property(struct drm_connector *connector, > >> } > >> EXPORT_SYMBOL(drm_connector_attach_max_bpc_property); > >> > >> +/** > >> + * drm_connector_attach_active_bpc_property - attach "active bpc" property > >> + * @connector: connector to attach active bpc property on. > >> + * @min: The minimum bit depth supported by the connector. > >> + * @max: The maximum bit depth supported by the connector. > >> + * > >> + * This is used to check the applied bit depth on a connector. > >> + * > >> + * Returns: > >> + * Zero on success, negative errno on failure. > >> + */ > >> +int drm_connector_attach_active_bpc_property(struct drm_connector *connector, > >> + int min, int max) > >> +{ > >> + struct drm_device *dev = connector->dev; > >> + struct drm_property *prop; > >> + > >> + prop = connector->active_bpc_property; > >> + if (!prop) { > >> + prop = drm_property_create_range(dev, 0, "active bpc", min, max); > > Should be immutable. > Yes. I didn't know if there is a way to do this (or just don't define a > set-function), but I think I found the define for this. > > > > Also wondering what the semantics of this should be when eg. DSC > > is active? > I'm unfamiliar how the inner workings of DSC (I guess Display Stream > Compression?) are. But doesn't it also have color depth? Some number of bits go into the compressor, smaller/equal number of bits come out. Not sure if the choice of the input bpc affects what the sink does when decompressing or not. > > The active bpc should be what the GPU tells the display to actually show > the user when he looks at just one pixel. > > So dithering computed on the host should not be included (aka when the > gpu sends a premade picture to the screen and tells it the lesser pbc), > while FRC dithering computed in the display firmware should be included > (since the GPU can't really tell the difference between FRC displays and > True 10-Bit displays, can't it?) Not sure. Haven't checked if there's something in some standard for that.
diff --git a/drivers/gpu/drm/drm_atomic_uapi.c b/drivers/gpu/drm/drm_atomic_uapi.c index 268bb69c2e2f..7ae4e40936b5 100644 --- a/drivers/gpu/drm/drm_atomic_uapi.c +++ b/drivers/gpu/drm/drm_atomic_uapi.c @@ -873,6 +873,8 @@ drm_atomic_connector_get_property(struct drm_connector *connector, *val = 0; } else if (property == connector->max_bpc_property) { *val = state->max_requested_bpc; + } else if (property == connector->active_bpc_property) { + *val = state->active_bpc; } else if (connector->funcs->atomic_get_property) { return connector->funcs->atomic_get_property(connector, state, property, val); diff --git a/drivers/gpu/drm/drm_connector.c b/drivers/gpu/drm/drm_connector.c index 7631f76e7f34..5f42a5be5822 100644 --- a/drivers/gpu/drm/drm_connector.c +++ b/drivers/gpu/drm/drm_connector.c @@ -1195,6 +1195,13 @@ static const struct drm_prop_enum_list dp_colorspaces[] = { * drm_connector_attach_max_bpc_property() to create and attach the * property to the connector during initialization. * + * active bpc: + * This read-only range property is used by userspace check the bit depth + * actually applied by the GPU driver after evaluation all hardware + * capabilities and max bpc. Drivers to use the function + * drm_connector_attach_active_bpc_property() to create and attach the + * property to the connector during initialization. + * * Connectors also have one standardized atomic property: * * CRTC_ID: @@ -2150,6 +2157,39 @@ int drm_connector_attach_max_bpc_property(struct drm_connector *connector, } EXPORT_SYMBOL(drm_connector_attach_max_bpc_property); +/** + * drm_connector_attach_active_bpc_property - attach "active bpc" property + * @connector: connector to attach active bpc property on. + * @min: The minimum bit depth supported by the connector. + * @max: The maximum bit depth supported by the connector. + * + * This is used to check the applied bit depth on a connector. + * + * Returns: + * Zero on success, negative errno on failure. + */ +int drm_connector_attach_active_bpc_property(struct drm_connector *connector, + int min, int max) +{ + struct drm_device *dev = connector->dev; + struct drm_property *prop; + + prop = connector->active_bpc_property; + if (!prop) { + prop = drm_property_create_range(dev, 0, "active bpc", min, max); + if (!prop) + return -ENOMEM; + + connector->active_bpc_property = prop; + } + + drm_object_attach_property(&connector->base, prop, 0); + connector->state->active_bpc = 0; + + return 0; +} +EXPORT_SYMBOL(drm_connector_attach_active_bpc_property); + /** * drm_connector_set_vrr_capable_property - sets the variable refresh rate * capable property for a connector diff --git a/include/drm/drm_connector.h b/include/drm/drm_connector.h index 1922b278ffad..c58cba2b6afe 100644 --- a/include/drm/drm_connector.h +++ b/include/drm/drm_connector.h @@ -781,6 +781,13 @@ struct drm_connector_state { */ u8 max_bpc; + /** + * @active_bpc: Read only property set by the GPU driver to the actually + * applied bit depth of the pixels after evaluating all hardware + * limitations. + */ + u8 active_bpc; + /** * @hdr_output_metadata: * DRM blob property for HDR output metadata @@ -1380,6 +1387,12 @@ struct drm_connector { */ struct drm_property *max_bpc_property; + /** + * @active_bpc_property: Default connector property for the active bpc + * to be driven out of the connector. + */ + struct drm_property *active_bpc_property; + #define DRM_CONNECTOR_POLL_HPD (1 << 0) #define DRM_CONNECTOR_POLL_CONNECT (1 << 1) #define DRM_CONNECTOR_POLL_DISCONNECT (1 << 2) @@ -1698,6 +1711,8 @@ int drm_connector_set_panel_orientation_with_quirk( int width, int height); int drm_connector_attach_max_bpc_property(struct drm_connector *connector, int min, int max); +int drm_connector_attach_active_bpc_property(struct drm_connector *connector, + int min, int max); /** * struct drm_tile_group - Tile group metadata
Add a new general drm property "active bpc" which can be used by graphic drivers to report the applied bit depth per pixel back to userspace. While "max bpc" can be used to change the color depth, there was no way to check which one actually got used. While in theory the driver chooses the best/highest color depth within the max bpc setting a user might not be fully aware what his hardware is or isn't capable off. This is meant as a quick way to double check the setup. In the future, automatic color calibration for screens might also depend on this information available. Signed-off-by: Werner Sembach <wse@tuxedocomputers.com> --- drivers/gpu/drm/drm_atomic_uapi.c | 2 ++ drivers/gpu/drm/drm_connector.c | 40 +++++++++++++++++++++++++++++++ include/drm/drm_connector.h | 15 ++++++++++++ 3 files changed, 57 insertions(+)