Message ID | ffd8b2e3dd2e0c686db441a0c0a4a0181ff85328.1633016479.git.mwen@igalia.com (mailing list archive) |
---|---|
State | New, archived |
Headers | show |
Series | drm/v3d: add multiple in/out syncobjs support | expand |
On Thu, 2021-09-30 at 17:19 +0100, Melissa Wen wrote: > Using the generic extension from the previous patch, a specific > multisync > extension enables more than one in/out binary syncobj per job > submission. > Arrays of syncobjs are set in struct drm_v3d_multisync, that also > cares > of determining the stage for sync (wait deps) according to the job > queue. > > v2: > - subclass the generic extension struct (Daniel) > - simplify adding dependency conditions to make understandable (Iago) > > v3: > - fix conditions to consider single or multiples in/out_syncs (Iago) > - remove irrelevant comment (Iago) > > Signed-off-by: Melissa Wen <mwen@igalia.com> > --- > drivers/gpu/drm/v3d/v3d_drv.c | 6 +- > drivers/gpu/drm/v3d/v3d_drv.h | 24 +++-- > drivers/gpu/drm/v3d/v3d_gem.c | 185 ++++++++++++++++++++++++++++++ > ---- > include/uapi/drm/v3d_drm.h | 49 ++++++++- > 4 files changed, 232 insertions(+), 32 deletions(-) > > diff --git a/drivers/gpu/drm/v3d/v3d_drv.c > b/drivers/gpu/drm/v3d/v3d_drv.c > index 3d6b9bcce2f7..bd46396a1ae0 100644 > --- a/drivers/gpu/drm/v3d/v3d_drv.c > +++ b/drivers/gpu/drm/v3d/v3d_drv.c > @@ -96,6 +96,9 @@ static int v3d_get_param_ioctl(struct drm_device (...) > > @@ -516,9 +536,11 @@ v3d_attach_fences_and_unlock_reservation(struct > drm_file *file_priv, > struct v3d_job *job, > struct ww_acquire_ctx > *acquire_ctx, > u32 out_sync, > + struct v3d_submit_ext *se, > struct dma_fence *done_fence) > { > struct drm_syncobj *sync_out; > + bool has_multisync = se && (se->flags & We always pass the 'se' pointer from a local variable allocated in the stack of the caller so it is never going to be NULL. I am happy to keep the NULL check if you want to protect against future changes just in case, but if we do that then... > DRM_V3D_EXT_ID_MULTI_SYNC); > int i; > > for (i = 0; i < job->bo_count; i++) { (...) > +static void > +v3d_put_multisync_post_deps(struct v3d_submit_ext *se) > +{ > + unsigned int i; > + > + if (!se->out_sync_count) ...we should also check for NULL here for consistency. Also, I think there is another problem in the code: we always call v3d_job_cleanup for failed jobs, but only call v3d_job_put for successful jobs. However, reading the docs for drm_sched_job_init: "Drivers must make sure drm_sched_job_cleanup() if this function returns successfully, even when @job is aborted before drm_sched_job_arm() is called." So my understanding is that we should call v3d_job_cleanup instead of v3d_job_put for successful jobs or we would be leaking sched resources on every successful job, no? Iago > + return; > + > + for (i = 0; i < se->out_sync_count; i++) > + drm_syncobj_put(se->out_syncs[i].syncobj); > + kvfree(se->out_syncs); > +} > + > +static int > +v3d_get_multisync_post_deps(struct drm_file *file_priv, > + struct v3d_submit_ext *se, > + u32 count, u64 handles) > +{ > + struct drm_v3d_sem __user *post_deps; > + int i, ret; > + > + if (!count) > + return 0; > + > + se->out_syncs = (struct v3d_submit_outsync *) > + kvmalloc_array(count, > + sizeof(struct > v3d_submit_outsync), > + GFP_KERNEL); > + if (!se->out_syncs) > + return -ENOMEM; > + > + post_deps = u64_to_user_ptr(handles); > + > + for (i = 0; i < count; i++) { > + struct drm_v3d_sem out; > + > + ret = copy_from_user(&out, post_deps++, sizeof(out)); > + if (ret) { > + DRM_DEBUG("Failed to copy post dep handles\n"); > + goto fail; > + } > + > + se->out_syncs[i].syncobj = drm_syncobj_find(file_priv, > + out.handle) > ; > + if (!se->out_syncs[i].syncobj) { > + ret = -EINVAL; > + goto fail; > + } > } > + se->out_sync_count = count; > + > + return 0; > + > +fail: > + for (i--; i >= 0; i--) > + drm_syncobj_put(se->out_syncs[i].syncobj); > + kvfree(se->out_syncs); > + > + return ret; > +} > + > +/* Get data for multiple binary semaphores synchronization. Parse > syncobj > + * to be signaled when job completes (out_sync). > + */ > +static int > +v3d_get_multisync_submit_deps(struct drm_file *file_priv, > + struct drm_v3d_extension __user *ext, > + void *data) > +{ > + struct drm_v3d_multi_sync multisync; > + struct v3d_submit_ext *se = data; > + int ret; > + > + ret = copy_from_user(&multisync, ext, sizeof(multisync)); > + if (ret) > + return ret; > + > + if (multisync.pad) > + return -EINVAL; > + > + ret = v3d_get_multisync_post_deps(file_priv, data, > multisync.out_sync_count, > + multisync.out_syncs); > + if (ret) > + return ret; > + > + se->in_sync_count = multisync.in_sync_count; > + se->in_syncs = multisync.in_syncs; > + se->flags |= DRM_V3D_EXT_ID_MULTI_SYNC; > + se->wait_stage = multisync.wait_stage; > + > + return 0; > } > > /* Whenever userspace sets ioctl extensions, v3d_get_extensions > parses data > * according to the extension id (name). > */ > static int > -v3d_get_extensions(struct drm_file *file_priv, u64 ext_handles) > +v3d_get_extensions(struct drm_file *file_priv, > + u64 ext_handles, > + void *data) > { > struct drm_v3d_extension __user *user_ext; > + int ret; > > user_ext = u64_to_user_ptr(ext_handles); > while (user_ext) { > @@ -555,7 +687,11 @@ v3d_get_extensions(struct drm_file *file_priv, > u64 ext_handles) > } > > switch (ext.id) { > - case 0: > + case DRM_V3D_EXT_ID_MULTI_SYNC: > + ret = v3d_get_multisync_submit_deps(file_priv, > user_ext, data); > + if (ret) > + return ret; > + break; > default: > DRM_DEBUG_DRIVER("Unknown extension id: %d\n", > ext.id); > return -EINVAL; > @@ -586,6 +722,7 @@ v3d_submit_cl_ioctl(struct drm_device *dev, void > *data, > struct v3d_dev *v3d = to_v3d_dev(dev); > struct v3d_file_priv *v3d_priv = file_priv->driver_priv; > struct drm_v3d_submit_cl *args = data; > + struct v3d_submit_ext se = {0}; > struct v3d_bin_job *bin = NULL; > struct v3d_render_job *render = NULL; > struct v3d_job *clean_job = NULL; > @@ -606,7 +743,7 @@ v3d_submit_cl_ioctl(struct drm_device *dev, void > *data, > } > > if (args->flags & DRM_V3D_SUBMIT_EXTENSION) { > - ret = v3d_get_extensions(file_priv, args->extensions); > + ret = v3d_get_extensions(file_priv, args->extensions, > &se); > if (ret) { > DRM_DEBUG("Failed to get extensions.\n"); > return ret; > @@ -614,7 +751,7 @@ v3d_submit_cl_ioctl(struct drm_device *dev, void > *data, > } > > ret = v3d_job_init(v3d, file_priv, (void *)&render, > sizeof(*render), > - v3d_render_job_free, args->in_sync_rcl, > V3D_RENDER); > + v3d_render_job_free, args->in_sync_rcl, &se, > V3D_RENDER); > if (ret) > goto fail; > > @@ -624,7 +761,7 @@ v3d_submit_cl_ioctl(struct drm_device *dev, void > *data, > > if (args->bcl_start != args->bcl_end) { > ret = v3d_job_init(v3d, file_priv, (void *)&bin, > sizeof(*bin), > - v3d_job_free, args->in_sync_bcl, > V3D_BIN); > + v3d_job_free, args->in_sync_bcl, > &se, V3D_BIN); > if (ret) > goto fail; > > @@ -638,7 +775,7 @@ v3d_submit_cl_ioctl(struct drm_device *dev, void > *data, > > if (args->flags & DRM_V3D_SUBMIT_CL_FLUSH_CACHE) { > ret = v3d_job_init(v3d, file_priv, (void *)&clean_job, > sizeof(*clean_job), > - v3d_job_free, 0, V3D_CACHE_CLEAN); > + v3d_job_free, 0, 0, > V3D_CACHE_CLEAN); > if (ret) > goto fail; > > @@ -698,6 +835,7 @@ v3d_submit_cl_ioctl(struct drm_device *dev, void > *data, > last_job, > &acquire_ctx, > args->out_sync, > + &se, > last_job->done_fence); > > if (bin) > @@ -716,6 +854,7 @@ v3d_submit_cl_ioctl(struct drm_device *dev, void > *data, > v3d_job_cleanup((void *)bin); > v3d_job_cleanup((void *)render); > v3d_job_cleanup(clean_job); > + v3d_put_multisync_post_deps(&se); > > return ret; > } > @@ -735,6 +874,7 @@ v3d_submit_tfu_ioctl(struct drm_device *dev, void > *data, > { > struct v3d_dev *v3d = to_v3d_dev(dev); > struct drm_v3d_submit_tfu *args = data; > + struct v3d_submit_ext se = {0}; > struct v3d_tfu_job *job = NULL; > struct ww_acquire_ctx acquire_ctx; > int ret = 0; > @@ -747,7 +887,7 @@ v3d_submit_tfu_ioctl(struct drm_device *dev, void > *data, > } > > if (args->flags & DRM_V3D_SUBMIT_EXTENSION) { > - ret = v3d_get_extensions(file_priv, args->extensions); > + ret = v3d_get_extensions(file_priv, args->extensions, > &se); > if (ret) { > DRM_DEBUG("Failed to get extensions.\n"); > return ret; > @@ -755,7 +895,7 @@ v3d_submit_tfu_ioctl(struct drm_device *dev, void > *data, > } > > ret = v3d_job_init(v3d, file_priv, (void *)&job, sizeof(*job), > - v3d_job_free, args->in_sync, V3D_TFU); > + v3d_job_free, args->in_sync, &se, V3D_TFU); > if (ret) > goto fail; > > @@ -803,6 +943,7 @@ v3d_submit_tfu_ioctl(struct drm_device *dev, void > *data, > v3d_attach_fences_and_unlock_reservation(file_priv, > &job->base, > &acquire_ctx, > args->out_sync, > + &se, > job->base.done_fence); > > v3d_job_put(&job->base); > @@ -811,6 +952,7 @@ v3d_submit_tfu_ioctl(struct drm_device *dev, void > *data, > > fail: > v3d_job_cleanup((void *)job); > + v3d_put_multisync_post_deps(&se); > > return ret; > } > @@ -831,6 +973,7 @@ v3d_submit_csd_ioctl(struct drm_device *dev, void > *data, > struct v3d_dev *v3d = to_v3d_dev(dev); > struct v3d_file_priv *v3d_priv = file_priv->driver_priv; > struct drm_v3d_submit_csd *args = data; > + struct v3d_submit_ext se = {0}; > struct v3d_csd_job *job = NULL; > struct v3d_job *clean_job = NULL; > struct ww_acquire_ctx acquire_ctx; > @@ -852,7 +995,7 @@ v3d_submit_csd_ioctl(struct drm_device *dev, void > *data, > } > > if (args->flags & DRM_V3D_SUBMIT_EXTENSION) { > - ret = v3d_get_extensions(file_priv, args->extensions); > + ret = v3d_get_extensions(file_priv, args->extensions, > &se); > if (ret) { > DRM_DEBUG("Failed to get extensions.\n"); > return ret; > @@ -860,12 +1003,12 @@ v3d_submit_csd_ioctl(struct drm_device *dev, > void *data, > } > > ret = v3d_job_init(v3d, file_priv, (void *)&job, sizeof(*job), > - v3d_job_free, args->in_sync, V3D_CSD); > + v3d_job_free, args->in_sync, &se, V3D_CSD); > if (ret) > goto fail; > > ret = v3d_job_init(v3d, file_priv, (void *)&clean_job, > sizeof(*clean_job), > - v3d_job_free, 0, V3D_CACHE_CLEAN); > + v3d_job_free, 0, 0, V3D_CACHE_CLEAN); > if (ret) > goto fail; > > @@ -904,6 +1047,7 @@ v3d_submit_csd_ioctl(struct drm_device *dev, > void *data, > clean_job, > &acquire_ctx, > args->out_sync, > + &se, > clean_job- > >done_fence); > > v3d_job_put(&job->base); > @@ -918,6 +1062,7 @@ v3d_submit_csd_ioctl(struct drm_device *dev, > void *data, > fail: > v3d_job_cleanup((void *)job); > v3d_job_cleanup(clean_job); > + v3d_put_multisync_post_deps(&se); > > return ret; > } > diff --git a/include/uapi/drm/v3d_drm.h b/include/uapi/drm/v3d_drm.h > index 55b443ca6c0b..3dfc0af8756a 100644 > --- a/include/uapi/drm/v3d_drm.h > +++ b/include/uapi/drm/v3d_drm.h > @@ -73,6 +73,53 @@ struct drm_v3d_extension { > __u32 flags; /* mbz */ > }; > > +/* struct drm_v3d_sem - wait/signal semaphore > + * > + * If binary semaphore, it only takes syncobj handle and ignores > flags and > + * point fields. Point is defined for timeline syncobj feature. > + */ > +struct drm_v3d_sem { > + __u32 handle; /* syncobj */ > + /* rsv below, for future uses */ > + __u32 flags; > + __u64 point; /* for timeline sem support */ > + __u64 mbz[2]; /* must be zero, rsv */ > +}; > + > +/* Enum for each of the V3D queues. */ > +enum v3d_queue { > + V3D_BIN, > + V3D_RENDER, > + V3D_TFU, > + V3D_CSD, > + V3D_CACHE_CLEAN, > +}; > + > +/** > + * struct drm_v3d_multi_sync - ioctl extension to add support > multiples > + * syncobjs for commands submission. > + * > + * When an extension of DRM_V3D_EXT_ID_MULTI_SYNC id is defined, it > points to > + * this extension to define wait and signal dependencies, instead of > single > + * in/out sync entries on submitting commands. The field flags is > used to > + * determine the stage to set wait dependencies. > + */ > +struct drm_v3d_multi_sync { > + struct drm_v3d_extension base; > + /* Array of wait and signal semaphores */ > + __u64 in_syncs; > + __u64 out_syncs; > + > + /* Number of entries */ > + __u32 in_sync_count; > + __u32 out_sync_count; > + > + /* set the stage (v3d_queue) to sync */ > + __u32 wait_stage; > + > + __u32 pad; /* mbz */ > +}; > + > /** > * struct drm_v3d_submit_cl - ioctl argument for submitting commands > to the 3D > * engine. > @@ -228,6 +275,7 @@ enum drm_v3d_param { > DRM_V3D_PARAM_SUPPORTS_CSD, > DRM_V3D_PARAM_SUPPORTS_CACHE_FLUSH, > DRM_V3D_PARAM_SUPPORTS_PERFMON, > + DRM_V3D_PARAM_SUPPORTS_MULTISYNC_EXT, > }; > > struct drm_v3d_get_param { > @@ -271,7 +319,6 @@ struct drm_v3d_submit_tfu { > > /* Pointer to an array of ioctl extensions*/ > __u64 extensions; > - > }; > > /* Submits a compute shader for dispatch. This job will block on > any
On 10/01, Iago Toral wrote: > On Thu, 2021-09-30 at 17:19 +0100, Melissa Wen wrote: > > Using the generic extension from the previous patch, a specific > > multisync > > extension enables more than one in/out binary syncobj per job > > submission. > > Arrays of syncobjs are set in struct drm_v3d_multisync, that also > > cares > > of determining the stage for sync (wait deps) according to the job > > queue. > > > > v2: > > - subclass the generic extension struct (Daniel) > > - simplify adding dependency conditions to make understandable (Iago) > > > > v3: > > - fix conditions to consider single or multiples in/out_syncs (Iago) > > - remove irrelevant comment (Iago) > > > > Signed-off-by: Melissa Wen <mwen@igalia.com> > > --- > > drivers/gpu/drm/v3d/v3d_drv.c | 6 +- > > drivers/gpu/drm/v3d/v3d_drv.h | 24 +++-- > > drivers/gpu/drm/v3d/v3d_gem.c | 185 ++++++++++++++++++++++++++++++ > > ---- > > include/uapi/drm/v3d_drm.h | 49 ++++++++- > > 4 files changed, 232 insertions(+), 32 deletions(-) > > > > diff --git a/drivers/gpu/drm/v3d/v3d_drv.c > > b/drivers/gpu/drm/v3d/v3d_drv.c > > index 3d6b9bcce2f7..bd46396a1ae0 100644 > > --- a/drivers/gpu/drm/v3d/v3d_drv.c > > +++ b/drivers/gpu/drm/v3d/v3d_drv.c > > @@ -96,6 +96,9 @@ static int v3d_get_param_ioctl(struct drm_device > > (...) > > > > > @@ -516,9 +536,11 @@ v3d_attach_fences_and_unlock_reservation(struct > > drm_file *file_priv, > > struct v3d_job *job, > > struct ww_acquire_ctx > > *acquire_ctx, > > u32 out_sync, > > + struct v3d_submit_ext *se, > > struct dma_fence *done_fence) > > { > > struct drm_syncobj *sync_out; > > + bool has_multisync = se && (se->flags & > > We always pass the 'se' pointer from a local variable allocated in the > stack of the caller so it is never going to be NULL. > > I am happy to keep the NULL check if you want to protect against future > changes just in case, but if we do that then... > > > DRM_V3D_EXT_ID_MULTI_SYNC); > > int i; > > > > for (i = 0; i < job->bo_count; i++) { > > (...) > > > +static void > > +v3d_put_multisync_post_deps(struct v3d_submit_ext *se) > > +{ > > + unsigned int i; > > + > > + if (!se->out_sync_count) > > ...we should also check for NULL here for consistency. yes, consistency makes sense here. > > Also, I think there is another problem in the code: we always call > v3d_job_cleanup for failed jobs, but only call v3d_job_put for > successful jobs. However, reading the docs for drm_sched_job_init: > > "Drivers must make sure drm_sched_job_cleanup() if this function > returns successfully, even when @job is aborted before > drm_sched_job_arm() is called." > > So my understanding is that we should call v3d_job_cleanup instead of > v3d_job_put for successful jobs or we would be leaking sched resources > on every successful job, no? When job_init is successful, v3d_job_cleanup is called by scheduler when job is completed. drm_sched_job_cleanup describes how it works after drm_sched_job_arm: " After that point of no return @job is committed to be executed by the scheduler, and this function should be called from the &drm_sched_backend_ops.free_job callback." On v3d_sched.c, .free_job points to v3d_sched_job_free(), which in turn calls v3d_job_cleanup() (and then drm_sched_job_cleanup). So, it looks ok. Also, we can say that the very last v3d_job_put() is in charge to decrement refcount initialized (set 1) in v3d_job_init(); while the v3d_job_cleanup() from v3d_sched_job_free() callback decrements refcount that was incremented when v3d_job_push() pushed the job to the scheduler. So, refcount pairs seem consistent, I mean, get and put. And about drm_sched_job_cleanup, it is explicitly called when job_init fails or after that by the scheduler. Thanks, Melissa > > Iago > > > + return; > > + > > + for (i = 0; i < se->out_sync_count; i++) > > + drm_syncobj_put(se->out_syncs[i].syncobj); > > + kvfree(se->out_syncs); > > +} > > + > > +static int > > +v3d_get_multisync_post_deps(struct drm_file *file_priv, > > + struct v3d_submit_ext *se, > > + u32 count, u64 handles) > > +{ > > + struct drm_v3d_sem __user *post_deps; > > + int i, ret; > > + > > + if (!count) > > + return 0; > > + > > + se->out_syncs = (struct v3d_submit_outsync *) > > + kvmalloc_array(count, > > + sizeof(struct > > v3d_submit_outsync), > > + GFP_KERNEL); > > + if (!se->out_syncs) > > + return -ENOMEM; > > + > > + post_deps = u64_to_user_ptr(handles); > > + > > + for (i = 0; i < count; i++) { > > + struct drm_v3d_sem out; > > + > > + ret = copy_from_user(&out, post_deps++, sizeof(out)); > > + if (ret) { > > + DRM_DEBUG("Failed to copy post dep handles\n"); > > + goto fail; > > + } > > + > > + se->out_syncs[i].syncobj = drm_syncobj_find(file_priv, > > + out.handle) > > ; > > + if (!se->out_syncs[i].syncobj) { > > + ret = -EINVAL; > > + goto fail; > > + } > > } > > + se->out_sync_count = count; > > + > > + return 0; > > + > > +fail: > > + for (i--; i >= 0; i--) > > + drm_syncobj_put(se->out_syncs[i].syncobj); > > + kvfree(se->out_syncs); > > + > > + return ret; > > +} > > + > > +/* Get data for multiple binary semaphores synchronization. Parse > > syncobj > > + * to be signaled when job completes (out_sync). > > + */ > > +static int > > +v3d_get_multisync_submit_deps(struct drm_file *file_priv, > > + struct drm_v3d_extension __user *ext, > > + void *data) > > +{ > > + struct drm_v3d_multi_sync multisync; > > + struct v3d_submit_ext *se = data; > > + int ret; > > + > > + ret = copy_from_user(&multisync, ext, sizeof(multisync)); > > + if (ret) > > + return ret; > > + > > + if (multisync.pad) > > + return -EINVAL; > > + > > + ret = v3d_get_multisync_post_deps(file_priv, data, > > multisync.out_sync_count, > > + multisync.out_syncs); > > + if (ret) > > + return ret; > > + > > + se->in_sync_count = multisync.in_sync_count; > > + se->in_syncs = multisync.in_syncs; > > + se->flags |= DRM_V3D_EXT_ID_MULTI_SYNC; > > + se->wait_stage = multisync.wait_stage; > > + > > + return 0; > > } > > > > /* Whenever userspace sets ioctl extensions, v3d_get_extensions > > parses data > > * according to the extension id (name). > > */ > > static int > > -v3d_get_extensions(struct drm_file *file_priv, u64 ext_handles) > > +v3d_get_extensions(struct drm_file *file_priv, > > + u64 ext_handles, > > + void *data) > > { > > struct drm_v3d_extension __user *user_ext; > > + int ret; > > > > user_ext = u64_to_user_ptr(ext_handles); > > while (user_ext) { > > @@ -555,7 +687,11 @@ v3d_get_extensions(struct drm_file *file_priv, > > u64 ext_handles) > > } > > > > switch (ext.id) { > > - case 0: > > + case DRM_V3D_EXT_ID_MULTI_SYNC: > > + ret = v3d_get_multisync_submit_deps(file_priv, > > user_ext, data); > > + if (ret) > > + return ret; > > + break; > > default: > > DRM_DEBUG_DRIVER("Unknown extension id: %d\n", > > ext.id); > > return -EINVAL; > > @@ -586,6 +722,7 @@ v3d_submit_cl_ioctl(struct drm_device *dev, void > > *data, > > struct v3d_dev *v3d = to_v3d_dev(dev); > > struct v3d_file_priv *v3d_priv = file_priv->driver_priv; > > struct drm_v3d_submit_cl *args = data; > > + struct v3d_submit_ext se = {0}; > > struct v3d_bin_job *bin = NULL; > > struct v3d_render_job *render = NULL; > > struct v3d_job *clean_job = NULL; > > @@ -606,7 +743,7 @@ v3d_submit_cl_ioctl(struct drm_device *dev, void > > *data, > > } > > > > if (args->flags & DRM_V3D_SUBMIT_EXTENSION) { > > - ret = v3d_get_extensions(file_priv, args->extensions); > > + ret = v3d_get_extensions(file_priv, args->extensions, > > &se); > > if (ret) { > > DRM_DEBUG("Failed to get extensions.\n"); > > return ret; > > @@ -614,7 +751,7 @@ v3d_submit_cl_ioctl(struct drm_device *dev, void > > *data, > > } > > > > ret = v3d_job_init(v3d, file_priv, (void *)&render, > > sizeof(*render), > > - v3d_render_job_free, args->in_sync_rcl, > > V3D_RENDER); > > + v3d_render_job_free, args->in_sync_rcl, &se, > > V3D_RENDER); > > if (ret) > > goto fail; > > > > @@ -624,7 +761,7 @@ v3d_submit_cl_ioctl(struct drm_device *dev, void > > *data, > > > > if (args->bcl_start != args->bcl_end) { > > ret = v3d_job_init(v3d, file_priv, (void *)&bin, > > sizeof(*bin), > > - v3d_job_free, args->in_sync_bcl, > > V3D_BIN); > > + v3d_job_free, args->in_sync_bcl, > > &se, V3D_BIN); > > if (ret) > > goto fail; > > > > @@ -638,7 +775,7 @@ v3d_submit_cl_ioctl(struct drm_device *dev, void > > *data, > > > > if (args->flags & DRM_V3D_SUBMIT_CL_FLUSH_CACHE) { > > ret = v3d_job_init(v3d, file_priv, (void *)&clean_job, > > sizeof(*clean_job), > > - v3d_job_free, 0, V3D_CACHE_CLEAN); > > + v3d_job_free, 0, 0, > > V3D_CACHE_CLEAN); > > if (ret) > > goto fail; > > > > @@ -698,6 +835,7 @@ v3d_submit_cl_ioctl(struct drm_device *dev, void > > *data, > > last_job, > > &acquire_ctx, > > args->out_sync, > > + &se, > > last_job->done_fence); > > > > if (bin) > > @@ -716,6 +854,7 @@ v3d_submit_cl_ioctl(struct drm_device *dev, void > > *data, > > v3d_job_cleanup((void *)bin); > > v3d_job_cleanup((void *)render); > > v3d_job_cleanup(clean_job); > > + v3d_put_multisync_post_deps(&se); > > > > return ret; > > } > > @@ -735,6 +874,7 @@ v3d_submit_tfu_ioctl(struct drm_device *dev, void > > *data, > > { > > struct v3d_dev *v3d = to_v3d_dev(dev); > > struct drm_v3d_submit_tfu *args = data; > > + struct v3d_submit_ext se = {0}; > > struct v3d_tfu_job *job = NULL; > > struct ww_acquire_ctx acquire_ctx; > > int ret = 0; > > @@ -747,7 +887,7 @@ v3d_submit_tfu_ioctl(struct drm_device *dev, void > > *data, > > } > > > > if (args->flags & DRM_V3D_SUBMIT_EXTENSION) { > > - ret = v3d_get_extensions(file_priv, args->extensions); > > + ret = v3d_get_extensions(file_priv, args->extensions, > > &se); > > if (ret) { > > DRM_DEBUG("Failed to get extensions.\n"); > > return ret; > > @@ -755,7 +895,7 @@ v3d_submit_tfu_ioctl(struct drm_device *dev, void > > *data, > > } > > > > ret = v3d_job_init(v3d, file_priv, (void *)&job, sizeof(*job), > > - v3d_job_free, args->in_sync, V3D_TFU); > > + v3d_job_free, args->in_sync, &se, V3D_TFU); > > if (ret) > > goto fail; > > > > @@ -803,6 +943,7 @@ v3d_submit_tfu_ioctl(struct drm_device *dev, void > > *data, > > v3d_attach_fences_and_unlock_reservation(file_priv, > > &job->base, > > &acquire_ctx, > > args->out_sync, > > + &se, > > job->base.done_fence); > > > > v3d_job_put(&job->base); > > @@ -811,6 +952,7 @@ v3d_submit_tfu_ioctl(struct drm_device *dev, void > > *data, > > > > fail: > > v3d_job_cleanup((void *)job); > > + v3d_put_multisync_post_deps(&se); > > > > return ret; > > } > > @@ -831,6 +973,7 @@ v3d_submit_csd_ioctl(struct drm_device *dev, void > > *data, > > struct v3d_dev *v3d = to_v3d_dev(dev); > > struct v3d_file_priv *v3d_priv = file_priv->driver_priv; > > struct drm_v3d_submit_csd *args = data; > > + struct v3d_submit_ext se = {0}; > > struct v3d_csd_job *job = NULL; > > struct v3d_job *clean_job = NULL; > > struct ww_acquire_ctx acquire_ctx; > > @@ -852,7 +995,7 @@ v3d_submit_csd_ioctl(struct drm_device *dev, void > > *data, > > } > > > > if (args->flags & DRM_V3D_SUBMIT_EXTENSION) { > > - ret = v3d_get_extensions(file_priv, args->extensions); > > + ret = v3d_get_extensions(file_priv, args->extensions, > > &se); > > if (ret) { > > DRM_DEBUG("Failed to get extensions.\n"); > > return ret; > > @@ -860,12 +1003,12 @@ v3d_submit_csd_ioctl(struct drm_device *dev, > > void *data, > > } > > > > ret = v3d_job_init(v3d, file_priv, (void *)&job, sizeof(*job), > > - v3d_job_free, args->in_sync, V3D_CSD); > > + v3d_job_free, args->in_sync, &se, V3D_CSD); > > if (ret) > > goto fail; > > > > ret = v3d_job_init(v3d, file_priv, (void *)&clean_job, > > sizeof(*clean_job), > > - v3d_job_free, 0, V3D_CACHE_CLEAN); > > + v3d_job_free, 0, 0, V3D_CACHE_CLEAN); > > if (ret) > > goto fail; > > > > @@ -904,6 +1047,7 @@ v3d_submit_csd_ioctl(struct drm_device *dev, > > void *data, > > clean_job, > > &acquire_ctx, > > args->out_sync, > > + &se, > > clean_job- > > >done_fence); > > > > v3d_job_put(&job->base); > > @@ -918,6 +1062,7 @@ v3d_submit_csd_ioctl(struct drm_device *dev, > > void *data, > > fail: > > v3d_job_cleanup((void *)job); > > v3d_job_cleanup(clean_job); > > + v3d_put_multisync_post_deps(&se); > > > > return ret; > > } > > diff --git a/include/uapi/drm/v3d_drm.h b/include/uapi/drm/v3d_drm.h > > index 55b443ca6c0b..3dfc0af8756a 100644 > > --- a/include/uapi/drm/v3d_drm.h > > +++ b/include/uapi/drm/v3d_drm.h > > @@ -73,6 +73,53 @@ struct drm_v3d_extension { > > __u32 flags; /* mbz */ > > }; > > > > +/* struct drm_v3d_sem - wait/signal semaphore > > + * > > + * If binary semaphore, it only takes syncobj handle and ignores > > flags and > > + * point fields. Point is defined for timeline syncobj feature. > > + */ > > +struct drm_v3d_sem { > > + __u32 handle; /* syncobj */ > > + /* rsv below, for future uses */ > > + __u32 flags; > > + __u64 point; /* for timeline sem support */ > > + __u64 mbz[2]; /* must be zero, rsv */ > > +}; > > + > > +/* Enum for each of the V3D queues. */ > > +enum v3d_queue { > > + V3D_BIN, > > + V3D_RENDER, > > + V3D_TFU, > > + V3D_CSD, > > + V3D_CACHE_CLEAN, > > +}; > > + > > +/** > > + * struct drm_v3d_multi_sync - ioctl extension to add support > > multiples > > + * syncobjs for commands submission. > > + * > > + * When an extension of DRM_V3D_EXT_ID_MULTI_SYNC id is defined, it > > points to > > + * this extension to define wait and signal dependencies, instead of > > single > > + * in/out sync entries on submitting commands. The field flags is > > used to > > + * determine the stage to set wait dependencies. > > + */ > > +struct drm_v3d_multi_sync { > > + struct drm_v3d_extension base; > > + /* Array of wait and signal semaphores */ > > + __u64 in_syncs; > > + __u64 out_syncs; > > + > > + /* Number of entries */ > > + __u32 in_sync_count; > > + __u32 out_sync_count; > > + > > + /* set the stage (v3d_queue) to sync */ > > + __u32 wait_stage; > > + > > + __u32 pad; /* mbz */ > > +}; > > + > > /** > > * struct drm_v3d_submit_cl - ioctl argument for submitting commands > > to the 3D > > * engine. > > @@ -228,6 +275,7 @@ enum drm_v3d_param { > > DRM_V3D_PARAM_SUPPORTS_CSD, > > DRM_V3D_PARAM_SUPPORTS_CACHE_FLUSH, > > DRM_V3D_PARAM_SUPPORTS_PERFMON, > > + DRM_V3D_PARAM_SUPPORTS_MULTISYNC_EXT, > > }; > > > > struct drm_v3d_get_param { > > @@ -271,7 +319,6 @@ struct drm_v3d_submit_tfu { > > > > /* Pointer to an array of ioctl extensions*/ > > __u64 extensions; > > - > > }; > > > > /* Submits a compute shader for dispatch. This job will block on > > any >
On Fri, 2021-10-01 at 09:37 +0100, Melissa Wen wrote: > On 10/01, Iago Toral wrote: > > On Thu, 2021-09-30 at 17:19 +0100, Melissa Wen wrote: > > > Using the generic extension from the previous patch, a specific > > > multisync > > > extension enables more than one in/out binary syncobj per job > > > submission. > > > Arrays of syncobjs are set in struct drm_v3d_multisync, that also > > > cares > > > of determining the stage for sync (wait deps) according to the > > > job > > > queue. > > > > > > v2: > > > - subclass the generic extension struct (Daniel) > > > - simplify adding dependency conditions to make understandable > > > (Iago) > > > > > > v3: > > > - fix conditions to consider single or multiples in/out_syncs > > > (Iago) > > > - remove irrelevant comment (Iago) > > > > > > Signed-off-by: Melissa Wen <mwen@igalia.com> > > > --- > > > drivers/gpu/drm/v3d/v3d_drv.c | 6 +- > > > drivers/gpu/drm/v3d/v3d_drv.h | 24 +++-- > > > drivers/gpu/drm/v3d/v3d_gem.c | 185 > > > ++++++++++++++++++++++++++++++ > > > ---- > > > include/uapi/drm/v3d_drm.h | 49 ++++++++- > > > 4 files changed, 232 insertions(+), 32 deletions(-) > > > > > > diff --git a/drivers/gpu/drm/v3d/v3d_drv.c > > > b/drivers/gpu/drm/v3d/v3d_drv.c > > > index 3d6b9bcce2f7..bd46396a1ae0 100644 > > > --- a/drivers/gpu/drm/v3d/v3d_drv.c > > > +++ b/drivers/gpu/drm/v3d/v3d_drv.c > > > @@ -96,6 +96,9 @@ static int v3d_get_param_ioctl(struct > > > drm_device > > > > (...) > > > > > @@ -516,9 +536,11 @@ > > > v3d_attach_fences_and_unlock_reservation(struct > > > drm_file *file_priv, > > > struct v3d_job *job, > > > struct ww_acquire_ctx > > > *acquire_ctx, > > > u32 out_sync, > > > + struct v3d_submit_ext *se, > > > struct dma_fence *done_fence) > > > { > > > struct drm_syncobj *sync_out; > > > + bool has_multisync = se && (se->flags & > > > > We always pass the 'se' pointer from a local variable allocated in > > the > > stack of the caller so it is never going to be NULL. > > > > I am happy to keep the NULL check if you want to protect against > > future > > changes just in case, but if we do that then... > > > > > DRM_V3D_EXT_ID_MULTI_SYNC); > > > int i; > > > > > > for (i = 0; i < job->bo_count; i++) { > > > > (...) > > > > > +static void > > > +v3d_put_multisync_post_deps(struct v3d_submit_ext *se) > > > +{ > > > + unsigned int i; > > > + > > > + if (!se->out_sync_count) > > > > ...we should also check for NULL here for consistency. > yes, consistency makes sense here. > > Also, I think there is another problem in the code: we always call > > v3d_job_cleanup for failed jobs, but only call v3d_job_put for > > successful jobs. However, reading the docs for drm_sched_job_init: > > > > "Drivers must make sure drm_sched_job_cleanup() if this function > > returns successfully, even when @job is aborted before > > drm_sched_job_arm() is called." > > > > So my understanding is that we should call v3d_job_cleanup instead > > of > > v3d_job_put for successful jobs or we would be leaking sched > > resources > > on every successful job, no? > > When job_init is successful, v3d_job_cleanup is called by scheduler > when > job is completed. drm_sched_job_cleanup describes how it works after > drm_sched_job_arm: > > " After that point of no return @job is committed to be executed by > the > scheduler, and this function should be called from the > &drm_sched_backend_ops.free_job callback." > > On v3d_sched.c, .free_job points to v3d_sched_job_free(), which in > turn > calls v3d_job_cleanup() (and then drm_sched_job_cleanup). So, it > looks > ok. > > Also, we can say that the very last v3d_job_put() is in charge to > decrement refcount initialized (set 1) in v3d_job_init(); while the > v3d_job_cleanup() from v3d_sched_job_free() callback decrements > refcount > that was incremented when v3d_job_push() pushed the job to the > scheduler. > > So, refcount pairs seem consistent, I mean, get and put. And about > drm_sched_job_cleanup, it is explicitly called when job_init fails or > after that by the scheduler. > A. Ah ok, thanks for explaining this! With the consistency issue discussed above fixed, for the series: Reviewed-by: Iago Toral Quiroga <itoral@igalia.com> Iago
On 10/01, Iago Toral wrote: > On Fri, 2021-10-01 at 09:37 +0100, Melissa Wen wrote: > > On 10/01, Iago Toral wrote: > > > On Thu, 2021-09-30 at 17:19 +0100, Melissa Wen wrote: > > > > Using the generic extension from the previous patch, a specific > > > > multisync > > > > extension enables more than one in/out binary syncobj per job > > > > submission. > > > > Arrays of syncobjs are set in struct drm_v3d_multisync, that also > > > > cares > > > > of determining the stage for sync (wait deps) according to the > > > > job > > > > queue. > > > > > > > > v2: > > > > - subclass the generic extension struct (Daniel) > > > > - simplify adding dependency conditions to make understandable > > > > (Iago) > > > > > > > > v3: > > > > - fix conditions to consider single or multiples in/out_syncs > > > > (Iago) > > > > - remove irrelevant comment (Iago) > > > > > > > > Signed-off-by: Melissa Wen <mwen@igalia.com> > > > > --- > > > > drivers/gpu/drm/v3d/v3d_drv.c | 6 +- > > > > drivers/gpu/drm/v3d/v3d_drv.h | 24 +++-- > > > > drivers/gpu/drm/v3d/v3d_gem.c | 185 > > > > ++++++++++++++++++++++++++++++ > > > > ---- > > > > include/uapi/drm/v3d_drm.h | 49 ++++++++- > > > > 4 files changed, 232 insertions(+), 32 deletions(-) > > > > > > > > diff --git a/drivers/gpu/drm/v3d/v3d_drv.c > > > > b/drivers/gpu/drm/v3d/v3d_drv.c > > > > index 3d6b9bcce2f7..bd46396a1ae0 100644 > > > > --- a/drivers/gpu/drm/v3d/v3d_drv.c > > > > +++ b/drivers/gpu/drm/v3d/v3d_drv.c > > > > @@ -96,6 +96,9 @@ static int v3d_get_param_ioctl(struct > > > > drm_device > > > > > > (...) > > > > > > > @@ -516,9 +536,11 @@ > > > > v3d_attach_fences_and_unlock_reservation(struct > > > > drm_file *file_priv, > > > > struct v3d_job *job, > > > > struct ww_acquire_ctx > > > > *acquire_ctx, > > > > u32 out_sync, > > > > + struct v3d_submit_ext *se, > > > > struct dma_fence *done_fence) > > > > { > > > > struct drm_syncobj *sync_out; > > > > + bool has_multisync = se && (se->flags & > > > > > > We always pass the 'se' pointer from a local variable allocated in > > > the > > > stack of the caller so it is never going to be NULL. > > > > > > I am happy to keep the NULL check if you want to protect against > > > future > > > changes just in case, but if we do that then... > > > > > > > DRM_V3D_EXT_ID_MULTI_SYNC); > > > > int i; > > > > > > > > for (i = 0; i < job->bo_count; i++) { > > > > > > (...) > > > > > > > +static void > > > > +v3d_put_multisync_post_deps(struct v3d_submit_ext *se) > > > > +{ > > > > + unsigned int i; > > > > + > > > > + if (!se->out_sync_count) > > > > > > ...we should also check for NULL here for consistency. > > yes, consistency makes sense here. > > > Also, I think there is another problem in the code: we always call > > > v3d_job_cleanup for failed jobs, but only call v3d_job_put for > > > successful jobs. However, reading the docs for drm_sched_job_init: > > > > > > "Drivers must make sure drm_sched_job_cleanup() if this function > > > returns successfully, even when @job is aborted before > > > drm_sched_job_arm() is called." > > > > > > So my understanding is that we should call v3d_job_cleanup instead > > > of > > > v3d_job_put for successful jobs or we would be leaking sched > > > resources > > > on every successful job, no? > > > > When job_init is successful, v3d_job_cleanup is called by scheduler > > when > > job is completed. drm_sched_job_cleanup describes how it works after > > drm_sched_job_arm: > > > > " After that point of no return @job is committed to be executed by > > the > > scheduler, and this function should be called from the > > &drm_sched_backend_ops.free_job callback." > > > > On v3d_sched.c, .free_job points to v3d_sched_job_free(), which in > > turn > > calls v3d_job_cleanup() (and then drm_sched_job_cleanup). So, it > > looks > > ok. > > > > Also, we can say that the very last v3d_job_put() is in charge to > > decrement refcount initialized (set 1) in v3d_job_init(); while the > > v3d_job_cleanup() from v3d_sched_job_free() callback decrements > > refcount > > that was incremented when v3d_job_push() pushed the job to the > > scheduler. > > > > So, refcount pairs seem consistent, I mean, get and put. And about > > drm_sched_job_cleanup, it is explicitly called when job_init fails or > > after that by the scheduler. > > > > A. Ah ok, thanks for explaining this! nice! > > With the consistency issue discussed above fixed, for the series: > > Reviewed-by: Iago Toral Quiroga <itoral@igalia.com> ok, thanks for reviewing and all improvement suggestions, Melissa > > Iago >
diff --git a/drivers/gpu/drm/v3d/v3d_drv.c b/drivers/gpu/drm/v3d/v3d_drv.c index 3d6b9bcce2f7..bd46396a1ae0 100644 --- a/drivers/gpu/drm/v3d/v3d_drv.c +++ b/drivers/gpu/drm/v3d/v3d_drv.c @@ -96,6 +96,9 @@ static int v3d_get_param_ioctl(struct drm_device *dev, void *data, case DRM_V3D_PARAM_SUPPORTS_PERFMON: args->value = (v3d->ver >= 40); return 0; + case DRM_V3D_PARAM_SUPPORTS_MULTISYNC_EXT: + args->value = 1; + return 0; default: DRM_DEBUG("Unknown parameter %d\n", args->param); return -EINVAL; @@ -135,9 +138,8 @@ v3d_postclose(struct drm_device *dev, struct drm_file *file) struct v3d_file_priv *v3d_priv = file->driver_priv; enum v3d_queue q; - for (q = 0; q < V3D_MAX_QUEUES; q++) { + for (q = 0; q < V3D_MAX_QUEUES; q++) drm_sched_entity_destroy(&v3d_priv->sched_entity[q]); - } v3d_perfmon_close_file(v3d_priv); kfree(v3d_priv); diff --git a/drivers/gpu/drm/v3d/v3d_drv.h b/drivers/gpu/drm/v3d/v3d_drv.h index b900a050d5e2..b74b1351bfc8 100644 --- a/drivers/gpu/drm/v3d/v3d_drv.h +++ b/drivers/gpu/drm/v3d/v3d_drv.h @@ -19,15 +19,6 @@ struct reset_control; #define GMP_GRANULARITY (128 * 1024) -/* Enum for each of the V3D queues. */ -enum v3d_queue { - V3D_BIN, - V3D_RENDER, - V3D_TFU, - V3D_CSD, - V3D_CACHE_CLEAN, -}; - #define V3D_MAX_QUEUES (V3D_CACHE_CLEAN + 1) struct v3d_queue_state { @@ -294,6 +285,21 @@ struct v3d_csd_job { struct drm_v3d_submit_csd args; }; +struct v3d_submit_outsync { + struct drm_syncobj *syncobj; +}; + +struct v3d_submit_ext { + u32 flags; + u32 wait_stage; + + u32 in_sync_count; + u64 in_syncs; + + u32 out_sync_count; + struct v3d_submit_outsync *out_syncs; +}; + /** * __wait_for - magic wait macro * diff --git a/drivers/gpu/drm/v3d/v3d_gem.c b/drivers/gpu/drm/v3d/v3d_gem.c index 93f130fb3a13..d344eae36b57 100644 --- a/drivers/gpu/drm/v3d/v3d_gem.c +++ b/drivers/gpu/drm/v3d/v3d_gem.c @@ -454,11 +454,12 @@ v3d_job_add_deps(struct drm_file *file_priv, struct v3d_job *job, static int v3d_job_init(struct v3d_dev *v3d, struct drm_file *file_priv, void **container, size_t size, void (*free)(struct kref *ref), - u32 in_sync, enum v3d_queue queue) + u32 in_sync, struct v3d_submit_ext *se, enum v3d_queue queue) { struct v3d_file_priv *v3d_priv = file_priv->driver_priv; struct v3d_job *job; - int ret; + bool has_multisync = se && (se->flags & DRM_V3D_EXT_ID_MULTI_SYNC); + int ret, i; *container = kcalloc(1, size, GFP_KERNEL); if (!*container) { @@ -479,9 +480,28 @@ v3d_job_init(struct v3d_dev *v3d, struct drm_file *file_priv, if (ret) goto fail_job; - ret = v3d_job_add_deps(file_priv, job, in_sync, 0); - if (ret) - goto fail_deps; + if (has_multisync) { + if (se->in_sync_count && se->wait_stage == queue) { + struct drm_v3d_sem __user *handle = u64_to_user_ptr(se->in_syncs); + + for (i = 0; i < se->in_sync_count; i++) { + struct drm_v3d_sem in; + + ret = copy_from_user(&in, handle++, sizeof(in)); + if (ret) { + DRM_DEBUG("Failed to copy wait dep handle.\n"); + goto fail_deps; + } + ret = v3d_job_add_deps(file_priv, job, in.handle, 0); + if (ret) + goto fail_deps; + } + } + } else { + ret = v3d_job_add_deps(file_priv, job, in_sync, 0); + if (ret) + goto fail_deps; + } kref_init(&job->refcount); @@ -516,9 +536,11 @@ v3d_attach_fences_and_unlock_reservation(struct drm_file *file_priv, struct v3d_job *job, struct ww_acquire_ctx *acquire_ctx, u32 out_sync, + struct v3d_submit_ext *se, struct dma_fence *done_fence) { struct drm_syncobj *sync_out; + bool has_multisync = se && (se->flags & DRM_V3D_EXT_ID_MULTI_SYNC); int i; for (i = 0; i < job->bo_count; i++) { @@ -530,20 +552,130 @@ v3d_attach_fences_and_unlock_reservation(struct drm_file *file_priv, drm_gem_unlock_reservations(job->bo, job->bo_count, acquire_ctx); /* Update the return sync object for the job */ - sync_out = drm_syncobj_find(file_priv, out_sync); - if (sync_out) { - drm_syncobj_replace_fence(sync_out, done_fence); - drm_syncobj_put(sync_out); + /* If it only supports a single signal semaphore*/ + if (!has_multisync) { + sync_out = drm_syncobj_find(file_priv, out_sync); + if (sync_out) { + drm_syncobj_replace_fence(sync_out, done_fence); + drm_syncobj_put(sync_out); + } + return; + } + + /* If multiple semaphores extension is supported */ + if (se->out_sync_count) { + for (i = 0; i < se->out_sync_count; i++) { + drm_syncobj_replace_fence(se->out_syncs[i].syncobj, + done_fence); + drm_syncobj_put(se->out_syncs[i].syncobj); + } + kvfree(se->out_syncs); + } +} + +static void +v3d_put_multisync_post_deps(struct v3d_submit_ext *se) +{ + unsigned int i; + + if (!se->out_sync_count) + return; + + for (i = 0; i < se->out_sync_count; i++) + drm_syncobj_put(se->out_syncs[i].syncobj); + kvfree(se->out_syncs); +} + +static int +v3d_get_multisync_post_deps(struct drm_file *file_priv, + struct v3d_submit_ext *se, + u32 count, u64 handles) +{ + struct drm_v3d_sem __user *post_deps; + int i, ret; + + if (!count) + return 0; + + se->out_syncs = (struct v3d_submit_outsync *) + kvmalloc_array(count, + sizeof(struct v3d_submit_outsync), + GFP_KERNEL); + if (!se->out_syncs) + return -ENOMEM; + + post_deps = u64_to_user_ptr(handles); + + for (i = 0; i < count; i++) { + struct drm_v3d_sem out; + + ret = copy_from_user(&out, post_deps++, sizeof(out)); + if (ret) { + DRM_DEBUG("Failed to copy post dep handles\n"); + goto fail; + } + + se->out_syncs[i].syncobj = drm_syncobj_find(file_priv, + out.handle); + if (!se->out_syncs[i].syncobj) { + ret = -EINVAL; + goto fail; + } } + se->out_sync_count = count; + + return 0; + +fail: + for (i--; i >= 0; i--) + drm_syncobj_put(se->out_syncs[i].syncobj); + kvfree(se->out_syncs); + + return ret; +} + +/* Get data for multiple binary semaphores synchronization. Parse syncobj + * to be signaled when job completes (out_sync). + */ +static int +v3d_get_multisync_submit_deps(struct drm_file *file_priv, + struct drm_v3d_extension __user *ext, + void *data) +{ + struct drm_v3d_multi_sync multisync; + struct v3d_submit_ext *se = data; + int ret; + + ret = copy_from_user(&multisync, ext, sizeof(multisync)); + if (ret) + return ret; + + if (multisync.pad) + return -EINVAL; + + ret = v3d_get_multisync_post_deps(file_priv, data, multisync.out_sync_count, + multisync.out_syncs); + if (ret) + return ret; + + se->in_sync_count = multisync.in_sync_count; + se->in_syncs = multisync.in_syncs; + se->flags |= DRM_V3D_EXT_ID_MULTI_SYNC; + se->wait_stage = multisync.wait_stage; + + return 0; } /* Whenever userspace sets ioctl extensions, v3d_get_extensions parses data * according to the extension id (name). */ static int -v3d_get_extensions(struct drm_file *file_priv, u64 ext_handles) +v3d_get_extensions(struct drm_file *file_priv, + u64 ext_handles, + void *data) { struct drm_v3d_extension __user *user_ext; + int ret; user_ext = u64_to_user_ptr(ext_handles); while (user_ext) { @@ -555,7 +687,11 @@ v3d_get_extensions(struct drm_file *file_priv, u64 ext_handles) } switch (ext.id) { - case 0: + case DRM_V3D_EXT_ID_MULTI_SYNC: + ret = v3d_get_multisync_submit_deps(file_priv, user_ext, data); + if (ret) + return ret; + break; default: DRM_DEBUG_DRIVER("Unknown extension id: %d\n", ext.id); return -EINVAL; @@ -586,6 +722,7 @@ v3d_submit_cl_ioctl(struct drm_device *dev, void *data, struct v3d_dev *v3d = to_v3d_dev(dev); struct v3d_file_priv *v3d_priv = file_priv->driver_priv; struct drm_v3d_submit_cl *args = data; + struct v3d_submit_ext se = {0}; struct v3d_bin_job *bin = NULL; struct v3d_render_job *render = NULL; struct v3d_job *clean_job = NULL; @@ -606,7 +743,7 @@ v3d_submit_cl_ioctl(struct drm_device *dev, void *data, } if (args->flags & DRM_V3D_SUBMIT_EXTENSION) { - ret = v3d_get_extensions(file_priv, args->extensions); + ret = v3d_get_extensions(file_priv, args->extensions, &se); if (ret) { DRM_DEBUG("Failed to get extensions.\n"); return ret; @@ -614,7 +751,7 @@ v3d_submit_cl_ioctl(struct drm_device *dev, void *data, } ret = v3d_job_init(v3d, file_priv, (void *)&render, sizeof(*render), - v3d_render_job_free, args->in_sync_rcl, V3D_RENDER); + v3d_render_job_free, args->in_sync_rcl, &se, V3D_RENDER); if (ret) goto fail; @@ -624,7 +761,7 @@ v3d_submit_cl_ioctl(struct drm_device *dev, void *data, if (args->bcl_start != args->bcl_end) { ret = v3d_job_init(v3d, file_priv, (void *)&bin, sizeof(*bin), - v3d_job_free, args->in_sync_bcl, V3D_BIN); + v3d_job_free, args->in_sync_bcl, &se, V3D_BIN); if (ret) goto fail; @@ -638,7 +775,7 @@ v3d_submit_cl_ioctl(struct drm_device *dev, void *data, if (args->flags & DRM_V3D_SUBMIT_CL_FLUSH_CACHE) { ret = v3d_job_init(v3d, file_priv, (void *)&clean_job, sizeof(*clean_job), - v3d_job_free, 0, V3D_CACHE_CLEAN); + v3d_job_free, 0, 0, V3D_CACHE_CLEAN); if (ret) goto fail; @@ -698,6 +835,7 @@ v3d_submit_cl_ioctl(struct drm_device *dev, void *data, last_job, &acquire_ctx, args->out_sync, + &se, last_job->done_fence); if (bin) @@ -716,6 +854,7 @@ v3d_submit_cl_ioctl(struct drm_device *dev, void *data, v3d_job_cleanup((void *)bin); v3d_job_cleanup((void *)render); v3d_job_cleanup(clean_job); + v3d_put_multisync_post_deps(&se); return ret; } @@ -735,6 +874,7 @@ v3d_submit_tfu_ioctl(struct drm_device *dev, void *data, { struct v3d_dev *v3d = to_v3d_dev(dev); struct drm_v3d_submit_tfu *args = data; + struct v3d_submit_ext se = {0}; struct v3d_tfu_job *job = NULL; struct ww_acquire_ctx acquire_ctx; int ret = 0; @@ -747,7 +887,7 @@ v3d_submit_tfu_ioctl(struct drm_device *dev, void *data, } if (args->flags & DRM_V3D_SUBMIT_EXTENSION) { - ret = v3d_get_extensions(file_priv, args->extensions); + ret = v3d_get_extensions(file_priv, args->extensions, &se); if (ret) { DRM_DEBUG("Failed to get extensions.\n"); return ret; @@ -755,7 +895,7 @@ v3d_submit_tfu_ioctl(struct drm_device *dev, void *data, } ret = v3d_job_init(v3d, file_priv, (void *)&job, sizeof(*job), - v3d_job_free, args->in_sync, V3D_TFU); + v3d_job_free, args->in_sync, &se, V3D_TFU); if (ret) goto fail; @@ -803,6 +943,7 @@ v3d_submit_tfu_ioctl(struct drm_device *dev, void *data, v3d_attach_fences_and_unlock_reservation(file_priv, &job->base, &acquire_ctx, args->out_sync, + &se, job->base.done_fence); v3d_job_put(&job->base); @@ -811,6 +952,7 @@ v3d_submit_tfu_ioctl(struct drm_device *dev, void *data, fail: v3d_job_cleanup((void *)job); + v3d_put_multisync_post_deps(&se); return ret; } @@ -831,6 +973,7 @@ v3d_submit_csd_ioctl(struct drm_device *dev, void *data, struct v3d_dev *v3d = to_v3d_dev(dev); struct v3d_file_priv *v3d_priv = file_priv->driver_priv; struct drm_v3d_submit_csd *args = data; + struct v3d_submit_ext se = {0}; struct v3d_csd_job *job = NULL; struct v3d_job *clean_job = NULL; struct ww_acquire_ctx acquire_ctx; @@ -852,7 +995,7 @@ v3d_submit_csd_ioctl(struct drm_device *dev, void *data, } if (args->flags & DRM_V3D_SUBMIT_EXTENSION) { - ret = v3d_get_extensions(file_priv, args->extensions); + ret = v3d_get_extensions(file_priv, args->extensions, &se); if (ret) { DRM_DEBUG("Failed to get extensions.\n"); return ret; @@ -860,12 +1003,12 @@ v3d_submit_csd_ioctl(struct drm_device *dev, void *data, } ret = v3d_job_init(v3d, file_priv, (void *)&job, sizeof(*job), - v3d_job_free, args->in_sync, V3D_CSD); + v3d_job_free, args->in_sync, &se, V3D_CSD); if (ret) goto fail; ret = v3d_job_init(v3d, file_priv, (void *)&clean_job, sizeof(*clean_job), - v3d_job_free, 0, V3D_CACHE_CLEAN); + v3d_job_free, 0, 0, V3D_CACHE_CLEAN); if (ret) goto fail; @@ -904,6 +1047,7 @@ v3d_submit_csd_ioctl(struct drm_device *dev, void *data, clean_job, &acquire_ctx, args->out_sync, + &se, clean_job->done_fence); v3d_job_put(&job->base); @@ -918,6 +1062,7 @@ v3d_submit_csd_ioctl(struct drm_device *dev, void *data, fail: v3d_job_cleanup((void *)job); v3d_job_cleanup(clean_job); + v3d_put_multisync_post_deps(&se); return ret; } diff --git a/include/uapi/drm/v3d_drm.h b/include/uapi/drm/v3d_drm.h index 55b443ca6c0b..3dfc0af8756a 100644 --- a/include/uapi/drm/v3d_drm.h +++ b/include/uapi/drm/v3d_drm.h @@ -73,6 +73,53 @@ struct drm_v3d_extension { __u32 flags; /* mbz */ }; +/* struct drm_v3d_sem - wait/signal semaphore + * + * If binary semaphore, it only takes syncobj handle and ignores flags and + * point fields. Point is defined for timeline syncobj feature. + */ +struct drm_v3d_sem { + __u32 handle; /* syncobj */ + /* rsv below, for future uses */ + __u32 flags; + __u64 point; /* for timeline sem support */ + __u64 mbz[2]; /* must be zero, rsv */ +}; + +/* Enum for each of the V3D queues. */ +enum v3d_queue { + V3D_BIN, + V3D_RENDER, + V3D_TFU, + V3D_CSD, + V3D_CACHE_CLEAN, +}; + +/** + * struct drm_v3d_multi_sync - ioctl extension to add support multiples + * syncobjs for commands submission. + * + * When an extension of DRM_V3D_EXT_ID_MULTI_SYNC id is defined, it points to + * this extension to define wait and signal dependencies, instead of single + * in/out sync entries on submitting commands. The field flags is used to + * determine the stage to set wait dependencies. + */ +struct drm_v3d_multi_sync { + struct drm_v3d_extension base; + /* Array of wait and signal semaphores */ + __u64 in_syncs; + __u64 out_syncs; + + /* Number of entries */ + __u32 in_sync_count; + __u32 out_sync_count; + + /* set the stage (v3d_queue) to sync */ + __u32 wait_stage; + + __u32 pad; /* mbz */ +}; + /** * struct drm_v3d_submit_cl - ioctl argument for submitting commands to the 3D * engine. @@ -228,6 +275,7 @@ enum drm_v3d_param { DRM_V3D_PARAM_SUPPORTS_CSD, DRM_V3D_PARAM_SUPPORTS_CACHE_FLUSH, DRM_V3D_PARAM_SUPPORTS_PERFMON, + DRM_V3D_PARAM_SUPPORTS_MULTISYNC_EXT, }; struct drm_v3d_get_param { @@ -271,7 +319,6 @@ struct drm_v3d_submit_tfu { /* Pointer to an array of ioctl extensions*/ __u64 extensions; - }; /* Submits a compute shader for dispatch. This job will block on any
Using the generic extension from the previous patch, a specific multisync extension enables more than one in/out binary syncobj per job submission. Arrays of syncobjs are set in struct drm_v3d_multisync, that also cares of determining the stage for sync (wait deps) according to the job queue. v2: - subclass the generic extension struct (Daniel) - simplify adding dependency conditions to make understandable (Iago) v3: - fix conditions to consider single or multiples in/out_syncs (Iago) - remove irrelevant comment (Iago) Signed-off-by: Melissa Wen <mwen@igalia.com> --- drivers/gpu/drm/v3d/v3d_drv.c | 6 +- drivers/gpu/drm/v3d/v3d_drv.h | 24 +++-- drivers/gpu/drm/v3d/v3d_gem.c | 185 ++++++++++++++++++++++++++++++---- include/uapi/drm/v3d_drm.h | 49 ++++++++- 4 files changed, 232 insertions(+), 32 deletions(-)