Message ID | 20210519085924.1636-1-linkmauve@linkmauve.fr (mailing list archive) |
---|---|
Headers | show |
Series | HID: wiiu-drc: Add a driver for the Wii U gamepad | expand |
On Wed, May 19, 2021 at 10:59:20AM +0200, Emmanuel Gil Peyrot wrote: > This driver is for the DRC (wireless gamepad) when plugged to the DRH of > the Wii U, a chip exposing it as a USB device. Hi, I’d like to request a review on this series. I’ve been using it with success for quite some months, and from a self-review after not having touched it for as long it still looks correct. :) Thanks!
On Tue, 21 Sep 2021, Emmanuel Gil Peyrot wrote: > > This driver is for the DRC (wireless gamepad) when plugged to the DRH of > > the Wii U, a chip exposing it as a USB device. > > Hi, I’d like to request a review on this series. I’ve been using it > with success for quite some months, and from a self-review after not > having touched it for as long it still looks correct. :) > > Thanks! [ CCing Daniel ] Thanks for the patch, and sorry for the delay in the review. The code looks good to me, the only question/request I'd have is -- would it be possible to adhere to the driver naming standards, and actually incorporate the support to existing hid-nintendo driver? Or is there any substantial reason which I don't see why this wouldn't be a good idea? Thanks,
On Tue, Oct 19, 2021 at 11:14:02AM +0200, Jiri Kosina wrote: > On Tue, 21 Sep 2021, Emmanuel Gil Peyrot wrote: > > > > This driver is for the DRC (wireless gamepad) when plugged to the DRH of > > > the Wii U, a chip exposing it as a USB device. > > > > Hi, I’d like to request a review on this series. I’ve been using it > > with success for quite some months, and from a self-review after not > > having touched it for as long it still looks correct. :) > > > > Thanks! > > [ CCing Daniel ] > > Thanks for the patch, and sorry for the delay in the review. No worries. :) > > The code looks good to me, the only question/request I'd have is -- would > it be possible to adhere to the driver naming standards, and actually > incorporate the support to existing hid-nintendo driver? Or is there any > substantial reason which I don't see why this wouldn't be a good idea? I don’t see any existing driver named that way in mainline, would it be acceptable to simply rename the current patches to hid-nintendo? What should be done about the existing hid-wiimote driver then, should it also be merged alongside? Another driver I’d like to submit eventually is the GameCube Controller Adapter for Wii U, which does exactly what its name says, but being an external USB adapter it also works on any USB computer; would it make sense to develop it alongside the current driver, just because it is sold by the same company? > > Thanks, > > -- > Jiri Kosina > SUSE Labs Thanks,
On Tue, 19 Oct 2021, Emmanuel Gil Peyrot wrote: > > The code looks good to me, the only question/request I'd have is -- would > > it be possible to adhere to the driver naming standards, and actually > > incorporate the support to existing hid-nintendo driver? Or is there any > > substantial reason which I don't see why this wouldn't be a good idea? > > I don’t see any existing driver named that way in mainline, would it be > acceptable to simply rename the current patches to hid-nintendo? What > should be done about the existing hid-wiimote driver then, should it > also be merged alongside? hid-nintendo has just recently been staged for 5.16 in hid.git#for-5.16/nintendo git branch. Could you please check that? > Another driver I’d like to submit eventually is the GameCube Controller > Adapter for Wii U, which does exactly what its name says, but being an > external USB adapter it also works on any USB computer; would it make > sense to develop it alongside the current driver, just because it is > sold by the same company? We generally group the support for HID devices in drivers based on the producing company, with a few exceptions where it doesn't make sense. Thanks,
On Tue, Oct 19, 2021 at 11:30:06AM +0200, Jiri Kosina wrote: > On Tue, 19 Oct 2021, Emmanuel Gil Peyrot wrote: > > > > The code looks good to me, the only question/request I'd have is -- would > > > it be possible to adhere to the driver naming standards, and actually > > > incorporate the support to existing hid-nintendo driver? Or is there any > > > substantial reason which I don't see why this wouldn't be a good idea? > > > > I don’t see any existing driver named that way in mainline, would it be > > acceptable to simply rename the current patches to hid-nintendo? What > > should be done about the existing hid-wiimote driver then, should it > > also be merged alongside? > > hid-nintendo has just recently been staged for 5.16 in > hid.git#for-5.16/nintendo git branch. Could you please check that? Got it, thanks! > > > Another driver I’d like to submit eventually is the GameCube Controller > > Adapter for Wii U, which does exactly what its name says, but being an > > external USB adapter it also works on any USB computer; would it make > > sense to develop it alongside the current driver, just because it is > > sold by the same company? > > We generally group the support for HID devices in drivers based on the > producing company, with a few exceptions where it doesn't make sense. Would it make sense to decouple this driver from the joycon driver? To have some kind of sub-driver (possibly with Kconfig entries) for joycon, wiimote, drc, gc-adapter, maybe more in the future? I don’t see the drc code go well into that one C file. I can handle the split of the joycon into its own file if that’s a good way forward. > > Thanks, > > -- > Jiri Kosina > SUSE Labs
Hi, On Tue, Oct 19, 2021 at 11:27:37AM +0200, Emmanuel Gil Peyrot wrote: > I don’t see any existing driver named that way in mainline, would it be > acceptable to simply rename the current patches to hid-nintendo? What > should be done about the existing hid-wiimote driver then, should it > also be merged alongside? > > Another driver I’d like to submit eventually is the GameCube Controller > Adapter for Wii U, which does exactly what its name says, but being an > external USB adapter it also works on any USB computer; would it make > sense to develop it alongside the current driver, just because it is > sold by the same company? > FYI, I've submitted a GC adapter driver previously [1]. I've been using it since then; the patch still applies to recent kernels. I'd be happy to work towards having this driver mainlined, if there is interest for it. [1] https://patchwork.kernel.org/project/linux-input/list/?series=282859&state=* Best, François-Xavier
On Wed, Oct 20, 2021 at 01:59:43AM +0200, François-Xavier Carton wrote: > Hi, > > On Tue, Oct 19, 2021 at 11:27:37AM +0200, Emmanuel Gil Peyrot wrote: > > I don’t see any existing driver named that way in mainline, would it be > > acceptable to simply rename the current patches to hid-nintendo? What > > should be done about the existing hid-wiimote driver then, should it > > also be merged alongside? > > > > Another driver I’d like to submit eventually is the GameCube Controller > > Adapter for Wii U, which does exactly what its name says, but being an > > external USB adapter it also works on any USB computer; would it make > > sense to develop it alongside the current driver, just because it is > > sold by the same company? > > > > FYI, I've submitted a GC adapter driver previously [1]. I've been using > it since then; the patch still applies to recent kernels. I'd be happy > to work towards having this driver mainlined, if there is interest for > it. I am definitely interested! I have been using a user-space driver for the time being, but that’s not a good solution. > > [1] https://patchwork.kernel.org/project/linux-input/list/?series=282859&state=* > > Best, > François-Xavier
On Tue, Oct 19, 2021 at 11:30:06AM +0200, Jiri Kosina wrote: > On Tue, 19 Oct 2021, Emmanuel Gil Peyrot wrote: […] > > Another driver I’d like to submit eventually is the GameCube Controller > > Adapter for Wii U, which does exactly what its name says, but being an > > external USB adapter it also works on any USB computer; would it make > > sense to develop it alongside the current driver, just because it is > > sold by the same company? > > We generally group the support for HID devices in drivers based on the > producing company, with a few exceptions where it doesn't make sense. Speaking of which, would you want me to also merge hid-wiimote into hid-nintendo? Or is there a reason it is separate besides legacy?
On Thu, Nov 04, 2021 at 12:21:37PM +0100, Emmanuel Gil Peyrot wrote: > On Tue, Oct 19, 2021 at 11:30:06AM +0200, Jiri Kosina wrote: > > On Tue, 19 Oct 2021, Emmanuel Gil Peyrot wrote: > […] > > > Another driver I’d like to submit eventually is the GameCube Controller > > > Adapter for Wii U, which does exactly what its name says, but being an > > > external USB adapter it also works on any USB computer; would it make > > > sense to develop it alongside the current driver, just because it is > > > sold by the same company? > > > > We generally group the support for HID devices in drivers based on the > > producing company, with a few exceptions where it doesn't make sense. > > Speaking of which, would you want me to also merge hid-wiimote into > hid-nintendo? Or is there a reason it is separate besides legacy? > Would naming the drivers with a "nintendo-" prefix while keeping them separate be an acceptable solution? Since these drivers share no common code, merging them will result in a big driver with different parts for unrelated hardware (save for the maker company), which doesn't seem right. For the gamecube adapter driver, I'd prefer to keep it separate; but I'll integrate it to hid-nintendo as Emmanuel did for the wii-u if that's the preferred option.