@@ -1886,6 +1886,9 @@ void dpy_gl_scanout_disable(QemuConsole *con)
con->scanout.kind = SCANOUT_NONE;
}
QLIST_FOREACH(dcl, &s->listeners, next) {
+ if (con != (dcl->con ? dcl->con : active_console)) {
+ continue;
+ }
if (dcl->ops->dpy_gl_scanout_disable) {
dcl->ops->dpy_gl_scanout_disable(dcl);
}
@@ -1909,6 +1912,9 @@ void dpy_gl_scanout_texture(QemuConsole *con,
x, y, width, height
};
QLIST_FOREACH(dcl, &s->listeners, next) {
+ if (con != (dcl->con ? dcl->con : active_console)) {
+ continue;
+ }
if (dcl->ops->dpy_gl_scanout_texture) {
dcl->ops->dpy_gl_scanout_texture(dcl, backing_id,
backing_y_0_top,
@@ -1927,6 +1933,9 @@ void dpy_gl_scanout_dmabuf(QemuConsole *con,
con->scanout.kind = SCANOUT_DMABUF;
con->scanout.dmabuf = dmabuf;
QLIST_FOREACH(dcl, &s->listeners, next) {
+ if (con != (dcl->con ? dcl->con : active_console)) {
+ continue;
+ }
if (dcl->ops->dpy_gl_scanout_dmabuf) {
dcl->ops->dpy_gl_scanout_dmabuf(dcl, dmabuf);
}
@@ -1940,6 +1949,9 @@ void dpy_gl_cursor_dmabuf(QemuConsole *con, QemuDmaBuf *dmabuf,
DisplayChangeListener *dcl;
QLIST_FOREACH(dcl, &s->listeners, next) {
+ if (con != (dcl->con ? dcl->con : active_console)) {
+ continue;
+ }
if (dcl->ops->dpy_gl_cursor_dmabuf) {
dcl->ops->dpy_gl_cursor_dmabuf(dcl, dmabuf,
have_hot, hot_x, hot_y);
@@ -1954,6 +1966,9 @@ void dpy_gl_cursor_position(QemuConsole *con,
DisplayChangeListener *dcl;
QLIST_FOREACH(dcl, &s->listeners, next) {
+ if (con != (dcl->con ? dcl->con : active_console)) {
+ continue;
+ }
if (dcl->ops->dpy_gl_cursor_position) {
dcl->ops->dpy_gl_cursor_position(dcl, pos_x, pos_y);
}
@@ -1967,6 +1982,9 @@ void dpy_gl_release_dmabuf(QemuConsole *con,
DisplayChangeListener *dcl;
QLIST_FOREACH(dcl, &s->listeners, next) {
+ if (con != (dcl->con ? dcl->con : active_console)) {
+ continue;
+ }
if (dcl->ops->dpy_gl_release_dmabuf) {
dcl->ops->dpy_gl_release_dmabuf(dcl, dmabuf);
}
@@ -1983,6 +2001,9 @@ void dpy_gl_update(QemuConsole *con,
graphic_hw_gl_block(con, true);
QLIST_FOREACH(dcl, &s->listeners, next) {
+ if (con != (dcl->con ? dcl->con : active_console)) {
+ continue;
+ }
if (dcl->ops->dpy_gl_update) {
dcl->ops->dpy_gl_update(dcl, x, y, w, h);
}