Message ID | cover.1651800598.git.peilin.ye@bytedance.com (mailing list archive) |
---|---|
Headers | show |
Series | net: Qdisc backpressure infrastructure | expand |
On 5/6/22 12:43, Peilin Ye wrote: > From: Peilin Ye <peilin.ye@bytedance.com> > > Hi all, > > Currently sockets (especially UDP ones) can drop a lot of skbs at TC > egress when rate limited by shaper Qdiscs like HTB. This experimental > patchset tries to improve this by introducing a backpressure mechanism, so > that sockets are temporarily throttled when they "send too much". > > For now it takes care of TBF, HTB and CBQ, for UDP and TCP sockets. Any > comments, suggestions would be much appreciated. Thanks! This very much looks like trying to solve an old problem to me. If you were using EDT model, a simple eBPF program could get rid of the HTB/TBF qdisc and you could use MQ+FQ as the packet schedulers, with the true multiqueue sharding. FQ provides fairness, so a flow can not anymore consume all the qdisc limit. (If your UDP sockets send packets all over the place (not connected sockets), then the eBPF can also be used to rate limit them) > > Contents > [I] Background > [II] Design Overview > [III] Performance Numbers & Issues > [IV] Synchronization > [V] Test Setup > > ______________ > [I] Background > > Imagine 2 UDP iperf2 clients, both wish to send at 1 GByte/sec from veth0. > veth0's egress root Qdisc is a TBF Qdisc, with a configured rate of 200 > Mbits/sec. I tested this setup [V]: > > [ 3] 10.0-10.5 sec 25.9 MBytes 434 Mbits/sec > [ 3] 10.0-10.5 sec 22.0 MBytes 369 Mbits/sec > [ 3] 10.5-11.0 sec 24.3 MBytes 407 Mbits/sec > [ 3] 10.5-11.0 sec 21.7 MBytes 363 Mbits/sec > <...> ^^^^^^^^^^^^^ > > [ 3] 0.0-30.0 sec 358 MBytes 100 Mbits/sec 0.030 ms 702548/958104 (73%) > [ 3] 0.0-30.0 sec 347 MBytes 96.9 Mbits/sec 0.136 ms 653610/900810 (73%) > ^^^^^^^^^^^^^ ^^^^^ > > On average, both clients try to send at 389.82 Mbits/sec. TBF drops 74.7% > of the traffic, in order to keep veth0's egress rate (196.93 Mbits/sec) > under the configured 200 Mbits/sec. > > Why is this happening? Consider sk->sk_wmem_alloc, number of bytes of > skbs that a socket has currently "committed" to the "transmit queue": > > ┌─────┐ ┌───────────┐ ┌──────────────┐ > ─ ─ >│ UDP │─ ... ─ >│ TBF Qdisc │─ ─ >│ device queue │─ ┬ > > └───┬─┘ └───────────┘ └──────────────┘ [b] > [a] > > Normally, sk_wmem_alloc is increased right before an skb leaves UDP [a], > and decreased when an skb is consumed upon TX completion [b]. > > However, when TBF becomes full, and starts to drop skbs (assuming a > simple taildrop inner Qdisc like bfifo for brevity): > > ┌─────┐ ┌───────────┐ ┌──────────────┐ > ─ ─ >│ UDP │─ ... ─ >│ TBF Qdisc │─ ─ >│ device queue │─ ┬ > > └───┬─┘ ├───────────┘ └──────────────┘ [b] > [a] [c] > > For those dropped skbs, sk_wmem_alloc is decreased right before TBF [c]. > This is problematic: since the (a,c) "interval" does not cover TBF, > whenever UDP starts to send faster, TBF simply drops faster, keeping > sk_wmem_alloc balanced, and tricking UDP into thinking "it is okay to send > more". > > Similar thing happens to other shapers as well. TCP behaves much better > than UDP, since TCP slows down itself when TC egress fails to enqueue an > skb. > > ____________________ > [II] Design Overview > > Hacking sk_wmem_alloc turned out to be tricky. Instead, introduce the > following state machine for sockets: > > ┌────────────────┐ [d] ┌────────────────┐ [e] ┌────────────────┐ > │ SK_UNTHROTTLED │─ ─ ─ >│ SK_OVERLIMIT │─ ─ ─ >│ SK_THROTTLED │ > └────────────────┘ └────────────────┘ └────────────────┘ > └─ ─ ─ ─ ─ ─ ─ ─ ─ ─ ─ ─ < ─ ─ ─ ─ ─ ─ ─ ─ ─ ─ ─ ─┘ > [f] > > Take TBF as an example: > > [d] qdisc_backpressure_overlimit() > When TBF fails to enqueue an skb belonging to an UNTHROTTLED socket, > the socket is marked as OVERLIMIT, and added to TBF's > "backpressure_list"; > > [e] qdisc_backpressure_throttle() > Later, when TBF runs out of tokens, it marks all OVERLIMIT sockets > on its backpressure_list as THROTTLED, and schedules a Qdisc > watchdog to wait for more tokens; > > * TCP and UDP sleeps on THROTTLED sockets > * epoll() and friends should not report EPOLL{OUT,WRNORM} for > THROTTLED sockets > > [f] qdisc_backpressure_unthrottle() > When the timer expires, all THROTTLED sockets are removed from TBF's > backpressure_list, and marked back as UNTHROTTLED. > > * Also call ->sk_write_space(), so that all TCP and UDP waiters are > woken up, and all SOCKWQ_ASYNC_NOSPACE subscribers are notified > > This should work for all Qdisc watchdog-based shapers (as pointed out by > Cong though, ETF seems like a special one, I haven't looked into it yet). > > (As discussed with Cong, a slightly different design would be: only > mark OVERLIMIT sockets as THROTTLED when: > > 1. TBF is full, AND > 2. TBF is out of tokens i.e. Qdisc watchdog timer is active > > This approach seems to have a slightly lower drop rate under heavy load, > at least for TBF. I'm still working on it.) > > __________________________________ > [III] Performance Numbers & Issues > > I tested the same setup [V] after applying this patchset: > > [ 3] 10.0-10.5 sec 6.29 MBytes 106 Mbits/sec > [ 3] 10.0-10.5 sec 5.84 MBytes 98.0 Mbits/sec > [ 3] 10.5-11.0 sec 6.31 MBytes 106 Mbits/sec > [ 3] 10.5-11.0 sec 6.01 MBytes 101 Mbits/sec > <...> ^^^^^^^^^^^^^ > > [ 3] 0.0-30.0 sec 358 MBytes 100 Mbits/sec 62.444 ms 8500/263825 (3.2%) > [ 3] 0.0-30.0 sec 357 MBytes 99.9 Mbits/sec 0.217 ms 8411/263310 (3.2%) > ^^^^^^^^^^^ ^^^^^^ > > On average, drop rate decreased from 74.7% to 3.2%. No significant > affects on throughput (196.93 Mbits/sec becomes 197.46 Mbits/sec). > > However, drop rate starts to increase when we add more iperf2 clients. > For example, 3 clients (also UDP -b 1G): > > [ 3] 0.0-30.0 sec 232 MBytes 65.0 Mbits/sec 0.092 ms 104961/270765 (39%) > [ 3] 0.0-30.0 sec 232 MBytes 64.8 Mbits/sec 0.650 ms 102493/267769 (38%) > [ 3] 0.0-30.1 sec 239 MBytes 66.8 Mbits/sec 0.045 ms 99234/269987 (37%) > ^^^^^^^^^^^^ ^^^^^ > > 38% of the traffic is dropped. This is still a lot better than current > (87%), but not ideal. There is a thundering herd problem: when the Qdisc > watchdog timer expires, we wake up all THROTTLED sockets at once in [f], > so all of them just resume sending (and dropping...). We probably need a > better algorithm here, please advise, thanks! > > One "workaround" is making TBF's queue larger (the "limit" parameter). In > the above 3-client example, raising "limit" from 200k to 300k decreases > drop rate from 38% back to 3.1%. Without this patchset, it requires about > a 400k "limit" for the same setup to drop less than 5% of the traffic. > > ____________________ > [IV] Synchronization > > 1. For each device, all backpressure_list operations are serialized by > Qdisc root_lock: > > [d] and [e] happen in shaper's ->enqueue() and ->dequeue() > respectively; in both cases we hold root_lock. > > [f] happens in TX softirq, right after grabbing root_lock. Scheduling > Qdisc watchdog is not the only way to wait for more tokens, see > htb_work_func() for an example. However, they all end up raising TX > softirq, so run [f] there. > > 2. Additionally, we should prevent 2 CPUs from trying to add the same > socket to 2 different backpressure_lists (on 2 different devices). Use > memory barriers to make sure this will not happen. Please see [1/4] > commit message for details. > > ______________ > [V] Test Setup > > # setup network namespace > ip netns add red > ip link add name veth0 type veth peer name veth1 > ip link set veth1 netns red > ip addr add 10.0.0.1/24 dev veth0 > ip -n red addr add 10.0.0.2/24 dev veth1 > ip link set veth0 up > ip -n red link set veth1 up > > tc qdisc replace dev veth0 handle 1: root \ > tbf rate 200mbit burst 20kb limit 200k > > # servers > ip netns exec red iperf -u -s -p 5555 -i 0.5 -t 1000 & > ip netns exec red iperf -u -s -p 6666 -i 0.5 -t 1000 & > > # clients > iperf -u -c 10.0.0.2 -p 5555 -i 0.5 -t 30 -b 1G & > iperf -u -c 10.0.0.2 -p 6666 -i 0.5 -t 30 -b 1G & > > Thanks, > Peilin Ye (4): > net: Introduce Qdisc backpressure infrastructure > net/sched: sch_tbf: Use Qdisc backpressure infrastructure > net/sched: sch_htb: Use Qdisc backpressure infrastructure > net/sched: sch_cbq: Use Qdisc backpressure infrastructure > > include/net/sch_generic.h | 43 +++++++++++++++++++++++++++++++++++++++ > include/net/sock.h | 18 +++++++++++++++- > net/core/dev.c | 1 + > net/core/sock.c | 6 ++++-- > net/ipv4/tcp_ipv4.c | 11 +++++++--- > net/sched/sch_cbq.c | 6 +++++- > net/sched/sch_generic.c | 4 ++++ > net/sched/sch_htb.c | 5 +++++ > net/sched/sch_tbf.c | 2 ++ > 9 files changed, 89 insertions(+), 7 deletions(-) >
Hi Eric, On Mon, May 09, 2022 at 08:26:27PM -0700, Eric Dumazet wrote: > On 5/6/22 12:43, Peilin Ye wrote: > > From: Peilin Ye <peilin.ye@bytedance.com> > > > > Hi all, > > > > Currently sockets (especially UDP ones) can drop a lot of skbs at TC > > egress when rate limited by shaper Qdiscs like HTB. This experimental > > patchset tries to improve this by introducing a backpressure mechanism, so > > that sockets are temporarily throttled when they "send too much". > > > > For now it takes care of TBF, HTB and CBQ, for UDP and TCP sockets. Any > > comments, suggestions would be much appreciated. Thanks! > > This very much looks like trying to solve an old problem to me. > > If you were using EDT model, a simple eBPF program could get rid of the > HTB/TBF qdisc > > and you could use MQ+FQ as the packet schedulers, with the true multiqueue > sharding. > > FQ provides fairness, so a flow can not anymore consume all the qdisc limit. This RFC tries to solve the "when UDP starts to drop (whether because of per-flow or per-Qdisc limit), it drops a lot" issue described in [I] of the cover letter; its main goal is not to improve fairness. > (If your UDP sockets send packets all over the place (not connected > sockets), > > then the eBPF can also be used to rate limit them) I was able to reproduce the same issue using EDT: default sch_fq flow_limit (100 packets), with a 1 Gbit/sec rate limit. Now if I run this: $ iperf -u -c 1.2.3.4 -p 5678 -l 3K -i 0.5 -t 30 -b 3g [ ID] Interval Transfer Bandwidth [ 3] 0.0- 0.5 sec 137 MBytes 2.29 Gbits/sec [ 3] 0.5- 1.0 sec 142 MBytes 2.38 Gbits/sec [ 3] 1.0- 1.5 sec 117 MBytes 1.96 Gbits/sec [ 3] 1.5- 2.0 sec 105 MBytes 1.77 Gbits/sec [ 3] 2.0- 2.5 sec 132 MBytes 2.22 Gbits/sec <...> ^^^^^^^^^^^^^^ On average it tries to send 2.31 Gbits per second, dropping 56.71% of the traffic: $ tc -s qdisc show dev eth0 <...> qdisc fq 5: parent 1:4 limit 10000p flow_limit 100p buckets 1024 orphan_mask 1023 quantum 18030 initial_quantum 90150 low_rate_threshold 550Kbit refill_delay 40.0ms Sent 16356556 bytes 14159 pkt (dropped 2814461, overlimits 0 requeues 0) ^^^^^^^^^^^^^^^ This RFC does not cover EDT though, since it does not use Qdisc watchdog or friends. Thanks, Peilin Ye
On Tue, May 10, 2022 at 04:03:47PM -0700, Peilin Ye wrote: > This RFC does not cover EDT though, since it does not use Qdisc watchdog > or friends. Sorry, there is a call to qdisc_watchdog_schedule_range_ns() in sch_fq.c. I will learn more about how sch_fq is implemented. Thanks, Peilin Ye
From: Peilin Ye <peilin.ye@bytedance.com> Hi all, Currently sockets (especially UDP ones) can drop a lot of skbs at TC egress when rate limited by shaper Qdiscs like HTB. This experimental patchset tries to improve this by introducing a backpressure mechanism, so that sockets are temporarily throttled when they "send too much". For now it takes care of TBF, HTB and CBQ, for UDP and TCP sockets. Any comments, suggestions would be much appreciated. Thanks! Contents [I] Background [II] Design Overview [III] Performance Numbers & Issues [IV] Synchronization [V] Test Setup