diff mbox series

[v2,1/3] ui/cocoa: Run qemu_init in the main thread

Message ID 20220715114039.59790-2-akihiko.odaki@gmail.com (mailing list archive)
State New, archived
Headers show
Series ui/cocoa: Run qemu_init in the main thread | expand

Commit Message

Akihiko Odaki July 15, 2022, 11:40 a.m. UTC
This work is based on:
https://patchew.org/QEMU/20220317125534.38706-1-philippe.mathieu.daude@gmail.com/

Simplify the initialization dance by running qemu_init() in the main
thread before the Cocoa event loop starts. The secondary thread only
runs only qemu_main_loop() and qemu_cleanup().

This fixes a case where addRemovableDevicesMenuItems() calls
qmp_query_block() while expecting the main thread to still hold
the BQL.

Overriding the code after calling qemu_init() is done by dynamically
replacing a function pointer variable, qemu_main when initializing
ui/cocoa, which unifies the static implementation of main() for
builds with ui/cocoa and ones without ui/cocoa.

Signed-off-by: Akihiko Odaki <akihiko.odaki@gmail.com>
---
 docs/devel/fuzzing.rst  |   4 +-
 include/qemu-main.h     |   3 +-
 include/sysemu/sysemu.h |   2 +-
 softmmu/main.c          |  14 ++--
 softmmu/vl.c            |   2 +-
 tests/qtest/fuzz/fuzz.c |   2 +-
 ui/cocoa.m              | 167 ++++++++++++++--------------------------
 7 files changed, 70 insertions(+), 124 deletions(-)

Comments

Peter Maydell July 15, 2022, 1:10 p.m. UTC | #1
On Fri, 15 Jul 2022 at 12:40, Akihiko Odaki <akihiko.odaki@gmail.com> wrote:
>
> This work is based on:
> https://patchew.org/QEMU/20220317125534.38706-1-philippe.mathieu.daude@gmail.com/
>
> Simplify the initialization dance by running qemu_init() in the main
> thread before the Cocoa event loop starts. The secondary thread only
> runs only qemu_main_loop() and qemu_cleanup().
>
> This fixes a case where addRemovableDevicesMenuItems() calls
> qmp_query_block() while expecting the main thread to still hold
> the BQL.
>
> Overriding the code after calling qemu_init() is done by dynamically
> replacing a function pointer variable, qemu_main when initializing
> ui/cocoa, which unifies the static implementation of main() for
> builds with ui/cocoa and ones without ui/cocoa.
>
> Signed-off-by: Akihiko Odaki <akihiko.odaki@gmail.com>

> @@ -585,7 +583,7 @@ - (void) updateUIInfo
>          /*
>           * Don't try to tell QEMU about UI information in the application
>           * startup phase -- we haven't yet registered dcl with the QEMU UI
> -         * layer, and also trying to take the iothread lock would deadlock.
> +         * layer.
>           * When cocoa_display_init() does register the dcl, the UI layer
>           * will call cocoa_switch(), which will call updateUIInfo, so
>           * we don't lose any information here.

This comment says that we can't use the dcl while allow_events is false...

> @@ -778,16 +776,6 @@ - (void) handleMonitorInput:(NSEvent *)event
>
>  - (bool) handleEvent:(NSEvent *)event
>  {
> -    if(!allow_events) {
> -        /*
> -         * Just let OSX have all events that arrive before
> -         * applicationDidFinishLaunching.
> -         * This avoids a deadlock on the iothread lock, which cocoa_display_init()
> -         * will not drop until after the app_started_sem is posted. (In theory
> -         * there should not be any such events, but OSX Catalina now emits some.)
> -         */
> -        return false;
> -    }

...so don't we want to also retain this check of allow_events ?
Much of the code in handleEventLocked assumes the dcl has been registered.

>      return bool_with_iothread_lock(^{
>          return [self handleEventLocked:event];
>      });

> @@ -1915,92 +1898,35 @@ static void cocoa_clipboard_request(QemuClipboardInfo *info,
>  /*
>   * The startup process for the OSX/Cocoa UI is complicated, because
>   * OSX insists that the UI runs on the initial main thread, and so we
> - * need to start a second thread which runs the vl.c qemu_main():
> - *
> - * Initial thread:                    2nd thread:
> - * in main():
> - *  create qemu-main thread
> - *  wait on display_init semaphore
> - *                                    call qemu_main()
> - *                                    ...
> - *                                    in cocoa_display_init():
> - *                                     post the display_init semaphore
> - *                                     wait on app_started semaphore
> - *  create application, menus, etc
> - *  enter OSX run loop
> - * in applicationDidFinishLaunching:
> - *  post app_started semaphore
> - *                                     tell main thread to fullscreen if needed
> - *                                    [...]
> - *                                    run qemu main-loop
> - *
> - * We do this in two stages so that we don't do the creation of the
> - * GUI application menus and so on for command line options like --help
> - * where we want to just print text to stdout and exit immediately.

Could we have an updated version of this diagram that explains the
new startup process, please ?

> + * need to start a second thread which runs the qemu_default_main().
>   */

Otherwise this looks good, and it's nice to get rid of that redefine-main
hack.

thanks
-- PMM
Akihiko Odaki July 15, 2022, 1:19 p.m. UTC | #2
On 2022/07/15 22:10, Peter Maydell wrote:
> On Fri, 15 Jul 2022 at 12:40, Akihiko Odaki <akihiko.odaki@gmail.com> wrote:
>>
>> This work is based on:
>> https://patchew.org/QEMU/20220317125534.38706-1-philippe.mathieu.daude@gmail.com/
>>
>> Simplify the initialization dance by running qemu_init() in the main
>> thread before the Cocoa event loop starts. The secondary thread only
>> runs only qemu_main_loop() and qemu_cleanup().
>>
>> This fixes a case where addRemovableDevicesMenuItems() calls
>> qmp_query_block() while expecting the main thread to still hold
>> the BQL.
>>
>> Overriding the code after calling qemu_init() is done by dynamically
>> replacing a function pointer variable, qemu_main when initializing
>> ui/cocoa, which unifies the static implementation of main() for
>> builds with ui/cocoa and ones without ui/cocoa.
>>
>> Signed-off-by: Akihiko Odaki <akihiko.odaki@gmail.com>
> 
>> @@ -585,7 +583,7 @@ - (void) updateUIInfo
>>           /*
>>            * Don't try to tell QEMU about UI information in the application
>>            * startup phase -- we haven't yet registered dcl with the QEMU UI
>> -         * layer, and also trying to take the iothread lock would deadlock.
>> +         * layer.
>>            * When cocoa_display_init() does register the dcl, the UI layer
>>            * will call cocoa_switch(), which will call updateUIInfo, so
>>            * we don't lose any information here.
> 
> This comment says that we can't use the dcl while allow_events is false...
> 
>> @@ -778,16 +776,6 @@ - (void) handleMonitorInput:(NSEvent *)event
>>
>>   - (bool) handleEvent:(NSEvent *)event
>>   {
>> -    if(!allow_events) {
>> -        /*
>> -         * Just let OSX have all events that arrive before
>> -         * applicationDidFinishLaunching.
>> -         * This avoids a deadlock on the iothread lock, which cocoa_display_init()
>> -         * will not drop until after the app_started_sem is posted. (In theory
>> -         * there should not be any such events, but OSX Catalina now emits some.)
>> -         */
>> -        return false;
>> -    }
> 
> ...so don't we want to also retain this check of allow_events ?
> Much of the code in handleEventLocked assumes the dcl has been registered.
> 
>>       return bool_with_iothread_lock(^{
>>           return [self handleEventLocked:event];
>>       });
> 
>> @@ -1915,92 +1898,35 @@ static void cocoa_clipboard_request(QemuClipboardInfo *info,
>>   /*
>>    * The startup process for the OSX/Cocoa UI is complicated, because
>>    * OSX insists that the UI runs on the initial main thread, and so we
>> - * need to start a second thread which runs the vl.c qemu_main():
>> - *
>> - * Initial thread:                    2nd thread:
>> - * in main():
>> - *  create qemu-main thread
>> - *  wait on display_init semaphore
>> - *                                    call qemu_main()
>> - *                                    ...
>> - *                                    in cocoa_display_init():
>> - *                                     post the display_init semaphore
>> - *                                     wait on app_started semaphore
>> - *  create application, menus, etc
>> - *  enter OSX run loop
>> - * in applicationDidFinishLaunching:
>> - *  post app_started semaphore
>> - *                                     tell main thread to fullscreen if needed
>> - *                                    [...]
>> - *                                    run qemu main-loop
>> - *
>> - * We do this in two stages so that we don't do the creation of the
>> - * GUI application menus and so on for command line options like --help
>> - * where we want to just print text to stdout and exit immediately.
> 
> Could we have an updated version of this diagram that explains the
> new startup process, please ?

I don't think the diagram is appropriate anymore. It was necessary to 
describe the synchronization between the initial thread and the second 
thread, but they do no longer synchronize at all.

Regards,
Akihiko Odaki

> 
>> + * need to start a second thread which runs the qemu_default_main().
>>    */
> 
> Otherwise this looks good, and it's nice to get rid of that redefine-main
> hack.
> 
> thanks
> -- PMM
Peter Maydell July 15, 2022, 1:26 p.m. UTC | #3
On Fri, 15 Jul 2022 at 14:19, Akihiko Odaki <akihiko.odaki@gmail.com> wrote:
>
> On 2022/07/15 22:10, Peter Maydell wrote:
> > On Fri, 15 Jul 2022 at 12:40, Akihiko Odaki <akihiko.odaki@gmail.com> wrote:
> >>
> >> This work is based on:
> >> https://patchew.org/QEMU/20220317125534.38706-1-philippe.mathieu.daude@gmail.com/
> >>
> >> Simplify the initialization dance by running qemu_init() in the main
> >> thread before the Cocoa event loop starts. The secondary thread only
> >> runs only qemu_main_loop() and qemu_cleanup().
> >>
> >> This fixes a case where addRemovableDevicesMenuItems() calls
> >> qmp_query_block() while expecting the main thread to still hold
> >> the BQL.
> >>
> >> Overriding the code after calling qemu_init() is done by dynamically
> >> replacing a function pointer variable, qemu_main when initializing
> >> ui/cocoa, which unifies the static implementation of main() for
> >> builds with ui/cocoa and ones without ui/cocoa.
> >>
> >> Signed-off-by: Akihiko Odaki <akihiko.odaki@gmail.com>
> >
> >> @@ -585,7 +583,7 @@ - (void) updateUIInfo
> >>           /*
> >>            * Don't try to tell QEMU about UI information in the application
> >>            * startup phase -- we haven't yet registered dcl with the QEMU UI
> >> -         * layer, and also trying to take the iothread lock would deadlock.
> >> +         * layer.
> >>            * When cocoa_display_init() does register the dcl, the UI layer
> >>            * will call cocoa_switch(), which will call updateUIInfo, so
> >>            * we don't lose any information here.
> >
> > This comment says that we can't use the dcl while allow_events is false...
> >
> >> @@ -778,16 +776,6 @@ - (void) handleMonitorInput:(NSEvent *)event
> >>
> >>   - (bool) handleEvent:(NSEvent *)event
> >>   {
> >> -    if(!allow_events) {
> >> -        /*
> >> -         * Just let OSX have all events that arrive before
> >> -         * applicationDidFinishLaunching.
> >> -         * This avoids a deadlock on the iothread lock, which cocoa_display_init()
> >> -         * will not drop until after the app_started_sem is posted. (In theory
> >> -         * there should not be any such events, but OSX Catalina now emits some.)
> >> -         */
> >> -        return false;
> >> -    }
> >
> > ...so don't we want to also retain this check of allow_events ?
> > Much of the code in handleEventLocked assumes the dcl has been registered.
> >
> >>       return bool_with_iothread_lock(^{
> >>           return [self handleEventLocked:event];
> >>       });
> >
> >> @@ -1915,92 +1898,35 @@ static void cocoa_clipboard_request(QemuClipboardInfo *info,
> >>   /*
> >>    * The startup process for the OSX/Cocoa UI is complicated, because
> >>    * OSX insists that the UI runs on the initial main thread, and so we
> >> - * need to start a second thread which runs the vl.c qemu_main():
> >> - *
> >> - * Initial thread:                    2nd thread:
> >> - * in main():
> >> - *  create qemu-main thread
> >> - *  wait on display_init semaphore
> >> - *                                    call qemu_main()
> >> - *                                    ...
> >> - *                                    in cocoa_display_init():
> >> - *                                     post the display_init semaphore
> >> - *                                     wait on app_started semaphore
> >> - *  create application, menus, etc
> >> - *  enter OSX run loop
> >> - * in applicationDidFinishLaunching:
> >> - *  post app_started semaphore
> >> - *                                     tell main thread to fullscreen if needed
> >> - *                                    [...]
> >> - *                                    run qemu main-loop
> >> - *
> >> - * We do this in two stages so that we don't do the creation of the
> >> - * GUI application menus and so on for command line options like --help
> >> - * where we want to just print text to stdout and exit immediately.
> >
> > Could we have an updated version of this diagram that explains the
> > new startup process, please ?
>
> I don't think the diagram is appropriate anymore. It was necessary to
> describe the synchronization between the initial thread and the second
> thread, but they do no longer synchronize at all.

But there are still two threads, and the sequence of events is
not exactly obvious given that things happen in several different
functions. A summary of the expected sequence of events during
startup is still useful to have, I think.

thanks
-- PMM
diff mbox series

Patch

diff --git a/docs/devel/fuzzing.rst b/docs/devel/fuzzing.rst
index 784ecb99e66..715330c8561 100644
--- a/docs/devel/fuzzing.rst
+++ b/docs/devel/fuzzing.rst
@@ -287,8 +287,8 @@  select the fuzz target. Then, the qtest client is initialized. If the target
 requires qos, qgraph is set up and the QOM/LIBQOS modules are initialized.
 Then the QGraph is walked and the QEMU cmd_line is determined and saved.
 
-After this, the ``vl.c:qemu_main`` is called to set up the guest. There are
-target-specific hooks that can be called before and after qemu_main, for
+After this, the ``vl.c:main`` is called to set up the guest. There are
+target-specific hooks that can be called before and after main, for
 additional setup(e.g. PCI setup, or VM snapshotting).
 
 ``LLVMFuzzerTestOneInput``: Uses qtest/qos functions to act based on the fuzz
diff --git a/include/qemu-main.h b/include/qemu-main.h
index 6a3e90d0ad5..6889375e7c2 100644
--- a/include/qemu-main.h
+++ b/include/qemu-main.h
@@ -5,6 +5,7 @@ 
 #ifndef QEMU_MAIN_H
 #define QEMU_MAIN_H
 
-int qemu_main(int argc, char **argv, char **envp);
+void qemu_default_main(void);
+extern void (*qemu_main)(void);
 
 #endif /* QEMU_MAIN_H */
diff --git a/include/sysemu/sysemu.h b/include/sysemu/sysemu.h
index 812f66a31a9..254c1eabf57 100644
--- a/include/sysemu/sysemu.h
+++ b/include/sysemu/sysemu.h
@@ -102,7 +102,7 @@  void qemu_boot_set(const char *boot_order, Error **errp);
 
 bool defaults_enabled(void);
 
-void qemu_init(int argc, char **argv, char **envp);
+void qemu_init(int argc, char **argv);
 void qemu_main_loop(void);
 void qemu_cleanup(void);
 
diff --git a/softmmu/main.c b/softmmu/main.c
index c00432ff098..41a091f2c72 100644
--- a/softmmu/main.c
+++ b/softmmu/main.c
@@ -30,18 +30,18 @@ 
 #include <SDL.h>
 #endif
 
-int qemu_main(int argc, char **argv, char **envp)
+void qemu_default_main(void)
 {
-    qemu_init(argc, argv, envp);
     qemu_main_loop();
     qemu_cleanup();
-
-    return 0;
 }
 
-#ifndef CONFIG_COCOA
+void (*qemu_main)(void) = qemu_default_main;
+
 int main(int argc, char **argv)
 {
-    return qemu_main(argc, argv, NULL);
+    qemu_init(argc, argv);
+    qemu_main();
+
+    return 0;
 }
-#endif
diff --git a/softmmu/vl.c b/softmmu/vl.c
index 3f264d4b093..e8c73d0bb40 100644
--- a/softmmu/vl.c
+++ b/softmmu/vl.c
@@ -2589,7 +2589,7 @@  void qmp_x_exit_preconfig(Error **errp)
     }
 }
 
-void qemu_init(int argc, char **argv, char **envp)
+void qemu_init(int argc, char **argv)
 {
     QemuOpts *opts;
     QemuOpts *icount_opts = NULL, *accel_opts = NULL;
diff --git a/tests/qtest/fuzz/fuzz.c b/tests/qtest/fuzz/fuzz.c
index 0ad4ba9e94d..678c312923a 100644
--- a/tests/qtest/fuzz/fuzz.c
+++ b/tests/qtest/fuzz/fuzz.c
@@ -236,7 +236,7 @@  int LLVMFuzzerInitialize(int *argc, char ***argv, char ***envp)
         g_free(pretty_cmd_line);
     }
 
-    qemu_init(result.we_wordc, result.we_wordv, NULL);
+    qemu_init(result.we_wordc, result.we_wordv);
 
     /* re-enable the rcu atfork, which was previously disabled in qemu_init */
     rcu_enable_atfork();
diff --git a/ui/cocoa.m b/ui/cocoa.m
index 6a4dccff7f0..9bf56232691 100644
--- a/ui/cocoa.m
+++ b/ui/cocoa.m
@@ -100,13 +100,11 @@  static void cocoa_switch(DisplayChangeListener *dcl,
 static int left_command_key_enabled = 1;
 static bool swap_opt_cmd;
 
-static int gArgc;
-static char **gArgv;
+static QemuThread qemu_main_thread;
+static bool qemu_main_terminating;
 static bool stretch_video;
 static NSTextField *pauseLabel;
 
-static QemuSemaphore display_init_sem;
-static QemuSemaphore app_started_sem;
 static bool allow_events;
 
 static NSInteger cbchangecount = -1;
@@ -585,7 +583,7 @@  - (void) updateUIInfo
         /*
          * Don't try to tell QEMU about UI information in the application
          * startup phase -- we haven't yet registered dcl with the QEMU UI
-         * layer, and also trying to take the iothread lock would deadlock.
+         * layer.
          * When cocoa_display_init() does register the dcl, the UI layer
          * will call cocoa_switch(), which will call updateUIInfo, so
          * we don't lose any information here.
@@ -778,16 +776,6 @@  - (void) handleMonitorInput:(NSEvent *)event
 
 - (bool) handleEvent:(NSEvent *)event
 {
-    if(!allow_events) {
-        /*
-         * Just let OSX have all events that arrive before
-         * applicationDidFinishLaunching.
-         * This avoids a deadlock on the iothread lock, which cocoa_display_init()
-         * will not drop until after the app_started_sem is posted. (In theory
-         * there should not be any such events, but OSX Catalina now emits some.)
-         */
-        return false;
-    }
     return bool_with_iothread_lock(^{
         return [self handleEventLocked:event];
     });
@@ -1283,8 +1271,6 @@  - (void)applicationDidFinishLaunching: (NSNotification *) note
 {
     COCOA_DEBUG("QemuCocoaAppController: applicationDidFinishLaunching\n");
     allow_events = true;
-    /* Tell cocoa_display_init to proceed */
-    qemu_sem_post(&app_started_sem);
 }
 
 - (void)applicationWillTerminate:(NSNotification *)aNotification
@@ -1292,16 +1278,13 @@  - (void)applicationWillTerminate:(NSNotification *)aNotification
     COCOA_DEBUG("QemuCocoaAppController: applicationWillTerminate\n");
 
     with_iothread_lock(^{
-        shutdown_action = SHUTDOWN_ACTION_POWEROFF;
-        qemu_system_shutdown_request(SHUTDOWN_CAUSE_HOST_UI);
+        if (!qemu_main_terminating) {
+            shutdown_action = SHUTDOWN_ACTION_POWEROFF;
+            qemu_system_shutdown_request(SHUTDOWN_CAUSE_HOST_UI);
+        }
     });
 
-    /*
-     * Sleep here, because returning will cause OSX to kill us
-     * immediately; the QEMU main loop will handle the shutdown
-     * request and terminate the process.
-     */
-    [NSThread sleepForTimeInterval:INFINITY];
+    qemu_thread_join(&qemu_main_thread);
 }
 
 - (BOOL)applicationShouldTerminateAfterLastWindowClosed:(NSApplication *)theApplication
@@ -1313,7 +1296,7 @@  - (NSApplicationTerminateReply)applicationShouldTerminate:
                                                          (NSApplication *)sender
 {
     COCOA_DEBUG("QemuCocoaAppController: applicationShouldTerminate\n");
-    return [self verifyQuit];
+    return qatomic_read(&qemu_main_terminating) || [self verifyQuit];
 }
 
 - (void)windowDidChangeScreen:(NSNotification *)notification
@@ -1915,92 +1898,35 @@  static void cocoa_clipboard_request(QemuClipboardInfo *info,
 /*
  * The startup process for the OSX/Cocoa UI is complicated, because
  * OSX insists that the UI runs on the initial main thread, and so we
- * need to start a second thread which runs the vl.c qemu_main():
- *
- * Initial thread:                    2nd thread:
- * in main():
- *  create qemu-main thread
- *  wait on display_init semaphore
- *                                    call qemu_main()
- *                                    ...
- *                                    in cocoa_display_init():
- *                                     post the display_init semaphore
- *                                     wait on app_started semaphore
- *  create application, menus, etc
- *  enter OSX run loop
- * in applicationDidFinishLaunching:
- *  post app_started semaphore
- *                                     tell main thread to fullscreen if needed
- *                                    [...]
- *                                    run qemu main-loop
- *
- * We do this in two stages so that we don't do the creation of the
- * GUI application menus and so on for command line options like --help
- * where we want to just print text to stdout and exit immediately.
+ * need to start a second thread which runs the qemu_default_main().
  */
 
 static void *call_qemu_main(void *opaque)
 {
-    int status;
-
-    COCOA_DEBUG("Second thread: calling qemu_main()\n");
-    status = qemu_main(gArgc, gArgv, *_NSGetEnviron());
-    COCOA_DEBUG("Second thread: qemu_main() returned, exiting\n");
+    COCOA_DEBUG("Second thread: calling qemu_default_main()\n");
+    qemu_mutex_lock_iothread();
+    qemu_default_main();
+    qatomic_set(&qemu_main_terminating, true);
+    qemu_mutex_unlock_iothread();
+    COCOA_DEBUG("Second thread: qemu_default_main() returned, exiting\n");
     [cbowner release];
-    exit(status);
-}
-
-int main (int argc, char **argv) {
-    QemuThread thread;
-
-    COCOA_DEBUG("Entered main()\n");
-    gArgc = argc;
-    gArgv = argv;
-
-    qemu_sem_init(&display_init_sem, 0);
-    qemu_sem_init(&app_started_sem, 0);
-
-    qemu_thread_create(&thread, "qemu_main", call_qemu_main,
-                       NULL, QEMU_THREAD_DETACHED);
+    [NSApp terminate:nil];
 
-    COCOA_DEBUG("Main thread: waiting for display_init_sem\n");
-    qemu_sem_wait(&display_init_sem);
-    COCOA_DEBUG("Main thread: initializing app\n");
-
-    NSAutoreleasePool * pool = [[NSAutoreleasePool alloc] init];
-
-    // Pull this console process up to being a fully-fledged graphical
-    // app with a menubar and Dock icon
-    ProcessSerialNumber psn = { 0, kCurrentProcess };
-    TransformProcessType(&psn, kProcessTransformToForegroundApplication);
-
-    [QemuApplication sharedApplication];
-
-    create_initial_menus();
+    return NULL;
+}
 
-    /*
-     * Create the menu entries which depend on QEMU state (for consoles
-     * and removeable devices). These make calls back into QEMU functions,
-     * which is OK because at this point we know that the second thread
-     * holds the iothread lock and is synchronously waiting for us to
-     * finish.
-     */
-    add_console_menu_entries();
-    addRemovableDevicesMenuItems();
+static void cocoa_main()
+{
+    COCOA_DEBUG("Entered %s()\n", __func__);
 
-    // Create an Application controller
-    QemuCocoaAppController *appController = [[QemuCocoaAppController alloc] init];
-    [NSApp setDelegate:appController];
+    qemu_mutex_unlock_iothread();
+    qemu_thread_create(&qemu_main_thread, "qemu_main", call_qemu_main,
+                       NULL, QEMU_THREAD_JOINABLE);
 
     // Start the main event loop
     COCOA_DEBUG("Main thread: entering OSX run loop\n");
     [NSApp run];
     COCOA_DEBUG("Main thread: left OSX run loop, exiting\n");
-
-    [appController release];
-    [pool release];
-
-    return 0;
 }
 
 
@@ -2079,25 +2005,42 @@  static void cocoa_refresh(DisplayChangeListener *dcl)
 
 static void cocoa_display_init(DisplayState *ds, DisplayOptions *opts)
 {
+    NSAutoreleasePool * pool = [[NSAutoreleasePool alloc] init];
+
     COCOA_DEBUG("qemu_cocoa: cocoa_display_init\n");
 
-    /* Tell main thread to go ahead and create the app and enter the run loop */
-    qemu_sem_post(&display_init_sem);
-    qemu_sem_wait(&app_started_sem);
-    COCOA_DEBUG("cocoa_display_init: app start completed\n");
+    qemu_main = cocoa_main;
+
+    // Pull this console process up to being a fully-fledged graphical
+    // app with a menubar and Dock icon
+    ProcessSerialNumber psn = { 0, kCurrentProcess };
+    TransformProcessType(&psn, kProcessTransformToForegroundApplication);
+
+    [QemuApplication sharedApplication];
+
+    create_initial_menus();
+
+    /*
+     * Create the menu entries which depend on QEMU state (for consoles
+     * and removeable devices). These make calls back into QEMU functions,
+     * which is OK because at this point we know that the second thread
+     * holds the iothread lock and is synchronously waiting for us to
+     * finish.
+     */
+    add_console_menu_entries();
+    addRemovableDevicesMenuItems();
+
+    // Create an Application controller
+    QemuCocoaAppController *controller = [[QemuCocoaAppController alloc] init];
+    [NSApp setDelegate:controller];
 
-    QemuCocoaAppController *controller = (QemuCocoaAppController *)[[NSApplication sharedApplication] delegate];
     /* if fullscreen mode is to be used */
     if (opts->has_full_screen && opts->full_screen) {
-        dispatch_async(dispatch_get_main_queue(), ^{
-            [NSApp activateIgnoringOtherApps: YES];
-            [controller toggleFullScreen: nil];
-        });
+        [NSApp activateIgnoringOtherApps: YES];
+        [controller toggleFullScreen: nil];
     }
     if (opts->u.cocoa.has_full_grab && opts->u.cocoa.full_grab) {
-        dispatch_async(dispatch_get_main_queue(), ^{
-            [controller setFullGrab: nil];
-        });
+        [controller setFullGrab: nil];
     }
 
     if (opts->has_show_cursor && opts->show_cursor) {
@@ -2117,6 +2060,8 @@  static void cocoa_display_init(DisplayState *ds, DisplayOptions *opts)
     qemu_event_init(&cbevent, false);
     cbowner = [[QemuCocoaPasteboardTypeOwner alloc] init];
     qemu_clipboard_peer_register(&cbpeer);
+
+    [pool release];
 }
 
 static QemuDisplay qemu_display_cocoa = {