diff mbox series

[v10,11/13] selftests/landlock: Add 10 new test suites dedicated to network

Message ID 20230323085226.1432550-12-konstantin.meskhidze@huawei.com (mailing list archive)
State Handled Elsewhere
Headers show
Series Network support for Landlock | expand

Commit Message

Konstantin Meskhidze (A) March 23, 2023, 8:52 a.m. UTC
These test suites try to check edge cases for TCP sockets
bind() and connect() actions.

socket:
* bind: Tests with non-landlocked/landlocked ipv4 and ipv6 sockets.
* connect: Tests with non-landlocked/landlocked ipv4 and ipv6 sockets.
* bind_afunspec: Tests with non-landlocked/landlocked restrictions
for bind action with AF_UNSPEC socket family.
* connect_afunspec: Tests with non-landlocked/landlocked restrictions
for connect action with AF_UNSPEC socket family.
* ruleset_overlap: Tests with overlapping rules for one port.
* ruleset_expanding: Tests with expanding rulesets in which rules are
gradually added one by one, restricting sockets' connections.
* inval: Tests with invalid user space supplied data:
    - out of range ruleset attribute;
    - unhandled allowed access;
    - zero port value;
    - zero access value;
    - legitimate access values;
* bind_connect_inval_addrlen: Tests with invalid address length.
* inval_port_format: Tests with wrong port format for ipv4/ipv6 sockets
and with port values more than U16_MAX.

layout1:
* with_net: Tests with network bind() socket action within
filesystem directory access test.

Test coverage for security/landlock is 94.5% of 945 lines according
to gcc/gcov-11.

Signed-off-by: Konstantin Meskhidze <konstantin.meskhidze@huawei.com>
---

Changes since v9:
* Fixes mixing code declaration and code.
* Refactors FIXTURE_TEARDOWN() with clang-format.
* Replaces struct _fixture_variant_socket with
FIXTURE_VARIANT(socket).
* Deletes useless condition if (variant->is_sandboxed)
in multiple locations.
* Deletes zero_size argument in bind_variant() and
connect_variant().
* Adds tests for port values exceeding U16_MAX.

Changes since v8:
* Adds is_sandboxed const for FIXTURE_VARIANT(socket).
* Refactors AF_UNSPEC tests.
* Adds address length checking tests.
* Convert ports in all tests to __be16.
* Adds invalid port values tests.
* Minor fixes.

Changes since v7:
* Squashes all selftest commits.
* Adds fs test with network bind() socket action.
* Minor fixes.

---
 tools/testing/selftests/landlock/config     |    4 +
 tools/testing/selftests/landlock/fs_test.c  |   64 +
 tools/testing/selftests/landlock/net_test.c | 1176 +++++++++++++++++++
 3 files changed, 1244 insertions(+)
 create mode 100644 tools/testing/selftests/landlock/net_test.c

--
2.25.1

Comments

Mickaël Salaün April 16, 2023, 4:13 p.m. UTC | #1
First batch of the tests review:

On 23/03/2023 09:52, Konstantin Meskhidze wrote:
> These test suites try to check edge cases for TCP sockets
> bind() and connect() actions.
> 
> socket:
> * bind: Tests with non-landlocked/landlocked ipv4 and ipv6 sockets.
> * connect: Tests with non-landlocked/landlocked ipv4 and ipv6 sockets.
> * bind_afunspec: Tests with non-landlocked/landlocked restrictions
> for bind action with AF_UNSPEC socket family.
> * connect_afunspec: Tests with non-landlocked/landlocked restrictions
> for connect action with AF_UNSPEC socket family.
> * ruleset_overlap: Tests with overlapping rules for one port.
> * ruleset_expanding: Tests with expanding rulesets in which rules are
> gradually added one by one, restricting sockets' connections.
> * inval: Tests with invalid user space supplied data:
>      - out of range ruleset attribute;
>      - unhandled allowed access;
>      - zero port value;
>      - zero access value;
>      - legitimate access values;
> * bind_connect_inval_addrlen: Tests with invalid address length.
> * inval_port_format: Tests with wrong port format for ipv4/ipv6 sockets
> and with port values more than U16_MAX.
> 
> layout1:
> * with_net: Tests with network bind() socket action within
> filesystem directory access test.
> 
> Test coverage for security/landlock is 94.5% of 945 lines according
> to gcc/gcov-11.
> 
> Signed-off-by: Konstantin Meskhidze <konstantin.meskhidze@huawei.com>
> ---
> 
> Changes since v9:
> * Fixes mixing code declaration and code.
> * Refactors FIXTURE_TEARDOWN() with clang-format.
> * Replaces struct _fixture_variant_socket with
> FIXTURE_VARIANT(socket).

I was pretty sure clang-format and checkpatch.pl were agree with 
FIXTURE_VARIANT(), but that was not the case. You'll need to get back to 
struct _fixture_variant_socket to pass both these checks, and also the 
"/* struct _fixture_variant_socket */" comments.


> * Deletes useless condition if (variant->is_sandboxed)
> in multiple locations.
> * Deletes zero_size argument in bind_variant() and
> connect_variant().
> * Adds tests for port values exceeding U16_MAX.
> 
> Changes since v8:
> * Adds is_sandboxed const for FIXTURE_VARIANT(socket).
> * Refactors AF_UNSPEC tests.
> * Adds address length checking tests.
> * Convert ports in all tests to __be16.
> * Adds invalid port values tests.
> * Minor fixes.
> 
> Changes since v7:
> * Squashes all selftest commits.
> * Adds fs test with network bind() socket action.
> * Minor fixes.
> 
> ---
>   tools/testing/selftests/landlock/config     |    4 +
>   tools/testing/selftests/landlock/fs_test.c  |   64 +
>   tools/testing/selftests/landlock/net_test.c | 1176 +++++++++++++++++++
>   3 files changed, 1244 insertions(+)
>   create mode 100644 tools/testing/selftests/landlock/net_test.c
> 
> diff --git a/tools/testing/selftests/landlock/config b/tools/testing/selftests/landlock/config
> index 0f0a65287bac..71f7e9a8a64c 100644
> --- a/tools/testing/selftests/landlock/config
> +++ b/tools/testing/selftests/landlock/config
> @@ -1,3 +1,7 @@
> +CONFIG_INET=y
> +CONFIG_IPV6=y
> +CONFIG_NET=y
> +CONFIG_NET_NS=y
>   CONFIG_OVERLAY_FS=y
>   CONFIG_SECURITY_LANDLOCK=y
>   CONFIG_SECURITY_PATH=y
> diff --git a/tools/testing/selftests/landlock/fs_test.c b/tools/testing/selftests/landlock/fs_test.c
> index b762b5419a89..9dfbef276e4e 100644
> --- a/tools/testing/selftests/landlock/fs_test.c
> +++ b/tools/testing/selftests/landlock/fs_test.c
> @@ -8,8 +8,10 @@
>    */
> 
>   #define _GNU_SOURCE
> +#include <arpa/inet.h>
>   #include <fcntl.h>
>   #include <linux/landlock.h>
> +#include <netinet/in.h>
>   #include <sched.h>
>   #include <stdio.h>
>   #include <string.h>
> @@ -17,6 +19,7 @@
>   #include <sys/mount.h>
>   #include <sys/prctl.h>
>   #include <sys/sendfile.h>
> +#include <sys/socket.h>
>   #include <sys/stat.h>
>   #include <sys/sysmacros.h>
>   #include <unistd.h>
> @@ -4413,4 +4416,65 @@ TEST_F_FORK(layout2_overlay, same_content_different_file)
>   	}
>   }
> 
> +#define IP_ADDRESS "127.0.0.1"
> +
> +TEST_F_FORK(layout1, with_net)
> +{
> +	const struct rule rules[] = {
> +		{
> +			.path = dir_s1d2,
> +			.access = ACCESS_RO,
> +		},
> +		{},
> +	};
> +	int sockfd;
> +	int sock_port = 15000;
> +	struct sockaddr_in addr4;
> +
> +	struct landlock_ruleset_attr ruleset_attr_net = {
> +		.handled_access_net = LANDLOCK_ACCESS_NET_BIND_TCP |
> +				      LANDLOCK_ACCESS_NET_CONNECT_TCP,
> +	};
> +	struct landlock_net_service_attr net_service = {
> +		.allowed_access = LANDLOCK_ACCESS_NET_BIND_TCP,
> +
> +		.port = sock_port,
> +	};
> +
> +	addr4.sin_family = AF_INET;
> +	addr4.sin_port = htons(sock_port);
> +	addr4.sin_addr.s_addr = inet_addr(IP_ADDRESS);
> +	memset(&addr4.sin_zero, '\0', 8);
> +
> +	/* Creates ruleset for network access. */
> +	const int ruleset_fd_net = landlock_create_ruleset(
> +		&ruleset_attr_net, sizeof(ruleset_attr_net), 0);
> +	ASSERT_LE(0, ruleset_fd_net);
> +
> +	/* Adds a network rule. */
> +	ASSERT_EQ(0,
> +		  landlock_add_rule(ruleset_fd_net, LANDLOCK_RULE_NET_SERVICE,
> +				    &net_service, 0));
> +
> +	enforce_ruleset(_metadata, ruleset_fd_net);
> +	ASSERT_EQ(0, close(ruleset_fd_net));
> +
> +	const int ruleset_fd = create_ruleset(_metadata, ACCESS_RW, rules);
> +	ASSERT_LE(0, ruleset_fd);
> +	enforce_ruleset(_metadata, ruleset_fd);
> +	ASSERT_EQ(0, close(ruleset_fd));
> +
> +	/* Tests on a directory with the network rule loaded. */
> +	ASSERT_EQ(0, test_open(dir_s1d2, O_RDONLY));
> +	ASSERT_EQ(0, test_open(file1_s1d2, O_RDONLY));
> +
> +	sockfd = socket(AF_INET, SOCK_STREAM | SOCK_CLOEXEC, 0);
> +	ASSERT_LE(0, sockfd);
> +	/* Binds a socket to port 15000. */
> +	ASSERT_EQ(0, bind(sockfd, &addr4, sizeof(addr4)));
> +
> +	/* Closes bounded socket. */
> +	ASSERT_EQ(0, close(sockfd));
> +}
> +
>   TEST_HARNESS_MAIN
> diff --git a/tools/testing/selftests/landlock/net_test.c b/tools/testing/selftests/landlock/net_test.c
> new file mode 100644
> index 000000000000..d15a93c5b2c3
> --- /dev/null
> +++ b/tools/testing/selftests/landlock/net_test.c
> @@ -0,0 +1,1176 @@
> +// SPDX-License-Identifier: GPL-2.0-only
> +/*
> + * Landlock tests - Network
> + *
> + * Copyright (C) 2022 Huawei Tech. Co., Ltd.
> + */
> +
> +#define _GNU_SOURCE
> +#include <arpa/inet.h>
> +#include <errno.h>
> +#include <fcntl.h>
> +#include <linux/landlock.h>
> +#include <linux/in.h>
> +#include <sched.h>
> +#include <stdint.h>
> +#include <string.h>
> +#include <sys/prctl.h>
> +#include <sys/socket.h>
> +
> +#include "common.h"
> +
> +#define MAX_SOCKET_NUM 10

You can define all other constants with either "const short" or const 
char ...[]" instead of "#define" (and use lower case).


> +
> +#define SOCK_PORT_START 3470
> +#define SOCK_PORT_ADD 10
> +
> +#define IP_ADDRESS_IPV4 "127.0.0.1"

const char loopback_ipv4[] = "127.0.0.1";


> +#define IP_ADDRESS_IPV6 "::1"
> +#define SOCK_PORT 15000
> +
> +/* Number pending connections queue to be hold. */
> +#define BACKLOG 10
> +
> +const struct sockaddr addr_unspec = { .sa_family = AF_UNSPEC };

There is no need for this variable to be global.


> +
> +/* Invalid attribute, out of landlock network access range. */
> +#define LANDLOCK_INVAL_ATTR 7
> +
> +FIXTURE(socket)
> +{
> +	uint port[MAX_SOCKET_NUM];
> +	struct sockaddr_in addr4[MAX_SOCKET_NUM];
> +	struct sockaddr_in6 addr6[MAX_SOCKET_NUM];
> +};
> +
> +FIXTURE_VARIANT(socket)
> +{
> +	const bool is_ipv4;
> +	const bool is_sandboxed;
> +};
> +
> +/* clang-format off */
> +FIXTURE_VARIANT_ADD(socket, ipv4) {
> +	/* clang-format on */
> +	.is_ipv4 = true,
> +	.is_sandboxed = false,
> +};
> +
> +/* clang-format off */
> +FIXTURE_VARIANT_ADD(socket, ipv4_sandboxed) {
> +	/* clang-format on */
> +	.is_ipv4 = true,
> +	.is_sandboxed = true,
> +};
> +
> +/* clang-format off */
> +FIXTURE_VARIANT_ADD(socket, ipv6) {
> +	/* clang-format on */
> +	.is_ipv4 = false,
> +	.is_sandboxed = false,
> +};
> +
> +/* clang-format off */
> +FIXTURE_VARIANT_ADD(socket, ipv6_sandboxed) {
> +	/* clang-format on */
> +	.is_ipv4 = false,
> +	.is_sandboxed = true,
> +};
> +
> +static int create_socket_variant(const FIXTURE_VARIANT(socket) * const variant,
> +				 const int type)

socket_variant() would be more consistent with other names.


> +{
> +	if (variant->is_ipv4)
> +		return socket(AF_INET, type | SOCK_CLOEXEC, 0);
> +	else
> +		return socket(AF_INET6, type | SOCK_CLOEXEC, 0);
> +}
> +
> +static int bind_variant(const FIXTURE_VARIANT(socket) * const variant,
> +			const int sockfd,
> +			const struct _test_data_socket *const self,
> +			const size_t index)
> +{
> +	if (variant->is_ipv4)
> +		return bind(sockfd, &self->addr4[index],
> +			    sizeof(self->addr4[index]));
> +	else
> +		return bind(sockfd, &self->addr6[index],
> +			    sizeof(self->addr6[index]));
> +}
> +
> +static int connect_variant(const FIXTURE_VARIANT(socket) * const variant,
> +			   const int sockfd,
> +			   const struct _test_data_socket *const self,
> +			   const size_t index)
> +{
> +	if (variant->is_ipv4)
> +		return connect(sockfd, &self->addr4[index],
> +			       sizeof(self->addr4[index]));
> +	else
> +		return connect(sockfd, &self->addr6[index],
> +			       sizeof(self->addr6[index]));
> +}
> +
> +FIXTURE_SETUP(socket)
> +{
> +	int i;
> +
> +	/* Creates IPv4 socket addresses. */
> +	for (i = 0; i < MAX_SOCKET_NUM; i++) {
> +		self->port[i] = SOCK_PORT_START + SOCK_PORT_ADD * i;
> +		self->addr4[i].sin_family = AF_INET;
> +		self->addr4[i].sin_port = htons(self->port[i]);
> +		self->addr4[i].sin_addr.s_addr = inet_addr(IP_ADDRESS_IPV4);
> +		memset(&(self->addr4[i].sin_zero), '\0', 8);
> +	}
> +
> +	/* Creates IPv6 socket addresses. */
> +	for (i = 0; i < MAX_SOCKET_NUM; i++) {
> +		self->port[i] = SOCK_PORT_START + SOCK_PORT_ADD * i;
> +		self->addr6[i].sin6_family = AF_INET6;
> +		self->addr6[i].sin6_port = htons(self->port[i]);
> +		inet_pton(AF_INET6, IP_ADDRESS_IPV6,
> +			  &(self->addr6[i].sin6_addr));
> +	}
> +
> +	set_cap(_metadata, CAP_SYS_ADMIN);
> +	ASSERT_EQ(0, unshare(CLONE_NEWNET));
> +	ASSERT_EQ(0, system("ip link set dev lo up"));
> +	clear_cap(_metadata, CAP_SYS_ADMIN);
> +};
> +
> +FIXTURE_TEARDOWN(socket)
> +{
> +}
> +
> +FIXTURE(socket_standalone)
> +{
> +	uint port[MAX_SOCKET_NUM];
> +	struct sockaddr_in addr4[MAX_SOCKET_NUM];
> +	struct sockaddr_in6 addr6[MAX_SOCKET_NUM];
> +};

I think it would be better to remove the socket_standalone fixture and 
replace it with the socket one, by replacing the "is_ipv4" field with a 
"domain" field containing either AF_INET, AF_INET6 or AF_UNSPEC, and 
adapting the related variant helpers. It would require to add exceptions 
for AF_UNSPEC related operations (e.g. INADDR_ANY), but it should be 
easier to follow than the current approach. Care must be taken to not 
loose the current AF_UNSPEC specific tests which are good.


> +
> +FIXTURE_VARIANT(socket_standalone)
> +{
> +	const bool is_sandboxed;
> +};
> +
> +/* clang-format off */
> +FIXTURE_VARIANT_ADD(socket_standalone, none_sandboxed) {
> +	/* clang-format on */
> +	.is_sandboxed = false,
> +};
> +
> +/* clang-format off */
> +FIXTURE_VARIANT_ADD(socket_standalone, sandboxed) {
> +	/* clang-format on */
> +	.is_sandboxed = true,
> +};
> +
> +FIXTURE_SETUP(socket_standalone)
> +{
> +	int i;
> +
> +	/* Creates IPv4 socket addresses. */
> +	for (i = 0; i < MAX_SOCKET_NUM; i++) {
> +		self->port[i] = SOCK_PORT_START + SOCK_PORT_ADD * i;
> +		self->addr4[i].sin_family = AF_INET;
> +		self->addr4[i].sin_port = htons(self->port[i]);
> +		self->addr4[i].sin_addr.s_addr = inet_addr(IP_ADDRESS_IPV4);
> +		memset(&(self->addr4[i].sin_zero), '\0', 8);
> +	}
> +
> +	/* Creates IPv6 socket addresses. */
> +	for (i = 0; i < MAX_SOCKET_NUM; i++) {
> +		self->port[i] = SOCK_PORT_START + SOCK_PORT_ADD * i;
> +		self->addr6[i].sin6_family = AF_INET6;
> +		self->addr6[i].sin6_port = htons(self->port[i]);
> +		inet_pton(AF_INET6, IP_ADDRESS_IPV6,
> +			  &(self->addr6[i].sin6_addr));
> +	}
> +
> +	set_cap(_metadata, CAP_SYS_ADMIN);
> +	ASSERT_EQ(0, unshare(CLONE_NEWNET));
> +	ASSERT_EQ(0, system("ip link set dev lo up"));
> +	clear_cap(_metadata, CAP_SYS_ADMIN);
> +};
> +
> +FIXTURE_TEARDOWN(socket_standalone)
> +{
> +}
> +
> +TEST_F_FORK(socket, bind)
> +{
> +	int sockfd;
> +

No need for this empty line, and you can include the other int variable 
in the same declaration.


> +	struct landlock_ruleset_attr ruleset_attr = {
> +		.handled_access_net = LANDLOCK_ACCESS_NET_BIND_TCP |
> +				      LANDLOCK_ACCESS_NET_CONNECT_TCP,
> +	};
> +	struct landlock_net_service_attr net_service_1 = {

Instead of net_service_1, it would be more readable to rename similar 
variables to what they do: tcp_bind_connect, tcp_connect, tcp_denied. 
Ditto for other net_service_* names.


> +		.allowed_access = LANDLOCK_ACCESS_NET_BIND_TCP |
> +				  LANDLOCK_ACCESS_NET_CONNECT_TCP,
> +		.port = self->port[0],
> +	};
> +	struct landlock_net_service_attr net_service_2 = {
> +		.allowed_access = LANDLOCK_ACCESS_NET_CONNECT_TCP,
> +		.port = self->port[1],
> +	};
> +	struct landlock_net_service_attr net_service_3 = {
> +		.allowed_access = 0,
> +		.port = self->port[2],
> +	};
> +	int ruleset_fd, ret;
> +
> +	if (variant->is_sandboxed) {
> +		ruleset_fd = landlock_create_ruleset(&ruleset_attr,
> +						     sizeof(ruleset_attr), 0);
> +		ASSERT_LE(0, ruleset_fd);
> +
> +		/*
> +		 * Allows connect and bind operations to the port[0]
> +		 * socket.
> +		 */
> +		ASSERT_EQ(0, landlock_add_rule(ruleset_fd,
> +					       LANDLOCK_RULE_NET_SERVICE,
> +					       &net_service_1, 0));
> +		/*
> +		 * Allows connect and deny bind operations to the port[1]
> +		 * socket.
> +		 */
> +		ASSERT_EQ(0, landlock_add_rule(ruleset_fd,
> +					       LANDLOCK_RULE_NET_SERVICE,
> +					       &net_service_2, 0));
> +		/*
> +		 * Empty allowed_access (i.e. deny rules) are ignored in
> +		 * network actions for port[2] socket.
> +		 */
> +		ASSERT_EQ(-1, landlock_add_rule(ruleset_fd,
> +						LANDLOCK_RULE_NET_SERVICE,
> +						&net_service_3, 0));
> +		ASSERT_EQ(ENOMSG, errno);
> +
> +		/* Enforces the ruleset. */
> +		enforce_ruleset(_metadata, ruleset_fd);
> +	}
> +
> +	sockfd = create_socket_variant(variant, SOCK_STREAM);
> +	ASSERT_LE(0, sockfd);
> +	/* Binds a socket to port[0]. */
> +	ret = bind_variant(variant, sockfd, self, 0);
> +	ASSERT_EQ(0, ret);
> +
> +	/* Closes bounded socket. */
> +	ASSERT_EQ(0, close(sockfd));
> +
> +	sockfd = create_socket_variant(variant, SOCK_STREAM);
> +	ASSERT_LE(0, sockfd);
> +	/* Binds a socket to port[1]. */
> +	ret = bind_variant(variant, sockfd, self, 1);
> +	if (variant->is_sandboxed) {
> +		ASSERT_EQ(-1, ret);
> +		ASSERT_EQ(EACCES, errno);
> +	} else {
> +		ASSERT_EQ(0, ret);
> +	}
> +
> +	sockfd = create_socket_variant(variant, SOCK_STREAM);
> +	ASSERT_LE(0, sockfd);
> +	/* Binds a socket to port[2]. */
> +	ret = bind_variant(variant, sockfd, self, 2);
> +	if (variant->is_sandboxed) {
> +		ASSERT_EQ(-1, ret);
> +		ASSERT_EQ(EACCES, errno);
> +	} else {
> +		ASSERT_EQ(0, ret);
> +	}
> +}
> +
> +TEST_F_FORK(socket, connect)
> +{
> +	int new_fd;

accept_fd would be more appropriate.


> +	int sockfd_1, sockfd_2;
> +	pid_t child_1, child_2;
> +	int status;
> +	int ruleset_fd, ret;

Please group similar type declarations for all these tests.


> +
> +	struct landlock_ruleset_attr ruleset_attr = {
> +		.handled_access_net = LANDLOCK_ACCESS_NET_BIND_TCP |
> +				      LANDLOCK_ACCESS_NET_CONNECT_TCP,
> +	};
> +	struct landlock_net_service_attr net_service_1 = {
> +		.allowed_access = LANDLOCK_ACCESS_NET_BIND_TCP |
> +				  LANDLOCK_ACCESS_NET_CONNECT_TCP,
> +		.port = self->port[0],
> +	};
> +	struct landlock_net_service_attr net_service_2 = {
> +		.allowed_access = LANDLOCK_ACCESS_NET_BIND_TCP,
> +		.port = self->port[1],
> +	};

Why not the same tcp_deny rule as for the bind test?


> +
> +	if (variant->is_sandboxed) {
> +		ruleset_fd = landlock_create_ruleset(&ruleset_attr,
> +						     sizeof(ruleset_attr), 0);
> +		ASSERT_LE(0, ruleset_fd);
> +
> +		/*
> +		 * Allows connect and bind operations to the port[0]
> +		 * socket.
> +		 */
> +		ASSERT_EQ(0, landlock_add_rule(ruleset_fd,
> +					       LANDLOCK_RULE_NET_SERVICE,
> +					       &net_service_1, 0));
> +		/*
> +		 * Allows connect and deny bind operations to the port[1]
> +		 * socket.
> +		 */
> +		ASSERT_EQ(0, landlock_add_rule(ruleset_fd,
> +					       LANDLOCK_RULE_NET_SERVICE,
> +					       &net_service_2, 0));
> +
> +		/* Enforces the ruleset. */
> +		enforce_ruleset(_metadata, ruleset_fd);
> +	}
> +
> +	/* Creates a server socket 1. */
> +	sockfd_1 = create_socket_variant(variant, SOCK_STREAM);
> +	ASSERT_LE(0, sockfd_1);
> +
> +	/* Binds the socket 1 to address with port[0]. */
> +	ret = bind_variant(variant, sockfd_1, self, 0);
> +	ASSERT_EQ(0, ret);
> +
> +	/* Makes listening socket 1. */
> +	ret = listen(sockfd_1, BACKLOG);
> +	ASSERT_EQ(0, ret);
> +
> +	child_1 = fork();
> +	ASSERT_LE(0, child_1);
> +	if (child_1 == 0) {
> +		int child_sockfd, ret;
> +
> +		/* Closes listening socket for the child. */
> +		ASSERT_EQ(0, close(sockfd_1));
> +		/* Creates a stream client socket. */
> +		child_sockfd = create_socket_variant(variant, SOCK_STREAM);
> +		ASSERT_LE(0, child_sockfd);
> +
> +		/* Makes connection to the listening socket with port[0]. */
> +		ret = connect_variant(variant, child_sockfd, self, 0);
> +		ASSERT_EQ(0, ret);
> +
> +		_exit(_metadata->passed ? EXIT_SUCCESS : EXIT_FAILURE);
> +		return;
> +	}
> +	/* Accepts connection from the child 1. */
> +	new_fd = accept(sockfd_1, NULL, 0);
> +	ASSERT_LE(0, new_fd);
> +
> +	/* Closes connection. */
> +	ASSERT_EQ(0, close(new_fd));
> +
> +	/* Closes listening socket 1 for the parent. */
> +	ASSERT_EQ(0, close(sockfd_1));
> +
> +	ASSERT_EQ(child_1, waitpid(child_1, &status, 0));
> +	ASSERT_EQ(1, WIFEXITED(status));
> +	ASSERT_EQ(EXIT_SUCCESS, WEXITSTATUS(status));
> +
> +	/* Creates a server socket 2. */
> +	sockfd_2 = create_socket_variant(variant, SOCK_STREAM);
> +	ASSERT_LE(0, sockfd_2);
> +
> +	/* Binds the socket 2 to address with port[1]. */
> +	ret = bind_variant(variant, sockfd_2, self, 1);
> +	ASSERT_EQ(0, ret);
> +
> +	/* Makes listening socket 2. */
> +	ret = listen(sockfd_2, BACKLOG);
> +	ASSERT_EQ(0, ret);
> +
> +	child_2 = fork();
> +	ASSERT_LE(0, child_2);
> +	if (child_2 == 0) {
> +		int child_sockfd, ret;
> +
> +		/* Closes listening socket for the child. */
> +		ASSERT_EQ(0, close(sockfd_2));
> +		/* Creates a stream client socket. */
> +		child_sockfd = create_socket_variant(variant, SOCK_STREAM);
> +		ASSERT_LE(0, child_sockfd);
> +
> +		/* Makes connection to the listening socket with port[1]. */
> +		ret = connect_variant(variant, child_sockfd, self, 1);
> +		if (variant->is_sandboxed) {
> +			ASSERT_EQ(-1, ret);
> +			ASSERT_EQ(EACCES, errno);
> +		} else {
> +			ASSERT_EQ(0, ret);
> +		}
> +		_exit(_metadata->passed ? EXIT_SUCCESS : EXIT_FAILURE);
> +		return;
> +	}
> +
> +	if (!variant->is_sandboxed) {
> +		/* Accepts connection from the child 2. */
> +		new_fd = accept(sockfd_1, NULL, 0);
> +		ASSERT_LE(0, new_fd);
> +
> +		/* Closes connection. */
> +		ASSERT_EQ(0, close(new_fd));
> +	}
> +
> +	/* Closes listening socket 2 for the parent. */
> +	ASSERT_EQ(0, close(sockfd_2));
> +
> +	ASSERT_EQ(child_2, waitpid(child_2, &status, 0));
> +	ASSERT_EQ(1, WIFEXITED(status));
> +	ASSERT_EQ(EXIT_SUCCESS, WEXITSTATUS(status));
> +}
> +
> +TEST_F_FORK(socket_standalone, bind_afunspec)

This should then be part of the TEST_F_FORK(socket, bind) test.


> +{
> +	int sockfd_unspec;
> +	struct sockaddr_in addr4_unspec;
> +	int ruleset_fd_net, ret;
> +
> +	struct landlock_ruleset_attr ruleset_attr_net = {
> +		.handled_access_net = LANDLOCK_ACCESS_NET_BIND_TCP |
> +				      LANDLOCK_ACCESS_NET_CONNECT_TCP,
> +	};
> +	struct landlock_net_service_attr net_service = {
> +		.allowed_access = LANDLOCK_ACCESS_NET_BIND_TCP,
> +
> +		.port = SOCK_PORT,
> +	};
> +
> +	addr4_unspec.sin_family = AF_UNSPEC;
> +	addr4_unspec.sin_port = htons(SOCK_PORT);
> +	addr4_unspec.sin_addr.s_addr = htonl(INADDR_ANY);
> +	memset(&addr4_unspec.sin_zero, '\0', 8);
> +
> +	if (variant->is_sandboxed) {
> +		/* Creates ruleset for network access. */
> +		ruleset_fd_net = landlock_create_ruleset(
> +			&ruleset_attr_net, sizeof(ruleset_attr_net), 0);
> +		ASSERT_LE(0, ruleset_fd_net);
> +
> +		/* Adds a network rule. */
> +		ASSERT_EQ(0, landlock_add_rule(ruleset_fd_net,
> +					       LANDLOCK_RULE_NET_SERVICE,
> +					       &net_service, 0));
> +
> +		enforce_ruleset(_metadata, ruleset_fd_net);
> +		ASSERT_EQ(0, close(ruleset_fd_net));
> +	}
> +
> +	sockfd_unspec = socket(AF_INET, SOCK_STREAM | SOCK_CLOEXEC, 0);
> +	ASSERT_LE(0, sockfd_unspec);
> +
> +	/* Binds a socket to port SOCK_PORT with INADDR_ANY address. */
> +	ret = bind(sockfd_unspec, &addr4_unspec, sizeof(addr4_unspec));
> +	ASSERT_EQ(0, ret);
> +
> +	/* Closes bounded socket. */
> +	ASSERT_EQ(0, close(sockfd_unspec));
> +
> +	/* Changes to a specific address. */
> +	addr4_unspec.sin_addr.s_addr = inet_addr(IP_ADDRESS_IPV4);
> +
> +	sockfd_unspec = socket(AF_INET, SOCK_STREAM | SOCK_CLOEXEC, 0);
> +	ASSERT_LE(0, sockfd_unspec);
> +
> +	/* Binds a socket to port SOCK_PORT with the specific address. */
> +	ret = bind(sockfd_unspec, &addr4_unspec, sizeof(addr4_unspec));
> +	ASSERT_EQ(-1, ret);
> +	ASSERT_EQ(EAFNOSUPPORT, errno);
> +
> +	/* Closes bounded socket. */
> +	ASSERT_EQ(0, close(sockfd_unspec));
> +}
> +
> +TEST_F_FORK(socket, connect_afunspec)
> +{
> +	int sockfd;
> +	pid_t child;
> +	int status;
> +	int ruleset_fd_1, ruleset_fd_2;
> +	int ret;
> +
> +	struct landlock_ruleset_attr ruleset_attr_1 = {
> +		.handled_access_net = LANDLOCK_ACCESS_NET_BIND_TCP,
> +	};
> +	struct landlock_net_service_attr net_service_1 = {
> +		.allowed_access = LANDLOCK_ACCESS_NET_BIND_TCP,
> +
> +		.port = self->port[0],
> +	};
> +
> +	struct landlock_ruleset_attr ruleset_attr_2 = {
> +		.handled_access_net = LANDLOCK_ACCESS_NET_BIND_TCP |
> +				      LANDLOCK_ACCESS_NET_CONNECT_TCP,
> +	};
> +	struct landlock_net_service_attr net_service_2 = {
> +		.allowed_access = LANDLOCK_ACCESS_NET_BIND_TCP |
> +				  LANDLOCK_ACCESS_NET_CONNECT_TCP,
> +
> +		.port = self->port[0],
> +	};
> +
> +	if (variant->is_sandboxed) {
> +		ruleset_fd_1 = landlock_create_ruleset(
> +			&ruleset_attr_1, sizeof(ruleset_attr_1), 0);
> +		ASSERT_LE(0, ruleset_fd_1);
> +
> +		/* Allows bind operations to the port[0] socket. */
> +		ASSERT_EQ(0, landlock_add_rule(ruleset_fd_1,
> +					       LANDLOCK_RULE_NET_SERVICE,
> +					       &net_service_1, 0));
> +
> +		/* Enforces the ruleset. */
> +		enforce_ruleset(_metadata, ruleset_fd_1);
> +	}
> +
> +	/* Creates a server socket 1. */
> +	sockfd = create_socket_variant(variant, SOCK_STREAM);
> +	ASSERT_LE(0, sockfd);
> +
> +	/* Binds the socket 1 to address with port[0]. */
> +	ret = bind_variant(variant, sockfd, self, 0);
> +	ASSERT_EQ(0, ret);
> +
> +	/* Makes connection to socket with port[0]. */
> +	ret = connect_variant(variant, sockfd, self, 0);
> +	ASSERT_EQ(0, ret);
> +
> +	if (variant->is_sandboxed) {
> +		ruleset_fd_2 = landlock_create_ruleset(
> +			&ruleset_attr_2, sizeof(ruleset_attr_2), 0);
> +		ASSERT_LE(0, ruleset_fd_2);
> +
> +		/* Allows connect and bind operations to the port[0] socket. */
> +		ASSERT_EQ(0, landlock_add_rule(ruleset_fd_2,
> +					       LANDLOCK_RULE_NET_SERVICE,
> +					       &net_service_2, 0));
> +
> +		/* Enforces the ruleset. */
> +		enforce_ruleset(_metadata, ruleset_fd_2);
> +	}
> +
> +	child = fork();
> +	ASSERT_LE(0, child);
> +	if (child == 0) {
> +		int ret;
> +
> +		/* Child tries to disconnect already connected socket. */
> +		ret = connect(sockfd, (struct sockaddr *)&addr_unspec,
> +			      sizeof(addr_unspec));
> +		ASSERT_EQ(0, ret);
> +
> +		_exit(_metadata->passed ? EXIT_SUCCESS : EXIT_FAILURE);
> +		return;
> +	}
> +	/* Closes listening socket 1 for the parent. */
> +	ASSERT_EQ(0, close(sockfd));
> +
> +	ASSERT_EQ(child, waitpid(child, &status, 0));
> +	ASSERT_EQ(1, WIFEXITED(status));
> +	ASSERT_EQ(EXIT_SUCCESS, WEXITSTATUS(status));
> +}
> +
> +TEST_F_FORK(socket, ruleset_overlap)
> +{
> +	int sockfd;
> +	int one = 1;
> +
> +	struct landlock_ruleset_attr ruleset_attr = {
> +		.handled_access_net = LANDLOCK_ACCESS_NET_BIND_TCP |
> +				      LANDLOCK_ACCESS_NET_CONNECT_TCP,
> +	};
> +	struct landlock_net_service_attr net_service_1 = {
> +		.allowed_access = LANDLOCK_ACCESS_NET_BIND_TCP,
> +
> +		.port = self->port[0],
> +	};
> +

Please don't add these extra line breaks for variable declarations.

All declarations should also be at the begening of the function, not 
interleaved with code (cf. the following tests).


> +	struct landlock_net_service_attr net_service_2 = {

Dittor for variable names.


> +		.allowed_access = LANDLOCK_ACCESS_NET_BIND_TCP |
> +				  LANDLOCK_ACCESS_NET_CONNECT_TCP,
> +
> +		.port = self->port[0],
> +	};
> +
> +	int ruleset_fd =
> +		landlock_create_ruleset(&ruleset_attr, sizeof(ruleset_attr), 0);
> +	ASSERT_LE(0, ruleset_fd);


I'll review the skipped tests with a following email.

[...]



> +TEST_F_FORK(socket, inval_port_format)
> +{
> +	int sockfd;
> +	int ruleset_fd, ret;
> +	struct sockaddr_in addr4;
> +	int one = 1;
> +	bool little_endian = false;
> +	unsigned int i = 1;
> +
> +	struct landlock_ruleset_attr ruleset_attr = {
> +		.handled_access_net = LANDLOCK_ACCESS_NET_BIND_TCP |
> +				      LANDLOCK_ACCESS_NET_CONNECT_TCP,
> +	};
> +

Please remove these line breaks.


> +	struct landlock_net_service_attr net_service_1 = {
> +		.allowed_access = LANDLOCK_ACCESS_NET_BIND_TCP,
> +		/* Wrong port format. */
> +		.port = htons(self->port[0]),
> +	};
> +

[...]

> +
> +	/* Closes the connection*/
> +	ASSERT_EQ(0, close(sockfd));
> +
> +	addr4.sin_family = AF_INET;
> +	addr4.sin_port = htons(UINT16_MAX);
> +	addr4.sin_addr.s_addr = htonl(INADDR_ANY);
> +	memset(&addr4.sin_zero, '\0', 8);
> +
> +	/* Creates a socket. */
> +	sockfd = socket(AF_INET, SOCK_STREAM | SOCK_CLOEXEC, 0);

Why not create_socket_variant()? Same question for all direct socket() 
calls.


> +	ASSERT_LE(0, sockfd);
> +	/* Allows to reuse of local address. */
> +	ASSERT_EQ(0, setsockopt(sockfd, SOL_SOCKET, SO_REUSEADDR, &one,
> +				sizeof(one)));
> +
> +	/* Binds the socket to UINT16_MAX. */
> +	ret = bind(sockfd, &addr4, sizeof(addr4));
> +	ASSERT_EQ(0, ret);
> +
> +	/* Closes the connection*/
> +	ASSERT_EQ(0, close(sockfd));
> +}
> +TEST_HARNESS_MAIN
> --
> 2.25.1
>
Konstantin Meskhidze (A) April 21, 2023, 10:02 a.m. UTC | #2
4/16/2023 7:13 PM, Mickaël Salaün пишет:
> First batch of the tests review:
> 
> On 23/03/2023 09:52, Konstantin Meskhidze wrote:
>> These test suites try to check edge cases for TCP sockets
>> bind() and connect() actions.
>> 
>> socket:
>> * bind: Tests with non-landlocked/landlocked ipv4 and ipv6 sockets.
>> * connect: Tests with non-landlocked/landlocked ipv4 and ipv6 sockets.
>> * bind_afunspec: Tests with non-landlocked/landlocked restrictions
>> for bind action with AF_UNSPEC socket family.
>> * connect_afunspec: Tests with non-landlocked/landlocked restrictions
>> for connect action with AF_UNSPEC socket family.
>> * ruleset_overlap: Tests with overlapping rules for one port.
>> * ruleset_expanding: Tests with expanding rulesets in which rules are
>> gradually added one by one, restricting sockets' connections.
>> * inval: Tests with invalid user space supplied data:
>>      - out of range ruleset attribute;
>>      - unhandled allowed access;
>>      - zero port value;
>>      - zero access value;
>>      - legitimate access values;
>> * bind_connect_inval_addrlen: Tests with invalid address length.
>> * inval_port_format: Tests with wrong port format for ipv4/ipv6 sockets
>> and with port values more than U16_MAX.
>> 
>> layout1:
>> * with_net: Tests with network bind() socket action within
>> filesystem directory access test.
>> 
>> Test coverage for security/landlock is 94.5% of 945 lines according
>> to gcc/gcov-11.
>> 
>> Signed-off-by: Konstantin Meskhidze <konstantin.meskhidze@huawei.com>
>> ---
>> 
>> Changes since v9:
>> * Fixes mixing code declaration and code.
>> * Refactors FIXTURE_TEARDOWN() with clang-format.
>> * Replaces struct _fixture_variant_socket with
>> FIXTURE_VARIANT(socket).
> 
> I was pretty sure clang-format and checkpatch.pl were agree with
> FIXTURE_VARIANT(), but that was not the case. You'll need to get back to
> struct _fixture_variant_socket to pass both these checks, and also the
> "/* struct _fixture_variant_socket */" comments.
> 
   Ok. I will refator this part. Thanks.
> 
>> * Deletes useless condition if (variant->is_sandboxed)
>> in multiple locations.
>> * Deletes zero_size argument in bind_variant() and
>> connect_variant().
>> * Adds tests for port values exceeding U16_MAX.
>> 
>> Changes since v8:
>> * Adds is_sandboxed const for FIXTURE_VARIANT(socket).
>> * Refactors AF_UNSPEC tests.
>> * Adds address length checking tests.
>> * Convert ports in all tests to __be16.
>> * Adds invalid port values tests.
>> * Minor fixes.
>> 
>> Changes since v7:
>> * Squashes all selftest commits.
>> * Adds fs test with network bind() socket action.
>> * Minor fixes.
>> 
>> ---
>>   tools/testing/selftests/landlock/config     |    4 +
>>   tools/testing/selftests/landlock/fs_test.c  |   64 +
>>   tools/testing/selftests/landlock/net_test.c | 1176 +++++++++++++++++++
>>   3 files changed, 1244 insertions(+)
>>   create mode 100644 tools/testing/selftests/landlock/net_test.c
>> 
>> diff --git a/tools/testing/selftests/landlock/config b/tools/testing/selftests/landlock/config
>> index 0f0a65287bac..71f7e9a8a64c 100644
>> --- a/tools/testing/selftests/landlock/config
>> +++ b/tools/testing/selftests/landlock/config
>> @@ -1,3 +1,7 @@
>> +CONFIG_INET=y
>> +CONFIG_IPV6=y
>> +CONFIG_NET=y
>> +CONFIG_NET_NS=y
>>   CONFIG_OVERLAY_FS=y
>>   CONFIG_SECURITY_LANDLOCK=y
>>   CONFIG_SECURITY_PATH=y
>> diff --git a/tools/testing/selftests/landlock/fs_test.c b/tools/testing/selftests/landlock/fs_test.c
>> index b762b5419a89..9dfbef276e4e 100644
>> --- a/tools/testing/selftests/landlock/fs_test.c
>> +++ b/tools/testing/selftests/landlock/fs_test.c
>> @@ -8,8 +8,10 @@
>>    */
>> 
>>   #define _GNU_SOURCE
>> +#include <arpa/inet.h>
>>   #include <fcntl.h>
>>   #include <linux/landlock.h>
>> +#include <netinet/in.h>
>>   #include <sched.h>
>>   #include <stdio.h>
>>   #include <string.h>
>> @@ -17,6 +19,7 @@
>>   #include <sys/mount.h>
>>   #include <sys/prctl.h>
>>   #include <sys/sendfile.h>
>> +#include <sys/socket.h>
>>   #include <sys/stat.h>
>>   #include <sys/sysmacros.h>
>>   #include <unistd.h>
>> @@ -4413,4 +4416,65 @@ TEST_F_FORK(layout2_overlay, same_content_different_file)
>>   	}
>>   }
>> 
>> +#define IP_ADDRESS "127.0.0.1"
>> +
>> +TEST_F_FORK(layout1, with_net)
>> +{
>> +	const struct rule rules[] = {
>> +		{
>> +			.path = dir_s1d2,
>> +			.access = ACCESS_RO,
>> +		},
>> +		{},
>> +	};
>> +	int sockfd;
>> +	int sock_port = 15000;
>> +	struct sockaddr_in addr4;
>> +
>> +	struct landlock_ruleset_attr ruleset_attr_net = {
>> +		.handled_access_net = LANDLOCK_ACCESS_NET_BIND_TCP |
>> +				      LANDLOCK_ACCESS_NET_CONNECT_TCP,
>> +	};
>> +	struct landlock_net_service_attr net_service = {
>> +		.allowed_access = LANDLOCK_ACCESS_NET_BIND_TCP,
>> +
>> +		.port = sock_port,
>> +	};
>> +
>> +	addr4.sin_family = AF_INET;
>> +	addr4.sin_port = htons(sock_port);
>> +	addr4.sin_addr.s_addr = inet_addr(IP_ADDRESS);
>> +	memset(&addr4.sin_zero, '\0', 8);
>> +
>> +	/* Creates ruleset for network access. */
>> +	const int ruleset_fd_net = landlock_create_ruleset(
>> +		&ruleset_attr_net, sizeof(ruleset_attr_net), 0);
>> +	ASSERT_LE(0, ruleset_fd_net);
>> +
>> +	/* Adds a network rule. */
>> +	ASSERT_EQ(0,
>> +		  landlock_add_rule(ruleset_fd_net, LANDLOCK_RULE_NET_SERVICE,
>> +				    &net_service, 0));
>> +
>> +	enforce_ruleset(_metadata, ruleset_fd_net);
>> +	ASSERT_EQ(0, close(ruleset_fd_net));
>> +
>> +	const int ruleset_fd = create_ruleset(_metadata, ACCESS_RW, rules);
>> +	ASSERT_LE(0, ruleset_fd);
>> +	enforce_ruleset(_metadata, ruleset_fd);
>> +	ASSERT_EQ(0, close(ruleset_fd));
>> +
>> +	/* Tests on a directory with the network rule loaded. */
>> +	ASSERT_EQ(0, test_open(dir_s1d2, O_RDONLY));
>> +	ASSERT_EQ(0, test_open(file1_s1d2, O_RDONLY));
>> +
>> +	sockfd = socket(AF_INET, SOCK_STREAM | SOCK_CLOEXEC, 0);
>> +	ASSERT_LE(0, sockfd);
>> +	/* Binds a socket to port 15000. */
>> +	ASSERT_EQ(0, bind(sockfd, &addr4, sizeof(addr4)));
>> +
>> +	/* Closes bounded socket. */
>> +	ASSERT_EQ(0, close(sockfd));
>> +}
>> +
>>   TEST_HARNESS_MAIN
>> diff --git a/tools/testing/selftests/landlock/net_test.c b/tools/testing/selftests/landlock/net_test.c
>> new file mode 100644
>> index 000000000000..d15a93c5b2c3
>> --- /dev/null
>> +++ b/tools/testing/selftests/landlock/net_test.c
>> @@ -0,0 +1,1176 @@
>> +// SPDX-License-Identifier: GPL-2.0-only
>> +/*
>> + * Landlock tests - Network
>> + *
>> + * Copyright (C) 2022 Huawei Tech. Co., Ltd.
>> + */
>> +
>> +#define _GNU_SOURCE
>> +#include <arpa/inet.h>
>> +#include <errno.h>
>> +#include <fcntl.h>
>> +#include <linux/landlock.h>
>> +#include <linux/in.h>
>> +#include <sched.h>
>> +#include <stdint.h>
>> +#include <string.h>
>> +#include <sys/prctl.h>
>> +#include <sys/socket.h>
>> +
>> +#include "common.h"
>> +
>> +#define MAX_SOCKET_NUM 10
> 
> You can define all other constants with either "const short" or const
> char ...[]" instead of "#define" (and use lower case).
> 
   Thanks for the tip.
> 
>> +
>> +#define SOCK_PORT_START 3470
>> +#define SOCK_PORT_ADD 10
>> +
>> +#define IP_ADDRESS_IPV4 "127.0.0.1"
> 
> const char loopback_ipv4[] = "127.0.0.1";
> 
   Ok.
> 
>> +#define IP_ADDRESS_IPV6 "::1"
>> +#define SOCK_PORT 15000
>> +
>> +/* Number pending connections queue to be hold. */
>> +#define BACKLOG 10
>> +
>> +const struct sockaddr addr_unspec = { .sa_family = AF_UNSPEC };
> 
> There is no need for this variable to be global.

   Ok. Thanks.
> 
> 
>> +
>> +/* Invalid attribute, out of landlock network access range. */
>> +#define LANDLOCK_INVAL_ATTR 7
>> +
>> +FIXTURE(socket)
>> +{
>> +	uint port[MAX_SOCKET_NUM];
>> +	struct sockaddr_in addr4[MAX_SOCKET_NUM];
>> +	struct sockaddr_in6 addr6[MAX_SOCKET_NUM];
>> +};
>> +
>> +FIXTURE_VARIANT(socket)
>> +{
>> +	const bool is_ipv4;
>> +	const bool is_sandboxed;
>> +};
>> +
>> +/* clang-format off */
>> +FIXTURE_VARIANT_ADD(socket, ipv4) {
>> +	/* clang-format on */
>> +	.is_ipv4 = true,
>> +	.is_sandboxed = false,
>> +};
>> +
>> +/* clang-format off */
>> +FIXTURE_VARIANT_ADD(socket, ipv4_sandboxed) {
>> +	/* clang-format on */
>> +	.is_ipv4 = true,
>> +	.is_sandboxed = true,
>> +};
>> +
>> +/* clang-format off */
>> +FIXTURE_VARIANT_ADD(socket, ipv6) {
>> +	/* clang-format on */
>> +	.is_ipv4 = false,
>> +	.is_sandboxed = false,
>> +};
>> +
>> +/* clang-format off */
>> +FIXTURE_VARIANT_ADD(socket, ipv6_sandboxed) {
>> +	/* clang-format on */
>> +	.is_ipv4 = false,
>> +	.is_sandboxed = true,
>> +};
>> +
>> +static int create_socket_variant(const FIXTURE_VARIANT(socket) * const variant,
>> +				 const int type)
> 
> socket_variant() would be more consistent with other names.

   Sorry. What do mean ".. other names" ???
> 
> 
>> +{
>> +	if (variant->is_ipv4)
>> +		return socket(AF_INET, type | SOCK_CLOEXEC, 0);
>> +	else
>> +		return socket(AF_INET6, type | SOCK_CLOEXEC, 0);
>> +}
>> +
>> +static int bind_variant(const FIXTURE_VARIANT(socket) * const variant,
>> +			const int sockfd,
>> +			const struct _test_data_socket *const self,
>> +			const size_t index)
>> +{
>> +	if (variant->is_ipv4)
>> +		return bind(sockfd, &self->addr4[index],
>> +			    sizeof(self->addr4[index]));
>> +	else
>> +		return bind(sockfd, &self->addr6[index],
>> +			    sizeof(self->addr6[index]));
>> +}
>> +
>> +static int connect_variant(const FIXTURE_VARIANT(socket) * const variant,
>> +			   const int sockfd,
>> +			   const struct _test_data_socket *const self,
>> +			   const size_t index)
>> +{
>> +	if (variant->is_ipv4)
>> +		return connect(sockfd, &self->addr4[index],
>> +			       sizeof(self->addr4[index]));
>> +	else
>> +		return connect(sockfd, &self->addr6[index],
>> +			       sizeof(self->addr6[index]));
>> +}
>> +
>> +FIXTURE_SETUP(socket)
>> +{
>> +	int i;
>> +
>> +	/* Creates IPv4 socket addresses. */
>> +	for (i = 0; i < MAX_SOCKET_NUM; i++) {
>> +		self->port[i] = SOCK_PORT_START + SOCK_PORT_ADD * i;
>> +		self->addr4[i].sin_family = AF_INET;
>> +		self->addr4[i].sin_port = htons(self->port[i]);
>> +		self->addr4[i].sin_addr.s_addr = inet_addr(IP_ADDRESS_IPV4);
>> +		memset(&(self->addr4[i].sin_zero), '\0', 8);
>> +	}
>> +
>> +	/* Creates IPv6 socket addresses. */
>> +	for (i = 0; i < MAX_SOCKET_NUM; i++) {
>> +		self->port[i] = SOCK_PORT_START + SOCK_PORT_ADD * i;
>> +		self->addr6[i].sin6_family = AF_INET6;
>> +		self->addr6[i].sin6_port = htons(self->port[i]);
>> +		inet_pton(AF_INET6, IP_ADDRESS_IPV6,
>> +			  &(self->addr6[i].sin6_addr));
>> +	}
>> +
>> +	set_cap(_metadata, CAP_SYS_ADMIN);
>> +	ASSERT_EQ(0, unshare(CLONE_NEWNET));
>> +	ASSERT_EQ(0, system("ip link set dev lo up"));
>> +	clear_cap(_metadata, CAP_SYS_ADMIN);
>> +};
>> +
>> +FIXTURE_TEARDOWN(socket)
>> +{
>> +}
>> +
>> +FIXTURE(socket_standalone)
>> +{
>> +	uint port[MAX_SOCKET_NUM];
>> +	struct sockaddr_in addr4[MAX_SOCKET_NUM];
>> +	struct sockaddr_in6 addr6[MAX_SOCKET_NUM];
>> +};
> 
> I think it would be better to remove the socket_standalone fixture and
> replace it with the socket one, by replacing the "is_ipv4" field with a
> "domain" field containing either AF_INET, AF_INET6 or AF_UNSPEC, and
> adapting the related variant helpers. It would require to add exceptions
> for AF_UNSPEC related operations (e.g. INADDR_ANY), but it should be
> easier to follow than the current approach. Care must be taken to not
> loose the current AF_UNSPEC specific tests which are good.
> 
   Got it. Will be refactored.
> 
>> +
>> +FIXTURE_VARIANT(socket_standalone)
>> +{
>> +	const bool is_sandboxed;
>> +};
>> +
>> +/* clang-format off */
>> +FIXTURE_VARIANT_ADD(socket_standalone, none_sandboxed) {
>> +	/* clang-format on */
>> +	.is_sandboxed = false,
>> +};
>> +
>> +/* clang-format off */
>> +FIXTURE_VARIANT_ADD(socket_standalone, sandboxed) {
>> +	/* clang-format on */
>> +	.is_sandboxed = true,
>> +};
>> +
>> +FIXTURE_SETUP(socket_standalone)
>> +{
>> +	int i;
>> +
>> +	/* Creates IPv4 socket addresses. */
>> +	for (i = 0; i < MAX_SOCKET_NUM; i++) {
>> +		self->port[i] = SOCK_PORT_START + SOCK_PORT_ADD * i;
>> +		self->addr4[i].sin_family = AF_INET;
>> +		self->addr4[i].sin_port = htons(self->port[i]);
>> +		self->addr4[i].sin_addr.s_addr = inet_addr(IP_ADDRESS_IPV4);
>> +		memset(&(self->addr4[i].sin_zero), '\0', 8);
>> +	}
>> +
>> +	/* Creates IPv6 socket addresses. */
>> +	for (i = 0; i < MAX_SOCKET_NUM; i++) {
>> +		self->port[i] = SOCK_PORT_START + SOCK_PORT_ADD * i;
>> +		self->addr6[i].sin6_family = AF_INET6;
>> +		self->addr6[i].sin6_port = htons(self->port[i]);
>> +		inet_pton(AF_INET6, IP_ADDRESS_IPV6,
>> +			  &(self->addr6[i].sin6_addr));
>> +	}
>> +
>> +	set_cap(_metadata, CAP_SYS_ADMIN);
>> +	ASSERT_EQ(0, unshare(CLONE_NEWNET));
>> +	ASSERT_EQ(0, system("ip link set dev lo up"));
>> +	clear_cap(_metadata, CAP_SYS_ADMIN);
>> +};
>> +
>> +FIXTURE_TEARDOWN(socket_standalone)
>> +{
>> +}
>> +
>> +TEST_F_FORK(socket, bind)
>> +{
>> +	int sockfd;
>> +
> 
> No need for this empty line, and you can include the other int variable
> in the same declaration.

   Ok.
> 
> 
>> +	struct landlock_ruleset_attr ruleset_attr = {
>> +		.handled_access_net = LANDLOCK_ACCESS_NET_BIND_TCP |
>> +				      LANDLOCK_ACCESS_NET_CONNECT_TCP,
>> +	};
>> +	struct landlock_net_service_attr net_service_1 = {
> 
> Instead of net_service_1, it would be more readable to rename similar
> variables to what they do: tcp_bind_connect, tcp_connect, tcp_denied.
> Ditto for other net_service_* names.

   Yep. that makes sense. Thanks for the tip.
> 
> 
>> +		.allowed_access = LANDLOCK_ACCESS_NET_BIND_TCP |
>> +				  LANDLOCK_ACCESS_NET_CONNECT_TCP,
>> +		.port = self->port[0],
>> +	};
>> +	struct landlock_net_service_attr net_service_2 = {
>> +		.allowed_access = LANDLOCK_ACCESS_NET_CONNECT_TCP,
>> +		.port = self->port[1],
>> +	};
>> +	struct landlock_net_service_attr net_service_3 = {
>> +		.allowed_access = 0,
>> +		.port = self->port[2],
>> +	};
>> +	int ruleset_fd, ret;
>> +
>> +	if (variant->is_sandboxed) {
>> +		ruleset_fd = landlock_create_ruleset(&ruleset_attr,
>> +						     sizeof(ruleset_attr), 0);
>> +		ASSERT_LE(0, ruleset_fd);
>> +
>> +		/*
>> +		 * Allows connect and bind operations to the port[0]
>> +		 * socket.
>> +		 */
>> +		ASSERT_EQ(0, landlock_add_rule(ruleset_fd,
>> +					       LANDLOCK_RULE_NET_SERVICE,
>> +					       &net_service_1, 0));
>> +		/*
>> +		 * Allows connect and deny bind operations to the port[1]
>> +		 * socket.
>> +		 */
>> +		ASSERT_EQ(0, landlock_add_rule(ruleset_fd,
>> +					       LANDLOCK_RULE_NET_SERVICE,
>> +					       &net_service_2, 0));
>> +		/*
>> +		 * Empty allowed_access (i.e. deny rules) are ignored in
>> +		 * network actions for port[2] socket.
>> +		 */
>> +		ASSERT_EQ(-1, landlock_add_rule(ruleset_fd,
>> +						LANDLOCK_RULE_NET_SERVICE,
>> +						&net_service_3, 0));
>> +		ASSERT_EQ(ENOMSG, errno);
>> +
>> +		/* Enforces the ruleset. */
>> +		enforce_ruleset(_metadata, ruleset_fd);
>> +	}
>> +
>> +	sockfd = create_socket_variant(variant, SOCK_STREAM);
>> +	ASSERT_LE(0, sockfd);
>> +	/* Binds a socket to port[0]. */
>> +	ret = bind_variant(variant, sockfd, self, 0);
>> +	ASSERT_EQ(0, ret);
>> +
>> +	/* Closes bounded socket. */
>> +	ASSERT_EQ(0, close(sockfd));
>> +
>> +	sockfd = create_socket_variant(variant, SOCK_STREAM);
>> +	ASSERT_LE(0, sockfd);
>> +	/* Binds a socket to port[1]. */
>> +	ret = bind_variant(variant, sockfd, self, 1);
>> +	if (variant->is_sandboxed) {
>> +		ASSERT_EQ(-1, ret);
>> +		ASSERT_EQ(EACCES, errno);
>> +	} else {
>> +		ASSERT_EQ(0, ret);
>> +	}
>> +
>> +	sockfd = create_socket_variant(variant, SOCK_STREAM);
>> +	ASSERT_LE(0, sockfd);
>> +	/* Binds a socket to port[2]. */
>> +	ret = bind_variant(variant, sockfd, self, 2);
>> +	if (variant->is_sandboxed) {
>> +		ASSERT_EQ(-1, ret);
>> +		ASSERT_EQ(EACCES, errno);
>> +	} else {
>> +		ASSERT_EQ(0, ret);
>> +	}
>> +}
>> +
>> +TEST_F_FORK(socket, connect)
>> +{
>> +	int new_fd;
> 
> accept_fd would be more appropriate.
> 
   Got it.
> 
>> +	int sockfd_1, sockfd_2;
>> +	pid_t child_1, child_2;
>> +	int status;
>> +	int ruleset_fd, ret;
> 
> Please group similar type declarations for all these tests.

   Will be done.
> 
> 
>> +
>> +	struct landlock_ruleset_attr ruleset_attr = {
>> +		.handled_access_net = LANDLOCK_ACCESS_NET_BIND_TCP |
>> +				      LANDLOCK_ACCESS_NET_CONNECT_TCP,
>> +	};
>> +	struct landlock_net_service_attr net_service_1 = {
>> +		.allowed_access = LANDLOCK_ACCESS_NET_BIND_TCP |
>> +				  LANDLOCK_ACCESS_NET_CONNECT_TCP,
>> +		.port = self->port[0],
>> +	};
>> +	struct landlock_net_service_attr net_service_2 = {
>> +		.allowed_access = LANDLOCK_ACCESS_NET_BIND_TCP,
>> +		.port = self->port[1],
>> +	};
> 
> Why not the same tcp_deny rule as for the bind test?

   I will change services' names to more appropriate ones.
> 
> 
>> +
>> +	if (variant->is_sandboxed) {
>> +		ruleset_fd = landlock_create_ruleset(&ruleset_attr,
>> +						     sizeof(ruleset_attr), 0);
>> +		ASSERT_LE(0, ruleset_fd);
>> +
>> +		/*
>> +		 * Allows connect and bind operations to the port[0]
>> +		 * socket.
>> +		 */
>> +		ASSERT_EQ(0, landlock_add_rule(ruleset_fd,
>> +					       LANDLOCK_RULE_NET_SERVICE,
>> +					       &net_service_1, 0));
>> +		/*
>> +		 * Allows connect and deny bind operations to the port[1]
>> +		 * socket.
>> +		 */
>> +		ASSERT_EQ(0, landlock_add_rule(ruleset_fd,
>> +					       LANDLOCK_RULE_NET_SERVICE,
>> +					       &net_service_2, 0));
>> +
>> +		/* Enforces the ruleset. */
>> +		enforce_ruleset(_metadata, ruleset_fd);
>> +	}
>> +
>> +	/* Creates a server socket 1. */
>> +	sockfd_1 = create_socket_variant(variant, SOCK_STREAM);
>> +	ASSERT_LE(0, sockfd_1);
>> +
>> +	/* Binds the socket 1 to address with port[0]. */
>> +	ret = bind_variant(variant, sockfd_1, self, 0);
>> +	ASSERT_EQ(0, ret);
>> +
>> +	/* Makes listening socket 1. */
>> +	ret = listen(sockfd_1, BACKLOG);
>> +	ASSERT_EQ(0, ret);
>> +
>> +	child_1 = fork();
>> +	ASSERT_LE(0, child_1);
>> +	if (child_1 == 0) {
>> +		int child_sockfd, ret;
>> +
>> +		/* Closes listening socket for the child. */
>> +		ASSERT_EQ(0, close(sockfd_1));
>> +		/* Creates a stream client socket. */
>> +		child_sockfd = create_socket_variant(variant, SOCK_STREAM);
>> +		ASSERT_LE(0, child_sockfd);
>> +
>> +		/* Makes connection to the listening socket with port[0]. */
>> +		ret = connect_variant(variant, child_sockfd, self, 0);
>> +		ASSERT_EQ(0, ret);
>> +
>> +		_exit(_metadata->passed ? EXIT_SUCCESS : EXIT_FAILURE);
>> +		return;
>> +	}
>> +	/* Accepts connection from the child 1. */
>> +	new_fd = accept(sockfd_1, NULL, 0);
>> +	ASSERT_LE(0, new_fd);
>> +
>> +	/* Closes connection. */
>> +	ASSERT_EQ(0, close(new_fd));
>> +
>> +	/* Closes listening socket 1 for the parent. */
>> +	ASSERT_EQ(0, close(sockfd_1));
>> +
>> +	ASSERT_EQ(child_1, waitpid(child_1, &status, 0));
>> +	ASSERT_EQ(1, WIFEXITED(status));
>> +	ASSERT_EQ(EXIT_SUCCESS, WEXITSTATUS(status));
>> +
>> +	/* Creates a server socket 2. */
>> +	sockfd_2 = create_socket_variant(variant, SOCK_STREAM);
>> +	ASSERT_LE(0, sockfd_2);
>> +
>> +	/* Binds the socket 2 to address with port[1]. */
>> +	ret = bind_variant(variant, sockfd_2, self, 1);
>> +	ASSERT_EQ(0, ret);
>> +
>> +	/* Makes listening socket 2. */
>> +	ret = listen(sockfd_2, BACKLOG);
>> +	ASSERT_EQ(0, ret);
>> +
>> +	child_2 = fork();
>> +	ASSERT_LE(0, child_2);
>> +	if (child_2 == 0) {
>> +		int child_sockfd, ret;
>> +
>> +		/* Closes listening socket for the child. */
>> +		ASSERT_EQ(0, close(sockfd_2));
>> +		/* Creates a stream client socket. */
>> +		child_sockfd = create_socket_variant(variant, SOCK_STREAM);
>> +		ASSERT_LE(0, child_sockfd);
>> +
>> +		/* Makes connection to the listening socket with port[1]. */
>> +		ret = connect_variant(variant, child_sockfd, self, 1);
>> +		if (variant->is_sandboxed) {
>> +			ASSERT_EQ(-1, ret);
>> +			ASSERT_EQ(EACCES, errno);
>> +		} else {
>> +			ASSERT_EQ(0, ret);
>> +		}
>> +		_exit(_metadata->passed ? EXIT_SUCCESS : EXIT_FAILURE);
>> +		return;
>> +	}
>> +
>> +	if (!variant->is_sandboxed) {
>> +		/* Accepts connection from the child 2. */
>> +		new_fd = accept(sockfd_1, NULL, 0);
>> +		ASSERT_LE(0, new_fd);
>> +
>> +		/* Closes connection. */
>> +		ASSERT_EQ(0, close(new_fd));
>> +	}
>> +
>> +	/* Closes listening socket 2 for the parent. */
>> +	ASSERT_EQ(0, close(sockfd_2));
>> +
>> +	ASSERT_EQ(child_2, waitpid(child_2, &status, 0));
>> +	ASSERT_EQ(1, WIFEXITED(status));
>> +	ASSERT_EQ(EXIT_SUCCESS, WEXITSTATUS(status));
>> +}
>> +
>> +TEST_F_FORK(socket_standalone, bind_afunspec)
> 
> This should then be part of the TEST_F_FORK(socket, bind) test.

   Got it.
> 
> 
>> +{
>> +	int sockfd_unspec;
>> +	struct sockaddr_in addr4_unspec;
>> +	int ruleset_fd_net, ret;
>> +
>> +	struct landlock_ruleset_attr ruleset_attr_net = {
>> +		.handled_access_net = LANDLOCK_ACCESS_NET_BIND_TCP |
>> +				      LANDLOCK_ACCESS_NET_CONNECT_TCP,
>> +	};
>> +	struct landlock_net_service_attr net_service = {
>> +		.allowed_access = LANDLOCK_ACCESS_NET_BIND_TCP,
>> +
>> +		.port = SOCK_PORT,
>> +	};
>> +
>> +	addr4_unspec.sin_family = AF_UNSPEC;
>> +	addr4_unspec.sin_port = htons(SOCK_PORT);
>> +	addr4_unspec.sin_addr.s_addr = htonl(INADDR_ANY);
>> +	memset(&addr4_unspec.sin_zero, '\0', 8);
>> +
>> +	if (variant->is_sandboxed) {
>> +		/* Creates ruleset for network access. */
>> +		ruleset_fd_net = landlock_create_ruleset(
>> +			&ruleset_attr_net, sizeof(ruleset_attr_net), 0);
>> +		ASSERT_LE(0, ruleset_fd_net);
>> +
>> +		/* Adds a network rule. */
>> +		ASSERT_EQ(0, landlock_add_rule(ruleset_fd_net,
>> +					       LANDLOCK_RULE_NET_SERVICE,
>> +					       &net_service, 0));
>> +
>> +		enforce_ruleset(_metadata, ruleset_fd_net);
>> +		ASSERT_EQ(0, close(ruleset_fd_net));
>> +	}
>> +
>> +	sockfd_unspec = socket(AF_INET, SOCK_STREAM | SOCK_CLOEXEC, 0);
>> +	ASSERT_LE(0, sockfd_unspec);
>> +
>> +	/* Binds a socket to port SOCK_PORT with INADDR_ANY address. */
>> +	ret = bind(sockfd_unspec, &addr4_unspec, sizeof(addr4_unspec));
>> +	ASSERT_EQ(0, ret);
>> +
>> +	/* Closes bounded socket. */
>> +	ASSERT_EQ(0, close(sockfd_unspec));
>> +
>> +	/* Changes to a specific address. */
>> +	addr4_unspec.sin_addr.s_addr = inet_addr(IP_ADDRESS_IPV4);
>> +
>> +	sockfd_unspec = socket(AF_INET, SOCK_STREAM | SOCK_CLOEXEC, 0);
>> +	ASSERT_LE(0, sockfd_unspec);
>> +
>> +	/* Binds a socket to port SOCK_PORT with the specific address. */
>> +	ret = bind(sockfd_unspec, &addr4_unspec, sizeof(addr4_unspec));
>> +	ASSERT_EQ(-1, ret);
>> +	ASSERT_EQ(EAFNOSUPPORT, errno);
>> +
>> +	/* Closes bounded socket. */
>> +	ASSERT_EQ(0, close(sockfd_unspec));
>> +}
>> +
>> +TEST_F_FORK(socket, connect_afunspec)
>> +{
>> +	int sockfd;
>> +	pid_t child;
>> +	int status;
>> +	int ruleset_fd_1, ruleset_fd_2;
>> +	int ret;
>> +
>> +	struct landlock_ruleset_attr ruleset_attr_1 = {
>> +		.handled_access_net = LANDLOCK_ACCESS_NET_BIND_TCP,
>> +	};
>> +	struct landlock_net_service_attr net_service_1 = {
>> +		.allowed_access = LANDLOCK_ACCESS_NET_BIND_TCP,
>> +
>> +		.port = self->port[0],
>> +	};
>> +
>> +	struct landlock_ruleset_attr ruleset_attr_2 = {
>> +		.handled_access_net = LANDLOCK_ACCESS_NET_BIND_TCP |
>> +				      LANDLOCK_ACCESS_NET_CONNECT_TCP,
>> +	};
>> +	struct landlock_net_service_attr net_service_2 = {
>> +		.allowed_access = LANDLOCK_ACCESS_NET_BIND_TCP |
>> +				  LANDLOCK_ACCESS_NET_CONNECT_TCP,
>> +
>> +		.port = self->port[0],
>> +	};
>> +
>> +	if (variant->is_sandboxed) {
>> +		ruleset_fd_1 = landlock_create_ruleset(
>> +			&ruleset_attr_1, sizeof(ruleset_attr_1), 0);
>> +		ASSERT_LE(0, ruleset_fd_1);
>> +
>> +		/* Allows bind operations to the port[0] socket. */
>> +		ASSERT_EQ(0, landlock_add_rule(ruleset_fd_1,
>> +					       LANDLOCK_RULE_NET_SERVICE,
>> +					       &net_service_1, 0));
>> +
>> +		/* Enforces the ruleset. */
>> +		enforce_ruleset(_metadata, ruleset_fd_1);
>> +	}
>> +
>> +	/* Creates a server socket 1. */
>> +	sockfd = create_socket_variant(variant, SOCK_STREAM);
>> +	ASSERT_LE(0, sockfd);
>> +
>> +	/* Binds the socket 1 to address with port[0]. */
>> +	ret = bind_variant(variant, sockfd, self, 0);
>> +	ASSERT_EQ(0, ret);
>> +
>> +	/* Makes connection to socket with port[0]. */
>> +	ret = connect_variant(variant, sockfd, self, 0);
>> +	ASSERT_EQ(0, ret);
>> +
>> +	if (variant->is_sandboxed) {
>> +		ruleset_fd_2 = landlock_create_ruleset(
>> +			&ruleset_attr_2, sizeof(ruleset_attr_2), 0);
>> +		ASSERT_LE(0, ruleset_fd_2);
>> +
>> +		/* Allows connect and bind operations to the port[0] socket. */
>> +		ASSERT_EQ(0, landlock_add_rule(ruleset_fd_2,
>> +					       LANDLOCK_RULE_NET_SERVICE,
>> +					       &net_service_2, 0));
>> +
>> +		/* Enforces the ruleset. */
>> +		enforce_ruleset(_metadata, ruleset_fd_2);
>> +	}
>> +
>> +	child = fork();
>> +	ASSERT_LE(0, child);
>> +	if (child == 0) {
>> +		int ret;
>> +
>> +		/* Child tries to disconnect already connected socket. */
>> +		ret = connect(sockfd, (struct sockaddr *)&addr_unspec,
>> +			      sizeof(addr_unspec));
>> +		ASSERT_EQ(0, ret);
>> +
>> +		_exit(_metadata->passed ? EXIT_SUCCESS : EXIT_FAILURE);
>> +		return;
>> +	}
>> +	/* Closes listening socket 1 for the parent. */
>> +	ASSERT_EQ(0, close(sockfd));
>> +
>> +	ASSERT_EQ(child, waitpid(child, &status, 0));
>> +	ASSERT_EQ(1, WIFEXITED(status));
>> +	ASSERT_EQ(EXIT_SUCCESS, WEXITSTATUS(status));
>> +}
>> +
>> +TEST_F_FORK(socket, ruleset_overlap)
>> +{
>> +	int sockfd;
>> +	int one = 1;
>> +
>> +	struct landlock_ruleset_attr ruleset_attr = {
>> +		.handled_access_net = LANDLOCK_ACCESS_NET_BIND_TCP |
>> +				      LANDLOCK_ACCESS_NET_CONNECT_TCP,
>> +	};
>> +	struct landlock_net_service_attr net_service_1 = {
>> +		.allowed_access = LANDLOCK_ACCESS_NET_BIND_TCP,
>> +
>> +		.port = self->port[0],
>> +	};
>> +
> 
> Please don't add these extra line breaks for variable declarations.
> 
> All declarations should also be at the begening of the function, not
> interleaved with code (cf. the following tests).

   Got it. Thanks.
> 
> 
>> +	struct landlock_net_service_attr net_service_2 = {
> 
> Dittor for variable names.

   Yep. Will be changed.
> 
> 
>> +		.allowed_access = LANDLOCK_ACCESS_NET_BIND_TCP |
>> +				  LANDLOCK_ACCESS_NET_CONNECT_TCP,
>> +
>> +		.port = self->port[0],
>> +	};
>> +
>> +	int ruleset_fd =
>> +		landlock_create_ruleset(&ruleset_attr, sizeof(ruleset_attr), 0);
>> +	ASSERT_LE(0, ruleset_fd);
> 
> 
> I'll review the skipped tests with a following email.

   Ok. Thank you.
> 
> [...]
> 
> 
> 
>> +TEST_F_FORK(socket, inval_port_format)
>> +{
>> +	int sockfd;
>> +	int ruleset_fd, ret;
>> +	struct sockaddr_in addr4;
>> +	int one = 1;
>> +	bool little_endian = false;
>> +	unsigned int i = 1;
>> +
>> +	struct landlock_ruleset_attr ruleset_attr = {
>> +		.handled_access_net = LANDLOCK_ACCESS_NET_BIND_TCP |
>> +				      LANDLOCK_ACCESS_NET_CONNECT_TCP,
>> +	};
>> +
> 
> Please remove these line breaks.

   Ok.
> 
> 
>> +	struct landlock_net_service_attr net_service_1 = {
>> +		.allowed_access = LANDLOCK_ACCESS_NET_BIND_TCP,
>> +		/* Wrong port format. */
>> +		.port = htons(self->port[0]),
>> +	};
>> +
> 
> [...]
> 
>> +
>> +	/* Closes the connection*/
>> +	ASSERT_EQ(0, close(sockfd));
>> +
>> +	addr4.sin_family = AF_INET;
>> +	addr4.sin_port = htons(UINT16_MAX);
>> +	addr4.sin_addr.s_addr = htonl(INADDR_ANY);
>> +	memset(&addr4.sin_zero, '\0', 8);
>> +
>> +	/* Creates a socket. */
>> +	sockfd = socket(AF_INET, SOCK_STREAM | SOCK_CLOEXEC, 0);
> 
> Why not create_socket_variant()? Same question for all direct socket()
> calls.

   I thought it would be easier to add such specific tests than changing
   create_socket_variant(), cause its needs to add more variabless in 
FIXTURE_VARIANT(socket) and makes tests' logic more tricky.
> 
> 
>> +	ASSERT_LE(0, sockfd);
>> +	/* Allows to reuse of local address. */
>> +	ASSERT_EQ(0, setsockopt(sockfd, SOL_SOCKET, SO_REUSEADDR, &one,
>> +				sizeof(one)));
>> +
>> +	/* Binds the socket to UINT16_MAX. */
>> +	ret = bind(sockfd, &addr4, sizeof(addr4));
>> +	ASSERT_EQ(0, ret);
>> +
>> +	/* Closes the connection*/
>> +	ASSERT_EQ(0, close(sockfd));
>> +}
>> +TEST_HARNESS_MAIN
>> --
>> 2.25.1
>> 
> .
Mickaël Salaün April 26, 2023, 7:10 p.m. UTC | #3
On 21/04/2023 12:02, Konstantin Meskhidze (A) wrote:
> 
> 
> 4/16/2023 7:13 PM, Mickaël Salaün пишет:
>> First batch of the tests review:
>>
>> On 23/03/2023 09:52, Konstantin Meskhidze wrote:
>>> These test suites try to check edge cases for TCP sockets
>>> bind() and connect() actions.
>>>
>>> socket:
>>> * bind: Tests with non-landlocked/landlocked ipv4 and ipv6 sockets.
>>> * connect: Tests with non-landlocked/landlocked ipv4 and ipv6 sockets.
>>> * bind_afunspec: Tests with non-landlocked/landlocked restrictions
>>> for bind action with AF_UNSPEC socket family.
>>> * connect_afunspec: Tests with non-landlocked/landlocked restrictions
>>> for connect action with AF_UNSPEC socket family.
>>> * ruleset_overlap: Tests with overlapping rules for one port.
>>> * ruleset_expanding: Tests with expanding rulesets in which rules are
>>> gradually added one by one, restricting sockets' connections.
>>> * inval: Tests with invalid user space supplied data:
>>>       - out of range ruleset attribute;
>>>       - unhandled allowed access;
>>>       - zero port value;
>>>       - zero access value;
>>>       - legitimate access values;
>>> * bind_connect_inval_addrlen: Tests with invalid address length.
>>> * inval_port_format: Tests with wrong port format for ipv4/ipv6 sockets
>>> and with port values more than U16_MAX.
>>>
>>> layout1:
>>> * with_net: Tests with network bind() socket action within
>>> filesystem directory access test.
>>>
>>> Test coverage for security/landlock is 94.5% of 945 lines according
>>> to gcc/gcov-11.
>>>
>>> Signed-off-by: Konstantin Meskhidze <konstantin.meskhidze@huawei.com>
>>> ---
>>>
>>> Changes since v9:
>>> * Fixes mixing code declaration and code.
>>> * Refactors FIXTURE_TEARDOWN() with clang-format.
>>> * Replaces struct _fixture_variant_socket with
>>> FIXTURE_VARIANT(socket).
>>
>> I was pretty sure clang-format and checkpatch.pl were agree with
>> FIXTURE_VARIANT(), but that was not the case. You'll need to get back to
>> struct _fixture_variant_socket to pass both these checks, and also the
>> "/* struct _fixture_variant_socket */" comments.
>>
>     Ok. I will refator this part. Thanks.
>>
>>> * Deletes useless condition if (variant->is_sandboxed)
>>> in multiple locations.
>>> * Deletes zero_size argument in bind_variant() and
>>> connect_variant().
>>> * Adds tests for port values exceeding U16_MAX.
>>>
>>> Changes since v8:
>>> * Adds is_sandboxed const for FIXTURE_VARIANT(socket).
>>> * Refactors AF_UNSPEC tests.
>>> * Adds address length checking tests.
>>> * Convert ports in all tests to __be16.
>>> * Adds invalid port values tests.
>>> * Minor fixes.
>>>
>>> Changes since v7:
>>> * Squashes all selftest commits.
>>> * Adds fs test with network bind() socket action.
>>> * Minor fixes.
>>>
>>> ---
>>>    tools/testing/selftests/landlock/config     |    4 +
>>>    tools/testing/selftests/landlock/fs_test.c  |   64 +
>>>    tools/testing/selftests/landlock/net_test.c | 1176 +++++++++++++++++++
>>>    3 files changed, 1244 insertions(+)
>>>    create mode 100644 tools/testing/selftests/landlock/net_test.c
>>>
>>> diff --git a/tools/testing/selftests/landlock/config b/tools/testing/selftests/landlock/config
>>> index 0f0a65287bac..71f7e9a8a64c 100644
>>> --- a/tools/testing/selftests/landlock/config
>>> +++ b/tools/testing/selftests/landlock/config
>>> @@ -1,3 +1,7 @@
>>> +CONFIG_INET=y
>>> +CONFIG_IPV6=y
>>> +CONFIG_NET=y
>>> +CONFIG_NET_NS=y
>>>    CONFIG_OVERLAY_FS=y
>>>    CONFIG_SECURITY_LANDLOCK=y
>>>    CONFIG_SECURITY_PATH=y
>>> diff --git a/tools/testing/selftests/landlock/fs_test.c b/tools/testing/selftests/landlock/fs_test.c
>>> index b762b5419a89..9dfbef276e4e 100644
>>> --- a/tools/testing/selftests/landlock/fs_test.c
>>> +++ b/tools/testing/selftests/landlock/fs_test.c
>>> @@ -8,8 +8,10 @@
>>>     */
>>>
>>>    #define _GNU_SOURCE
>>> +#include <arpa/inet.h>
>>>    #include <fcntl.h>
>>>    #include <linux/landlock.h>
>>> +#include <netinet/in.h>
>>>    #include <sched.h>
>>>    #include <stdio.h>
>>>    #include <string.h>
>>> @@ -17,6 +19,7 @@
>>>    #include <sys/mount.h>
>>>    #include <sys/prctl.h>
>>>    #include <sys/sendfile.h>
>>> +#include <sys/socket.h>
>>>    #include <sys/stat.h>
>>>    #include <sys/sysmacros.h>
>>>    #include <unistd.h>
>>> @@ -4413,4 +4416,65 @@ TEST_F_FORK(layout2_overlay, same_content_different_file)
>>>    	}
>>>    }
>>>
>>> +#define IP_ADDRESS "127.0.0.1"
>>> +
>>> +TEST_F_FORK(layout1, with_net)
>>> +{
>>> +	const struct rule rules[] = {
>>> +		{
>>> +			.path = dir_s1d2,
>>> +			.access = ACCESS_RO,
>>> +		},
>>> +		{},
>>> +	};
>>> +	int sockfd;
>>> +	int sock_port = 15000;
>>> +	struct sockaddr_in addr4;
>>> +
>>> +	struct landlock_ruleset_attr ruleset_attr_net = {
>>> +		.handled_access_net = LANDLOCK_ACCESS_NET_BIND_TCP |
>>> +				      LANDLOCK_ACCESS_NET_CONNECT_TCP,
>>> +	};
>>> +	struct landlock_net_service_attr net_service = {
>>> +		.allowed_access = LANDLOCK_ACCESS_NET_BIND_TCP,
>>> +
>>> +		.port = sock_port,
>>> +	};
>>> +
>>> +	addr4.sin_family = AF_INET;
>>> +	addr4.sin_port = htons(sock_port);
>>> +	addr4.sin_addr.s_addr = inet_addr(IP_ADDRESS);
>>> +	memset(&addr4.sin_zero, '\0', 8);
>>> +
>>> +	/* Creates ruleset for network access. */
>>> +	const int ruleset_fd_net = landlock_create_ruleset(
>>> +		&ruleset_attr_net, sizeof(ruleset_attr_net), 0);
>>> +	ASSERT_LE(0, ruleset_fd_net);
>>> +
>>> +	/* Adds a network rule. */
>>> +	ASSERT_EQ(0,
>>> +		  landlock_add_rule(ruleset_fd_net, LANDLOCK_RULE_NET_SERVICE,
>>> +				    &net_service, 0));
>>> +
>>> +	enforce_ruleset(_metadata, ruleset_fd_net);
>>> +	ASSERT_EQ(0, close(ruleset_fd_net));
>>> +
>>> +	const int ruleset_fd = create_ruleset(_metadata, ACCESS_RW, rules);
>>> +	ASSERT_LE(0, ruleset_fd);
>>> +	enforce_ruleset(_metadata, ruleset_fd);
>>> +	ASSERT_EQ(0, close(ruleset_fd));
>>> +
>>> +	/* Tests on a directory with the network rule loaded. */
>>> +	ASSERT_EQ(0, test_open(dir_s1d2, O_RDONLY));
>>> +	ASSERT_EQ(0, test_open(file1_s1d2, O_RDONLY));
>>> +
>>> +	sockfd = socket(AF_INET, SOCK_STREAM | SOCK_CLOEXEC, 0);
>>> +	ASSERT_LE(0, sockfd);
>>> +	/* Binds a socket to port 15000. */
>>> +	ASSERT_EQ(0, bind(sockfd, &addr4, sizeof(addr4)));
>>> +
>>> +	/* Closes bounded socket. */
>>> +	ASSERT_EQ(0, close(sockfd));
>>> +}
>>> +
>>>    TEST_HARNESS_MAIN
>>> diff --git a/tools/testing/selftests/landlock/net_test.c b/tools/testing/selftests/landlock/net_test.c
>>> new file mode 100644
>>> index 000000000000..d15a93c5b2c3
>>> --- /dev/null
>>> +++ b/tools/testing/selftests/landlock/net_test.c
>>> @@ -0,0 +1,1176 @@
>>> +// SPDX-License-Identifier: GPL-2.0-only
>>> +/*
>>> + * Landlock tests - Network
>>> + *
>>> + * Copyright (C) 2022 Huawei Tech. Co., Ltd.
>>> + */
>>> +
>>> +#define _GNU_SOURCE
>>> +#include <arpa/inet.h>
>>> +#include <errno.h>
>>> +#include <fcntl.h>
>>> +#include <linux/landlock.h>
>>> +#include <linux/in.h>
>>> +#include <sched.h>
>>> +#include <stdint.h>
>>> +#include <string.h>
>>> +#include <sys/prctl.h>
>>> +#include <sys/socket.h>
>>> +
>>> +#include "common.h"
>>> +
>>> +#define MAX_SOCKET_NUM 10
>>
>> You can define all other constants with either "const short" or const
>> char ...[]" instead of "#define" (and use lower case).
>>
>     Thanks for the tip.
>>
>>> +
>>> +#define SOCK_PORT_START 3470
>>> +#define SOCK_PORT_ADD 10
>>> +
>>> +#define IP_ADDRESS_IPV4 "127.0.0.1"
>>
>> const char loopback_ipv4[] = "127.0.0.1";
>>
>     Ok.
>>
>>> +#define IP_ADDRESS_IPV6 "::1"
>>> +#define SOCK_PORT 15000
>>> +
>>> +/* Number pending connections queue to be hold. */
>>> +#define BACKLOG 10
>>> +
>>> +const struct sockaddr addr_unspec = { .sa_family = AF_UNSPEC };
>>
>> There is no need for this variable to be global.
> 
>     Ok. Thanks.
>>
>>
>>> +
>>> +/* Invalid attribute, out of landlock network access range. */
>>> +#define LANDLOCK_INVAL_ATTR 7
>>> +
>>> +FIXTURE(socket)
>>> +{
>>> +	uint port[MAX_SOCKET_NUM];
>>> +	struct sockaddr_in addr4[MAX_SOCKET_NUM];
>>> +	struct sockaddr_in6 addr6[MAX_SOCKET_NUM];
>>> +};
>>> +
>>> +FIXTURE_VARIANT(socket)
>>> +{
>>> +	const bool is_ipv4;
>>> +	const bool is_sandboxed;
>>> +};
>>> +
>>> +/* clang-format off */
>>> +FIXTURE_VARIANT_ADD(socket, ipv4) {
>>> +	/* clang-format on */
>>> +	.is_ipv4 = true,
>>> +	.is_sandboxed = false,
>>> +};
>>> +
>>> +/* clang-format off */
>>> +FIXTURE_VARIANT_ADD(socket, ipv4_sandboxed) {
>>> +	/* clang-format on */
>>> +	.is_ipv4 = true,
>>> +	.is_sandboxed = true,
>>> +};
>>> +
>>> +/* clang-format off */
>>> +FIXTURE_VARIANT_ADD(socket, ipv6) {
>>> +	/* clang-format on */
>>> +	.is_ipv4 = false,
>>> +	.is_sandboxed = false,
>>> +};
>>> +
>>> +/* clang-format off */
>>> +FIXTURE_VARIANT_ADD(socket, ipv6_sandboxed) {
>>> +	/* clang-format on */
>>> +	.is_ipv4 = false,
>>> +	.is_sandboxed = true,
>>> +};
>>> +
>>> +static int create_socket_variant(const FIXTURE_VARIANT(socket) * const variant,
>>> +				 const int type)
>>
>> socket_variant() would be more consistent with other names.
> 
>     Sorry. What do mean ".. other names" ???

I meant with other *_variant() helpers. You can rename 
create_socket_variant() to socket_variant() (i.e. original function name 
+ _variant).


>> [...]
>>
>>> +
>>> +	/* Closes the connection*/
>>> +	ASSERT_EQ(0, close(sockfd));
>>> +
>>> +	addr4.sin_family = AF_INET;
>>> +	addr4.sin_port = htons(UINT16_MAX);
>>> +	addr4.sin_addr.s_addr = htonl(INADDR_ANY);
>>> +	memset(&addr4.sin_zero, '\0', 8);
>>> +
>>> +	/* Creates a socket. */
>>> +	sockfd = socket(AF_INET, SOCK_STREAM | SOCK_CLOEXEC, 0);
>>
>> Why not create_socket_variant()? Same question for all direct socket()
>> calls.
> 
>     I thought it would be easier to add such specific tests than changing
>     create_socket_variant(), cause its needs to add more variabless in
> FIXTURE_VARIANT(socket) and makes tests' logic more tricky.

Hmm, running all variants for that would indeed not be useful. However, 
you can remove the addr* fields from the FIXTURE(socket_standalone) struct.

Because there is no teardown, you should be able to replace all 
TEST_F_FORK() with TEST_F().

BTW, the socket's `self->port` field should be an `unsigned short` type.

bind_afunspec doesn't need any fixture but only the `is_sandboxed` 
variant, so you can use TEST_F(port, bind) instead, and declare a `port` 
fixture with only a self->port data. This should also apply to 
TEST_F(port, inval).

To be consistent, you can also rename the `socket` fixture into `inet` 
because it defines a set of IP (address) properties.



>>
>>
>>> +	ASSERT_LE(0, sockfd);
>>> +	/* Allows to reuse of local address. */
>>> +	ASSERT_EQ(0, setsockopt(sockfd, SOL_SOCKET, SO_REUSEADDR, &one,
>>> +				sizeof(one)));
>>> +
>>> +	/* Binds the socket to UINT16_MAX. */
>>> +	ret = bind(sockfd, &addr4, sizeof(addr4));
>>> +	ASSERT_EQ(0, ret);
>>> +
>>> +	/* Closes the connection*/
>>> +	ASSERT_EQ(0, close(sockfd));
>>> +}

A line break here would be nice.


>>> +TEST_HARNESS_MAIN
>>> --
>>> 2.25.1
>>>
>> .
diff mbox series

Patch

diff --git a/tools/testing/selftests/landlock/config b/tools/testing/selftests/landlock/config
index 0f0a65287bac..71f7e9a8a64c 100644
--- a/tools/testing/selftests/landlock/config
+++ b/tools/testing/selftests/landlock/config
@@ -1,3 +1,7 @@ 
+CONFIG_INET=y
+CONFIG_IPV6=y
+CONFIG_NET=y
+CONFIG_NET_NS=y
 CONFIG_OVERLAY_FS=y
 CONFIG_SECURITY_LANDLOCK=y
 CONFIG_SECURITY_PATH=y
diff --git a/tools/testing/selftests/landlock/fs_test.c b/tools/testing/selftests/landlock/fs_test.c
index b762b5419a89..9dfbef276e4e 100644
--- a/tools/testing/selftests/landlock/fs_test.c
+++ b/tools/testing/selftests/landlock/fs_test.c
@@ -8,8 +8,10 @@ 
  */

 #define _GNU_SOURCE
+#include <arpa/inet.h>
 #include <fcntl.h>
 #include <linux/landlock.h>
+#include <netinet/in.h>
 #include <sched.h>
 #include <stdio.h>
 #include <string.h>
@@ -17,6 +19,7 @@ 
 #include <sys/mount.h>
 #include <sys/prctl.h>
 #include <sys/sendfile.h>
+#include <sys/socket.h>
 #include <sys/stat.h>
 #include <sys/sysmacros.h>
 #include <unistd.h>
@@ -4413,4 +4416,65 @@  TEST_F_FORK(layout2_overlay, same_content_different_file)
 	}
 }

+#define IP_ADDRESS "127.0.0.1"
+
+TEST_F_FORK(layout1, with_net)
+{
+	const struct rule rules[] = {
+		{
+			.path = dir_s1d2,
+			.access = ACCESS_RO,
+		},
+		{},
+	};
+	int sockfd;
+	int sock_port = 15000;
+	struct sockaddr_in addr4;
+
+	struct landlock_ruleset_attr ruleset_attr_net = {
+		.handled_access_net = LANDLOCK_ACCESS_NET_BIND_TCP |
+				      LANDLOCK_ACCESS_NET_CONNECT_TCP,
+	};
+	struct landlock_net_service_attr net_service = {
+		.allowed_access = LANDLOCK_ACCESS_NET_BIND_TCP,
+
+		.port = sock_port,
+	};
+
+	addr4.sin_family = AF_INET;
+	addr4.sin_port = htons(sock_port);
+	addr4.sin_addr.s_addr = inet_addr(IP_ADDRESS);
+	memset(&addr4.sin_zero, '\0', 8);
+
+	/* Creates ruleset for network access. */
+	const int ruleset_fd_net = landlock_create_ruleset(
+		&ruleset_attr_net, sizeof(ruleset_attr_net), 0);
+	ASSERT_LE(0, ruleset_fd_net);
+
+	/* Adds a network rule. */
+	ASSERT_EQ(0,
+		  landlock_add_rule(ruleset_fd_net, LANDLOCK_RULE_NET_SERVICE,
+				    &net_service, 0));
+
+	enforce_ruleset(_metadata, ruleset_fd_net);
+	ASSERT_EQ(0, close(ruleset_fd_net));
+
+	const int ruleset_fd = create_ruleset(_metadata, ACCESS_RW, rules);
+	ASSERT_LE(0, ruleset_fd);
+	enforce_ruleset(_metadata, ruleset_fd);
+	ASSERT_EQ(0, close(ruleset_fd));
+
+	/* Tests on a directory with the network rule loaded. */
+	ASSERT_EQ(0, test_open(dir_s1d2, O_RDONLY));
+	ASSERT_EQ(0, test_open(file1_s1d2, O_RDONLY));
+
+	sockfd = socket(AF_INET, SOCK_STREAM | SOCK_CLOEXEC, 0);
+	ASSERT_LE(0, sockfd);
+	/* Binds a socket to port 15000. */
+	ASSERT_EQ(0, bind(sockfd, &addr4, sizeof(addr4)));
+
+	/* Closes bounded socket. */
+	ASSERT_EQ(0, close(sockfd));
+}
+
 TEST_HARNESS_MAIN
diff --git a/tools/testing/selftests/landlock/net_test.c b/tools/testing/selftests/landlock/net_test.c
new file mode 100644
index 000000000000..d15a93c5b2c3
--- /dev/null
+++ b/tools/testing/selftests/landlock/net_test.c
@@ -0,0 +1,1176 @@ 
+// SPDX-License-Identifier: GPL-2.0-only
+/*
+ * Landlock tests - Network
+ *
+ * Copyright (C) 2022 Huawei Tech. Co., Ltd.
+ */
+
+#define _GNU_SOURCE
+#include <arpa/inet.h>
+#include <errno.h>
+#include <fcntl.h>
+#include <linux/landlock.h>
+#include <linux/in.h>
+#include <sched.h>
+#include <stdint.h>
+#include <string.h>
+#include <sys/prctl.h>
+#include <sys/socket.h>
+
+#include "common.h"
+
+#define MAX_SOCKET_NUM 10
+
+#define SOCK_PORT_START 3470
+#define SOCK_PORT_ADD 10
+
+#define IP_ADDRESS_IPV4 "127.0.0.1"
+#define IP_ADDRESS_IPV6 "::1"
+#define SOCK_PORT 15000
+
+/* Number pending connections queue to be hold. */
+#define BACKLOG 10
+
+const struct sockaddr addr_unspec = { .sa_family = AF_UNSPEC };
+
+/* Invalid attribute, out of landlock network access range. */
+#define LANDLOCK_INVAL_ATTR 7
+
+FIXTURE(socket)
+{
+	uint port[MAX_SOCKET_NUM];
+	struct sockaddr_in addr4[MAX_SOCKET_NUM];
+	struct sockaddr_in6 addr6[MAX_SOCKET_NUM];
+};
+
+FIXTURE_VARIANT(socket)
+{
+	const bool is_ipv4;
+	const bool is_sandboxed;
+};
+
+/* clang-format off */
+FIXTURE_VARIANT_ADD(socket, ipv4) {
+	/* clang-format on */
+	.is_ipv4 = true,
+	.is_sandboxed = false,
+};
+
+/* clang-format off */
+FIXTURE_VARIANT_ADD(socket, ipv4_sandboxed) {
+	/* clang-format on */
+	.is_ipv4 = true,
+	.is_sandboxed = true,
+};
+
+/* clang-format off */
+FIXTURE_VARIANT_ADD(socket, ipv6) {
+	/* clang-format on */
+	.is_ipv4 = false,
+	.is_sandboxed = false,
+};
+
+/* clang-format off */
+FIXTURE_VARIANT_ADD(socket, ipv6_sandboxed) {
+	/* clang-format on */
+	.is_ipv4 = false,
+	.is_sandboxed = true,
+};
+
+static int create_socket_variant(const FIXTURE_VARIANT(socket) * const variant,
+				 const int type)
+{
+	if (variant->is_ipv4)
+		return socket(AF_INET, type | SOCK_CLOEXEC, 0);
+	else
+		return socket(AF_INET6, type | SOCK_CLOEXEC, 0);
+}
+
+static int bind_variant(const FIXTURE_VARIANT(socket) * const variant,
+			const int sockfd,
+			const struct _test_data_socket *const self,
+			const size_t index)
+{
+	if (variant->is_ipv4)
+		return bind(sockfd, &self->addr4[index],
+			    sizeof(self->addr4[index]));
+	else
+		return bind(sockfd, &self->addr6[index],
+			    sizeof(self->addr6[index]));
+}
+
+static int connect_variant(const FIXTURE_VARIANT(socket) * const variant,
+			   const int sockfd,
+			   const struct _test_data_socket *const self,
+			   const size_t index)
+{
+	if (variant->is_ipv4)
+		return connect(sockfd, &self->addr4[index],
+			       sizeof(self->addr4[index]));
+	else
+		return connect(sockfd, &self->addr6[index],
+			       sizeof(self->addr6[index]));
+}
+
+FIXTURE_SETUP(socket)
+{
+	int i;
+
+	/* Creates IPv4 socket addresses. */
+	for (i = 0; i < MAX_SOCKET_NUM; i++) {
+		self->port[i] = SOCK_PORT_START + SOCK_PORT_ADD * i;
+		self->addr4[i].sin_family = AF_INET;
+		self->addr4[i].sin_port = htons(self->port[i]);
+		self->addr4[i].sin_addr.s_addr = inet_addr(IP_ADDRESS_IPV4);
+		memset(&(self->addr4[i].sin_zero), '\0', 8);
+	}
+
+	/* Creates IPv6 socket addresses. */
+	for (i = 0; i < MAX_SOCKET_NUM; i++) {
+		self->port[i] = SOCK_PORT_START + SOCK_PORT_ADD * i;
+		self->addr6[i].sin6_family = AF_INET6;
+		self->addr6[i].sin6_port = htons(self->port[i]);
+		inet_pton(AF_INET6, IP_ADDRESS_IPV6,
+			  &(self->addr6[i].sin6_addr));
+	}
+
+	set_cap(_metadata, CAP_SYS_ADMIN);
+	ASSERT_EQ(0, unshare(CLONE_NEWNET));
+	ASSERT_EQ(0, system("ip link set dev lo up"));
+	clear_cap(_metadata, CAP_SYS_ADMIN);
+};
+
+FIXTURE_TEARDOWN(socket)
+{
+}
+
+FIXTURE(socket_standalone)
+{
+	uint port[MAX_SOCKET_NUM];
+	struct sockaddr_in addr4[MAX_SOCKET_NUM];
+	struct sockaddr_in6 addr6[MAX_SOCKET_NUM];
+};
+
+FIXTURE_VARIANT(socket_standalone)
+{
+	const bool is_sandboxed;
+};
+
+/* clang-format off */
+FIXTURE_VARIANT_ADD(socket_standalone, none_sandboxed) {
+	/* clang-format on */
+	.is_sandboxed = false,
+};
+
+/* clang-format off */
+FIXTURE_VARIANT_ADD(socket_standalone, sandboxed) {
+	/* clang-format on */
+	.is_sandboxed = true,
+};
+
+FIXTURE_SETUP(socket_standalone)
+{
+	int i;
+
+	/* Creates IPv4 socket addresses. */
+	for (i = 0; i < MAX_SOCKET_NUM; i++) {
+		self->port[i] = SOCK_PORT_START + SOCK_PORT_ADD * i;
+		self->addr4[i].sin_family = AF_INET;
+		self->addr4[i].sin_port = htons(self->port[i]);
+		self->addr4[i].sin_addr.s_addr = inet_addr(IP_ADDRESS_IPV4);
+		memset(&(self->addr4[i].sin_zero), '\0', 8);
+	}
+
+	/* Creates IPv6 socket addresses. */
+	for (i = 0; i < MAX_SOCKET_NUM; i++) {
+		self->port[i] = SOCK_PORT_START + SOCK_PORT_ADD * i;
+		self->addr6[i].sin6_family = AF_INET6;
+		self->addr6[i].sin6_port = htons(self->port[i]);
+		inet_pton(AF_INET6, IP_ADDRESS_IPV6,
+			  &(self->addr6[i].sin6_addr));
+	}
+
+	set_cap(_metadata, CAP_SYS_ADMIN);
+	ASSERT_EQ(0, unshare(CLONE_NEWNET));
+	ASSERT_EQ(0, system("ip link set dev lo up"));
+	clear_cap(_metadata, CAP_SYS_ADMIN);
+};
+
+FIXTURE_TEARDOWN(socket_standalone)
+{
+}
+
+TEST_F_FORK(socket, bind)
+{
+	int sockfd;
+
+	struct landlock_ruleset_attr ruleset_attr = {
+		.handled_access_net = LANDLOCK_ACCESS_NET_BIND_TCP |
+				      LANDLOCK_ACCESS_NET_CONNECT_TCP,
+	};
+	struct landlock_net_service_attr net_service_1 = {
+		.allowed_access = LANDLOCK_ACCESS_NET_BIND_TCP |
+				  LANDLOCK_ACCESS_NET_CONNECT_TCP,
+		.port = self->port[0],
+	};
+	struct landlock_net_service_attr net_service_2 = {
+		.allowed_access = LANDLOCK_ACCESS_NET_CONNECT_TCP,
+		.port = self->port[1],
+	};
+	struct landlock_net_service_attr net_service_3 = {
+		.allowed_access = 0,
+		.port = self->port[2],
+	};
+	int ruleset_fd, ret;
+
+	if (variant->is_sandboxed) {
+		ruleset_fd = landlock_create_ruleset(&ruleset_attr,
+						     sizeof(ruleset_attr), 0);
+		ASSERT_LE(0, ruleset_fd);
+
+		/*
+		 * Allows connect and bind operations to the port[0]
+		 * socket.
+		 */
+		ASSERT_EQ(0, landlock_add_rule(ruleset_fd,
+					       LANDLOCK_RULE_NET_SERVICE,
+					       &net_service_1, 0));
+		/*
+		 * Allows connect and deny bind operations to the port[1]
+		 * socket.
+		 */
+		ASSERT_EQ(0, landlock_add_rule(ruleset_fd,
+					       LANDLOCK_RULE_NET_SERVICE,
+					       &net_service_2, 0));
+		/*
+		 * Empty allowed_access (i.e. deny rules) are ignored in
+		 * network actions for port[2] socket.
+		 */
+		ASSERT_EQ(-1, landlock_add_rule(ruleset_fd,
+						LANDLOCK_RULE_NET_SERVICE,
+						&net_service_3, 0));
+		ASSERT_EQ(ENOMSG, errno);
+
+		/* Enforces the ruleset. */
+		enforce_ruleset(_metadata, ruleset_fd);
+	}
+
+	sockfd = create_socket_variant(variant, SOCK_STREAM);
+	ASSERT_LE(0, sockfd);
+	/* Binds a socket to port[0]. */
+	ret = bind_variant(variant, sockfd, self, 0);
+	ASSERT_EQ(0, ret);
+
+	/* Closes bounded socket. */
+	ASSERT_EQ(0, close(sockfd));
+
+	sockfd = create_socket_variant(variant, SOCK_STREAM);
+	ASSERT_LE(0, sockfd);
+	/* Binds a socket to port[1]. */
+	ret = bind_variant(variant, sockfd, self, 1);
+	if (variant->is_sandboxed) {
+		ASSERT_EQ(-1, ret);
+		ASSERT_EQ(EACCES, errno);
+	} else {
+		ASSERT_EQ(0, ret);
+	}
+
+	sockfd = create_socket_variant(variant, SOCK_STREAM);
+	ASSERT_LE(0, sockfd);
+	/* Binds a socket to port[2]. */
+	ret = bind_variant(variant, sockfd, self, 2);
+	if (variant->is_sandboxed) {
+		ASSERT_EQ(-1, ret);
+		ASSERT_EQ(EACCES, errno);
+	} else {
+		ASSERT_EQ(0, ret);
+	}
+}
+
+TEST_F_FORK(socket, connect)
+{
+	int new_fd;
+	int sockfd_1, sockfd_2;
+	pid_t child_1, child_2;
+	int status;
+	int ruleset_fd, ret;
+
+	struct landlock_ruleset_attr ruleset_attr = {
+		.handled_access_net = LANDLOCK_ACCESS_NET_BIND_TCP |
+				      LANDLOCK_ACCESS_NET_CONNECT_TCP,
+	};
+	struct landlock_net_service_attr net_service_1 = {
+		.allowed_access = LANDLOCK_ACCESS_NET_BIND_TCP |
+				  LANDLOCK_ACCESS_NET_CONNECT_TCP,
+		.port = self->port[0],
+	};
+	struct landlock_net_service_attr net_service_2 = {
+		.allowed_access = LANDLOCK_ACCESS_NET_BIND_TCP,
+		.port = self->port[1],
+	};
+
+	if (variant->is_sandboxed) {
+		ruleset_fd = landlock_create_ruleset(&ruleset_attr,
+						     sizeof(ruleset_attr), 0);
+		ASSERT_LE(0, ruleset_fd);
+
+		/*
+		 * Allows connect and bind operations to the port[0]
+		 * socket.
+		 */
+		ASSERT_EQ(0, landlock_add_rule(ruleset_fd,
+					       LANDLOCK_RULE_NET_SERVICE,
+					       &net_service_1, 0));
+		/*
+		 * Allows connect and deny bind operations to the port[1]
+		 * socket.
+		 */
+		ASSERT_EQ(0, landlock_add_rule(ruleset_fd,
+					       LANDLOCK_RULE_NET_SERVICE,
+					       &net_service_2, 0));
+
+		/* Enforces the ruleset. */
+		enforce_ruleset(_metadata, ruleset_fd);
+	}
+
+	/* Creates a server socket 1. */
+	sockfd_1 = create_socket_variant(variant, SOCK_STREAM);
+	ASSERT_LE(0, sockfd_1);
+
+	/* Binds the socket 1 to address with port[0]. */
+	ret = bind_variant(variant, sockfd_1, self, 0);
+	ASSERT_EQ(0, ret);
+
+	/* Makes listening socket 1. */
+	ret = listen(sockfd_1, BACKLOG);
+	ASSERT_EQ(0, ret);
+
+	child_1 = fork();
+	ASSERT_LE(0, child_1);
+	if (child_1 == 0) {
+		int child_sockfd, ret;
+
+		/* Closes listening socket for the child. */
+		ASSERT_EQ(0, close(sockfd_1));
+		/* Creates a stream client socket. */
+		child_sockfd = create_socket_variant(variant, SOCK_STREAM);
+		ASSERT_LE(0, child_sockfd);
+
+		/* Makes connection to the listening socket with port[0]. */
+		ret = connect_variant(variant, child_sockfd, self, 0);
+		ASSERT_EQ(0, ret);
+
+		_exit(_metadata->passed ? EXIT_SUCCESS : EXIT_FAILURE);
+		return;
+	}
+	/* Accepts connection from the child 1. */
+	new_fd = accept(sockfd_1, NULL, 0);
+	ASSERT_LE(0, new_fd);
+
+	/* Closes connection. */
+	ASSERT_EQ(0, close(new_fd));
+
+	/* Closes listening socket 1 for the parent. */
+	ASSERT_EQ(0, close(sockfd_1));
+
+	ASSERT_EQ(child_1, waitpid(child_1, &status, 0));
+	ASSERT_EQ(1, WIFEXITED(status));
+	ASSERT_EQ(EXIT_SUCCESS, WEXITSTATUS(status));
+
+	/* Creates a server socket 2. */
+	sockfd_2 = create_socket_variant(variant, SOCK_STREAM);
+	ASSERT_LE(0, sockfd_2);
+
+	/* Binds the socket 2 to address with port[1]. */
+	ret = bind_variant(variant, sockfd_2, self, 1);
+	ASSERT_EQ(0, ret);
+
+	/* Makes listening socket 2. */
+	ret = listen(sockfd_2, BACKLOG);
+	ASSERT_EQ(0, ret);
+
+	child_2 = fork();
+	ASSERT_LE(0, child_2);
+	if (child_2 == 0) {
+		int child_sockfd, ret;
+
+		/* Closes listening socket for the child. */
+		ASSERT_EQ(0, close(sockfd_2));
+		/* Creates a stream client socket. */
+		child_sockfd = create_socket_variant(variant, SOCK_STREAM);
+		ASSERT_LE(0, child_sockfd);
+
+		/* Makes connection to the listening socket with port[1]. */
+		ret = connect_variant(variant, child_sockfd, self, 1);
+		if (variant->is_sandboxed) {
+			ASSERT_EQ(-1, ret);
+			ASSERT_EQ(EACCES, errno);
+		} else {
+			ASSERT_EQ(0, ret);
+		}
+		_exit(_metadata->passed ? EXIT_SUCCESS : EXIT_FAILURE);
+		return;
+	}
+
+	if (!variant->is_sandboxed) {
+		/* Accepts connection from the child 2. */
+		new_fd = accept(sockfd_1, NULL, 0);
+		ASSERT_LE(0, new_fd);
+
+		/* Closes connection. */
+		ASSERT_EQ(0, close(new_fd));
+	}
+
+	/* Closes listening socket 2 for the parent. */
+	ASSERT_EQ(0, close(sockfd_2));
+
+	ASSERT_EQ(child_2, waitpid(child_2, &status, 0));
+	ASSERT_EQ(1, WIFEXITED(status));
+	ASSERT_EQ(EXIT_SUCCESS, WEXITSTATUS(status));
+}
+
+TEST_F_FORK(socket_standalone, bind_afunspec)
+{
+	int sockfd_unspec;
+	struct sockaddr_in addr4_unspec;
+	int ruleset_fd_net, ret;
+
+	struct landlock_ruleset_attr ruleset_attr_net = {
+		.handled_access_net = LANDLOCK_ACCESS_NET_BIND_TCP |
+				      LANDLOCK_ACCESS_NET_CONNECT_TCP,
+	};
+	struct landlock_net_service_attr net_service = {
+		.allowed_access = LANDLOCK_ACCESS_NET_BIND_TCP,
+
+		.port = SOCK_PORT,
+	};
+
+	addr4_unspec.sin_family = AF_UNSPEC;
+	addr4_unspec.sin_port = htons(SOCK_PORT);
+	addr4_unspec.sin_addr.s_addr = htonl(INADDR_ANY);
+	memset(&addr4_unspec.sin_zero, '\0', 8);
+
+	if (variant->is_sandboxed) {
+		/* Creates ruleset for network access. */
+		ruleset_fd_net = landlock_create_ruleset(
+			&ruleset_attr_net, sizeof(ruleset_attr_net), 0);
+		ASSERT_LE(0, ruleset_fd_net);
+
+		/* Adds a network rule. */
+		ASSERT_EQ(0, landlock_add_rule(ruleset_fd_net,
+					       LANDLOCK_RULE_NET_SERVICE,
+					       &net_service, 0));
+
+		enforce_ruleset(_metadata, ruleset_fd_net);
+		ASSERT_EQ(0, close(ruleset_fd_net));
+	}
+
+	sockfd_unspec = socket(AF_INET, SOCK_STREAM | SOCK_CLOEXEC, 0);
+	ASSERT_LE(0, sockfd_unspec);
+
+	/* Binds a socket to port SOCK_PORT with INADDR_ANY address. */
+	ret = bind(sockfd_unspec, &addr4_unspec, sizeof(addr4_unspec));
+	ASSERT_EQ(0, ret);
+
+	/* Closes bounded socket. */
+	ASSERT_EQ(0, close(sockfd_unspec));
+
+	/* Changes to a specific address. */
+	addr4_unspec.sin_addr.s_addr = inet_addr(IP_ADDRESS_IPV4);
+
+	sockfd_unspec = socket(AF_INET, SOCK_STREAM | SOCK_CLOEXEC, 0);
+	ASSERT_LE(0, sockfd_unspec);
+
+	/* Binds a socket to port SOCK_PORT with the specific address. */
+	ret = bind(sockfd_unspec, &addr4_unspec, sizeof(addr4_unspec));
+	ASSERT_EQ(-1, ret);
+	ASSERT_EQ(EAFNOSUPPORT, errno);
+
+	/* Closes bounded socket. */
+	ASSERT_EQ(0, close(sockfd_unspec));
+}
+
+TEST_F_FORK(socket, connect_afunspec)
+{
+	int sockfd;
+	pid_t child;
+	int status;
+	int ruleset_fd_1, ruleset_fd_2;
+	int ret;
+
+	struct landlock_ruleset_attr ruleset_attr_1 = {
+		.handled_access_net = LANDLOCK_ACCESS_NET_BIND_TCP,
+	};
+	struct landlock_net_service_attr net_service_1 = {
+		.allowed_access = LANDLOCK_ACCESS_NET_BIND_TCP,
+
+		.port = self->port[0],
+	};
+
+	struct landlock_ruleset_attr ruleset_attr_2 = {
+		.handled_access_net = LANDLOCK_ACCESS_NET_BIND_TCP |
+				      LANDLOCK_ACCESS_NET_CONNECT_TCP,
+	};
+	struct landlock_net_service_attr net_service_2 = {
+		.allowed_access = LANDLOCK_ACCESS_NET_BIND_TCP |
+				  LANDLOCK_ACCESS_NET_CONNECT_TCP,
+
+		.port = self->port[0],
+	};
+
+	if (variant->is_sandboxed) {
+		ruleset_fd_1 = landlock_create_ruleset(
+			&ruleset_attr_1, sizeof(ruleset_attr_1), 0);
+		ASSERT_LE(0, ruleset_fd_1);
+
+		/* Allows bind operations to the port[0] socket. */
+		ASSERT_EQ(0, landlock_add_rule(ruleset_fd_1,
+					       LANDLOCK_RULE_NET_SERVICE,
+					       &net_service_1, 0));
+
+		/* Enforces the ruleset. */
+		enforce_ruleset(_metadata, ruleset_fd_1);
+	}
+
+	/* Creates a server socket 1. */
+	sockfd = create_socket_variant(variant, SOCK_STREAM);
+	ASSERT_LE(0, sockfd);
+
+	/* Binds the socket 1 to address with port[0]. */
+	ret = bind_variant(variant, sockfd, self, 0);
+	ASSERT_EQ(0, ret);
+
+	/* Makes connection to socket with port[0]. */
+	ret = connect_variant(variant, sockfd, self, 0);
+	ASSERT_EQ(0, ret);
+
+	if (variant->is_sandboxed) {
+		ruleset_fd_2 = landlock_create_ruleset(
+			&ruleset_attr_2, sizeof(ruleset_attr_2), 0);
+		ASSERT_LE(0, ruleset_fd_2);
+
+		/* Allows connect and bind operations to the port[0] socket. */
+		ASSERT_EQ(0, landlock_add_rule(ruleset_fd_2,
+					       LANDLOCK_RULE_NET_SERVICE,
+					       &net_service_2, 0));
+
+		/* Enforces the ruleset. */
+		enforce_ruleset(_metadata, ruleset_fd_2);
+	}
+
+	child = fork();
+	ASSERT_LE(0, child);
+	if (child == 0) {
+		int ret;
+
+		/* Child tries to disconnect already connected socket. */
+		ret = connect(sockfd, (struct sockaddr *)&addr_unspec,
+			      sizeof(addr_unspec));
+		ASSERT_EQ(0, ret);
+
+		_exit(_metadata->passed ? EXIT_SUCCESS : EXIT_FAILURE);
+		return;
+	}
+	/* Closes listening socket 1 for the parent. */
+	ASSERT_EQ(0, close(sockfd));
+
+	ASSERT_EQ(child, waitpid(child, &status, 0));
+	ASSERT_EQ(1, WIFEXITED(status));
+	ASSERT_EQ(EXIT_SUCCESS, WEXITSTATUS(status));
+}
+
+TEST_F_FORK(socket, ruleset_overlap)
+{
+	int sockfd;
+	int one = 1;
+
+	struct landlock_ruleset_attr ruleset_attr = {
+		.handled_access_net = LANDLOCK_ACCESS_NET_BIND_TCP |
+				      LANDLOCK_ACCESS_NET_CONNECT_TCP,
+	};
+	struct landlock_net_service_attr net_service_1 = {
+		.allowed_access = LANDLOCK_ACCESS_NET_BIND_TCP,
+
+		.port = self->port[0],
+	};
+
+	struct landlock_net_service_attr net_service_2 = {
+		.allowed_access = LANDLOCK_ACCESS_NET_BIND_TCP |
+				  LANDLOCK_ACCESS_NET_CONNECT_TCP,
+
+		.port = self->port[0],
+	};
+
+	int ruleset_fd =
+		landlock_create_ruleset(&ruleset_attr, sizeof(ruleset_attr), 0);
+	ASSERT_LE(0, ruleset_fd);
+
+	/* Allows bind operations to the port[0] socket. */
+	ASSERT_EQ(0, landlock_add_rule(ruleset_fd, LANDLOCK_RULE_NET_SERVICE,
+				       &net_service_1, 0));
+	/* Allows connect and bind operations to the port[0] socket. */
+	ASSERT_EQ(0, landlock_add_rule(ruleset_fd, LANDLOCK_RULE_NET_SERVICE,
+				       &net_service_2, 0));
+
+	/* Enforces the ruleset. */
+	enforce_ruleset(_metadata, ruleset_fd);
+
+	/* Creates a server socket. */
+	sockfd = create_socket_variant(variant, SOCK_STREAM);
+	ASSERT_LE(0, sockfd);
+	/* Allows to reuse of local address. */
+	ASSERT_EQ(0, setsockopt(sockfd, SOL_SOCKET, SO_REUSEADDR, &one,
+				sizeof(one)));
+
+	/* Binds the socket to address with port[0]. */
+	ASSERT_EQ(0, bind_variant(variant, sockfd, self, 0));
+
+	/* Makes connection to socket with port[0]. */
+	ASSERT_EQ(0, connect_variant(variant, sockfd, self, 0));
+
+	/* Closes socket. */
+	ASSERT_EQ(0, close(sockfd));
+
+	/* Creates another ruleset layer. */
+	ruleset_fd =
+		landlock_create_ruleset(&ruleset_attr, sizeof(ruleset_attr), 0);
+	ASSERT_LE(0, ruleset_fd);
+
+	/*
+	 * Allows bind operations to the port[0] socket in
+	 * the new ruleset layer.
+	 */
+	ASSERT_EQ(0, landlock_add_rule(ruleset_fd, LANDLOCK_RULE_NET_SERVICE,
+				       &net_service_1, 0));
+
+	/* Enforces the new ruleset. */
+	enforce_ruleset(_metadata, ruleset_fd);
+
+	/* Creates a server socket. */
+	sockfd = create_socket_variant(variant, SOCK_STREAM);
+	ASSERT_LE(0, sockfd);
+	/* Allows to reuse of local address. */
+	ASSERT_EQ(0, setsockopt(sockfd, SOL_SOCKET, SO_REUSEADDR, &one,
+				sizeof(one)));
+
+	/* Binds the socket to address with port[0]. */
+	ASSERT_EQ(0, bind_variant(variant, sockfd, self, 0));
+
+	/*
+	 * Forbids to connect the socket to address with port[0],
+	 * as just one ruleset layer has connect() access rule.
+	 */
+	ASSERT_EQ(-1, connect_variant(variant, sockfd, self, 0));
+	ASSERT_EQ(EACCES, errno);
+
+	/* Closes socket. */
+	ASSERT_EQ(0, close(sockfd));
+}
+
+TEST_F_FORK(socket, ruleset_expanding)
+{
+	int sockfd_1, sockfd_2;
+	int one = 1;
+
+	struct landlock_ruleset_attr ruleset_attr_1 = {
+		.handled_access_net = LANDLOCK_ACCESS_NET_BIND_TCP,
+	};
+	struct landlock_net_service_attr net_service_1 = {
+		.allowed_access = LANDLOCK_ACCESS_NET_BIND_TCP,
+
+		.port = self->port[0],
+	};
+
+	const int ruleset_fd_1 = landlock_create_ruleset(
+		&ruleset_attr_1, sizeof(ruleset_attr_1), 0);
+	ASSERT_LE(0, ruleset_fd_1);
+
+	/* Adds rule to port[0] socket. */
+	ASSERT_EQ(0, landlock_add_rule(ruleset_fd_1, LANDLOCK_RULE_NET_SERVICE,
+				       &net_service_1, 0));
+
+	/* Enforces the ruleset. */
+	enforce_ruleset(_metadata, ruleset_fd_1);
+	ASSERT_EQ(0, close(ruleset_fd_1));
+
+	/* Creates a socket 1. */
+	sockfd_1 = create_socket_variant(variant, SOCK_STREAM);
+	ASSERT_LE(0, sockfd_1);
+	/* Allows to reuse of local address. */
+	ASSERT_EQ(0, setsockopt(sockfd_1, SOL_SOCKET, SO_REUSEADDR, &one,
+				sizeof(one)));
+
+	/* Binds the socket 1 to address with port[0]. */
+	ASSERT_EQ(0, bind_variant(variant, sockfd_1, self, 0));
+
+	/* Makes connection to socket 1 with port[0]. */
+	ASSERT_EQ(0, connect_variant(variant, sockfd_1, self, 0));
+
+	/* Closes socket 1. */
+	ASSERT_EQ(0, close(sockfd_1));
+
+	/* Creates a socket 2. */
+	sockfd_2 = create_socket_variant(variant, SOCK_STREAM);
+	ASSERT_LE(0, sockfd_2);
+	/* Allows to reuse of local address. */
+	ASSERT_EQ(0, setsockopt(sockfd_2, SOL_SOCKET, SO_REUSEADDR, &one,
+				sizeof(one)));
+
+	/*
+	 * Forbids to bind the socket 2 to address with port[1],
+	 * since there is no rule with bind() access for port[1].
+	 */
+	ASSERT_EQ(-1, bind_variant(variant, sockfd_2, self, 1));
+	ASSERT_EQ(EACCES, errno);
+
+	/* Expands network mask. */
+	struct landlock_ruleset_attr ruleset_attr_2 = {
+		.handled_access_net = LANDLOCK_ACCESS_NET_BIND_TCP |
+				      LANDLOCK_ACCESS_NET_CONNECT_TCP,
+	};
+
+	/* Adds connect() access to port[0]. */
+	struct landlock_net_service_attr net_service_2 = {
+		.allowed_access = LANDLOCK_ACCESS_NET_BIND_TCP |
+				  LANDLOCK_ACCESS_NET_CONNECT_TCP,
+
+		.port = self->port[0],
+	};
+	/* Adds bind() access to port[1]. */
+	struct landlock_net_service_attr net_service_3 = {
+		.allowed_access = LANDLOCK_ACCESS_NET_BIND_TCP,
+
+		.port = self->port[1],
+	};
+
+	const int ruleset_fd_2 = landlock_create_ruleset(
+		&ruleset_attr_2, sizeof(ruleset_attr_2), 0);
+	ASSERT_LE(0, ruleset_fd_2);
+
+	/* Adds rule to port[0] socket. */
+	ASSERT_EQ(0, landlock_add_rule(ruleset_fd_2, LANDLOCK_RULE_NET_SERVICE,
+				       &net_service_2, 0));
+	/* Adds rule to port[1] socket. */
+	ASSERT_EQ(0, landlock_add_rule(ruleset_fd_2, LANDLOCK_RULE_NET_SERVICE,
+				       &net_service_3, 0));
+
+	/* Enforces the ruleset. */
+	enforce_ruleset(_metadata, ruleset_fd_2);
+	ASSERT_EQ(0, close(ruleset_fd_2));
+
+	/* Creates a socket 1. */
+	sockfd_1 = create_socket_variant(variant, SOCK_STREAM);
+	ASSERT_LE(0, sockfd_1);
+	/* Allows to reuse of local address. */
+	ASSERT_EQ(0, setsockopt(sockfd_1, SOL_SOCKET, SO_REUSEADDR, &one,
+				sizeof(one)));
+
+	/* Binds the socket 1 to address with port[0]. */
+	ASSERT_EQ(0, bind_variant(variant, sockfd_1, self, 0));
+
+	/* Makes connection to socket 1 with port[0]. */
+	ASSERT_EQ(0, connect_variant(variant, sockfd_1, self, 0));
+
+	/* Closes socket 1. */
+	ASSERT_EQ(0, close(sockfd_1));
+
+	/* Creates a socket 2. */
+	sockfd_2 = create_socket_variant(variant, SOCK_STREAM);
+	ASSERT_LE(0, sockfd_2);
+	/* Allows to reuse of local address. */
+	ASSERT_EQ(0, setsockopt(sockfd_2, SOL_SOCKET, SO_REUSEADDR, &one,
+				sizeof(one)));
+
+	/*
+	 * Forbids to bind the socket 2 to address with port[1],
+	 * because just one layer has bind() access rule.
+	 */
+	ASSERT_EQ(-1, bind_variant(variant, sockfd_1, self, 1));
+	ASSERT_EQ(EACCES, errno);
+
+	/* Expands network mask. */
+	struct landlock_ruleset_attr ruleset_attr_3 = {
+		.handled_access_net = LANDLOCK_ACCESS_NET_BIND_TCP |
+				      LANDLOCK_ACCESS_NET_CONNECT_TCP,
+	};
+
+	/* Restricts connect() access to port[0]. */
+	struct landlock_net_service_attr net_service_4 = {
+		.allowed_access = LANDLOCK_ACCESS_NET_BIND_TCP,
+
+		.port = self->port[0],
+	};
+
+	const int ruleset_fd_3 = landlock_create_ruleset(
+		&ruleset_attr_3, sizeof(ruleset_attr_3), 0);
+	ASSERT_LE(0, ruleset_fd_3);
+
+	/* Adds rule to port[0] socket. */
+	ASSERT_EQ(0, landlock_add_rule(ruleset_fd_3, LANDLOCK_RULE_NET_SERVICE,
+				       &net_service_4, 0));
+
+	/* Enforces the ruleset. */
+	enforce_ruleset(_metadata, ruleset_fd_3);
+	ASSERT_EQ(0, close(ruleset_fd_3));
+
+	/* Creates a socket 1. */
+	sockfd_1 = create_socket_variant(variant, SOCK_STREAM);
+	ASSERT_LE(0, sockfd_1);
+	/* Allows to reuse of local address. */
+	ASSERT_EQ(0, setsockopt(sockfd_1, SOL_SOCKET, SO_REUSEADDR, &one,
+				sizeof(one)));
+
+	/* Binds the socket 1 to address with port[0]. */
+	ASSERT_EQ(0, bind_variant(variant, sockfd_1, self, 0));
+
+	/*
+	 * Forbids to connect the socket 1 to address with port[0],
+	 * as just one layer has connect() access rule.
+	 */
+	ASSERT_EQ(-1, connect_variant(variant, sockfd_1, self, 0));
+	ASSERT_EQ(EACCES, errno);
+
+	/* Closes socket 1. */
+	ASSERT_EQ(0, close(sockfd_1));
+}
+
+/* clang-format off */
+
+#define ACCESS_LAST LANDLOCK_ACCESS_NET_CONNECT_TCP
+
+#define ACCESS_ALL ( \
+	LANDLOCK_ACCESS_NET_BIND_TCP | \
+	LANDLOCK_ACCESS_NET_CONNECT_TCP)
+
+/* clang-format on */
+
+TEST_F_FORK(socket_standalone, inval)
+{
+	__u64 access;
+
+	struct landlock_ruleset_attr ruleset_attr = {
+		.handled_access_net = LANDLOCK_ACCESS_NET_BIND_TCP
+	};
+	struct landlock_ruleset_attr ruleset_attr_inval = {
+		.handled_access_net = LANDLOCK_INVAL_ATTR
+	};
+	struct landlock_ruleset_attr ruleset_attr_all = { .handled_access_net =
+								  ACCESS_ALL };
+
+	struct landlock_net_service_attr net_service_1 = {
+		.allowed_access = LANDLOCK_ACCESS_NET_BIND_TCP |
+				  LANDLOCK_ACCESS_NET_CONNECT_TCP,
+		.port = self->port[0],
+	};
+	struct landlock_net_service_attr net_service_2 = {
+		.allowed_access = LANDLOCK_ACCESS_NET_BIND_TCP,
+		.port = 0,
+	};
+	struct landlock_net_service_attr net_service_3 = {
+		.allowed_access = 0,
+		.port = self->port[1],
+	};
+	struct landlock_net_service_attr net_service_4 = {
+		.allowed_access = LANDLOCK_ACCESS_NET_BIND_TCP,
+		.port = self->port[2],
+	};
+
+	struct landlock_net_service_attr net_service_5 = {};
+
+	if (variant->is_sandboxed) {
+		/* Checks invalid ruleset attribute. */
+		const int ruleset_fd_inv = landlock_create_ruleset(
+			&ruleset_attr_inval, sizeof(ruleset_attr_inval), 0);
+		ASSERT_EQ(-1, ruleset_fd_inv);
+		ASSERT_EQ(EINVAL, errno);
+
+		/* Gets ruleset. */
+		const int ruleset_fd = landlock_create_ruleset(
+			&ruleset_attr, sizeof(ruleset_attr), 0);
+		ASSERT_LE(0, ruleset_fd);
+
+		/* Checks unhandled allowed_access. */
+		ASSERT_EQ(-1, landlock_add_rule(ruleset_fd,
+						LANDLOCK_RULE_NET_SERVICE,
+						&net_service_1, 0));
+		ASSERT_EQ(EINVAL, errno);
+
+		/* Checks zero port value. */
+		ASSERT_EQ(-1, landlock_add_rule(ruleset_fd,
+						LANDLOCK_RULE_NET_SERVICE,
+						&net_service_2, 0));
+		ASSERT_EQ(EINVAL, errno);
+
+		/* Checks zero access value. */
+		ASSERT_EQ(-1, landlock_add_rule(ruleset_fd,
+						LANDLOCK_RULE_NET_SERVICE,
+						&net_service_3, 0));
+		ASSERT_EQ(ENOMSG, errno);
+
+		/* Adds with legitimate values. */
+		ASSERT_EQ(0, landlock_add_rule(ruleset_fd,
+					       LANDLOCK_RULE_NET_SERVICE,
+					       &net_service_4, 0));
+
+		const int ruleset_fd_all = landlock_create_ruleset(
+			&ruleset_attr_all, sizeof(ruleset_attr_all), 0);
+
+		ASSERT_LE(0, ruleset_fd_all);
+
+		/* Tests access rights for all network rules */
+		for (access = 1; access <= ACCESS_LAST; access <<= 1) {
+			net_service_5.allowed_access = access;
+			net_service_5.port = self->port[3];
+			ASSERT_EQ(0,
+				  landlock_add_rule(ruleset_fd_all,
+						    LANDLOCK_RULE_NET_SERVICE,
+						    &net_service_5, 0));
+		}
+
+		/* Enforces the ruleset. */
+		enforce_ruleset(_metadata, ruleset_fd);
+		ASSERT_EQ(0, close(ruleset_fd));
+
+		enforce_ruleset(_metadata, ruleset_fd_all);
+		ASSERT_EQ(0, close(ruleset_fd_all));
+	}
+}
+
+TEST_F_FORK(socket_standalone, bind_connect_inval_addrlen)
+{
+	int sockfd;
+	int ruleset_fd, ret;
+	struct sockaddr_in addr4;
+	int one = 1;
+
+	struct landlock_ruleset_attr ruleset_attr = {
+		.handled_access_net = LANDLOCK_ACCESS_NET_BIND_TCP |
+				      LANDLOCK_ACCESS_NET_CONNECT_TCP,
+	};
+
+	struct landlock_net_service_attr net_service = {
+		.allowed_access = LANDLOCK_ACCESS_NET_BIND_TCP |
+				  LANDLOCK_ACCESS_NET_CONNECT_TCP,
+
+		.port = SOCK_PORT,
+	};
+
+	addr4.sin_family = AF_INET;
+	addr4.sin_port = htons(SOCK_PORT);
+	addr4.sin_addr.s_addr = htonl(INADDR_ANY);
+	memset(&addr4.sin_zero, '\0', 8);
+
+	if (variant->is_sandboxed) {
+		ruleset_fd = landlock_create_ruleset(&ruleset_attr,
+						     sizeof(ruleset_attr), 0);
+		ASSERT_LE(0, ruleset_fd);
+
+		/* Allows bind/connect actions for socket with SOCK_PORT. */
+		ASSERT_EQ(0, landlock_add_rule(ruleset_fd,
+					       LANDLOCK_RULE_NET_SERVICE,
+					       &net_service, 0));
+
+		/* Enforces the ruleset. */
+		enforce_ruleset(_metadata, ruleset_fd);
+	}
+
+	/* Creates a socket 1. */
+	sockfd = socket(AF_INET, SOCK_STREAM | SOCK_CLOEXEC, 0);
+	ASSERT_LE(0, sockfd);
+	/* Allows to reuse of local address. */
+	ASSERT_EQ(0, setsockopt(sockfd, SOL_SOCKET, SO_REUSEADDR, &one,
+				sizeof(one)));
+
+	/* Binds the socket to SOCK_PORT with zero addrlen. */
+	ret = bind(sockfd, &addr4, 0);
+	ASSERT_EQ(-1, ret);
+	ASSERT_EQ(EINVAL, errno);
+
+	/* Connects the socket to the listening port with zero addrlen. */
+	ret = connect(sockfd, &addr4, 0);
+	ASSERT_EQ(-1, ret);
+	ASSERT_EQ(EINVAL, errno);
+
+	/* Binds the socket to SOCK_PORT with correct addrlen. */
+	ret = bind(sockfd, &addr4, sizeof(addr4));
+	ASSERT_EQ(0, ret);
+
+	/* Connects the socket to the listening port with correct addrlen. */
+	ret = connect(sockfd, &addr4, sizeof(addr4));
+	ASSERT_EQ(0, ret);
+
+	/* Closes the connection*/
+	ASSERT_EQ(0, close(sockfd));
+}
+
+TEST_F_FORK(socket, inval_port_format)
+{
+	int sockfd;
+	int ruleset_fd, ret;
+	struct sockaddr_in addr4;
+	int one = 1;
+	bool little_endian = false;
+	unsigned int i = 1;
+
+	struct landlock_ruleset_attr ruleset_attr = {
+		.handled_access_net = LANDLOCK_ACCESS_NET_BIND_TCP |
+				      LANDLOCK_ACCESS_NET_CONNECT_TCP,
+	};
+
+	struct landlock_net_service_attr net_service_1 = {
+		.allowed_access = LANDLOCK_ACCESS_NET_BIND_TCP,
+		/* Wrong port format. */
+		.port = htons(self->port[0]),
+	};
+
+	struct landlock_net_service_attr net_service_2 = {
+		.allowed_access = LANDLOCK_ACCESS_NET_BIND_TCP,
+		/* Correct port format. */
+		.port = self->port[1],
+	};
+
+	struct landlock_net_service_attr net_service_3 = {
+		.allowed_access = LANDLOCK_ACCESS_NET_BIND_TCP,
+		.port = UINT16_MAX,
+	};
+
+	struct landlock_net_service_attr net_service_4 = {
+		.allowed_access = LANDLOCK_ACCESS_NET_BIND_TCP,
+		.port = UINT16_MAX + 1,
+	};
+
+	struct landlock_net_service_attr net_service_5 = {
+		.allowed_access = LANDLOCK_ACCESS_NET_BIND_TCP,
+		.port = UINT16_MAX + 2,
+	};
+
+	struct landlock_net_service_attr net_service_6 = {
+		.allowed_access = LANDLOCK_ACCESS_NET_BIND_TCP,
+		.port = UINT32_MAX + 1UL,
+	};
+
+	struct landlock_net_service_attr net_service_7 = {
+		.allowed_access = LANDLOCK_ACCESS_NET_BIND_TCP,
+		.port = UINT32_MAX + 2UL,
+	};
+
+	if (variant->is_sandboxed) {
+		ruleset_fd = landlock_create_ruleset(&ruleset_attr,
+						     sizeof(ruleset_attr), 0);
+		ASSERT_LE(0, ruleset_fd);
+
+		/* Allows bind action for socket with wrong port format. */
+		ASSERT_EQ(0, landlock_add_rule(ruleset_fd,
+					       LANDLOCK_RULE_NET_SERVICE,
+					       &net_service_1, 0));
+
+		/* Allows bind action for socket with correct port format. */
+		ASSERT_EQ(0, landlock_add_rule(ruleset_fd,
+					       LANDLOCK_RULE_NET_SERVICE,
+					       &net_service_2, 0));
+
+		/* Allows bind action for socket with port U16_MAX. */
+		ASSERT_EQ(0, landlock_add_rule(ruleset_fd,
+					       LANDLOCK_RULE_NET_SERVICE,
+					       &net_service_3, 0));
+
+		/* Denies bind action for socket with port U16_MAX + 1. */
+		ASSERT_EQ(-1, landlock_add_rule(ruleset_fd,
+						LANDLOCK_RULE_NET_SERVICE,
+						&net_service_4, 0));
+		ASSERT_EQ(EINVAL, errno);
+
+		/* Denies bind action for socket with port U16_MAX + 2. */
+		ASSERT_EQ(-1, landlock_add_rule(ruleset_fd,
+						LANDLOCK_RULE_NET_SERVICE,
+						&net_service_5, 0));
+		ASSERT_EQ(EINVAL, errno);
+
+		/* Denies bind action for socket with port U32_MAX + 1. */
+		ASSERT_EQ(-1, landlock_add_rule(ruleset_fd,
+						LANDLOCK_RULE_NET_SERVICE,
+						&net_service_6, 0));
+		ASSERT_EQ(EINVAL, errno);
+
+		/* Denies bind action for socket with port U32_MAX + 2. */
+		ASSERT_EQ(-1, landlock_add_rule(ruleset_fd,
+						LANDLOCK_RULE_NET_SERVICE,
+						&net_service_7, 0));
+		ASSERT_EQ(EINVAL, errno);
+
+		/* Enforces the ruleset. */
+		enforce_ruleset(_metadata, ruleset_fd);
+	}
+
+	/* Checks endianness. */
+	char *c = (char *)&i;
+
+	if (*c)
+		little_endian = true;
+
+	/* Creates a socket. */
+	sockfd = create_socket_variant(variant, SOCK_STREAM);
+	ASSERT_LE(0, sockfd);
+	/* Allows to reuse of local address. */
+	ASSERT_EQ(0, setsockopt(sockfd, SOL_SOCKET, SO_REUSEADDR, &one,
+				sizeof(one)));
+
+	/* Binds the socket to port[0] with wrong format . */
+	ret = bind_variant(variant, sockfd, self, 0);
+	if (variant->is_sandboxed) {
+		if (little_endian) {
+			ASSERT_EQ(-1, ret);
+			ASSERT_EQ(EACCES, errno);
+		} else {
+			/* No error for big-endinan cpu by default. */
+			ASSERT_EQ(0, ret);
+		}
+	} else {
+		ASSERT_EQ(0, ret);
+	}
+
+	/* Closes the connection*/
+	ASSERT_EQ(0, close(sockfd));
+
+	sockfd = create_socket_variant(variant, SOCK_STREAM);
+	ASSERT_LE(0, sockfd);
+	/* Allows to reuse of local address. */
+	ASSERT_EQ(0, setsockopt(sockfd, SOL_SOCKET, SO_REUSEADDR, &one,
+				sizeof(one)));
+
+	/* Binds the socket to port[1] with correct format. */
+	ret = bind_variant(variant, sockfd, self, 1);
+	if (variant->is_sandboxed) {
+		if (little_endian) {
+			ASSERT_EQ(0, ret);
+		} else {
+			/* No error for big-endinan cpu by default. */
+			ASSERT_EQ(0, ret);
+		}
+	} else {
+		ASSERT_EQ(0, ret);
+	}
+
+	/* Closes the connection*/
+	ASSERT_EQ(0, close(sockfd));
+
+	addr4.sin_family = AF_INET;
+	addr4.sin_port = htons(UINT16_MAX);
+	addr4.sin_addr.s_addr = htonl(INADDR_ANY);
+	memset(&addr4.sin_zero, '\0', 8);
+
+	/* Creates a socket. */
+	sockfd = socket(AF_INET, SOCK_STREAM | SOCK_CLOEXEC, 0);
+	ASSERT_LE(0, sockfd);
+	/* Allows to reuse of local address. */
+	ASSERT_EQ(0, setsockopt(sockfd, SOL_SOCKET, SO_REUSEADDR, &one,
+				sizeof(one)));
+
+	/* Binds the socket to UINT16_MAX. */
+	ret = bind(sockfd, &addr4, sizeof(addr4));
+	ASSERT_EQ(0, ret);
+
+	/* Closes the connection*/
+	ASSERT_EQ(0, close(sockfd));
+}
+TEST_HARNESS_MAIN