Message ID | 20230611140756.1203607-1-parav@nvidia.com (mailing list archive) |
---|---|
State | RFC |
Delegated to: | Netdev Maintainers |
Headers | show |
Series | [net-next] tcp: Make GRO completion function inline | expand |
On Sun, Jun 11, 2023 at 7:08 AM Parav Pandit <parav@nvidia.com> wrote: > > At 100G link speed, with 1500 MTU, at 8.2 mpps, if device does GRO for > 64K message size, currently it results in ~190k calls to > tcp_gro_complete() in data path. > > Inline this small routine to avoid above number of function calls. > > Suggested-by: David Ahern <dsahern@kernel.org> > Signed-off-by: Parav Pandit <parav@nvidia.com> > > --- > This patch is untested as I do not have the any of the 3 hw devices > calling this routine. > > qede, bnxt and bnx2x maintainers, > > Can you please verify it with your devices if it reduces cpu > utilization marginally or it stays same or has some side effects? > > --- Sorry for the delay. It works fine on bnxt NICs running hardware GRO. No noticeable changes in throughput or CPU utilization running simple netperf. Thanks. Tested-by: Michael Chan <michael.chan@broadcom.com> Reviewed-by: Michael Chan <michael.chan@broadcom.com>
From: Michael Chan <michael.chan@broadcom.com> Date: Sat, 1 Jul 2023 16:09:53 -0700 > On Sun, Jun 11, 2023 at 7:08 AM Parav Pandit <parav@nvidia.com> wrote: >> >> At 100G link speed, with 1500 MTU, at 8.2 mpps, if device does GRO for >> 64K message size, currently it results in ~190k calls to >> tcp_gro_complete() in data path. >> >> Inline this small routine to avoid above number of function calls. >> >> Suggested-by: David Ahern <dsahern@kernel.org> >> Signed-off-by: Parav Pandit <parav@nvidia.com> >> >> --- >> This patch is untested as I do not have the any of the 3 hw devices >> calling this routine. >> >> qede, bnxt and bnx2x maintainers, >> >> Can you please verify it with your devices if it reduces cpu >> utilization marginally or it stays same or has some side effects? >> >> --- > > Sorry for the delay. It works fine on bnxt NICs running hardware GRO. > No noticeable changes in throughput or CPU utilization running simple > netperf. Thanks. > > Tested-by: Michael Chan <michael.chan@broadcom.com> > Reviewed-by: Michael Chan <michael.chan@broadcom.com> Why is this needed then if it gives nothing? :D Thanks, Olek
On Mon, Jul 3, 2023 at 9:52 AM Alexander Lobakin <aleksander.lobakin@intel.com> wrote: > > From: Michael Chan <michael.chan@broadcom.com> > Date: Sat, 1 Jul 2023 16:09:53 -0700 > > > On Sun, Jun 11, 2023 at 7:08 AM Parav Pandit <parav@nvidia.com> wrote: > >> > >> At 100G link speed, with 1500 MTU, at 8.2 mpps, if device does GRO for > >> 64K message size, currently it results in ~190k calls to > >> tcp_gro_complete() in data path. > >> > >> Inline this small routine to avoid above number of function calls. > >> > >> Suggested-by: David Ahern <dsahern@kernel.org> > >> Signed-off-by: Parav Pandit <parav@nvidia.com> > >> > >> --- > >> This patch is untested as I do not have the any of the 3 hw devices > >> calling this routine. > >> > >> qede, bnxt and bnx2x maintainers, > >> > >> Can you please verify it with your devices if it reduces cpu > >> utilization marginally or it stays same or has some side effects? > >> > >> --- > > > > Sorry for the delay. It works fine on bnxt NICs running hardware GRO. > > No noticeable changes in throughput or CPU utilization running simple > > netperf. Thanks. > > > > Tested-by: Michael Chan <michael.chan@broadcom.com> > > Reviewed-by: Michael Chan <michael.chan@broadcom.com> > Why is this needed then if it gives nothing? :D > I only tested at 50G link speed and about 64K aggregation size. At higher speed and smaller aggregation size, perhaps it will show slightly better performance or CPU utilization.
On 7/3/23 10:51 AM, Alexander Lobakin wrote:
> Why is this needed then if it gives nothing? :D
It is a question I asked. There are a fair number of trivial sk_buff
functions called in the datapath (e.g., skb_add_rx_frag is another).
Function calls are not free, so inlining them should *collectively*
provide measurable performance bumps as line rates and packet rates
increase.
diff --git a/include/net/tcp.h b/include/net/tcp.h index 49611af31bb7..e6e0a7125618 100644 --- a/include/net/tcp.h +++ b/include/net/tcp.h @@ -40,6 +40,7 @@ #include <net/inet_ecn.h> #include <net/dst.h> #include <net/mptcp.h> +#include <net/gro.h> #include <linux/seq_file.h> #include <linux/memcontrol.h> @@ -2043,7 +2044,23 @@ INDIRECT_CALLABLE_DECLARE(int tcp4_gro_complete(struct sk_buff *skb, int thoff)) INDIRECT_CALLABLE_DECLARE(struct sk_buff *tcp4_gro_receive(struct list_head *head, struct sk_buff *skb)); INDIRECT_CALLABLE_DECLARE(int tcp6_gro_complete(struct sk_buff *skb, int thoff)); INDIRECT_CALLABLE_DECLARE(struct sk_buff *tcp6_gro_receive(struct list_head *head, struct sk_buff *skb)); -void tcp_gro_complete(struct sk_buff *skb); + +static inline void tcp_gro_complete(struct sk_buff *skb) +{ + struct tcphdr *th = tcp_hdr(skb); + + skb->csum_start = (unsigned char *)th - skb->head; + skb->csum_offset = offsetof(struct tcphdr, check); + skb->ip_summed = CHECKSUM_PARTIAL; + + skb_shinfo(skb)->gso_segs = NAPI_GRO_CB(skb)->count; + + if (th->cwr) + skb_shinfo(skb)->gso_type |= SKB_GSO_TCP_ECN; + + if (skb->encapsulation) + skb->inner_transport_header = skb->transport_header; +} void __tcp_v4_send_check(struct sk_buff *skb, __be32 saddr, __be32 daddr); diff --git a/net/ipv4/tcp_offload.c b/net/ipv4/tcp_offload.c index 8311c38267b5..5628d6007d43 100644 --- a/net/ipv4/tcp_offload.c +++ b/net/ipv4/tcp_offload.c @@ -296,24 +296,6 @@ struct sk_buff *tcp_gro_receive(struct list_head *head, struct sk_buff *skb) return pp; } -void tcp_gro_complete(struct sk_buff *skb) -{ - struct tcphdr *th = tcp_hdr(skb); - - skb->csum_start = (unsigned char *)th - skb->head; - skb->csum_offset = offsetof(struct tcphdr, check); - skb->ip_summed = CHECKSUM_PARTIAL; - - skb_shinfo(skb)->gso_segs = NAPI_GRO_CB(skb)->count; - - if (th->cwr) - skb_shinfo(skb)->gso_type |= SKB_GSO_TCP_ECN; - - if (skb->encapsulation) - skb->inner_transport_header = skb->transport_header; -} -EXPORT_SYMBOL(tcp_gro_complete); - INDIRECT_CALLABLE_SCOPE struct sk_buff *tcp4_gro_receive(struct list_head *head, struct sk_buff *skb) {
At 100G link speed, with 1500 MTU, at 8.2 mpps, if device does GRO for 64K message size, currently it results in ~190k calls to tcp_gro_complete() in data path. Inline this small routine to avoid above number of function calls. Suggested-by: David Ahern <dsahern@kernel.org> Signed-off-by: Parav Pandit <parav@nvidia.com> --- This patch is untested as I do not have the any of the 3 hw devices calling this routine. qede, bnxt and bnx2x maintainers, Can you please verify it with your devices if it reduces cpu utilization marginally or it stays same or has some side effects? --- include/net/tcp.h | 19 ++++++++++++++++++- net/ipv4/tcp_offload.c | 18 ------------------ 2 files changed, 18 insertions(+), 19 deletions(-)