@@ -340,6 +340,35 @@ static void drm_sched_free_job_queue_if_ready(struct drm_gpu_scheduler *sched)
spin_unlock(&sched->job_list_lock);
}
+/**
+ * drm_sched_process_msg_queue - queue process msg worker
+ *
+ * @sched: scheduler instance to queue process_msg worker
+ */
+static void drm_sched_process_msg_queue(struct drm_gpu_scheduler *sched)
+{
+ if (!READ_ONCE(sched->pause_submit))
+ queue_work(sched->submit_wq, &sched->work_process_msg);
+}
+
+/**
+ * drm_sched_process_msg_queue_if_ready - queue process msg worker if ready
+ *
+ * @sched: scheduler instance to queue process_msg worker
+ */
+static void
+drm_sched_process_msg_queue_if_ready(struct drm_gpu_scheduler *sched)
+{
+ struct drm_sched_msg *msg;
+
+ spin_lock(&sched->job_list_lock);
+ msg = list_first_entry_or_null(&sched->msgs,
+ struct drm_sched_msg, link);
+ if (msg)
+ drm_sched_process_msg_queue(sched);
+ spin_unlock(&sched->job_list_lock);
+}
+
/**
* drm_sched_job_done - complete a job
* @s_job: pointer to the job which is done
@@ -1078,6 +1107,71 @@ drm_sched_pick_best(struct drm_gpu_scheduler **sched_list,
}
EXPORT_SYMBOL(drm_sched_pick_best);
+/**
+ * drm_sched_add_msg - add scheduler message
+ *
+ * @sched: scheduler instance
+ * @msg: message to be added
+ *
+ * Can and will pass an jobs waiting on dependencies or in a runnable queue.
+ * Messages processing will stop if schedule run wq is stopped and resume when
+ * run wq is started.
+ */
+void drm_sched_add_msg(struct drm_gpu_scheduler *sched,
+ struct drm_sched_msg *msg)
+{
+ spin_lock(&sched->job_list_lock);
+ list_add_tail(&msg->link, &sched->msgs);
+ spin_unlock(&sched->job_list_lock);
+
+ drm_sched_process_msg_queue(sched);
+}
+EXPORT_SYMBOL(drm_sched_add_msg);
+
+/**
+ * drm_sched_get_msg - get scheduler message
+ *
+ * @sched: scheduler instance
+ *
+ * Returns NULL or message
+ */
+static struct drm_sched_msg *
+drm_sched_get_msg(struct drm_gpu_scheduler *sched)
+{
+ struct drm_sched_msg *msg;
+
+ spin_lock(&sched->job_list_lock);
+ msg = list_first_entry_or_null(&sched->msgs,
+ struct drm_sched_msg, link);
+ if (msg)
+ list_del(&msg->link);
+ spin_unlock(&sched->job_list_lock);
+
+ return msg;
+}
+
+/**
+ * drm_sched_process_msg_work - worker to call process_msg
+ *
+ * @w: process msg work
+ */
+static void drm_sched_process_msg_work(struct work_struct *w)
+{
+ struct drm_gpu_scheduler *sched =
+ container_of(w, struct drm_gpu_scheduler, work_process_msg);
+ struct drm_sched_msg *msg;
+
+ if (READ_ONCE(sched->pause_submit))
+ return;
+
+ msg = drm_sched_get_msg(sched);
+ if (msg) {
+ sched->ops->process_msg(msg);
+
+ drm_sched_process_msg_queue_if_ready(sched);
+ }
+}
+
/**
* drm_sched_free_job_work - worker to call free_job
*
@@ -1212,11 +1306,13 @@ int drm_sched_init(struct drm_gpu_scheduler *sched,
init_waitqueue_head(&sched->job_scheduled);
INIT_LIST_HEAD(&sched->pending_list);
+ INIT_LIST_HEAD(&sched->msgs);
spin_lock_init(&sched->job_list_lock);
atomic_set(&sched->hw_rq_count, 0);
INIT_DELAYED_WORK(&sched->work_tdr, drm_sched_job_timedout);
INIT_WORK(&sched->work_run_job, drm_sched_run_job_work);
INIT_WORK(&sched->work_free_job, drm_sched_free_job_work);
+ INIT_WORK(&sched->work_process_msg, drm_sched_process_msg_work);
atomic_set(&sched->_score, 0);
atomic64_set(&sched->job_id_count, 0);
sched->pause_submit = false;
@@ -1343,6 +1439,7 @@ void drm_sched_submit_stop(struct drm_gpu_scheduler *sched)
WRITE_ONCE(sched->pause_submit, true);
cancel_work_sync(&sched->work_run_job);
cancel_work_sync(&sched->work_free_job);
+ cancel_work_sync(&sched->work_process_msg);
}
EXPORT_SYMBOL(drm_sched_submit_stop);
@@ -1356,5 +1453,6 @@ void drm_sched_submit_start(struct drm_gpu_scheduler *sched)
WRITE_ONCE(sched->pause_submit, false);
queue_work(sched->submit_wq, &sched->work_run_job);
queue_work(sched->submit_wq, &sched->work_free_job);
+ queue_work(sched->submit_wq, &sched->work_process_msg);
}
EXPORT_SYMBOL(drm_sched_submit_start);
@@ -394,6 +394,23 @@ enum drm_gpu_sched_stat {
DRM_GPU_SCHED_STAT_ENODEV,
};
+/**
+ * struct drm_sched_msg - an in-band (relative to GPU scheduler run queue)
+ * message
+ *
+ * Generic enough for backend defined messages, backend can expand if needed.
+ */
+struct drm_sched_msg {
+ /** @link: list link into the gpu scheduler list of messages */
+ struct list_head link;
+ /**
+ * @private_data: opaque pointer to message private data (backend defined)
+ */
+ void *private_data;
+ /** @opcode: opcode of message (backend defined) */
+ unsigned int opcode;
+};
+
/**
* struct drm_sched_backend_ops - Define the backend operations
* called by the scheduler
@@ -471,6 +488,12 @@ struct drm_sched_backend_ops {
* and it's time to clean it up.
*/
void (*free_job)(struct drm_sched_job *sched_job);
+
+ /**
+ * @process_msg: Process a message. Allowed to block, it is this
+ * function's responsibility to free message if dynamically allocated.
+ */
+ void (*process_msg)(struct drm_sched_msg *msg);
};
/**
@@ -482,15 +505,18 @@ struct drm_sched_backend_ops {
* @timeout: the time after which a job is removed from the scheduler.
* @name: name of the ring for which this scheduler is being used.
* @sched_rq: priority wise array of run queues.
+ * @msgs: list of messages to be processed in @work_process_msg
* @job_scheduled: once @drm_sched_entity_do_release is called the scheduler
* waits on this wait queue until all the scheduled jobs are
* finished.
* @hw_rq_count: the number of jobs currently in the hardware queue.
* @job_id_count: used to assign unique id to the each job.
- * @submit_wq: workqueue used to queue @work_run_job and @work_free_job
+ * @submit_wq: workqueue used to queue @work_run_job, @work_free_job, and
+ * @work_process_msg
* @timeout_wq: workqueue used to queue @work_tdr
* @work_run_job: schedules jobs
* @work_free_job: cleans up jobs
+ * @work_process_msg: processes messages
* @work_tdr: schedules a delayed call to @drm_sched_job_timedout after the
* timeout interval is over.
* @pending_list: the list of jobs which are currently in the job queue.
@@ -502,6 +528,8 @@ struct drm_sched_backend_ops {
* @sched_policy: Schedule policy for scheduler
* @ready: marks if the underlying HW is ready to work
* @free_guilty: A hit to time out handler to free the guilty job.
+ * @pause_submit: pause queuing of @work_run_job, @work_free_job, and
+ * @work_process_msg on @submit_wq
* @pause_submit: pause queuing of @work_submit on @submit_wq
* @dev: system &struct device
*
@@ -514,6 +542,7 @@ struct drm_gpu_scheduler {
long timeout;
const char *name;
struct drm_sched_rq sched_rq[DRM_SCHED_PRIORITY_COUNT];
+ struct list_head msgs;
wait_queue_head_t job_scheduled;
atomic_t hw_rq_count;
atomic64_t job_id_count;
@@ -521,6 +550,7 @@ struct drm_gpu_scheduler {
struct workqueue_struct *timeout_wq;
struct work_struct work_run_job;
struct work_struct work_free_job;
+ struct work_struct work_process_msg;
struct delayed_work work_tdr;
struct list_head pending_list;
spinlock_t job_list_lock;
@@ -568,6 +598,8 @@ void drm_sched_entity_modify_sched(struct drm_sched_entity *entity,
void drm_sched_job_cleanup(struct drm_sched_job *job);
void drm_sched_wakeup_if_can_queue(struct drm_gpu_scheduler *sched);
+void drm_sched_add_msg(struct drm_gpu_scheduler *sched,
+ struct drm_sched_msg *msg);
bool drm_sched_submit_ready(struct drm_gpu_scheduler *sched);
void drm_sched_submit_stop(struct drm_gpu_scheduler *sched);
void drm_sched_submit_start(struct drm_gpu_scheduler *sched);
Add generic schedule message interface which sends messages to backend from the drm_gpu_scheduler main submission thread. The idea is some of these messages modify some state in drm_sched_entity which is also modified during submission. By scheduling these messages and submission in the same thread their is not race changing states in drm_sched_entity. This interface will be used in Xe, new Intel GPU driver, to cleanup, suspend, resume, and change scheduling properties of a drm_sched_entity. The interface is designed to be generic and extendable with only the backend understanding the messages. v2: - (Christian) We dedicated work item Signed-off-by: Matthew Brost <matthew.brost@intel.com> --- drivers/gpu/drm/scheduler/sched_main.c | 98 ++++++++++++++++++++++++++ include/drm/gpu_scheduler.h | 34 ++++++++- 2 files changed, 131 insertions(+), 1 deletion(-)