Message ID | 20231005171527.203657-10-mwen@igalia.com (mailing list archive) |
---|---|
State | New, archived |
Headers | show |
Series | drm/amd/display: add AMD driver-specific properties for color mgmt | expand |
On Thu, Oct 05, 2023 at 04:15:04PM -0100, Melissa Wen wrote: > Add 3D LUT property for plane color transformations using a 3D lookup > table. 3D LUT allows for highly accurate and complex color > transformations and is suitable to adjust the balance between color > channels. It's also more complex to manage and require more > computational resources. > > Since a 3D LUT has a limited number of entries in each dimension we want > to use them in an optimal fashion. This means using the 3D LUT in a > colorspace that is optimized for human vision, such as sRGB, PQ, or > another non-linear space. Therefore, userpace may need one 1D LUT > (shaper) before it to delinearize content and another 1D LUT after 3D > LUT (blend) to linearize content again for blending. The next patches > add these 1D LUTs to the plane color mgmt pipeline. > > v3: > - improve commit message about 3D LUT > - describe the 3D LUT entries and size (Harry) > > v4: > - advertise 3D LUT max size as the size of a single-dimension > > Signed-off-by: Melissa Wen <mwen@igalia.com> > --- > drivers/gpu/drm/amd/amdgpu/amdgpu_mode.h | 18 +++++++++++++++ > .../gpu/drm/amd/display/amdgpu_dm/amdgpu_dm.h | 9 ++++++++ > .../amd/display/amdgpu_dm/amdgpu_dm_color.c | 14 +++++++++++ > .../amd/display/amdgpu_dm/amdgpu_dm_plane.c | 23 +++++++++++++++++++ > 4 files changed, 64 insertions(+) > > diff --git a/drivers/gpu/drm/amd/amdgpu/amdgpu_mode.h b/drivers/gpu/drm/amd/amdgpu/amdgpu_mode.h > index 62044d41da75..f7adaa52c23f 100644 > --- a/drivers/gpu/drm/amd/amdgpu/amdgpu_mode.h > +++ b/drivers/gpu/drm/amd/amdgpu/amdgpu_mode.h > @@ -363,6 +363,24 @@ struct amdgpu_mode_info { > * @plane_hdr_mult_property: > */ > struct drm_property *plane_hdr_mult_property; > + /** > + * @plane_lut3d_property: Plane property for color transformation using > + * a 3D LUT (pre-blending), a three-dimensional array where each > + * element is an RGB triplet. Each dimension has a size of the cubed > + * root of lut3d_size. The array contains samples from the approximated This should be "Each dimension has a size of lut3d_size" now. > + * function. On AMD, values between samples are estimated by > + * tetrahedral interpolation. The array is accessed with three indices, > + * one for each input dimension (color channel), blue being the > + * outermost dimension, red the innermost. > + */ > + struct drm_property *plane_lut3d_property; > + /** > + * @plane_degamma_lut_size_property: Plane property to define the max > + * size of 3D LUT as supported by the driver (read-only). The max size > + * is the max size of one dimension and, therefore, the max number of > + * entries for 3D LUT array is the 3D LUT size cubed; > + */ > + struct drm_property *plane_lut3d_size_property; > }; > > #define AMDGPU_MAX_BL_LEVEL 0xFF > diff --git a/drivers/gpu/drm/amd/display/amdgpu_dm/amdgpu_dm.h b/drivers/gpu/drm/amd/display/amdgpu_dm/amdgpu_dm.h > index bb2ce843369d..7a2350c62cf1 100644 > --- a/drivers/gpu/drm/amd/display/amdgpu_dm/amdgpu_dm.h > +++ b/drivers/gpu/drm/amd/display/amdgpu_dm/amdgpu_dm.h > @@ -784,6 +784,11 @@ struct dm_plane_state { > * TF is needed for any subsequent linear-to-non-linear transforms. > */ > __u64 hdr_mult; > + /** > + * @lut3d: 3D lookup table blob. The blob (if not NULL) is an array of > + * &struct drm_color_lut. > + */ > + struct drm_property_blob *lut3d; > }; > > struct dm_crtc_state { > @@ -869,6 +874,10 @@ void amdgpu_dm_update_freesync_caps(struct drm_connector *connector, > > void amdgpu_dm_trigger_timing_sync(struct drm_device *dev); > > +/* 3D LUT max size is 17x17x17 (4913 entries) */ > +#define MAX_COLOR_3DLUT_SIZE 17 > +#define MAX_COLOR_3DLUT_BITDEPTH 12 > +/* 1D LUT size */ > #define MAX_COLOR_LUT_ENTRIES 4096 > /* Legacy gamm LUT users such as X doesn't like large LUT sizes */ > #define MAX_COLOR_LEGACY_LUT_ENTRIES 256 > diff --git a/drivers/gpu/drm/amd/display/amdgpu_dm/amdgpu_dm_color.c b/drivers/gpu/drm/amd/display/amdgpu_dm/amdgpu_dm_color.c > index caf49a044ab4..011f2f9ec890 100644 > --- a/drivers/gpu/drm/amd/display/amdgpu_dm/amdgpu_dm_color.c > +++ b/drivers/gpu/drm/amd/display/amdgpu_dm/amdgpu_dm_color.c > @@ -230,6 +230,20 @@ amdgpu_dm_create_color_properties(struct amdgpu_device *adev) > return -ENOMEM; > adev->mode_info.plane_hdr_mult_property = prop; > > + prop = drm_property_create(adev_to_drm(adev), > + DRM_MODE_PROP_BLOB, > + "AMD_PLANE_LUT3D", 0); > + if (!prop) > + return -ENOMEM; > + adev->mode_info.plane_lut3d_property = prop; > + > + prop = drm_property_create_range(adev_to_drm(adev), > + DRM_MODE_PROP_IMMUTABLE, > + "AMD_PLANE_LUT3D_SIZE", 0, UINT_MAX); > + if (!prop) > + return -ENOMEM; > + adev->mode_info.plane_lut3d_size_property = prop; > + > return 0; > } > #endif > diff --git a/drivers/gpu/drm/amd/display/amdgpu_dm/amdgpu_dm_plane.c b/drivers/gpu/drm/amd/display/amdgpu_dm/amdgpu_dm_plane.c > index ae64d4b73360..068798ffdd56 100644 > --- a/drivers/gpu/drm/amd/display/amdgpu_dm/amdgpu_dm_plane.c > +++ b/drivers/gpu/drm/amd/display/amdgpu_dm/amdgpu_dm_plane.c > @@ -1359,6 +1359,8 @@ dm_drm_plane_duplicate_state(struct drm_plane *plane) > > if (dm_plane_state->degamma_lut) > drm_property_blob_get(dm_plane_state->degamma_lut); > + if (dm_plane_state->lut3d) > + drm_property_blob_get(dm_plane_state->lut3d); > > dm_plane_state->degamma_tf = old_dm_plane_state->degamma_tf; > dm_plane_state->hdr_mult = old_dm_plane_state->hdr_mult; > @@ -1432,6 +1434,8 @@ static void dm_drm_plane_destroy_state(struct drm_plane *plane, > > if (dm_plane_state->degamma_lut) > drm_property_blob_put(dm_plane_state->degamma_lut); > + if (dm_plane_state->lut3d) > + drm_property_blob_put(dm_plane_state->lut3d); > > if (dm_plane_state->dc_state) > dc_plane_state_release(dm_plane_state->dc_state); > @@ -1462,6 +1466,14 @@ dm_atomic_plane_attach_color_mgmt_properties(struct amdgpu_display_manager *dm, > drm_object_attach_property(&plane->base, > dm->adev->mode_info.plane_hdr_mult_property, > AMDGPU_HDR_MULT_DEFAULT); > + > + if (dpp_color_caps.hw_3d_lut) { > + drm_object_attach_property(&plane->base, > + mode_info.plane_lut3d_property, 0); > + drm_object_attach_property(&plane->base, > + mode_info.plane_lut3d_size_property, > + MAX_COLOR_3DLUT_SIZE); > + } > } > > static int > @@ -1493,6 +1505,14 @@ dm_atomic_plane_set_property(struct drm_plane *plane, > dm_plane_state->hdr_mult = val; > dm_plane_state->base.color_mgmt_changed = 1; > } > + } else if (property == adev->mode_info.plane_lut3d_property) { > + ret = drm_property_replace_blob_from_id(plane->dev, > + &dm_plane_state->lut3d, > + val, -1, > + sizeof(struct drm_color_lut), > + &replaced); > + dm_plane_state->base.color_mgmt_changed |= replaced; > + return ret; > } else { > drm_dbg_atomic(plane->dev, > "[PLANE:%d:%s] unknown property [PROP:%d:%s]]\n", > @@ -1520,6 +1540,9 @@ dm_atomic_plane_get_property(struct drm_plane *plane, > *val = dm_plane_state->degamma_tf; > } else if (property == adev->mode_info.plane_hdr_mult_property) { > *val = dm_plane_state->hdr_mult; > + } else if (property == adev->mode_info.plane_lut3d_property) { > + *val = (dm_plane_state->lut3d) ? > + dm_plane_state->lut3d->base.id : 0; > } else { > return -EINVAL; > } > -- > 2.40.1 >
On 10/5/23 18:15, Melissa Wen wrote: > Add 3D LUT property for plane color transformations using a 3D lookup > table. 3D LUT allows for highly accurate and complex color > transformations and is suitable to adjust the balance between color > channels. It's also more complex to manage and require more > computational resources. > > Since a 3D LUT has a limited number of entries in each dimension we want > to use them in an optimal fashion. This means using the 3D LUT in a > colorspace that is optimized for human vision, such as sRGB, PQ, or > another non-linear space. Therefore, userpace may need one 1D LUT > (shaper) before it to delinearize content and another 1D LUT after 3D > LUT (blend) to linearize content again for blending. The next patches > add these 1D LUTs to the plane color mgmt pipeline. > > v3: > - improve commit message about 3D LUT > - describe the 3D LUT entries and size (Harry) > > v4: > - advertise 3D LUT max size as the size of a single-dimension > > Signed-off-by: Melissa Wen <mwen@igalia.com> > --- > drivers/gpu/drm/amd/amdgpu/amdgpu_mode.h | 18 +++++++++++++++ > .../gpu/drm/amd/display/amdgpu_dm/amdgpu_dm.h | 9 ++++++++ > .../amd/display/amdgpu_dm/amdgpu_dm_color.c | 14 +++++++++++ > .../amd/display/amdgpu_dm/amdgpu_dm_plane.c | 23 +++++++++++++++++++ > 4 files changed, 64 insertions(+) > > diff --git a/drivers/gpu/drm/amd/amdgpu/amdgpu_mode.h b/drivers/gpu/drm/amd/amdgpu/amdgpu_mode.h > index 62044d41da75..f7adaa52c23f 100644 > --- a/drivers/gpu/drm/amd/amdgpu/amdgpu_mode.h > +++ b/drivers/gpu/drm/amd/amdgpu/amdgpu_mode.h > @@ -363,6 +363,24 @@ struct amdgpu_mode_info { > * @plane_hdr_mult_property: > */ > struct drm_property *plane_hdr_mult_property; > + /** > + * @plane_lut3d_property: Plane property for color transformation using > + * a 3D LUT (pre-blending), a three-dimensional array where each > + * element is an RGB triplet. Each dimension has a size of the cubed > + * root of lut3d_size. The array contains samples from the approximated > + * function. On AMD, values between samples are estimated by > + * tetrahedral interpolation. The array is accessed with three indices, > + * one for each input dimension (color channel), blue being the > + * outermost dimension, red the innermost. > + */ > + struct drm_property *plane_lut3d_property; > + /** > + * @plane_degamma_lut_size_property: Plane property to define the max > + * size of 3D LUT as supported by the driver (read-only). The max size > + * is the max size of one dimension and, therefore, the max number of > + * entries for 3D LUT array is the 3D LUT size cubed; > + */ > + struct drm_property *plane_lut3d_size_property; > }; > > #define AMDGPU_MAX_BL_LEVEL 0xFF > diff --git a/drivers/gpu/drm/amd/display/amdgpu_dm/amdgpu_dm.h b/drivers/gpu/drm/amd/display/amdgpu_dm/amdgpu_dm.h > index bb2ce843369d..7a2350c62cf1 100644 > --- a/drivers/gpu/drm/amd/display/amdgpu_dm/amdgpu_dm.h > +++ b/drivers/gpu/drm/amd/display/amdgpu_dm/amdgpu_dm.h > @@ -784,6 +784,11 @@ struct dm_plane_state { > * TF is needed for any subsequent linear-to-non-linear transforms. > */ > __u64 hdr_mult; > + /** > + * @lut3d: 3D lookup table blob. The blob (if not NULL) is an array of > + * &struct drm_color_lut. > + */ > + struct drm_property_blob *lut3d; > }; > > struct dm_crtc_state { > @@ -869,6 +874,10 @@ void amdgpu_dm_update_freesync_caps(struct drm_connector *connector, > > void amdgpu_dm_trigger_timing_sync(struct drm_device *dev); > > +/* 3D LUT max size is 17x17x17 (4913 entries) */ > +#define MAX_COLOR_3DLUT_SIZE 17 > +#define MAX_COLOR_3DLUT_BITDEPTH 12 > +/* 1D LUT size */ > #define MAX_COLOR_LUT_ENTRIES 4096 > /* Legacy gamm LUT users such as X doesn't like large LUT sizes */ > #define MAX_COLOR_LEGACY_LUT_ENTRIES 256 > diff --git a/drivers/gpu/drm/amd/display/amdgpu_dm/amdgpu_dm_color.c b/drivers/gpu/drm/amd/display/amdgpu_dm/amdgpu_dm_color.c > index caf49a044ab4..011f2f9ec890 100644 > --- a/drivers/gpu/drm/amd/display/amdgpu_dm/amdgpu_dm_color.c > +++ b/drivers/gpu/drm/amd/display/amdgpu_dm/amdgpu_dm_color.c > @@ -230,6 +230,20 @@ amdgpu_dm_create_color_properties(struct amdgpu_device *adev) > return -ENOMEM; > adev->mode_info.plane_hdr_mult_property = prop; > > + prop = drm_property_create(adev_to_drm(adev), > + DRM_MODE_PROP_BLOB, > + "AMD_PLANE_LUT3D", 0); > + if (!prop) > + return -ENOMEM; > + adev->mode_info.plane_lut3d_property = prop; > + > + prop = drm_property_create_range(adev_to_drm(adev), > + DRM_MODE_PROP_IMMUTABLE, > + "AMD_PLANE_LUT3D_SIZE", 0, UINT_MAX); > + if (!prop) > + return -ENOMEM; > + adev->mode_info.plane_lut3d_size_property = prop; > + > return 0; > } > #endif > diff --git a/drivers/gpu/drm/amd/display/amdgpu_dm/amdgpu_dm_plane.c b/drivers/gpu/drm/amd/display/amdgpu_dm/amdgpu_dm_plane.c > index ae64d4b73360..068798ffdd56 100644 > --- a/drivers/gpu/drm/amd/display/amdgpu_dm/amdgpu_dm_plane.c > +++ b/drivers/gpu/drm/amd/display/amdgpu_dm/amdgpu_dm_plane.c > @@ -1359,6 +1359,8 @@ dm_drm_plane_duplicate_state(struct drm_plane *plane) > > if (dm_plane_state->degamma_lut) > drm_property_blob_get(dm_plane_state->degamma_lut); > + if (dm_plane_state->lut3d) > + drm_property_blob_get(dm_plane_state->lut3d); This is wrong, and was breaking state restoration on suspend. dm_plane_state->lut3d is always NULL as it's the new zero-ed state, you need to check the old_dm_plane_state's values and then set it on the new state after _get. It should be like this: (based on end of the patchset). if (old_dm_plane_state->degamma_lut) { drm_property_blob_get(old_dm_plane_state->degamma_lut); dm_plane_state->degamma_lut = old_dm_plane_state->degamma_lut; } if (old_dm_plane_state->ctm) { drm_property_blob_get(old_dm_plane_state->ctm); dm_plane_state->ctm = old_dm_plane_state->ctm; } if (old_dm_plane_state->shaper_lut) { drm_property_blob_get(old_dm_plane_state->shaper_lut); dm_plane_state->shaper_lut = old_dm_plane_state->shaper_lut; } if (old_dm_plane_state->lut3d) { drm_property_blob_get(old_dm_plane_state->lut3d); dm_plane_state->lut3d = old_dm_plane_state->lut3d; } if (old_dm_plane_state->blend_lut) { drm_property_blob_get(old_dm_plane_state->blend_lut); dm_plane_state->blend_lut = old_dm_plane_state->blend_lut; } because it doesn't do the memcpy like the base drm atomic stuff. I also had to add a patch to ensure color mgmt was updated on unsuspend always too, but that's not related to this patchset and also affected stuff beforehand. I'll send that patch in a bit. Thanks! - Joshie
Also, Melissa, you cannot do: if (!plane_state->color_mgmt_changed) return 0; in amdgpu_dm_plane_set_color_properties. The allocation for dc_plane_state could be new and zero'ed so it needs to be set every time. (Until AMDGPU has better dedup'ing of stuff there) The reason it looked like it worked for you now is because the duplicate was broken, so color mgmt for planes was always being marked as dirty there. Thanks - Joshie
On 10/06, Sebastian Wick wrote: > On Thu, Oct 05, 2023 at 04:15:04PM -0100, Melissa Wen wrote: > > Add 3D LUT property for plane color transformations using a 3D lookup > > table. 3D LUT allows for highly accurate and complex color > > transformations and is suitable to adjust the balance between color > > channels. It's also more complex to manage and require more > > computational resources. > > > > Since a 3D LUT has a limited number of entries in each dimension we want > > to use them in an optimal fashion. This means using the 3D LUT in a > > colorspace that is optimized for human vision, such as sRGB, PQ, or > > another non-linear space. Therefore, userpace may need one 1D LUT > > (shaper) before it to delinearize content and another 1D LUT after 3D > > LUT (blend) to linearize content again for blending. The next patches > > add these 1D LUTs to the plane color mgmt pipeline. > > > > v3: > > - improve commit message about 3D LUT > > - describe the 3D LUT entries and size (Harry) > > > > v4: > > - advertise 3D LUT max size as the size of a single-dimension > > > > Signed-off-by: Melissa Wen <mwen@igalia.com> > > --- > > drivers/gpu/drm/amd/amdgpu/amdgpu_mode.h | 18 +++++++++++++++ > > .../gpu/drm/amd/display/amdgpu_dm/amdgpu_dm.h | 9 ++++++++ > > .../amd/display/amdgpu_dm/amdgpu_dm_color.c | 14 +++++++++++ > > .../amd/display/amdgpu_dm/amdgpu_dm_plane.c | 23 +++++++++++++++++++ > > 4 files changed, 64 insertions(+) > > > > diff --git a/drivers/gpu/drm/amd/amdgpu/amdgpu_mode.h b/drivers/gpu/drm/amd/amdgpu/amdgpu_mode.h > > index 62044d41da75..f7adaa52c23f 100644 > > --- a/drivers/gpu/drm/amd/amdgpu/amdgpu_mode.h > > +++ b/drivers/gpu/drm/amd/amdgpu/amdgpu_mode.h > > @@ -363,6 +363,24 @@ struct amdgpu_mode_info { > > * @plane_hdr_mult_property: > > */ > > struct drm_property *plane_hdr_mult_property; > > + /** > > + * @plane_lut3d_property: Plane property for color transformation using > > + * a 3D LUT (pre-blending), a three-dimensional array where each > > + * element is an RGB triplet. Each dimension has a size of the cubed > > + * root of lut3d_size. The array contains samples from the approximated > > This should be "Each dimension has a size of lut3d_size" now. You're right. Thanks for pointed it out. > > > + * function. On AMD, values between samples are estimated by > > + * tetrahedral interpolation. The array is accessed with three indices, > > + * one for each input dimension (color channel), blue being the > > + * outermost dimension, red the innermost. > > + */ > > + struct drm_property *plane_lut3d_property; > > + /** > > + * @plane_degamma_lut_size_property: Plane property to define the max > > + * size of 3D LUT as supported by the driver (read-only). The max size > > + * is the max size of one dimension and, therefore, the max number of > > + * entries for 3D LUT array is the 3D LUT size cubed; > > + */ > > + struct drm_property *plane_lut3d_size_property; > > }; > > > > #define AMDGPU_MAX_BL_LEVEL 0xFF > > diff --git a/drivers/gpu/drm/amd/display/amdgpu_dm/amdgpu_dm.h b/drivers/gpu/drm/amd/display/amdgpu_dm/amdgpu_dm.h > > index bb2ce843369d..7a2350c62cf1 100644 > > --- a/drivers/gpu/drm/amd/display/amdgpu_dm/amdgpu_dm.h > > +++ b/drivers/gpu/drm/amd/display/amdgpu_dm/amdgpu_dm.h > > @@ -784,6 +784,11 @@ struct dm_plane_state { > > * TF is needed for any subsequent linear-to-non-linear transforms. > > */ > > __u64 hdr_mult; > > + /** > > + * @lut3d: 3D lookup table blob. The blob (if not NULL) is an array of > > + * &struct drm_color_lut. > > + */ > > + struct drm_property_blob *lut3d; > > }; > > > > struct dm_crtc_state { > > @@ -869,6 +874,10 @@ void amdgpu_dm_update_freesync_caps(struct drm_connector *connector, > > > > void amdgpu_dm_trigger_timing_sync(struct drm_device *dev); > > > > +/* 3D LUT max size is 17x17x17 (4913 entries) */ > > +#define MAX_COLOR_3DLUT_SIZE 17 > > +#define MAX_COLOR_3DLUT_BITDEPTH 12 > > +/* 1D LUT size */ > > #define MAX_COLOR_LUT_ENTRIES 4096 > > /* Legacy gamm LUT users such as X doesn't like large LUT sizes */ > > #define MAX_COLOR_LEGACY_LUT_ENTRIES 256 > > diff --git a/drivers/gpu/drm/amd/display/amdgpu_dm/amdgpu_dm_color.c b/drivers/gpu/drm/amd/display/amdgpu_dm/amdgpu_dm_color.c > > index caf49a044ab4..011f2f9ec890 100644 > > --- a/drivers/gpu/drm/amd/display/amdgpu_dm/amdgpu_dm_color.c > > +++ b/drivers/gpu/drm/amd/display/amdgpu_dm/amdgpu_dm_color.c > > @@ -230,6 +230,20 @@ amdgpu_dm_create_color_properties(struct amdgpu_device *adev) > > return -ENOMEM; > > adev->mode_info.plane_hdr_mult_property = prop; > > > > + prop = drm_property_create(adev_to_drm(adev), > > + DRM_MODE_PROP_BLOB, > > + "AMD_PLANE_LUT3D", 0); > > + if (!prop) > > + return -ENOMEM; > > + adev->mode_info.plane_lut3d_property = prop; > > + > > + prop = drm_property_create_range(adev_to_drm(adev), > > + DRM_MODE_PROP_IMMUTABLE, > > + "AMD_PLANE_LUT3D_SIZE", 0, UINT_MAX); > > + if (!prop) > > + return -ENOMEM; > > + adev->mode_info.plane_lut3d_size_property = prop; > > + > > return 0; > > } > > #endif > > diff --git a/drivers/gpu/drm/amd/display/amdgpu_dm/amdgpu_dm_plane.c b/drivers/gpu/drm/amd/display/amdgpu_dm/amdgpu_dm_plane.c > > index ae64d4b73360..068798ffdd56 100644 > > --- a/drivers/gpu/drm/amd/display/amdgpu_dm/amdgpu_dm_plane.c > > +++ b/drivers/gpu/drm/amd/display/amdgpu_dm/amdgpu_dm_plane.c > > @@ -1359,6 +1359,8 @@ dm_drm_plane_duplicate_state(struct drm_plane *plane) > > > > if (dm_plane_state->degamma_lut) > > drm_property_blob_get(dm_plane_state->degamma_lut); > > + if (dm_plane_state->lut3d) > > + drm_property_blob_get(dm_plane_state->lut3d); > > > > dm_plane_state->degamma_tf = old_dm_plane_state->degamma_tf; > > dm_plane_state->hdr_mult = old_dm_plane_state->hdr_mult; > > @@ -1432,6 +1434,8 @@ static void dm_drm_plane_destroy_state(struct drm_plane *plane, > > > > if (dm_plane_state->degamma_lut) > > drm_property_blob_put(dm_plane_state->degamma_lut); > > + if (dm_plane_state->lut3d) > > + drm_property_blob_put(dm_plane_state->lut3d); > > > > if (dm_plane_state->dc_state) > > dc_plane_state_release(dm_plane_state->dc_state); > > @@ -1462,6 +1466,14 @@ dm_atomic_plane_attach_color_mgmt_properties(struct amdgpu_display_manager *dm, > > drm_object_attach_property(&plane->base, > > dm->adev->mode_info.plane_hdr_mult_property, > > AMDGPU_HDR_MULT_DEFAULT); > > + > > + if (dpp_color_caps.hw_3d_lut) { > > + drm_object_attach_property(&plane->base, > > + mode_info.plane_lut3d_property, 0); > > + drm_object_attach_property(&plane->base, > > + mode_info.plane_lut3d_size_property, > > + MAX_COLOR_3DLUT_SIZE); > > + } > > } > > > > static int > > @@ -1493,6 +1505,14 @@ dm_atomic_plane_set_property(struct drm_plane *plane, > > dm_plane_state->hdr_mult = val; > > dm_plane_state->base.color_mgmt_changed = 1; > > } > > + } else if (property == adev->mode_info.plane_lut3d_property) { > > + ret = drm_property_replace_blob_from_id(plane->dev, > > + &dm_plane_state->lut3d, > > + val, -1, > > + sizeof(struct drm_color_lut), > > + &replaced); > > + dm_plane_state->base.color_mgmt_changed |= replaced; > > + return ret; > > } else { > > drm_dbg_atomic(plane->dev, > > "[PLANE:%d:%s] unknown property [PROP:%d:%s]]\n", > > @@ -1520,6 +1540,9 @@ dm_atomic_plane_get_property(struct drm_plane *plane, > > *val = dm_plane_state->degamma_tf; > > } else if (property == adev->mode_info.plane_hdr_mult_property) { > > *val = dm_plane_state->hdr_mult; > > + } else if (property == adev->mode_info.plane_lut3d_property) { > > + *val = (dm_plane_state->lut3d) ? > > + dm_plane_state->lut3d->base.id : 0; > > } else { > > return -EINVAL; > > } > > -- > > 2.40.1 > > >
On 11/02, Joshua Ashton wrote: > > > On 10/5/23 18:15, Melissa Wen wrote: > > Add 3D LUT property for plane color transformations using a 3D lookup > > table. 3D LUT allows for highly accurate and complex color > > transformations and is suitable to adjust the balance between color > > channels. It's also more complex to manage and require more > > computational resources. > > > > Since a 3D LUT has a limited number of entries in each dimension we want > > to use them in an optimal fashion. This means using the 3D LUT in a > > colorspace that is optimized for human vision, such as sRGB, PQ, or > > another non-linear space. Therefore, userpace may need one 1D LUT > > (shaper) before it to delinearize content and another 1D LUT after 3D > > LUT (blend) to linearize content again for blending. The next patches > > add these 1D LUTs to the plane color mgmt pipeline. > > > > v3: > > - improve commit message about 3D LUT > > - describe the 3D LUT entries and size (Harry) > > > > v4: > > - advertise 3D LUT max size as the size of a single-dimension > > > > Signed-off-by: Melissa Wen <mwen@igalia.com> > > --- > > drivers/gpu/drm/amd/amdgpu/amdgpu_mode.h | 18 +++++++++++++++ > > .../gpu/drm/amd/display/amdgpu_dm/amdgpu_dm.h | 9 ++++++++ > > .../amd/display/amdgpu_dm/amdgpu_dm_color.c | 14 +++++++++++ > > .../amd/display/amdgpu_dm/amdgpu_dm_plane.c | 23 +++++++++++++++++++ > > 4 files changed, 64 insertions(+) > > > > diff --git a/drivers/gpu/drm/amd/amdgpu/amdgpu_mode.h b/drivers/gpu/drm/amd/amdgpu/amdgpu_mode.h > > index 62044d41da75..f7adaa52c23f 100644 > > --- a/drivers/gpu/drm/amd/amdgpu/amdgpu_mode.h > > +++ b/drivers/gpu/drm/amd/amdgpu/amdgpu_mode.h > > @@ -363,6 +363,24 @@ struct amdgpu_mode_info { > > * @plane_hdr_mult_property: > > */ > > struct drm_property *plane_hdr_mult_property; > > + /** > > + * @plane_lut3d_property: Plane property for color transformation using > > + * a 3D LUT (pre-blending), a three-dimensional array where each > > + * element is an RGB triplet. Each dimension has a size of the cubed > > + * root of lut3d_size. The array contains samples from the approximated > > + * function. On AMD, values between samples are estimated by > > + * tetrahedral interpolation. The array is accessed with three indices, > > + * one for each input dimension (color channel), blue being the > > + * outermost dimension, red the innermost. > > + */ > > + struct drm_property *plane_lut3d_property; > > + /** > > + * @plane_degamma_lut_size_property: Plane property to define the max > > + * size of 3D LUT as supported by the driver (read-only). The max size > > + * is the max size of one dimension and, therefore, the max number of > > + * entries for 3D LUT array is the 3D LUT size cubed; > > + */ > > + struct drm_property *plane_lut3d_size_property; > > }; > > #define AMDGPU_MAX_BL_LEVEL 0xFF > > diff --git a/drivers/gpu/drm/amd/display/amdgpu_dm/amdgpu_dm.h b/drivers/gpu/drm/amd/display/amdgpu_dm/amdgpu_dm.h > > index bb2ce843369d..7a2350c62cf1 100644 > > --- a/drivers/gpu/drm/amd/display/amdgpu_dm/amdgpu_dm.h > > +++ b/drivers/gpu/drm/amd/display/amdgpu_dm/amdgpu_dm.h > > @@ -784,6 +784,11 @@ struct dm_plane_state { > > * TF is needed for any subsequent linear-to-non-linear transforms. > > */ > > __u64 hdr_mult; > > + /** > > + * @lut3d: 3D lookup table blob. The blob (if not NULL) is an array of > > + * &struct drm_color_lut. > > + */ > > + struct drm_property_blob *lut3d; > > }; > > struct dm_crtc_state { > > @@ -869,6 +874,10 @@ void amdgpu_dm_update_freesync_caps(struct drm_connector *connector, > > void amdgpu_dm_trigger_timing_sync(struct drm_device *dev); > > +/* 3D LUT max size is 17x17x17 (4913 entries) */ > > +#define MAX_COLOR_3DLUT_SIZE 17 > > +#define MAX_COLOR_3DLUT_BITDEPTH 12 > > +/* 1D LUT size */ > > #define MAX_COLOR_LUT_ENTRIES 4096 > > /* Legacy gamm LUT users such as X doesn't like large LUT sizes */ > > #define MAX_COLOR_LEGACY_LUT_ENTRIES 256 > > diff --git a/drivers/gpu/drm/amd/display/amdgpu_dm/amdgpu_dm_color.c b/drivers/gpu/drm/amd/display/amdgpu_dm/amdgpu_dm_color.c > > index caf49a044ab4..011f2f9ec890 100644 > > --- a/drivers/gpu/drm/amd/display/amdgpu_dm/amdgpu_dm_color.c > > +++ b/drivers/gpu/drm/amd/display/amdgpu_dm/amdgpu_dm_color.c > > @@ -230,6 +230,20 @@ amdgpu_dm_create_color_properties(struct amdgpu_device *adev) > > return -ENOMEM; > > adev->mode_info.plane_hdr_mult_property = prop; > > + prop = drm_property_create(adev_to_drm(adev), > > + DRM_MODE_PROP_BLOB, > > + "AMD_PLANE_LUT3D", 0); > > + if (!prop) > > + return -ENOMEM; > > + adev->mode_info.plane_lut3d_property = prop; > > + > > + prop = drm_property_create_range(adev_to_drm(adev), > > + DRM_MODE_PROP_IMMUTABLE, > > + "AMD_PLANE_LUT3D_SIZE", 0, UINT_MAX); > > + if (!prop) > > + return -ENOMEM; > > + adev->mode_info.plane_lut3d_size_property = prop; > > + > > return 0; > > } > > #endif > > diff --git a/drivers/gpu/drm/amd/display/amdgpu_dm/amdgpu_dm_plane.c b/drivers/gpu/drm/amd/display/amdgpu_dm/amdgpu_dm_plane.c > > index ae64d4b73360..068798ffdd56 100644 > > --- a/drivers/gpu/drm/amd/display/amdgpu_dm/amdgpu_dm_plane.c > > +++ b/drivers/gpu/drm/amd/display/amdgpu_dm/amdgpu_dm_plane.c > > @@ -1359,6 +1359,8 @@ dm_drm_plane_duplicate_state(struct drm_plane *plane) > > if (dm_plane_state->degamma_lut) > > drm_property_blob_get(dm_plane_state->degamma_lut); > > + if (dm_plane_state->lut3d) > > + drm_property_blob_get(dm_plane_state->lut3d); > > This is wrong, and was breaking state restoration on suspend. > > dm_plane_state->lut3d is always NULL as it's the new zero-ed state, you need > to check the old_dm_plane_state's values and then set it on the new state > after _get. > > It should be like this: (based on end of the patchset). > > if (old_dm_plane_state->degamma_lut) { > drm_property_blob_get(old_dm_plane_state->degamma_lut); > dm_plane_state->degamma_lut = old_dm_plane_state->degamma_lut; > } > if (old_dm_plane_state->ctm) { > drm_property_blob_get(old_dm_plane_state->ctm); > dm_plane_state->ctm = old_dm_plane_state->ctm; > } > if (old_dm_plane_state->shaper_lut) { > drm_property_blob_get(old_dm_plane_state->shaper_lut); > dm_plane_state->shaper_lut = old_dm_plane_state->shaper_lut; > } > if (old_dm_plane_state->lut3d) { > drm_property_blob_get(old_dm_plane_state->lut3d); > dm_plane_state->lut3d = old_dm_plane_state->lut3d; > } > if (old_dm_plane_state->blend_lut) { > drm_property_blob_get(old_dm_plane_state->blend_lut); > dm_plane_state->blend_lut = old_dm_plane_state->blend_lut; > } > > because it doesn't do the memcpy like the base drm atomic stuff. Nice catch! I'll update all related patches in the next version. Thank you! Melissa > > I also had to add a patch to ensure color mgmt was updated on unsuspend > always too, but that's not related to this patchset and also affected stuff > beforehand. > > I'll send that patch in a bit. > > Thanks! > - Joshie
On 11/02, Joshua Ashton wrote: > Also, Melissa, you cannot do: > > if (!plane_state->color_mgmt_changed) > return 0; > > in amdgpu_dm_plane_set_color_properties. > > The allocation for dc_plane_state could be new and zero'ed so it needs to be > set every time. (Until AMDGPU has better dedup'ing of stuff there) > > The reason it looked like it worked for you now is because the duplicate was > broken, so color mgmt for planes was always being marked as dirty there. I see, it makes sense. I'll double-check it out, but thanks again for debugging the issue. BR, Melissa > > Thanks > > - Joshie
diff --git a/drivers/gpu/drm/amd/amdgpu/amdgpu_mode.h b/drivers/gpu/drm/amd/amdgpu/amdgpu_mode.h index 62044d41da75..f7adaa52c23f 100644 --- a/drivers/gpu/drm/amd/amdgpu/amdgpu_mode.h +++ b/drivers/gpu/drm/amd/amdgpu/amdgpu_mode.h @@ -363,6 +363,24 @@ struct amdgpu_mode_info { * @plane_hdr_mult_property: */ struct drm_property *plane_hdr_mult_property; + /** + * @plane_lut3d_property: Plane property for color transformation using + * a 3D LUT (pre-blending), a three-dimensional array where each + * element is an RGB triplet. Each dimension has a size of the cubed + * root of lut3d_size. The array contains samples from the approximated + * function. On AMD, values between samples are estimated by + * tetrahedral interpolation. The array is accessed with three indices, + * one for each input dimension (color channel), blue being the + * outermost dimension, red the innermost. + */ + struct drm_property *plane_lut3d_property; + /** + * @plane_degamma_lut_size_property: Plane property to define the max + * size of 3D LUT as supported by the driver (read-only). The max size + * is the max size of one dimension and, therefore, the max number of + * entries for 3D LUT array is the 3D LUT size cubed; + */ + struct drm_property *plane_lut3d_size_property; }; #define AMDGPU_MAX_BL_LEVEL 0xFF diff --git a/drivers/gpu/drm/amd/display/amdgpu_dm/amdgpu_dm.h b/drivers/gpu/drm/amd/display/amdgpu_dm/amdgpu_dm.h index bb2ce843369d..7a2350c62cf1 100644 --- a/drivers/gpu/drm/amd/display/amdgpu_dm/amdgpu_dm.h +++ b/drivers/gpu/drm/amd/display/amdgpu_dm/amdgpu_dm.h @@ -784,6 +784,11 @@ struct dm_plane_state { * TF is needed for any subsequent linear-to-non-linear transforms. */ __u64 hdr_mult; + /** + * @lut3d: 3D lookup table blob. The blob (if not NULL) is an array of + * &struct drm_color_lut. + */ + struct drm_property_blob *lut3d; }; struct dm_crtc_state { @@ -869,6 +874,10 @@ void amdgpu_dm_update_freesync_caps(struct drm_connector *connector, void amdgpu_dm_trigger_timing_sync(struct drm_device *dev); +/* 3D LUT max size is 17x17x17 (4913 entries) */ +#define MAX_COLOR_3DLUT_SIZE 17 +#define MAX_COLOR_3DLUT_BITDEPTH 12 +/* 1D LUT size */ #define MAX_COLOR_LUT_ENTRIES 4096 /* Legacy gamm LUT users such as X doesn't like large LUT sizes */ #define MAX_COLOR_LEGACY_LUT_ENTRIES 256 diff --git a/drivers/gpu/drm/amd/display/amdgpu_dm/amdgpu_dm_color.c b/drivers/gpu/drm/amd/display/amdgpu_dm/amdgpu_dm_color.c index caf49a044ab4..011f2f9ec890 100644 --- a/drivers/gpu/drm/amd/display/amdgpu_dm/amdgpu_dm_color.c +++ b/drivers/gpu/drm/amd/display/amdgpu_dm/amdgpu_dm_color.c @@ -230,6 +230,20 @@ amdgpu_dm_create_color_properties(struct amdgpu_device *adev) return -ENOMEM; adev->mode_info.plane_hdr_mult_property = prop; + prop = drm_property_create(adev_to_drm(adev), + DRM_MODE_PROP_BLOB, + "AMD_PLANE_LUT3D", 0); + if (!prop) + return -ENOMEM; + adev->mode_info.plane_lut3d_property = prop; + + prop = drm_property_create_range(adev_to_drm(adev), + DRM_MODE_PROP_IMMUTABLE, + "AMD_PLANE_LUT3D_SIZE", 0, UINT_MAX); + if (!prop) + return -ENOMEM; + adev->mode_info.plane_lut3d_size_property = prop; + return 0; } #endif diff --git a/drivers/gpu/drm/amd/display/amdgpu_dm/amdgpu_dm_plane.c b/drivers/gpu/drm/amd/display/amdgpu_dm/amdgpu_dm_plane.c index ae64d4b73360..068798ffdd56 100644 --- a/drivers/gpu/drm/amd/display/amdgpu_dm/amdgpu_dm_plane.c +++ b/drivers/gpu/drm/amd/display/amdgpu_dm/amdgpu_dm_plane.c @@ -1359,6 +1359,8 @@ dm_drm_plane_duplicate_state(struct drm_plane *plane) if (dm_plane_state->degamma_lut) drm_property_blob_get(dm_plane_state->degamma_lut); + if (dm_plane_state->lut3d) + drm_property_blob_get(dm_plane_state->lut3d); dm_plane_state->degamma_tf = old_dm_plane_state->degamma_tf; dm_plane_state->hdr_mult = old_dm_plane_state->hdr_mult; @@ -1432,6 +1434,8 @@ static void dm_drm_plane_destroy_state(struct drm_plane *plane, if (dm_plane_state->degamma_lut) drm_property_blob_put(dm_plane_state->degamma_lut); + if (dm_plane_state->lut3d) + drm_property_blob_put(dm_plane_state->lut3d); if (dm_plane_state->dc_state) dc_plane_state_release(dm_plane_state->dc_state); @@ -1462,6 +1466,14 @@ dm_atomic_plane_attach_color_mgmt_properties(struct amdgpu_display_manager *dm, drm_object_attach_property(&plane->base, dm->adev->mode_info.plane_hdr_mult_property, AMDGPU_HDR_MULT_DEFAULT); + + if (dpp_color_caps.hw_3d_lut) { + drm_object_attach_property(&plane->base, + mode_info.plane_lut3d_property, 0); + drm_object_attach_property(&plane->base, + mode_info.plane_lut3d_size_property, + MAX_COLOR_3DLUT_SIZE); + } } static int @@ -1493,6 +1505,14 @@ dm_atomic_plane_set_property(struct drm_plane *plane, dm_plane_state->hdr_mult = val; dm_plane_state->base.color_mgmt_changed = 1; } + } else if (property == adev->mode_info.plane_lut3d_property) { + ret = drm_property_replace_blob_from_id(plane->dev, + &dm_plane_state->lut3d, + val, -1, + sizeof(struct drm_color_lut), + &replaced); + dm_plane_state->base.color_mgmt_changed |= replaced; + return ret; } else { drm_dbg_atomic(plane->dev, "[PLANE:%d:%s] unknown property [PROP:%d:%s]]\n", @@ -1520,6 +1540,9 @@ dm_atomic_plane_get_property(struct drm_plane *plane, *val = dm_plane_state->degamma_tf; } else if (property == adev->mode_info.plane_hdr_mult_property) { *val = dm_plane_state->hdr_mult; + } else if (property == adev->mode_info.plane_lut3d_property) { + *val = (dm_plane_state->lut3d) ? + dm_plane_state->lut3d->base.id : 0; } else { return -EINVAL; }
Add 3D LUT property for plane color transformations using a 3D lookup table. 3D LUT allows for highly accurate and complex color transformations and is suitable to adjust the balance between color channels. It's also more complex to manage and require more computational resources. Since a 3D LUT has a limited number of entries in each dimension we want to use them in an optimal fashion. This means using the 3D LUT in a colorspace that is optimized for human vision, such as sRGB, PQ, or another non-linear space. Therefore, userpace may need one 1D LUT (shaper) before it to delinearize content and another 1D LUT after 3D LUT (blend) to linearize content again for blending. The next patches add these 1D LUTs to the plane color mgmt pipeline. v3: - improve commit message about 3D LUT - describe the 3D LUT entries and size (Harry) v4: - advertise 3D LUT max size as the size of a single-dimension Signed-off-by: Melissa Wen <mwen@igalia.com> --- drivers/gpu/drm/amd/amdgpu/amdgpu_mode.h | 18 +++++++++++++++ .../gpu/drm/amd/display/amdgpu_dm/amdgpu_dm.h | 9 ++++++++ .../amd/display/amdgpu_dm/amdgpu_dm_color.c | 14 +++++++++++ .../amd/display/amdgpu_dm/amdgpu_dm_plane.c | 23 +++++++++++++++++++ 4 files changed, 64 insertions(+)