Message ID | b1b171c80093adecb9ff2e987ef76fbdaf5a65a9.1724246043.git.hverkuil-cisco@xs4all.nl (mailing list archive) |
---|---|
State | New |
Headers | show |
Series | media: mc: add manual request completion support | expand |
Thanks Hans, I'm very happy with how simple this is. Few comments below... Le mercredi 21 août 2024 à 15:14 +0200, Hans Verkuil a écrit : > By default when the last request object is completed, the whole > request completes as well. > > But sometimes you want to manually complete a request in a driver, > so add a manual complete mode for this. > > In req_queue the driver marks the request for manual completion by > calling media_request_mark_manual_completion, and when the driver > wants to manually complete the request it calls > media_request_manual_complete(). > > Signed-off-by: Hans Verkuil <hverkuil-cisco@xs4all.nl> > --- > drivers/media/mc/mc-request.c | 31 +++++++++++++++++++++++++++++-- > include/media/media-request.h | 33 ++++++++++++++++++++++++++++++++- > 2 files changed, 61 insertions(+), 3 deletions(-) > > diff --git a/drivers/media/mc/mc-request.c b/drivers/media/mc/mc-request.c > index addb8f2d8939..3f348e05b03f 100644 > --- a/drivers/media/mc/mc-request.c > +++ b/drivers/media/mc/mc-request.c > @@ -54,6 +54,7 @@ static void media_request_clean(struct media_request *req) > req->access_count = 0; > WARN_ON(req->num_incomplete_objects); > req->num_incomplete_objects = 0; > + req->manual_completion = false; > wake_up_interruptible_all(&req->poll_wait); > } > > @@ -319,6 +320,7 @@ int media_request_alloc(struct media_device *mdev, int *alloc_fd) > req->mdev = mdev; > req->state = MEDIA_REQUEST_STATE_IDLE; > req->num_incomplete_objects = 0; > + req->manual_completion = false; > kref_init(&req->kref); > INIT_LIST_HEAD(&req->objects); > spin_lock_init(&req->lock); > @@ -465,7 +467,7 @@ void media_request_object_unbind(struct media_request_object *obj) > > req->num_incomplete_objects--; > if (req->state == MEDIA_REQUEST_STATE_QUEUED && > - !req->num_incomplete_objects) { > + !req->num_incomplete_objects && !req->manual_completion) { > req->state = MEDIA_REQUEST_STATE_COMPLETE; > completed = true; > wake_up_interruptible_all(&req->poll_wait); > @@ -494,7 +496,7 @@ void media_request_object_complete(struct media_request_object *obj) > WARN_ON(req->state != MEDIA_REQUEST_STATE_QUEUED)) > goto unlock; > > - if (!--req->num_incomplete_objects) { > + if (!--req->num_incomplete_objects && !req->manual_completion) { > req->state = MEDIA_REQUEST_STATE_COMPLETE; > wake_up_interruptible_all(&req->poll_wait); > completed = true; > @@ -505,3 +507,28 @@ void media_request_object_complete(struct media_request_object *obj) > media_request_put(req); > } > EXPORT_SYMBOL_GPL(media_request_object_complete); > + > +void media_request_manual_complete(struct media_request *req) > +{ > + unsigned long flags; > + bool completed = false; > + > + if (!req || !req->manual_completion) I think calling this function with !req || !req->manual_completion should be considered a programming error, so I'd suggest BUG_ON(). It will be easier though if you split them appart in their own branches, this way if someone hits that the backtrace will allow differentiating the two errors. > + return; > + > + spin_lock_irqsave(&req->lock, flags); > + if (WARN_ON(req->state != MEDIA_REQUEST_STATE_QUEUED)) > + goto unlock; > + > + req->manual_completion = false; > + if (!req->num_incomplete_objects) { > + req->state = MEDIA_REQUEST_STATE_COMPLETE; > + wake_up_interruptible_all(&req->poll_wait); > + completed = true; > + } Perhaps we should enforce that no more objects are attached ? Objects today are bitstream buffer and controls and it would be unexpected to have this signalled after the request. I would also suggest BUG_ON() for that case, since it would entirely be driver faults. > +unlock: > + spin_unlock_irqrestore(&req->lock, flags); > + if (completed) > + media_request_put(req); > +} > +EXPORT_SYMBOL_GPL(media_request_manual_complete); > diff --git a/include/media/media-request.h b/include/media/media-request.h > index 3cd25a2717ce..31886caa0c7a 100644 > --- a/include/media/media-request.h > +++ b/include/media/media-request.h > @@ -56,6 +56,10 @@ struct media_request_object; > * @access_count: count the number of request accesses that are in progress > * @objects: List of @struct media_request_object request objects > * @num_incomplete_objects: The number of incomplete objects in the request > + * @manual_completion: if true, then the request won't be marked as completed > + * when @num_incomplete_objects reaches 0. Call media_request_manual_complete() > + * to set this field to false and complete the request > + * if @num_incomplete_objects == 0. > * @poll_wait: Wait queue for poll > * @lock: Serializes access to this struct > */ > @@ -68,6 +72,7 @@ struct media_request { > unsigned int access_count; > struct list_head objects; > unsigned int num_incomplete_objects; > + bool manual_completion; > wait_queue_head_t poll_wait; > spinlock_t lock; > }; > @@ -218,6 +223,32 @@ media_request_get_by_fd(struct media_device *mdev, int request_fd); > int media_request_alloc(struct media_device *mdev, > int *alloc_fd); > > +/** > + * media_request_mark_manual_completion - Set manual_completion to true > + * > + * @req: The request > + * > + * Mark that the request has to be manually completed by calling > + * media_request_manual_complete(). > + * > + * This function should be called in the req_queue callback. > + */ > +static inline void > +media_request_mark_manual_completion(struct media_request *req) > +{ > + req->manual_completion = true; > +} > + > +/** > + * media_request_manual_complete - Set manual_completion to false > + * > + * @req: The request > + * > + * Set @manual_completion to false, and if @num_incomplete_objects > + * is 0, then mark the request as completed. If my suggestions are kept, I would argue we should document that not more object should be attached. > + */ > +void media_request_manual_complete(struct media_request *req); > + > #else > > static inline void media_request_get(struct media_request *req) > @@ -336,7 +367,7 @@ void media_request_object_init(struct media_request_object *obj); > * @req: The media request > * @ops: The object ops for this object > * @priv: A driver-specific priv pointer associated with this object > - * @is_buffer: Set to true if the object a buffer object. > + * @is_buffer: Set to true if the object is a buffer object. > * @obj: The object > * > * Bind this object to the request and set the ops and priv values of thanks again, this is looking good, Nicolas
diff --git a/drivers/media/mc/mc-request.c b/drivers/media/mc/mc-request.c index addb8f2d8939..3f348e05b03f 100644 --- a/drivers/media/mc/mc-request.c +++ b/drivers/media/mc/mc-request.c @@ -54,6 +54,7 @@ static void media_request_clean(struct media_request *req) req->access_count = 0; WARN_ON(req->num_incomplete_objects); req->num_incomplete_objects = 0; + req->manual_completion = false; wake_up_interruptible_all(&req->poll_wait); } @@ -319,6 +320,7 @@ int media_request_alloc(struct media_device *mdev, int *alloc_fd) req->mdev = mdev; req->state = MEDIA_REQUEST_STATE_IDLE; req->num_incomplete_objects = 0; + req->manual_completion = false; kref_init(&req->kref); INIT_LIST_HEAD(&req->objects); spin_lock_init(&req->lock); @@ -465,7 +467,7 @@ void media_request_object_unbind(struct media_request_object *obj) req->num_incomplete_objects--; if (req->state == MEDIA_REQUEST_STATE_QUEUED && - !req->num_incomplete_objects) { + !req->num_incomplete_objects && !req->manual_completion) { req->state = MEDIA_REQUEST_STATE_COMPLETE; completed = true; wake_up_interruptible_all(&req->poll_wait); @@ -494,7 +496,7 @@ void media_request_object_complete(struct media_request_object *obj) WARN_ON(req->state != MEDIA_REQUEST_STATE_QUEUED)) goto unlock; - if (!--req->num_incomplete_objects) { + if (!--req->num_incomplete_objects && !req->manual_completion) { req->state = MEDIA_REQUEST_STATE_COMPLETE; wake_up_interruptible_all(&req->poll_wait); completed = true; @@ -505,3 +507,28 @@ void media_request_object_complete(struct media_request_object *obj) media_request_put(req); } EXPORT_SYMBOL_GPL(media_request_object_complete); + +void media_request_manual_complete(struct media_request *req) +{ + unsigned long flags; + bool completed = false; + + if (!req || !req->manual_completion) + return; + + spin_lock_irqsave(&req->lock, flags); + if (WARN_ON(req->state != MEDIA_REQUEST_STATE_QUEUED)) + goto unlock; + + req->manual_completion = false; + if (!req->num_incomplete_objects) { + req->state = MEDIA_REQUEST_STATE_COMPLETE; + wake_up_interruptible_all(&req->poll_wait); + completed = true; + } +unlock: + spin_unlock_irqrestore(&req->lock, flags); + if (completed) + media_request_put(req); +} +EXPORT_SYMBOL_GPL(media_request_manual_complete); diff --git a/include/media/media-request.h b/include/media/media-request.h index 3cd25a2717ce..31886caa0c7a 100644 --- a/include/media/media-request.h +++ b/include/media/media-request.h @@ -56,6 +56,10 @@ struct media_request_object; * @access_count: count the number of request accesses that are in progress * @objects: List of @struct media_request_object request objects * @num_incomplete_objects: The number of incomplete objects in the request + * @manual_completion: if true, then the request won't be marked as completed + * when @num_incomplete_objects reaches 0. Call media_request_manual_complete() + * to set this field to false and complete the request + * if @num_incomplete_objects == 0. * @poll_wait: Wait queue for poll * @lock: Serializes access to this struct */ @@ -68,6 +72,7 @@ struct media_request { unsigned int access_count; struct list_head objects; unsigned int num_incomplete_objects; + bool manual_completion; wait_queue_head_t poll_wait; spinlock_t lock; }; @@ -218,6 +223,32 @@ media_request_get_by_fd(struct media_device *mdev, int request_fd); int media_request_alloc(struct media_device *mdev, int *alloc_fd); +/** + * media_request_mark_manual_completion - Set manual_completion to true + * + * @req: The request + * + * Mark that the request has to be manually completed by calling + * media_request_manual_complete(). + * + * This function should be called in the req_queue callback. + */ +static inline void +media_request_mark_manual_completion(struct media_request *req) +{ + req->manual_completion = true; +} + +/** + * media_request_manual_complete - Set manual_completion to false + * + * @req: The request + * + * Set @manual_completion to false, and if @num_incomplete_objects + * is 0, then mark the request as completed. + */ +void media_request_manual_complete(struct media_request *req); + #else static inline void media_request_get(struct media_request *req) @@ -336,7 +367,7 @@ void media_request_object_init(struct media_request_object *obj); * @req: The media request * @ops: The object ops for this object * @priv: A driver-specific priv pointer associated with this object - * @is_buffer: Set to true if the object a buffer object. + * @is_buffer: Set to true if the object is a buffer object. * @obj: The object * * Bind this object to the request and set the ops and priv values of
By default when the last request object is completed, the whole request completes as well. But sometimes you want to manually complete a request in a driver, so add a manual complete mode for this. In req_queue the driver marks the request for manual completion by calling media_request_mark_manual_completion, and when the driver wants to manually complete the request it calls media_request_manual_complete(). Signed-off-by: Hans Verkuil <hverkuil-cisco@xs4all.nl> --- drivers/media/mc/mc-request.c | 31 +++++++++++++++++++++++++++++-- include/media/media-request.h | 33 ++++++++++++++++++++++++++++++++- 2 files changed, 61 insertions(+), 3 deletions(-)