@@ -1871,6 +1871,7 @@ static const struct hid_device_id hid_have_special_driver[] = {
{ HID_BLUETOOTH_DEVICE(USB_VENDOR_ID_MICROSOFT, USB_DEVICE_ID_MS_PRESENTER_8K_BT) },
{ HID_BLUETOOTH_DEVICE(USB_VENDOR_ID_NINTENDO, USB_DEVICE_ID_NINTENDO_WIIMOTE) },
+ { HID_BLUETOOTH_DEVICE(USB_VENDOR_ID_NINTENDO2, USB_DEVICE_ID_NINTENDO_WIIMOTE) },
{ HID_BLUETOOTH_DEVICE(USB_VENDOR_ID_NINTENDO, USB_DEVICE_ID_NINTENDO_WIIMOTE2) },
{ }
};
@@ -639,6 +639,7 @@
#define USB_DEVICE_ID_NEXTWINDOW_TOUCHSCREEN 0x0003
#define USB_VENDOR_ID_NINTENDO 0x057e
+#define USB_VENDOR_ID_NINTENDO2 0x054c
#define USB_DEVICE_ID_NINTENDO_WIIMOTE 0x0306
#define USB_DEVICE_ID_NINTENDO_WIIMOTE2 0x0330
@@ -834,7 +834,8 @@ static void wiimote_init_set_type(struct wiimote_data *wdata,
goto done;
}
- if (vendor == USB_VENDOR_ID_NINTENDO) {
+ if (vendor == USB_VENDOR_ID_NINTENDO ||
+ vendor == USB_VENDOR_ID_NINTENDO2) {
if (product == USB_DEVICE_ID_NINTENDO_WIIMOTE) {
devtype = WIIMOTE_DEV_GEN10;
goto done;
@@ -1855,6 +1856,8 @@ static void wiimote_hid_remove(struct hid_device *hdev)
static const struct hid_device_id wiimote_hid_devices[] = {
{ HID_BLUETOOTH_DEVICE(USB_VENDOR_ID_NINTENDO,
USB_DEVICE_ID_NINTENDO_WIIMOTE) },
+ { HID_BLUETOOTH_DEVICE(USB_VENDOR_ID_NINTENDO2,
+ USB_DEVICE_ID_NINTENDO_WIIMOTE) },
{ HID_BLUETOOTH_DEVICE(USB_VENDOR_ID_NINTENDO,
USB_DEVICE_ID_NINTENDO_WIIMOTE2) },
{ }
The LEGO-wiimote uses a different VID than the Nintendo ID. The device is technically the same so add the ID. Cc: <stable@vger.kernel.org> # 3.11+ Signed-off-by: David Herrmann <dh.herrmann@gmail.com> --- drivers/hid/hid-core.c | 1 + drivers/hid/hid-ids.h | 1 + drivers/hid/hid-wiimote-core.c | 5 ++++- 3 files changed, 6 insertions(+), 1 deletion(-)