diff mbox

[v2,1/4] drm/dp: Add AUX channel infrastructure

Message ID 1387297207-7643-2-git-send-email-treding@nvidia.com (mailing list archive)
State New, archived
Headers show

Commit Message

Thierry Reding Dec. 17, 2013, 4:20 p.m. UTC
This is a superset of the current i2c_dp_aux bus functionality and can
be used to transfer native AUX in addition to I2C-over-AUX messages.

Helpers are provided to read and write the DPCD, either blockwise or
byte-wise. Many of the existing helpers for DisplayPort take a copy of a
portion of the DPCD and operate on that, without a way to write data
back to the DPCD (e.g. for configuration of the link).

Subsequent patches will build upon this infrastructure to provide common
functionality in a generic way.

Signed-off-by: Thierry Reding <treding@nvidia.com>
---
 drivers/gpu/drm/drm_dp_helper.c | 116 ++++++++++++++++++++++++++++++++++++++++
 include/drm/drm_dp_helper.h     |  64 ++++++++++++++++++++++
 2 files changed, 180 insertions(+)

Comments

Jani Nikula Dec. 17, 2013, 4:44 p.m. UTC | #1
On Tue, 17 Dec 2013, Thierry Reding <thierry.reding@gmail.com> wrote:
> This is a superset of the current i2c_dp_aux bus functionality and can
> be used to transfer native AUX in addition to I2C-over-AUX messages.
>
> Helpers are provided to read and write the DPCD, either blockwise or
> byte-wise. Many of the existing helpers for DisplayPort take a copy of a
> portion of the DPCD and operate on that, without a way to write data
> back to the DPCD (e.g. for configuration of the link).
>
> Subsequent patches will build upon this infrastructure to provide common
> functionality in a generic way.
>
> Signed-off-by: Thierry Reding <treding@nvidia.com>
> ---
>  drivers/gpu/drm/drm_dp_helper.c | 116 ++++++++++++++++++++++++++++++++++++++++
>  include/drm/drm_dp_helper.h     |  64 ++++++++++++++++++++++
>  2 files changed, 180 insertions(+)
>
> diff --git a/drivers/gpu/drm/drm_dp_helper.c b/drivers/gpu/drm/drm_dp_helper.c
> index 9e978aae8972..bd622d462ca7 100644
> --- a/drivers/gpu/drm/drm_dp_helper.c
> +++ b/drivers/gpu/drm/drm_dp_helper.c
> @@ -346,3 +346,119 @@ int drm_dp_bw_code_to_link_rate(u8 link_bw)
>  	}
>  }
>  EXPORT_SYMBOL(drm_dp_bw_code_to_link_rate);
> +
> +/**
> + * drm_dp_dpcd_read() - read a series of bytes from the DPCD
> + * @aux: DisplayPort AUX channel
> + * @offset: address of the (first) register to read
> + * @buffer: buffer to store the register values
> + * @size: number of bytes in @buffer
> + *
> + * Returns the number of bytes transferred on success, or a negative error
> + * code on failure.
> + */
> +ssize_t drm_dp_dpcd_read(struct drm_dp_aux *aux, unsigned int offset,
> +			 void *buffer, size_t size)
> +{
> +	struct drm_dp_aux_msg msg;
> +	unsigned int retry;
> +	int err;
> +
> +	memset(&msg, 0, sizeof(msg));
> +	msg.address = offset;
> +	msg.request = DP_AUX_NATIVE_READ;
> +	msg.buffer = buffer;
> +	msg.size = size;
> +
> +	/*
> +	 * The specification doesn't give any recommendation on how often to
> +	 * retry native transactions, so retry 7 times like for I2C-over-AUX
> +	 * transactions.
> +	 */
> +	for (retry = 0; retry < 7; retry++) {
> +		err = aux->transfer(aux, &msg);
> +		if (err < 0) {
> +			if (err == -EBUSY)
> +				continue;
> +
> +			return err;
> +		}
> +
> +		if (err == 0)
> +			return -EPROTO;
> +
> +		switch (msg.reply & DP_AUX_NATIVE_REPLY_MASK) {
> +		case DP_AUX_NATIVE_REPLY_ACK:
> +			return err;
> +
> +		case DP_AUX_NATIVE_REPLY_NACK:
> +			return -EIO;
> +
> +		case DP_AUX_NATIVE_REPLY_DEFER:
> +			usleep_range(400, 500);
> +			break;
> +		}
> +	}
> +
> +	DRM_ERROR("too many retries, giving up\n");
> +	return -EIO;
> +}
> +EXPORT_SYMBOL(drm_dp_dpcd_read);
> +
> +/**
> + * drm_dp_dpcd_write() - write a series of bytes to the DPCD
> + * @aux: DisplayPort AUX channel
> + * @offset: address of the (first) register to write
> + * @buffer: buffer containing the values to write
> + * @size: number of bytes in @buffer
> + *
> + * Returns the number of bytes transferred on success, or a negative error
> + * code on failure.
> + */
> +ssize_t drm_dp_dpcd_write(struct drm_dp_aux *aux, unsigned int offset,
> +			  void *buffer, size_t size)
> +{
> +	struct drm_dp_aux_msg msg;
> +	unsigned int retry;
> +	int err;
> +
> +	memset(&msg, 0, sizeof(msg));
> +	msg.address = offset;
> +	msg.request = DP_AUX_NATIVE_WRITE;
> +	msg.buffer = buffer;
> +	msg.size = size;
> +
> +	/*
> +	 * The specification doesn't give any recommendation on how often to
> +	 * retry native transactions, so retry 7 times like for I2C-over-AUX
> +	 * transactions.
> +	 */
> +	for (retry = 0; retry < 7; retry++) {
> +		err = aux->transfer(aux, &msg);
> +		if (err < 0) {
> +			if (err == -EBUSY)
> +				continue;
> +
> +			return err;
> +		}
> +
> +		if (err == 0)
> +			return -EPROTO;
> +
> +		switch (msg.reply & DP_AUX_NATIVE_REPLY_MASK) {
> +		case DP_AUX_NATIVE_REPLY_ACK:
> +			return 0;

"Returns the number of bytes transferred on success, or a negative error
code on failure." Compare drm_dp_dpcd_read.

You could add an internal helper to do both read and write, it's mostly
the same code.

BR,
Jani.

> +
> +		case DP_AUX_NATIVE_REPLY_NACK:
> +			return -EIO;
> +
> +		case DP_AUX_NATIVE_REPLY_DEFER:
> +			usleep_range(400, 500);
> +			break;
> +		}
> +	}
> +
> +	DRM_ERROR("too many retries, giving up\n");
> +	return -EIO;
> +}
> +EXPORT_SYMBOL(drm_dp_dpcd_write);
> diff --git a/include/drm/drm_dp_helper.h b/include/drm/drm_dp_helper.h
> index c873f9ce5871..0b14e799cd98 100644
> --- a/include/drm/drm_dp_helper.h
> +++ b/include/drm/drm_dp_helper.h
> @@ -397,4 +397,68 @@ drm_dp_enhanced_frame_cap(const u8 dpcd[DP_RECEIVER_CAP_SIZE])
>  		(dpcd[DP_MAX_LANE_COUNT] & DP_ENHANCED_FRAME_CAP);
>  }
>  
> +/*
> + * DisplayPort AUX channel
> + */
> +
> +/**
> + * struct drm_dp_aux_msg - DisplayPort AUX channel transaction
> + * @address: address of the (first) register to access
> + * @flags: contains the type of transaction as well as flags (see above)
> + * @reply: upon completion, contains the reply type of the transaction
> + * @buffer: pointer to a transmission or reception buffer
> + * @size: size of @buffer
> + */
> +struct drm_dp_aux_msg {
> +	unsigned int address;
> +	u8 request;
> +	u8 reply;
> +	void *buffer;
> +	size_t size;
> +};
> +
> +/**
> + * struct drm_dp_aux - DisplayPort AUX channel
> + * @transfer: transfers a message representing a single AUX transaction
> + */
> +struct drm_dp_aux {
> +	ssize_t (*transfer)(struct drm_dp_aux *aux,
> +			    struct drm_dp_aux_msg *msg);
> +};
> +
> +ssize_t drm_dp_dpcd_read(struct drm_dp_aux *aux, unsigned int offset,
> +			 void *buffer, size_t size);
> +ssize_t drm_dp_dpcd_write(struct drm_dp_aux *aux, unsigned int offset,
> +			  void *buffer, size_t size);
> +
> +/**
> + * drm_dp_dpcd_readb() - read a single byte from the DPCD
> + * @aux: DisplayPort AUX channel
> + * @offset: address of the register to read
> + * @valuep: location where the value of the register will be stored
> + *
> + * Returns the number of bytes transferred (1) on success, or a negative
> + * error code on failure.
> + */
> +static inline ssize_t drm_dp_dpcd_readb(struct drm_dp_aux *aux,
> +					unsigned int offset, u8 *valuep)
> +{
> +	return drm_dp_dpcd_read(aux, offset, valuep, 1);
> +}
> +
> +/**
> + * drm_dp_dpcd_writeb() - write a single byte to the DPCD
> + * @aux: DisplayPort AUX channel
> + * @offset: address of the register to write
> + * @valuep: value to write to the register
> + *
> + * Returns the number of bytes transferred (1) on success, or a negative
> + * error code on failure.
> + */
> +static inline ssize_t drm_dp_dpcd_writeb(struct drm_dp_aux *aux, u8 value,
> +					 unsigned int offset)
> +{
> +	return drm_dp_dpcd_write(aux, offset, &value, 1);
> +}
> +
>  #endif /* _DRM_DP_HELPER_H_ */
> -- 
> 1.8.4.2
>
> _______________________________________________
> dri-devel mailing list
> dri-devel@lists.freedesktop.org
> http://lists.freedesktop.org/mailman/listinfo/dri-devel
Thierry Reding Dec. 20, 2013, 9:03 a.m. UTC | #2
On Tue, Dec 17, 2013 at 06:44:30PM +0200, Jani Nikula wrote:
> On Tue, 17 Dec 2013, Thierry Reding <thierry.reding@gmail.com> wrote:
[...]
> > +/**
> > + * drm_dp_dpcd_write() - write a series of bytes to the DPCD
> > + * @aux: DisplayPort AUX channel
> > + * @offset: address of the (first) register to write
> > + * @buffer: buffer containing the values to write
> > + * @size: number of bytes in @buffer
> > + *
> > + * Returns the number of bytes transferred on success, or a negative error
> > + * code on failure.
> > + */
> > +ssize_t drm_dp_dpcd_write(struct drm_dp_aux *aux, unsigned int offset,
> > +			  void *buffer, size_t size)
[...]
> > +		switch (msg.reply & DP_AUX_NATIVE_REPLY_MASK) {
> > +		case DP_AUX_NATIVE_REPLY_ACK:
> > +			return 0;
> 
> "Returns the number of bytes transferred on success, or a negative error
> code on failure." Compare drm_dp_dpcd_read.

Good catch!

> You could add an internal helper to do both read and write, it's mostly
> the same code.

Yes, I've factored out drm_dp_dpcd_access() which takes an additional
request parameter. That's the only difference between both functions.

Thanks,
Thierry
Jani Nikula Dec. 20, 2013, 1:08 p.m. UTC | #3
On Tue, 17 Dec 2013, Thierry Reding <thierry.reding@gmail.com> wrote:
> This is a superset of the current i2c_dp_aux bus functionality and can
> be used to transfer native AUX in addition to I2C-over-AUX messages.
>
> Helpers are provided to read and write the DPCD, either blockwise or
> byte-wise. Many of the existing helpers for DisplayPort take a copy of a
> portion of the DPCD and operate on that, without a way to write data
> back to the DPCD (e.g. for configuration of the link).
>
> Subsequent patches will build upon this infrastructure to provide common
> functionality in a generic way.
>
> Signed-off-by: Thierry Reding <treding@nvidia.com>
> ---
>  drivers/gpu/drm/drm_dp_helper.c | 116 ++++++++++++++++++++++++++++++++++++++++
>  include/drm/drm_dp_helper.h     |  64 ++++++++++++++++++++++
>  2 files changed, 180 insertions(+)
>
> diff --git a/drivers/gpu/drm/drm_dp_helper.c b/drivers/gpu/drm/drm_dp_helper.c
> index 9e978aae8972..bd622d462ca7 100644
> --- a/drivers/gpu/drm/drm_dp_helper.c
> +++ b/drivers/gpu/drm/drm_dp_helper.c
> @@ -346,3 +346,119 @@ int drm_dp_bw_code_to_link_rate(u8 link_bw)
>  	}
>  }
>  EXPORT_SYMBOL(drm_dp_bw_code_to_link_rate);
> +
> +/**
> + * drm_dp_dpcd_read() - read a series of bytes from the DPCD
> + * @aux: DisplayPort AUX channel
> + * @offset: address of the (first) register to read
> + * @buffer: buffer to store the register values
> + * @size: number of bytes in @buffer
> + *
> + * Returns the number of bytes transferred on success, or a negative error
> + * code on failure.
> + */
> +ssize_t drm_dp_dpcd_read(struct drm_dp_aux *aux, unsigned int offset,
> +			 void *buffer, size_t size)
> +{
> +	struct drm_dp_aux_msg msg;
> +	unsigned int retry;
> +	int err;
> +
> +	memset(&msg, 0, sizeof(msg));
> +	msg.address = offset;
> +	msg.request = DP_AUX_NATIVE_READ;
> +	msg.buffer = buffer;
> +	msg.size = size;
> +
> +	/*
> +	 * The specification doesn't give any recommendation on how often to
> +	 * retry native transactions, so retry 7 times like for I2C-over-AUX
> +	 * transactions.
> +	 */
> +	for (retry = 0; retry < 7; retry++) {
> +		err = aux->transfer(aux, &msg);
> +		if (err < 0) {
> +			if (err == -EBUSY)
> +				continue;
> +
> +			return err;
> +		}
> +
> +		if (err == 0)
> +			return -EPROTO;
> +
> +		switch (msg.reply & DP_AUX_NATIVE_REPLY_MASK) {
> +		case DP_AUX_NATIVE_REPLY_ACK:
> +			return err;
> +
> +		case DP_AUX_NATIVE_REPLY_NACK:
> +			return -EIO;
> +
> +		case DP_AUX_NATIVE_REPLY_DEFER:
> +			usleep_range(400, 500);
> +			break;
> +		}
> +	}
> +
> +	DRM_ERROR("too many retries, giving up\n");
> +	return -EIO;
> +}
> +EXPORT_SYMBOL(drm_dp_dpcd_read);
> +
> +/**
> + * drm_dp_dpcd_write() - write a series of bytes to the DPCD
> + * @aux: DisplayPort AUX channel
> + * @offset: address of the (first) register to write
> + * @buffer: buffer containing the values to write
> + * @size: number of bytes in @buffer
> + *
> + * Returns the number of bytes transferred on success, or a negative error
> + * code on failure.
> + */
> +ssize_t drm_dp_dpcd_write(struct drm_dp_aux *aux, unsigned int offset,
> +			  void *buffer, size_t size)
> +{
> +	struct drm_dp_aux_msg msg;
> +	unsigned int retry;
> +	int err;
> +
> +	memset(&msg, 0, sizeof(msg));
> +	msg.address = offset;
> +	msg.request = DP_AUX_NATIVE_WRITE;
> +	msg.buffer = buffer;
> +	msg.size = size;
> +
> +	/*
> +	 * The specification doesn't give any recommendation on how often to
> +	 * retry native transactions, so retry 7 times like for I2C-over-AUX
> +	 * transactions.
> +	 */
> +	for (retry = 0; retry < 7; retry++) {
> +		err = aux->transfer(aux, &msg);
> +		if (err < 0) {
> +			if (err == -EBUSY)
> +				continue;
> +
> +			return err;
> +		}
> +
> +		if (err == 0)
> +			return -EPROTO;
> +
> +		switch (msg.reply & DP_AUX_NATIVE_REPLY_MASK) {
> +		case DP_AUX_NATIVE_REPLY_ACK:
> +			return 0;
> +
> +		case DP_AUX_NATIVE_REPLY_NACK:
> +			return -EIO;
> +
> +		case DP_AUX_NATIVE_REPLY_DEFER:
> +			usleep_range(400, 500);
> +			break;
> +		}
> +	}
> +
> +	DRM_ERROR("too many retries, giving up\n");
> +	return -EIO;
> +}
> +EXPORT_SYMBOL(drm_dp_dpcd_write);
> diff --git a/include/drm/drm_dp_helper.h b/include/drm/drm_dp_helper.h
> index c873f9ce5871..0b14e799cd98 100644
> --- a/include/drm/drm_dp_helper.h
> +++ b/include/drm/drm_dp_helper.h
> @@ -397,4 +397,68 @@ drm_dp_enhanced_frame_cap(const u8 dpcd[DP_RECEIVER_CAP_SIZE])
>  		(dpcd[DP_MAX_LANE_COUNT] & DP_ENHANCED_FRAME_CAP);
>  }
>  
> +/*
> + * DisplayPort AUX channel
> + */
> +
> +/**
> + * struct drm_dp_aux_msg - DisplayPort AUX channel transaction
> + * @address: address of the (first) register to access
> + * @flags: contains the type of transaction as well as flags (see above)
> + * @reply: upon completion, contains the reply type of the transaction
> + * @buffer: pointer to a transmission or reception buffer
> + * @size: size of @buffer
> + */
> +struct drm_dp_aux_msg {
> +	unsigned int address;
> +	u8 request;
> +	u8 reply;
> +	void *buffer;
> +	size_t size;
> +};
> +
> +/**
> + * struct drm_dp_aux - DisplayPort AUX channel
> + * @transfer: transfers a message representing a single AUX transaction
> + */
> +struct drm_dp_aux {
> +	ssize_t (*transfer)(struct drm_dp_aux *aux,
> +			    struct drm_dp_aux_msg *msg);
> +};
> +
> +ssize_t drm_dp_dpcd_read(struct drm_dp_aux *aux, unsigned int offset,
> +			 void *buffer, size_t size);
> +ssize_t drm_dp_dpcd_write(struct drm_dp_aux *aux, unsigned int offset,
> +			  void *buffer, size_t size);
> +
> +/**
> + * drm_dp_dpcd_readb() - read a single byte from the DPCD
> + * @aux: DisplayPort AUX channel
> + * @offset: address of the register to read
> + * @valuep: location where the value of the register will be stored
> + *
> + * Returns the number of bytes transferred (1) on success, or a negative
> + * error code on failure.
> + */
> +static inline ssize_t drm_dp_dpcd_readb(struct drm_dp_aux *aux,
> +					unsigned int offset, u8 *valuep)
> +{
> +	return drm_dp_dpcd_read(aux, offset, valuep, 1);
> +}
> +
> +/**
> + * drm_dp_dpcd_writeb() - write a single byte to the DPCD
> + * @aux: DisplayPort AUX channel
> + * @offset: address of the register to write
> + * @valuep: value to write to the register
> + *
> + * Returns the number of bytes transferred (1) on success, or a negative
> + * error code on failure.
> + */
> +static inline ssize_t drm_dp_dpcd_writeb(struct drm_dp_aux *aux, u8 value,
> +					 unsigned int offset)

I'd much prefer offset before value parameter. Why would you have these
the other way around here than in all the other functions?

BR,
Jani.


> +{
> +	return drm_dp_dpcd_write(aux, offset, &value, 1);
> +}
> +
>  #endif /* _DRM_DP_HELPER_H_ */
> -- 
> 1.8.4.2
>
> _______________________________________________
> dri-devel mailing list
> dri-devel@lists.freedesktop.org
> http://lists.freedesktop.org/mailman/listinfo/dri-devel
Thierry Reding Dec. 20, 2013, 2:33 p.m. UTC | #4
On Fri, Dec 20, 2013 at 03:08:21PM +0200, Jani Nikula wrote:
> On Tue, 17 Dec 2013, Thierry Reding <thierry.reding@gmail.com> wrote:
[...]
> > +/**
> > + * drm_dp_dpcd_writeb() - write a single byte to the DPCD
> > + * @aux: DisplayPort AUX channel
> > + * @offset: address of the register to write
> > + * @valuep: value to write to the register
> > + *
> > + * Returns the number of bytes transferred (1) on success, or a negative
> > + * error code on failure.
> > + */
> > +static inline ssize_t drm_dp_dpcd_writeb(struct drm_dp_aux *aux, u8 value,
> > +					 unsigned int offset)
> 
> I'd much prefer offset before value parameter. Why would you have these
> the other way around here than in all the other functions?

I guess I thought this would mirror the convention seen with readl() and
writel(), but I suppose since drm_dp_dpcd_readb() doesn't actually look
anything like readl() there's no consistency here anyway. I'll change it
around.

Thierry
diff mbox

Patch

diff --git a/drivers/gpu/drm/drm_dp_helper.c b/drivers/gpu/drm/drm_dp_helper.c
index 9e978aae8972..bd622d462ca7 100644
--- a/drivers/gpu/drm/drm_dp_helper.c
+++ b/drivers/gpu/drm/drm_dp_helper.c
@@ -346,3 +346,119 @@  int drm_dp_bw_code_to_link_rate(u8 link_bw)
 	}
 }
 EXPORT_SYMBOL(drm_dp_bw_code_to_link_rate);
+
+/**
+ * drm_dp_dpcd_read() - read a series of bytes from the DPCD
+ * @aux: DisplayPort AUX channel
+ * @offset: address of the (first) register to read
+ * @buffer: buffer to store the register values
+ * @size: number of bytes in @buffer
+ *
+ * Returns the number of bytes transferred on success, or a negative error
+ * code on failure.
+ */
+ssize_t drm_dp_dpcd_read(struct drm_dp_aux *aux, unsigned int offset,
+			 void *buffer, size_t size)
+{
+	struct drm_dp_aux_msg msg;
+	unsigned int retry;
+	int err;
+
+	memset(&msg, 0, sizeof(msg));
+	msg.address = offset;
+	msg.request = DP_AUX_NATIVE_READ;
+	msg.buffer = buffer;
+	msg.size = size;
+
+	/*
+	 * The specification doesn't give any recommendation on how often to
+	 * retry native transactions, so retry 7 times like for I2C-over-AUX
+	 * transactions.
+	 */
+	for (retry = 0; retry < 7; retry++) {
+		err = aux->transfer(aux, &msg);
+		if (err < 0) {
+			if (err == -EBUSY)
+				continue;
+
+			return err;
+		}
+
+		if (err == 0)
+			return -EPROTO;
+
+		switch (msg.reply & DP_AUX_NATIVE_REPLY_MASK) {
+		case DP_AUX_NATIVE_REPLY_ACK:
+			return err;
+
+		case DP_AUX_NATIVE_REPLY_NACK:
+			return -EIO;
+
+		case DP_AUX_NATIVE_REPLY_DEFER:
+			usleep_range(400, 500);
+			break;
+		}
+	}
+
+	DRM_ERROR("too many retries, giving up\n");
+	return -EIO;
+}
+EXPORT_SYMBOL(drm_dp_dpcd_read);
+
+/**
+ * drm_dp_dpcd_write() - write a series of bytes to the DPCD
+ * @aux: DisplayPort AUX channel
+ * @offset: address of the (first) register to write
+ * @buffer: buffer containing the values to write
+ * @size: number of bytes in @buffer
+ *
+ * Returns the number of bytes transferred on success, or a negative error
+ * code on failure.
+ */
+ssize_t drm_dp_dpcd_write(struct drm_dp_aux *aux, unsigned int offset,
+			  void *buffer, size_t size)
+{
+	struct drm_dp_aux_msg msg;
+	unsigned int retry;
+	int err;
+
+	memset(&msg, 0, sizeof(msg));
+	msg.address = offset;
+	msg.request = DP_AUX_NATIVE_WRITE;
+	msg.buffer = buffer;
+	msg.size = size;
+
+	/*
+	 * The specification doesn't give any recommendation on how often to
+	 * retry native transactions, so retry 7 times like for I2C-over-AUX
+	 * transactions.
+	 */
+	for (retry = 0; retry < 7; retry++) {
+		err = aux->transfer(aux, &msg);
+		if (err < 0) {
+			if (err == -EBUSY)
+				continue;
+
+			return err;
+		}
+
+		if (err == 0)
+			return -EPROTO;
+
+		switch (msg.reply & DP_AUX_NATIVE_REPLY_MASK) {
+		case DP_AUX_NATIVE_REPLY_ACK:
+			return 0;
+
+		case DP_AUX_NATIVE_REPLY_NACK:
+			return -EIO;
+
+		case DP_AUX_NATIVE_REPLY_DEFER:
+			usleep_range(400, 500);
+			break;
+		}
+	}
+
+	DRM_ERROR("too many retries, giving up\n");
+	return -EIO;
+}
+EXPORT_SYMBOL(drm_dp_dpcd_write);
diff --git a/include/drm/drm_dp_helper.h b/include/drm/drm_dp_helper.h
index c873f9ce5871..0b14e799cd98 100644
--- a/include/drm/drm_dp_helper.h
+++ b/include/drm/drm_dp_helper.h
@@ -397,4 +397,68 @@  drm_dp_enhanced_frame_cap(const u8 dpcd[DP_RECEIVER_CAP_SIZE])
 		(dpcd[DP_MAX_LANE_COUNT] & DP_ENHANCED_FRAME_CAP);
 }
 
+/*
+ * DisplayPort AUX channel
+ */
+
+/**
+ * struct drm_dp_aux_msg - DisplayPort AUX channel transaction
+ * @address: address of the (first) register to access
+ * @flags: contains the type of transaction as well as flags (see above)
+ * @reply: upon completion, contains the reply type of the transaction
+ * @buffer: pointer to a transmission or reception buffer
+ * @size: size of @buffer
+ */
+struct drm_dp_aux_msg {
+	unsigned int address;
+	u8 request;
+	u8 reply;
+	void *buffer;
+	size_t size;
+};
+
+/**
+ * struct drm_dp_aux - DisplayPort AUX channel
+ * @transfer: transfers a message representing a single AUX transaction
+ */
+struct drm_dp_aux {
+	ssize_t (*transfer)(struct drm_dp_aux *aux,
+			    struct drm_dp_aux_msg *msg);
+};
+
+ssize_t drm_dp_dpcd_read(struct drm_dp_aux *aux, unsigned int offset,
+			 void *buffer, size_t size);
+ssize_t drm_dp_dpcd_write(struct drm_dp_aux *aux, unsigned int offset,
+			  void *buffer, size_t size);
+
+/**
+ * drm_dp_dpcd_readb() - read a single byte from the DPCD
+ * @aux: DisplayPort AUX channel
+ * @offset: address of the register to read
+ * @valuep: location where the value of the register will be stored
+ *
+ * Returns the number of bytes transferred (1) on success, or a negative
+ * error code on failure.
+ */
+static inline ssize_t drm_dp_dpcd_readb(struct drm_dp_aux *aux,
+					unsigned int offset, u8 *valuep)
+{
+	return drm_dp_dpcd_read(aux, offset, valuep, 1);
+}
+
+/**
+ * drm_dp_dpcd_writeb() - write a single byte to the DPCD
+ * @aux: DisplayPort AUX channel
+ * @offset: address of the register to write
+ * @valuep: value to write to the register
+ *
+ * Returns the number of bytes transferred (1) on success, or a negative
+ * error code on failure.
+ */
+static inline ssize_t drm_dp_dpcd_writeb(struct drm_dp_aux *aux, u8 value,
+					 unsigned int offset)
+{
+	return drm_dp_dpcd_write(aux, offset, &value, 1);
+}
+
 #endif /* _DRM_DP_HELPER_H_ */