diff mbox

[v2,01/24] input: Add ff-memless-next module

Message ID 1398175209-9565-2-git-send-email-madcatxster@devoid-pointer.net (mailing list archive)
State New, archived
Headers show

Commit Message

Michal Malý April 22, 2014, 1:59 p.m. UTC
Signed-off-by: Michal Malý <madcatxster@devoid-pointer.net>
Tested-by: Elias Vanderstuyft <elias.vds@gmail.com>
---
 drivers/input/Kconfig                 |   11 +
 drivers/input/Makefile                |    1 +
 drivers/input/ff-memless-next.c       | 1037 +++++++++++++++++++++++++++++++++
 include/linux/input/ff-memless-next.h |  149 +++++
 4 files changed, 1198 insertions(+)
 create mode 100644 drivers/input/ff-memless-next.c
 create mode 100644 include/linux/input/ff-memless-next.h

Comments

Oliver Neukum April 23, 2014, 12:12 p.m. UTC | #1
On Tue, 2014-04-22 at 15:59 +0200, Michal Malý wrote:
> +/* Some devices might have a limit on how many uncombinable effects
> + * can be played at once */
> +static int mlnx_upload_conditional(struct mlnx_device *mlnxdev,
> +                                  const struct ff_effect *effect)
> +{
> +       struct mlnx_effect_command ecmd = {
> +               .cmd = MLNX_UPLOAD_UNCOMB,
> +               .u.uncomb.id = effect->id,
> +               .u.uncomb.effect = effect
> +       };
> +       return mlnxdev->control_effect(mlnxdev->dev, mlnxdev->private,
> &ecmd);
> +}
> +

This mean you are building the structure on the stack

1. Are you sure nobody retains a reference?
2. That is needlessly inefficient

	Regards
		Oliver


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Michal Malý April 23, 2014, 12:30 p.m. UTC | #2
On Wednesday 23 of April 2014 14:12:59 Oliver Neukum wrote:
> On Tue, 2014-04-22 at 15:59 +0200, Michal Malý wrote:
> > +/* Some devices might have a limit on how many uncombinable effects
> > + * can be played at once */
> > +static int mlnx_upload_conditional(struct mlnx_device *mlnxdev,
> > +                                  const struct ff_effect *effect)
> > +{
> > +       struct mlnx_effect_command ecmd = {
> > +               .cmd = MLNX_UPLOAD_UNCOMB,
> > +               .u.uncomb.id = effect->id,
> > +               .u.uncomb.effect = effect
> > +       };
> > +       return mlnxdev->control_effect(mlnxdev->dev, mlnxdev->private,
> > &ecmd);
> > +}
> > +
> 
> This mean you are building the structure on the stack
> 
> 1. Are you sure nobody retains a reference?
Yes. The command is a one-shot thing so it makes no sense to hold a persistent 
reference to it. Should the HW-specific driver need to keep any data from the 
command - if the uses a workqueue to submit data to the device for instance - 
it should keep its own copy of the data. The idea is to keep MLNX and HW-
specific driver as separated as possible to prevent any race conditions.

> 2. That is needlessly inefficient
Are you suggesting I drop the 'consts' and keep the memory preallocated?

Thanks for the feedback,
Michal

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Oliver Neukum April 23, 2014, 1:31 p.m. UTC | #3
On Wed, 2014-04-23 at 14:30 +0200, Michal Malý wrote:

> > 2. That is needlessly inefficient
> Are you suggesting I drop the 'consts' and keep the memory preallocated?

Yes.

	Regards
		Oliver


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Dmitry Torokhov April 23, 2014, 3:59 p.m. UTC | #4
On Wed, Apr 23, 2014 at 02:12:59PM +0200, Oliver Neukum wrote:
> On Tue, 2014-04-22 at 15:59 +0200, Michal Malý wrote:
> > +/* Some devices might have a limit on how many uncombinable effects
> > + * can be played at once */
> > +static int mlnx_upload_conditional(struct mlnx_device *mlnxdev,
> > +                                  const struct ff_effect *effect)
> > +{
> > +       struct mlnx_effect_command ecmd = {
> > +               .cmd = MLNX_UPLOAD_UNCOMB,
> > +               .u.uncomb.id = effect->id,
> > +               .u.uncomb.effect = effect
> > +       };
> > +       return mlnxdev->control_effect(mlnxdev->dev, mlnxdev->private,
> > &ecmd);
> > +}
> > +
> 
> This mean you are building the structure on the stack
> 
> 1. Are you sure nobody retains a reference?
> 2. That is needlessly inefficient

Why is it inefficient?
Oliver Neukum April 23, 2014, 5:06 p.m. UTC | #5
On Wed, 2014-04-23 at 08:59 -0700, Dmitry Torokhov wrote:
> On Wed, Apr 23, 2014 at 02:12:59PM +0200, Oliver Neukum wrote:
> > On Tue, 2014-04-22 at 15:59 +0200, Michal Malý wrote:
> > > +/* Some devices might have a limit on how many uncombinable effects
> > > + * can be played at once */
> > > +static int mlnx_upload_conditional(struct mlnx_device *mlnxdev,
> > > +                                  const struct ff_effect *effect)
> > > +{
> > > +       struct mlnx_effect_command ecmd = {
> > > +               .cmd = MLNX_UPLOAD_UNCOMB,
> > > +               .u.uncomb.id = effect->id,
> > > +               .u.uncomb.effect = effect
> > > +       };
> > > +       return mlnxdev->control_effect(mlnxdev->dev, mlnxdev->private,
> > > &ecmd);
> > > +}
> > > +
> > 
> > This mean you are building the structure on the stack
> > 
> > 1. Are you sure nobody retains a reference?
> > 2. That is needlessly inefficient
> 
> Why is it inefficient?

The compiler has to include the data structure and then make
a memcopy to the stack. Instead a pointer to the predined structure
could be passed.

	Regards
		Oliver


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Dmitry Torokhov April 23, 2014, 5:24 p.m. UTC | #6
On Wed, Apr 23, 2014 at 07:06:08PM +0200, Oliver Neukum wrote:
> On Wed, 2014-04-23 at 08:59 -0700, Dmitry Torokhov wrote:
> > On Wed, Apr 23, 2014 at 02:12:59PM +0200, Oliver Neukum wrote:
> > > On Tue, 2014-04-22 at 15:59 +0200, Michal Malý wrote:
> > > > +/* Some devices might have a limit on how many uncombinable effects
> > > > + * can be played at once */
> > > > +static int mlnx_upload_conditional(struct mlnx_device *mlnxdev,
> > > > +                                  const struct ff_effect *effect)
> > > > +{
> > > > +       struct mlnx_effect_command ecmd = {
> > > > +               .cmd = MLNX_UPLOAD_UNCOMB,
> > > > +               .u.uncomb.id = effect->id,
> > > > +               .u.uncomb.effect = effect
> > > > +       };
> > > > +       return mlnxdev->control_effect(mlnxdev->dev, mlnxdev->private,
> > > > &ecmd);
> > > > +}
> > > > +
> > > 
> > > This mean you are building the structure on the stack
> > > 
> > > 1. Are you sure nobody retains a reference?
> > > 2. That is needlessly inefficient
> > 
> > Why is it inefficient?
> 
> The compiler has to include the data structure and then make
> a memcopy to the stack. Instead a pointer to the predined structure
> could be passed.

No, it does not do that. Memory on stack is reserved and zeroed out,
then individual members are filled in as requested. There is no memcopy.

Thanks.
diff mbox

Patch

diff --git a/drivers/input/Kconfig b/drivers/input/Kconfig
index a11ff74..3780962 100644
--- a/drivers/input/Kconfig
+++ b/drivers/input/Kconfig
@@ -38,6 +38,17 @@  config INPUT_FF_MEMLESS
 	  To compile this driver as a module, choose M here: the
 	  module will be called ff-memless.
 
+config INPUT_FF_MEMLESS_NEXT
+	tristate "New version of support for memoryless force-feedback devices"
+	help
+	  Say Y here to enable a new version of support for memoryless force
+	  feedback devices.
+
+	  If unsure, say N.
+
+	  To compile this driver as a module, choose M here: the
+	  module will be called ff-memless-next.
+
 config INPUT_POLLDEV
 	tristate "Polled input device skeleton"
 	help
diff --git a/drivers/input/Makefile b/drivers/input/Makefile
index 5ca3f63..b4f11f5 100644
--- a/drivers/input/Makefile
+++ b/drivers/input/Makefile
@@ -8,6 +8,7 @@  obj-$(CONFIG_INPUT)		+= input-core.o
 input-core-y := input.o input-compat.o input-mt.o ff-core.o
 
 obj-$(CONFIG_INPUT_FF_MEMLESS)	+= ff-memless.o
+obj-$(CONFIG_INPUT_FF_MEMLESS_NEXT)	+= ff-memless-next.o
 obj-$(CONFIG_INPUT_POLLDEV)	+= input-polldev.o
 obj-$(CONFIG_INPUT_SPARSEKMAP)	+= sparse-keymap.o
 obj-$(CONFIG_INPUT_MATRIXKMAP)	+= matrix-keymap.o
diff --git a/drivers/input/ff-memless-next.c b/drivers/input/ff-memless-next.c
new file mode 100644
index 0000000..24619e9
--- /dev/null
+++ b/drivers/input/ff-memless-next.c
@@ -0,0 +1,1037 @@ 
+/*
+ * Force feedback support for memoryless devices
+ *
+ * This module is based on "ff-memless" orignally written by Anssi Hannula.
+ * It is extended to support all force feedback effects currently supported
+ * by the Linux input stack.
+ * Logic of emulation of FF_RUMBLE through FF_PERIODIC provided by
+ * Elias Vanderstuyft <elias.vds@gmail.com>
+ *
+ * Copyright(c) 2014 Michal "MadCatX" Maly <madcatxster@devoid-pointer.net>
+ *
+ */
+
+#define pr_fmt(fmt) KBUILD_MODNAME ": " fmt
+
+#include <linux/slab.h>
+#include <linux/module.h>
+#include <linux/mutex.h>
+#include <linux/spinlock.h>
+#include <linux/jiffies.h>
+#include <linux/fixp-arith.h>
+#include <linux/input/ff-memless-next.h>
+
+MODULE_LICENSE("GPL");
+MODULE_AUTHOR("Michal \"MadCatX\" Maly");
+MODULE_DESCRIPTION("Force feedback support for memoryless force feedback devices");
+
+#define FF_MAX_EFFECTS 16
+#define FF_MIN_EFFECT_LENGTH ((MSEC_PER_SEC / CONFIG_HZ) + 1)
+#define FF_EFFECT_STARTED 1
+#define FF_EFFECT_PLAYING 2
+#define FF_EFFECT_EMULATED 3
+
+enum mlnx_emulate {
+	EMUL_NOTHING,	/* Do not emulate anything */
+	EMUL_RUMBLE,	/* Emulate FF_RUMBLE with FF_PERIODIC */
+	EMUL_PERIODIC	/* Emulate FF_PERIODIC with FF_RUMBLE */
+};
+
+struct mlnx_effect {
+	struct ff_effect effect;
+	unsigned long flags;
+	unsigned long begin_at;
+	unsigned long stop_at;
+	unsigned long updated_at;
+	unsigned long attack_stop;
+	unsigned long fade_begin;
+	int repeat;
+};
+
+struct mlnx_device {
+	u8 combinable_playing;
+	u8 rumble_playing;
+	unsigned long update_rate_jiffies;
+	void *private;
+	struct mlnx_effect effects[FF_MAX_EFFECTS];
+	u16 gain;
+	struct timer_list timer;
+	struct input_dev *dev;
+	enum mlnx_emulate emul;
+
+	int (*control_effect)(struct input_dev *, void *,
+			      const struct mlnx_effect_command *);
+};
+
+static s32 mlnx_calculate_x_force(const s32 level,
+						  const u16 direction)
+{
+	s32 new = (level * -fixp_sin(direction)) >> FRAC_N;
+	pr_debug("x force: %d\n", new);
+	return new;
+}
+
+static s32 mlnx_calculate_y_force(const s32 level,
+						  const u16 direction)
+{
+	s32 new = (level * fixp_cos(direction)) >> FRAC_N;
+	pr_debug("y force: %d\n", new);
+	return new;
+}
+
+static bool mlnx_is_combinable(const struct ff_effect *effect)
+{
+	switch (effect->type) {
+	case FF_CONSTANT:
+	case FF_PERIODIC:
+	case FF_RAMP:
+		return true;
+	default:
+		return false;
+	}
+}
+
+static bool mlnx_is_conditional(const struct ff_effect *effect)
+{
+	switch (effect->type) {
+	case FF_DAMPER:
+	case FF_FRICTION:
+	case FF_INERTIA:
+	case FF_SPRING:
+		return true;
+	default:
+		return false;
+	}
+}
+
+static void mlnx_clr_emulated(struct mlnx_effect *mlnxeff)
+{
+	__clear_bit(FF_EFFECT_EMULATED, &mlnxeff->flags);
+}
+
+static void mlnx_clr_playing(struct mlnx_effect *mlnxeff)
+{
+	__clear_bit(FF_EFFECT_PLAYING, &mlnxeff->flags);
+}
+
+static void mlnx_clr_started(struct mlnx_effect *mlnxeff)
+{
+	__clear_bit(FF_EFFECT_STARTED, &mlnxeff->flags);
+}
+
+static bool mlnx_is_emulated(const struct mlnx_effect *mlnxeff)
+{
+	return test_bit(FF_EFFECT_EMULATED, &mlnxeff->flags);
+}
+
+static bool mlnx_is_rumble(const struct ff_effect *effect)
+{
+	return effect->type == FF_RUMBLE;
+}
+
+static bool mlnx_is_playing(const struct mlnx_effect *mlnxeff)
+{
+	return test_bit(FF_EFFECT_PLAYING, &mlnxeff->flags);
+}
+
+static bool mlnx_is_started(const struct mlnx_effect *mlnxeff)
+{
+	return test_bit(FF_EFFECT_STARTED, &mlnxeff->flags);
+}
+
+static bool mlnx_test_set_playing(struct mlnx_effect *mlnxeff)
+{
+	return test_and_set_bit(FF_EFFECT_PLAYING, &mlnxeff->flags);
+}
+
+static const struct ff_envelope *mlnx_get_envelope(const struct ff_effect *effect)
+{
+	static const struct ff_envelope empty;
+
+	switch (effect->type) {
+	case FF_CONSTANT:
+		return &effect->u.constant.envelope;
+	case FF_PERIODIC:
+		return &effect->u.periodic.envelope;
+	case FF_RAMP:
+		return &effect->u.ramp.envelope;
+	default:
+		return &empty;
+	}
+}
+
+/* Some devices might have a limit on how many uncombinable effects
+ * can be played at once */
+static int mlnx_upload_conditional(struct mlnx_device *mlnxdev,
+				   const struct ff_effect *effect)
+{
+	struct mlnx_effect_command ecmd = {
+		.cmd = MLNX_UPLOAD_UNCOMB,
+		.u.uncomb.id = effect->id,
+		.u.uncomb.effect = effect
+	};
+	return mlnxdev->control_effect(mlnxdev->dev, mlnxdev->private, &ecmd);
+}
+
+static int mlnx_erase_conditional(struct mlnx_device *mlnxdev,
+				  const struct ff_effect *effect)
+{
+	struct mlnx_effect_command ecmd = {
+		.cmd = MLNX_ERASE_UNCOMB,
+		.u.uncomb.id = effect->id,
+		.u.uncomb.effect = effect
+	};
+	return mlnxdev->control_effect(mlnxdev->dev, mlnxdev->private, &ecmd);
+}
+
+static void mlnx_set_envelope_times(struct mlnx_effect *mlnxeff)
+{
+	const struct ff_effect *effect = &mlnxeff->effect;
+	const struct ff_envelope *envelope = mlnx_get_envelope(effect);
+
+	if (envelope->attack_length) {
+		unsigned long j = msecs_to_jiffies(envelope->attack_length);
+		mlnxeff->attack_stop = mlnxeff->begin_at + j;
+	}
+	if (effect->replay.length && envelope->fade_length) {
+		unsigned long j = msecs_to_jiffies(envelope->fade_length);
+		mlnxeff->fade_begin = mlnxeff->stop_at - j;
+	}
+}
+
+static void mlnx_set_trip_times(struct mlnx_effect *mlnxeff,
+				const unsigned long now)
+{
+	const struct ff_effect *effect = &mlnxeff->effect;
+	const u16 replay_delay = effect->replay.delay;
+	const u16 replay_length = effect->replay.length;
+
+	mlnxeff->begin_at = now + msecs_to_jiffies(replay_delay);
+	mlnxeff->stop_at = mlnxeff->begin_at + msecs_to_jiffies(replay_length);
+	mlnxeff->updated_at = mlnxeff->begin_at;
+}
+
+static void mlnx_start_effect(struct mlnx_effect *mlnxeff)
+{
+	const unsigned long now = jiffies;
+
+	mlnx_set_trip_times(mlnxeff, now);
+	mlnx_set_envelope_times(mlnxeff);
+	__set_bit(FF_EFFECT_STARTED, &mlnxeff->flags);
+}
+
+static void mlnx_stop_effect(struct mlnx_device *mlnxdev,
+			     const struct mlnx_effect *mlnxeff)
+{
+	switch (mlnxeff->effect.type) {
+	case FF_PERIODIC:
+		if (mlnx_is_emulated(mlnxeff)) {
+			if (--mlnxdev->rumble_playing == 0) {
+				const struct mlnx_effect_command c = {
+					.cmd = MLNX_STOP_RUMBLE
+				};
+				mlnxdev->control_effect(mlnxdev->dev,
+							mlnxdev->private, &c);
+			}
+			return;
+		}
+	case FF_CONSTANT:
+	case FF_RAMP:
+		if (--mlnxdev->combinable_playing == 0) {
+			const struct mlnx_effect_command c = {
+				.cmd = MLNX_STOP_COMBINED
+			};
+			mlnxdev->control_effect(mlnxdev->dev, mlnxdev->private,
+						&c);
+		}
+		return;
+	case FF_RUMBLE:
+		if (mlnx_is_emulated(mlnxeff)) {
+			if (--mlnxdev->combinable_playing == 0) {
+				const struct mlnx_effect_command c = {
+					.cmd = MLNX_STOP_COMBINED
+				};
+				mlnxdev->control_effect(mlnxdev->dev,
+							mlnxdev->private, &c);
+			}
+		} else {
+			if (--mlnxdev->rumble_playing == 0) {
+				const struct mlnx_effect_command c = {
+					.cmd = MLNX_STOP_RUMBLE
+				};
+				mlnxdev->control_effect(mlnxdev->dev,
+							mlnxdev->private, &c);
+			}
+		}
+		return;
+	case FF_DAMPER:
+	case FF_FRICTION:
+	case FF_INERTIA:
+	case FF_SPRING:
+	{
+		const struct mlnx_effect_command c = {
+			.cmd = MLNX_STOP_UNCOMB,
+			.u.uncomb.id = mlnxeff->effect.id,
+			.u.uncomb.effect = &mlnxeff->effect
+		};
+		mlnxdev->control_effect(mlnxdev->dev, mlnxdev->private, &c);
+		return;
+	}
+	default:
+		return;
+	}
+}
+
+static int mlnx_restart_effect(struct mlnx_device *mlnxdev,
+			       struct mlnx_effect *mlnxeff)
+{
+	const struct ff_effect *effect = &mlnxeff->effect;
+	const unsigned long now = jiffies;
+
+	if (mlnx_is_combinable(effect)) {
+		if (effect->replay.delay)
+			mlnx_stop_effect(mlnxdev, mlnxeff);
+		else {
+			if (mlnx_is_emulated(mlnxeff))
+				mlnxdev->rumble_playing--;
+			else
+				mlnxdev->combinable_playing--;
+		}
+	} else if (mlnx_is_rumble(effect)) {
+		if (effect->replay.delay)
+			mlnx_stop_effect(mlnxdev, mlnxeff);
+		else {
+			if (mlnx_is_emulated(mlnxeff))
+				mlnxdev->combinable_playing--;
+			else
+				mlnxdev->rumble_playing--;
+		}
+	} else if (mlnx_is_conditional(effect)) {
+		int ret;
+		if (effect->replay.delay)
+			mlnx_stop_effect(mlnxdev, mlnxeff);
+
+		ret = mlnx_upload_conditional(mlnxdev, &mlnxeff->effect);
+		if (ret)
+			return ret;
+	}
+
+	mlnx_set_trip_times(mlnxeff, now);
+	mlnx_set_envelope_times(mlnxeff);
+
+	return 0;
+}
+
+static s32 mlnx_apply_envelope(const struct mlnx_effect *mlnxeff,
+			       const s32 level)
+{
+	const struct ff_effect *effect = &mlnxeff->effect;
+	const struct ff_envelope *envelope = mlnx_get_envelope(effect);
+	const unsigned long now = jiffies;
+	const s32 alevel = abs(level);
+
+	/* Effect has an envelope with nonzero attack time */
+	if (envelope->attack_length && time_before(now, mlnxeff->attack_stop)) {
+		const s32 clength = jiffies_to_msecs(now - mlnxeff->begin_at);
+		const s32 alength = envelope->attack_length;
+		const s32 dlevel = (alevel - envelope->attack_level)
+				 * clength / alength;
+		return level < 0 ? -(dlevel + envelope->attack_level) :
+				    (dlevel + envelope->attack_level);
+	} else if (envelope->fade_length && time_before_eq(mlnxeff->fade_begin, now)) {
+		const s32 clength = jiffies_to_msecs(now - mlnxeff->fade_begin);
+		const s32 flength = envelope->fade_length;
+		const s32 dlevel = (envelope->fade_level - alevel)
+				 * clength / flength;
+		return level < 0 ? -(dlevel + alevel) : (dlevel + alevel);
+	}
+
+	return level;
+}
+
+static s32 mlnx_calculate_periodic(struct mlnx_effect *mlnxeff, const s32 level)
+{
+	const struct ff_effect *effect = &mlnxeff->effect;
+	const unsigned long now = jiffies;
+	const u16 period = effect->u.periodic.period;
+	const u16 phase = effect->u.periodic.phase;
+	const s16 offset = effect->u.periodic.offset;
+	s32 new = level;
+	u16 t = (jiffies_to_msecs(now - mlnxeff->begin_at) + phase) % period;
+
+	switch (effect->u.periodic.waveform) {
+	case FF_SINE:
+	{
+		u16 degrees = (360 * t) / period;
+		new = ((level * fixp_sin(degrees)) >> FRAC_N) + offset;
+		break;
+	}
+	case FF_SQUARE:
+	{
+		u16 degrees = (360 * t) / period;
+		new = level * (degrees < 180 ? 1 : -1) + offset;
+		break;
+	}
+	case FF_SAW_UP:
+		new = 2 * level * t / period - level + offset;
+		break;
+	case FF_SAW_DOWN:
+		new = level - 2 * level * t / period + offset;
+		break;
+	case FF_TRIANGLE:
+	{
+		new = (2 * abs(level - (2 * level * t) / period));
+		new = new - abs(level) + offset;
+		break;
+	}
+	case FF_CUSTOM:
+		pr_debug("Custom waveform is not handled by this driver\n");
+		return level;
+	default:
+		pr_err("Invalid waveform\n");
+		return level;
+	}
+
+	/* Ensure that the offset did not make the value exceed s16 range */
+	new = clamp(new, -0x7fff, 0x7fff);
+	pr_debug("level: %d, t: %u\n", new, t);
+	return new;
+}
+
+static s32 mlnx_calculate_ramp(const struct mlnx_effect *mlnxeff)
+{
+	const struct ff_effect *effect = &mlnxeff->effect;
+	const struct ff_envelope *envelope = mlnx_get_envelope(effect);
+	const unsigned long now = jiffies;
+	const u16 length = effect->replay.length;
+	const s16 mean = (effect->u.ramp.start_level + effect->u.ramp.end_level) / 2;
+	const u16 t = jiffies_to_msecs(now - mlnxeff->begin_at);
+	s32 start = effect->u.ramp.start_level;
+	s32 end = effect->u.ramp.end_level;
+	s32 new;
+
+	if (envelope->attack_length && time_before(now, mlnxeff->attack_stop)) {
+		const s32 clength = jiffies_to_msecs(now - mlnxeff->begin_at);
+		const s32 alength = envelope->attack_length;
+		s32 attack_level;
+		if (end > start)
+			attack_level = mean - envelope->attack_level;
+		else
+			attack_level = mean + envelope->attack_level;
+		start = (start - attack_level) * clength / alength
+		      + attack_level;
+	} else if (envelope->fade_length && time_before_eq(mlnxeff->fade_begin, now)) {
+		const s32 clength = jiffies_to_msecs(now - mlnxeff->fade_begin);
+		const s32 flength = envelope->fade_length;
+		s32 fade_level;
+		if (end > start)
+			fade_level = mean + envelope->fade_level;
+		else
+			fade_level = mean - envelope->fade_level;
+		end = (fade_level - end) * clength / flength + end;
+	}
+
+	new = ((end - start) * t) / length + start;
+	new = clamp(new, -0x7fff, 0x7fff);
+	pr_debug("RAMP level: %d, t: %u\n", new, t);
+	return new;
+}
+
+static void mlnx_destroy(struct ff_device *dev)
+{
+	struct mlnx_device *mlnxdev = dev->private;
+	del_timer_sync(&mlnxdev->timer);
+
+	kfree(mlnxdev->private);
+}
+
+static unsigned long mlnx_get_envelope_update_time(const struct mlnx_effect *mlnxeff,
+						   const unsigned long update_rate_jiffies)
+{
+	const struct ff_effect *effect = &mlnxeff->effect;
+	const struct ff_envelope *envelope = mlnx_get_envelope(effect);
+	const unsigned long now = jiffies;
+	unsigned long fade_next;
+
+	/* Effect has an envelope with nonzero attack time */
+	if (envelope->attack_length && time_before(now, mlnxeff->attack_stop)) {
+		if (time_before(mlnxeff->updated_at + update_rate_jiffies, mlnxeff->attack_stop))
+			return mlnxeff->updated_at + update_rate_jiffies;
+
+		return mlnxeff->attack_stop;
+	}
+
+	/* Effect has an envelope with nonzero fade time */
+	if (mlnxeff->effect.replay.length) {
+		if (!envelope->fade_length)
+			return mlnxeff->stop_at;
+
+		/* Schedule the next update when the fade begins */
+		if (time_before(mlnxeff->updated_at, mlnxeff->fade_begin))
+			return mlnxeff->fade_begin;
+
+		/* Already fading */
+		fade_next = mlnxeff->updated_at + update_rate_jiffies;
+
+		/* Schedule update when the effect stops */
+		if (time_after(fade_next, mlnxeff->stop_at))
+			return mlnxeff->stop_at;
+		/* Schedule update at the next checkpoint */
+			return fade_next;
+	}
+
+	/* There is no envelope */
+
+	/* Prevent the effect from being started twice */
+	if (mlnxeff->begin_at == now && mlnx_is_playing(mlnxeff))
+		return now - 1;
+
+	return mlnxeff->begin_at;
+}
+
+static unsigned long mlnx_get_update_time(struct mlnx_effect *mlnxeff,
+				const unsigned long update_rate_jiffies)
+{
+	const unsigned long now = jiffies;
+	unsigned long time, update_periodic;
+
+	switch (mlnxeff->effect.type) {
+	/* Constant effect does not change with time, but it can have
+	 * an envelope and a duration */
+	case FF_CONSTANT:
+		return mlnx_get_envelope_update_time(mlnxeff,
+						     update_rate_jiffies);
+	/* Periodic and ramp effects have to be periodically updated */
+	case FF_PERIODIC:
+	case FF_RAMP:
+		time = mlnx_get_envelope_update_time(mlnxeff,
+						     update_rate_jiffies);
+		if (mlnx_is_emulated(mlnxeff))
+			update_periodic = mlnxeff->stop_at;
+		else
+			update_periodic = mlnxeff->updated_at +
+					  update_rate_jiffies;
+
+		/* Periodic effect has to be updated earlier than envelope
+		 * or envelope update time is in the past */
+		if (time_before(update_periodic, time) || time_before(time, now))
+			return update_periodic;
+		/* Envelope needs to be updated */
+		return time;
+	case FF_RUMBLE:
+		if (mlnx_is_emulated(mlnxeff))
+			return mlnxeff->updated_at + update_rate_jiffies;
+	case FF_DAMPER:
+	case FF_FRICTION:
+	case FF_INERTIA:
+	case FF_SPRING:
+	default:
+		if (time_after_eq(mlnxeff->begin_at, now))
+			return mlnxeff->begin_at;
+
+		return mlnxeff->stop_at;
+	}
+}
+
+static void mlnx_schedule_playback(struct mlnx_device *mlnxdev)
+{
+	struct mlnx_effect *mlnxeff;
+	const unsigned long now = jiffies;
+	int events = 0;
+	int i;
+	unsigned long earliest = 0;
+	unsigned long time;
+
+	/* Iterate over all effects and determine the earliest
+	 * time when we have to attend to any */
+	for (i = 0; i < FF_MAX_EFFECTS; i++) {
+		mlnxeff = &mlnxdev->effects[i];
+
+		if (!mlnx_is_started(mlnxeff))
+			continue; /* Effect is not started, skip it */
+
+		if (mlnx_is_playing(mlnxeff))
+			time = mlnx_get_update_time(mlnxeff,
+						mlnxdev->update_rate_jiffies);
+		else
+			time = mlnxeff->begin_at;
+
+		pr_debug("Update time for effect %d: %lu\n", i, time);
+
+		/* Scheduled time is in the future and is either
+		 * before the current earliest time or it is
+		 * the first valid time value in this pass */
+		if (time_before_eq(now, time) &&
+		    (++events == 1 || time_before(time, earliest)))
+			earliest = time;
+	}
+
+	if (events) {
+		pr_debug("Events: %d, earliest: %lu\n", events, earliest);
+		mod_timer(&mlnxdev->timer, earliest);
+	} else {
+		pr_debug("No events, deactivating timer\n");
+		del_timer(&mlnxdev->timer);
+	}
+}
+
+static u16 mlnx_calculate_rumble_direction(const u32 total_mag, const u16 total_dir,
+					   const u32 new_mag, const u16 new_dir)
+{
+	if (!new_mag)
+		return total_dir;
+	if (!total_mag)
+		return new_dir;
+	return (((total_dir >> 1) * total_mag +
+		(new_dir >> 1) * new_mag) /
+		(total_mag + new_mag)) << 1;
+}
+
+static void mlnx_add_force(struct mlnx_effect *mlnxeff, s32 *cfx, s32 *cfy,
+			   const u16 gain)
+{
+	const struct ff_effect *effect = &mlnxeff->effect;
+	u16 direction;
+	s32 level;
+
+	pr_debug("Processing effect type %d, ID %d\n",
+		 mlnxeff->effect.type, mlnxeff->effect.id);
+
+	direction = mlnxeff->effect.direction * 360 / 0xffff;
+	pr_debug("Direction deg: %u\n", direction);
+
+	switch (mlnxeff->effect.type) {
+	case FF_CONSTANT:
+		level = mlnx_apply_envelope(mlnxeff, effect->u.constant.level);
+		break;
+	case FF_PERIODIC:
+		level = mlnx_apply_envelope(mlnxeff,
+					    effect->u.periodic.magnitude);
+		level = mlnx_calculate_periodic(mlnxeff, level);
+		break;
+	case FF_RAMP:
+		level = mlnx_calculate_ramp(mlnxeff);
+		break;
+	default:
+		pr_err("Effect %d not handled by mlnx_add_force\n",
+		       mlnxeff->effect.type);
+		return;
+	}
+
+	*cfx += mlnx_calculate_x_force(level, direction) * gain / 0xffff;
+	*cfy += mlnx_calculate_y_force(level, direction) * gain / 0xffff;
+}
+
+static void mlnx_add_rumble(const struct mlnx_effect *mlnxeff, u32 *strong_mag,
+			    u32 *weak_mag, u16 *strong_dir,
+			    u16 *weak_dir, const u16 gain)
+{
+	const struct ff_effect *eff = &mlnxeff->effect;
+	const struct ff_rumble_effect *reff = &mlnxeff->effect.u.rumble;
+	const u32 new_strong_mag = (u32)reff->strong_magnitude * gain / 0xffffU;
+	const u32 new_weak_mag = (u32)reff->weak_magnitude * gain / 0xffffU;
+
+	*strong_dir = mlnx_calculate_rumble_direction(*strong_mag, *strong_dir,
+						      new_strong_mag,
+						      eff->direction);
+	*weak_dir = mlnx_calculate_rumble_direction(*weak_mag, *weak_dir,
+						    new_weak_mag,
+						    eff->direction);
+	*strong_mag += new_strong_mag;
+	*weak_mag += new_weak_mag;
+}
+
+static void mlnx_add_emul_periodic(const struct mlnx_effect *mlnxeff,
+				   u32 *strong_mag, u32 *weak_mag,
+				   u16 *strong_dir, u16 *weak_dir,
+				   const u16 gain)
+{
+	const struct ff_effect *eff = &mlnxeff->effect;
+	const u32 level = (u32)abs(mlnx_apply_envelope(mlnxeff,
+						  eff->u.periodic.magnitude)) * gain / 0x7fffU;
+
+	*strong_dir = mlnx_calculate_rumble_direction(*strong_mag, *strong_dir,
+						      level, eff->direction);
+	*weak_dir = mlnx_calculate_rumble_direction(*weak_mag, *weak_dir,
+						    level, eff->direction);
+
+	*strong_mag += level;
+	*weak_mag += level;
+}
+
+static void mlnx_add_emul_rumble(const struct mlnx_effect *mlnxeff, s32 *cfx,
+				 s32 *cfy, const u16 gain,
+				 const unsigned long now,
+				 const unsigned long update_rate_jiffies)
+{
+	const struct ff_effect *effect = &mlnxeff->effect;
+	const u16 strong = effect->u.rumble.strong_magnitude;
+	const u16 weak = effect->u.rumble.weak_magnitude;
+	/* To calculate 't', we pretend that mlnxeff->begin_at == 0, thus t == now.  */
+	/* This will synchronise all simultaneously playing emul rumble effects,     */
+	/* otherwise non-deterministic phase-inversions could occur depending on     */
+	/* upload time, which could lead to undesired cancellation of these effects. */
+	const unsigned long t = now % (4UL * update_rate_jiffies);
+	s32 level = 0;
+	bool direction_up;
+	bool direction_left;
+
+	if (strong)
+		level += (strong / 4) * (t < 2UL * update_rate_jiffies ? 1 : -1);
+	if (weak)
+		level += (weak / 4) * (t < 2UL * update_rate_jiffies ?
+					(t < 1UL * update_rate_jiffies ? 1 : -1) :
+					(t < 3UL * update_rate_jiffies ? 1 : -1));
+	direction_up = (effect->direction > 0x3fffU && effect->direction <= 0xbfffU);
+	direction_left = (effect->direction <= 0x7fffU);
+
+	pr_debug("Emulated cf: %d, t: %lu, n: %lu, begin: %lu, diff: %lu j: %lu\n",
+		 level, t, now, mlnxeff->begin_at, now - mlnxeff->begin_at,
+		 update_rate_jiffies);
+	level = (level * gain) / 0xffff;
+	*cfx += direction_left ? -level : level;
+	*cfy += direction_up ? -level : level;
+}
+
+static void mlnx_play_effects(struct mlnx_device *mlnxdev)
+{
+	const u16 gain = mlnxdev->gain;
+	const unsigned long now = jiffies;
+	int i;
+	s32 cfx = 0;
+	s32 cfy = 0;
+	u32 strong_mag = 0;
+	u32 weak_mag = 0;
+	u16 strong_dir = 0;
+	u16 weak_dir = 0;
+
+	for (i = 0; i < FF_MAX_EFFECTS; i++) {
+		struct mlnx_effect *mlnxeff = &mlnxdev->effects[i];
+
+		if (!mlnx_is_started(mlnxeff)) {
+			pr_debug("Effect %hd/%d not started\n",
+				 mlnxeff->effect.id, i);
+			continue;
+		}
+
+		if (time_before(now, mlnxeff->begin_at)) {
+			pr_debug("Effect %hd/%d begins at a later time\n",
+				 mlnxeff->effect.id, i);
+			continue;
+		}
+
+		if (time_before_eq(mlnxeff->stop_at, now) && mlnxeff->effect.replay.length) {
+			pr_debug("Effect %hd/%d has to be stopped\n",
+				 mlnxeff->effect.id, i);
+
+			mlnx_clr_playing(mlnxeff);
+			if (--mlnxeff->repeat > 0)
+				mlnx_restart_effect(mlnxdev, mlnxeff);
+			else {
+				mlnx_stop_effect(mlnxdev, mlnxeff);
+				mlnx_clr_started(mlnxeff);
+				mlnx_clr_emulated(mlnxeff);
+				if (mlnx_is_conditional(&mlnxeff->effect))
+					mlnx_erase_conditional(mlnxdev, &mlnxeff->effect);
+			}
+
+			continue;
+		}
+
+		switch (mlnxeff->effect.type) {
+		case FF_PERIODIC:
+			if (mlnxdev->emul == EMUL_PERIODIC) {
+				if (!mlnx_test_set_playing(mlnxeff)) {
+					mlnxdev->rumble_playing++;
+					pr_debug("Starting emul periodic, total rumble %u\n",
+						 mlnxdev->rumble_playing);
+				}
+				__set_bit(FF_EFFECT_EMULATED, &mlnxeff->flags);
+				mlnx_add_emul_periodic(mlnxeff, &strong_mag, &weak_mag,
+						       &strong_dir, &weak_dir, gain);
+				break;
+			}
+		case FF_CONSTANT:
+		case FF_RAMP:
+			if (!mlnx_test_set_playing(mlnxeff)) {
+				mlnxdev->combinable_playing++;
+				pr_debug("Starting combinable effect, total %u\n",
+					 mlnxdev->combinable_playing);
+			}
+			mlnx_add_force(mlnxeff, &cfx, &cfy, gain);
+			break;
+		case FF_RUMBLE:
+			if (mlnxdev->emul == EMUL_RUMBLE) {
+				if (!mlnx_test_set_playing(mlnxeff)) {
+					mlnxdev->combinable_playing++;
+					pr_debug("Starting emul rumble, total comb %u\n",
+						 mlnxdev->combinable_playing);
+				}
+				__set_bit(FF_EFFECT_EMULATED, &mlnxeff->flags);
+				mlnx_add_emul_rumble(mlnxeff, &cfx, &cfy, gain, now,
+						     mlnxdev->update_rate_jiffies);
+			} else {
+				if (!mlnx_test_set_playing(mlnxeff)) {
+					mlnxdev->rumble_playing++;
+					pr_debug("Starting rumble effect, total %u\n",
+						 mlnxdev->rumble_playing);
+				}
+				mlnx_add_rumble(mlnxeff, &strong_mag, &weak_mag,
+						&strong_dir, &weak_dir, gain);
+			}
+			break;
+		case FF_DAMPER:
+		case FF_FRICTION:
+		case FF_INERTIA:
+		case FF_SPRING:
+			if (!mlnx_test_set_playing(mlnxeff)) {
+				const struct mlnx_effect_command ecmd = {
+					.cmd = MLNX_START_UNCOMB,
+					.u.uncomb.id = i,
+					.u.uncomb.effect = &mlnxeff->effect
+				};
+				mlnxdev->control_effect(mlnxdev->dev,
+						      mlnxdev->private, &ecmd);
+			}
+			break;
+		default:
+			pr_debug("Unhandled type of effect\n");
+		}
+		mlnxeff->updated_at = now;
+	}
+
+	if (mlnxdev->combinable_playing) {
+		const struct mlnx_effect_command ecmd = {
+			.cmd = MLNX_START_COMBINED,
+			.u.simple_force = {
+				.x = clamp(cfx, -0x7fff, 0x7fff),
+				.y = clamp(cfy, -0x7fff, 0x7fff)
+			}
+		};
+		mlnxdev->control_effect(mlnxdev->dev, mlnxdev->private, &ecmd);
+	}
+	if (mlnxdev->rumble_playing) {
+		const struct mlnx_effect_command ecmd = {
+			.cmd = MLNX_START_RUMBLE,
+			.u.rumble_force = {
+				.strong = clamp(strong_mag, (u32)0, (u32)0xffffU),
+				.weak = clamp(weak_mag, (u32)0, (u32)0xffffU),
+				.strong_dir = clamp(strong_dir, (u16)0, (u16)0xffffU),
+				.weak_dir = clamp(weak_dir, (u16)0, (u16)0xffffU)
+			}
+		};
+		mlnxdev->control_effect(mlnxdev->dev, mlnxdev->private, &ecmd);
+	}
+
+	mlnx_schedule_playback(mlnxdev);
+}
+
+static void mlnx_set_gain(struct input_dev *dev, u16 gain)
+{
+	struct mlnx_device *mlnxdev = dev->ff->private;
+	int i;
+
+	mlnxdev->gain = gain;
+
+	for (i = 0; i < FF_MAX_EFFECTS; i++) {
+		struct mlnx_effect *eff = &mlnxdev->effects[i];
+		if (eff == NULL)
+			continue;
+		if (mlnx_is_playing(eff)) {
+			if (mlnx_is_combinable(&eff->effect)) {
+				mlnx_clr_playing(eff);
+				if (mlnx_is_emulated(eff))
+					--mlnxdev->rumble_playing;
+				else
+					--mlnxdev->combinable_playing;
+			} else if (mlnx_is_rumble(&eff->effect)) {
+				mlnx_clr_playing(eff);
+				if (mlnx_is_emulated(eff))
+					--mlnxdev->combinable_playing;
+				else
+					--mlnxdev->rumble_playing;
+			}
+		}
+	}
+
+	mlnx_play_effects(mlnxdev);
+}
+
+static int mlnx_startstop(struct input_dev *dev, int effect_id, int repeat)
+{
+	struct mlnx_device *mlnxdev = dev->ff->private;
+	struct mlnx_effect *mlnxeff = &mlnxdev->effects[effect_id];
+	int ret;
+
+	if (repeat > 0) {
+		pr_debug("Starting effect ID %d\n", effect_id);
+		mlnxeff->repeat = repeat;
+
+		if (!mlnx_is_started(mlnxeff)) {
+			/* Check that device has a free effect slot */
+			if (mlnx_is_conditional(&mlnxeff->effect)) {
+				ret = mlnx_upload_conditional(mlnxdev, &mlnxeff->effect);
+				if (ret) {
+					/* Device effect slots are all occupied */
+					pr_debug("No free effect slot for EID %d\n", effect_id);
+					return ret;
+				}
+			}
+			mlnx_start_effect(mlnxeff);
+		}
+	} else {
+		pr_debug("Stopping effect ID %d\n", effect_id);
+		if (mlnx_is_started(mlnxeff)) {
+			if (mlnx_is_playing(mlnxeff)) {
+				mlnx_clr_playing(mlnxeff);
+				mlnx_stop_effect(mlnxdev, mlnxeff);
+			}
+			mlnx_clr_started(mlnxeff);
+			mlnx_clr_emulated(mlnxeff);
+
+			if (mlnx_is_conditional(&mlnxeff->effect))
+				return mlnx_erase_conditional(mlnxdev, &mlnxeff->effect);
+		} else {
+			pr_debug("Effect ID %d already stopped\n", effect_id);
+			return 0;
+		}
+	}
+	mlnx_play_effects(mlnxdev);
+
+	return 0;
+}
+
+static void mlnx_timer_fired(unsigned long data)
+{
+	struct input_dev *dev = (struct input_dev *)data;
+	unsigned long flags;
+
+	spin_lock_irqsave(&dev->event_lock, flags);
+	mlnx_play_effects(dev->ff->private);
+	spin_unlock_irqrestore(&dev->event_lock, flags);
+}
+
+static int mlnx_upload(struct input_dev *dev, struct ff_effect *effect,
+		       struct ff_effect *old)
+{
+	struct mlnx_device *mlnxdev = dev->ff->private;
+	struct mlnx_effect *mlnxeff = &mlnxdev->effects[effect->id];
+	const u16 length = effect->replay.length;
+	const u16 delay = effect->replay.delay;
+	int ret, fade_from;
+
+	/* Effect's timing is below kernel timer resolution */
+	if (length && length < FF_MIN_EFFECT_LENGTH)
+		effect->replay.length = FF_MIN_EFFECT_LENGTH;
+	if (delay && delay < FF_MIN_EFFECT_LENGTH)
+		effect->replay.delay = FF_MIN_EFFECT_LENGTH;
+
+	/* Periodic effects must have a non-zero period */
+	if (effect->type == FF_PERIODIC) {
+		if (!effect->u.periodic.period)
+			return -EINVAL;
+	}
+	/* Ramp effects cannot be infinite */
+	if (effect->type == FF_RAMP && !length)
+		return -EINVAL;
+
+	if (mlnx_is_combinable(effect)) {
+		const struct ff_envelope *envelope = mlnx_get_envelope(effect);
+
+		/* Infinite effects cannot fade */
+		if (!length && envelope->fade_length > 0)
+			return -EINVAL;
+		/* Fade length cannot be greater than effect duration */
+		fade_from = (int)length - (int)envelope->fade_length;
+		if (fade_from < 0)
+			return -EINVAL;
+		/* Envelope cannot start fading before it finishes attacking */
+		if (fade_from < envelope->attack_length && fade_from > 0)
+			return -EINVAL;
+	}
+
+
+	spin_lock_irq(&dev->event_lock);
+	mlnxeff->effect = *effect; /* Keep internal copy of the effect */
+	/* Check if the effect being modified is playing */
+	if (mlnx_is_started(mlnxeff)) {
+		if (mlnx_is_playing(mlnxeff)) {
+			mlnx_clr_playing(mlnxeff);
+			ret = mlnx_restart_effect(mlnxdev, mlnxeff);
+
+			if (ret) {
+				/* Restore the original effect */
+				if (old)
+					mlnxeff->effect = *old;
+				spin_unlock_irq(&dev->event_lock);
+				return ret;
+			}
+		}
+
+		mlnx_schedule_playback(mlnxdev);
+	}
+
+	spin_unlock_irq(&dev->event_lock);
+
+	return 0;
+}
+
+int input_ff_create_mlnx(struct input_dev *dev, void *data,
+			 int (*control_effect)(struct input_dev *, void *, const struct mlnx_effect_command *),
+			 const u16 update_rate)
+{
+	struct mlnx_device *mlnxdev;
+	int ret;
+	const u16 min_update_rate = update_rate < FF_MIN_EFFECT_LENGTH ?
+				    FF_MIN_EFFECT_LENGTH : update_rate;
+
+	mlnxdev = kzalloc(sizeof(*mlnxdev), GFP_KERNEL);
+	if (!mlnxdev)
+		return -ENOMEM;
+
+	mlnxdev->dev = dev;
+	mlnxdev->private = data;
+	mlnxdev->control_effect = control_effect;
+	mlnxdev->gain = 0xffff;
+	mlnxdev->update_rate_jiffies = msecs_to_jiffies(min_update_rate);
+	input_set_capability(dev, EV_FF, FF_GAIN);
+	setup_timer(&mlnxdev->timer, mlnx_timer_fired, (unsigned long)dev);
+
+	/* Set up effect emulation if needed */
+	if (test_bit(FF_PERIODIC, dev->ffbit) &&
+	    !test_bit(FF_RUMBLE, dev->ffbit)) {
+		set_bit(FF_RUMBLE, dev->ffbit);
+		mlnxdev->emul = EMUL_RUMBLE;
+		pr_debug("Emulating RUMBLE with PERIODIC\n");
+	} else if (test_bit(FF_RUMBLE, dev->ffbit) &&
+		   !test_bit(FF_PERIODIC, dev->ffbit)) {
+		set_bit(FF_PERIODIC, dev->ffbit);
+		set_bit(FF_SINE, dev->ffbit);
+		set_bit(FF_SQUARE, dev->ffbit);
+		set_bit(FF_TRIANGLE, dev->ffbit);
+		set_bit(FF_SAW_DOWN, dev->ffbit);
+		set_bit(FF_SAW_UP, dev->ffbit);
+		mlnxdev->emul = EMUL_PERIODIC;
+		pr_debug("Emulating PERIODIC with RUMBLE\n");
+	} else {
+		mlnxdev->emul = EMUL_NOTHING;
+		pr_debug("No effect emulation is necessary\n");
+	}
+
+	ret = input_ff_create(dev, FF_MAX_EFFECTS);
+	if (ret) {
+		kfree(mlnxdev);
+		return ret;
+	}
+
+
+	dev->ff->private = mlnxdev;
+	dev->ff->upload = mlnx_upload;
+	dev->ff->set_gain = mlnx_set_gain;
+	dev->ff->destroy = mlnx_destroy;
+	dev->ff->playback = mlnx_startstop;
+
+	pr_debug("Device successfully registered.\n");
+	return 0;
+}
+EXPORT_SYMBOL_GPL(input_ff_create_mlnx);
diff --git a/include/linux/input/ff-memless-next.h b/include/linux/input/ff-memless-next.h
new file mode 100644
index 0000000..2f15897
--- /dev/null
+++ b/include/linux/input/ff-memless-next.h
@@ -0,0 +1,149 @@ 
+#include <linux/input.h>
+
+/** DEFINITION OF TERMS
+ *
+ * Combined effect - An effect whose force is a superposition of forces
+ *                   generated by all effects that can be added together.
+ *                   Only one combined effect can be playing at a time.
+ *                   Effects that can be added together to create a combined
+ *                   effect are FF_CONSTANT, FF_PERIODIC and FF_RAMP.
+ * Uncombinable effect - An effect that cannot be combined with another effect.
+ *                       All conditional effects - FF_DAMPER, FF_FRICTION,
+ *                       FF_INERTIA and FF_SPRING are uncombinable.
+ *                       Number of uncombinable effects playing simultaneously
+ *                       depends on the capabilities of the hardware.
+ * Rumble effect - An effect generated by device's rumble motors instead of
+ *                 force feedback actuators.
+ *
+ *
+ * HANDLING OF UNCOMBINABLE EFFECTS
+ *
+ * Uncombinable effects cannot be combined together into just one effect, at
+ * least not in a clear and obvious manner. Therefore these effects have to
+ * be handled individually by ff-memless-next. Handling of these effects is
+ * left entirely to the hardware-specific driver, ff-memless-next merely
+ * passes these effects to the hardware-specific driver at appropriate time.
+ * ff-memless-next provides the UPLOAD command to notify the hardware-specific
+ * driver that the userspace is about to request playback of an uncombinable
+ * effect. The hardware-specific driver shall take all steps needed to make
+ * the device ready to play the effect when it receives the UPLOAD command.
+ * The actual playback shall commence when START_UNCOMB command is received.
+ * Opposite to the UPLOAD command is the ERASE command which tells
+ * the hardware-specific driver that the playback has finished and that
+ * the effect will not be restarted. STOP_UNCOMB command tells
+ * the hardware-specific driver that the playback shall stop but the device
+ * shall still be ready to resume the playback immediately.
+ *
+ * In case it is not possible to make the device ready to play an uncombinable
+ * effect (all hardware effect slots are occupied), the hardware-specific
+ * driver may return an error when it receives an UPLOAD command. If the
+ * hardware-specific driver returns 0, the upload is considered successful.
+ * START_UNCOMB and STOP_UNCOMB commands cannot fail and the device must always
+ * start the playback of the requested effect if the UPLOAD command of the
+ * respective effect has been successful. ff-memless-next will never send
+ * a START/STOP_UNCOMB command for an effect that has not been uploaded
+ * successfully, nor will it send an ERASE command for an effect that is
+ * playing (= has been started with START_UNCOMB command).
+ */
+
+enum mlnx_commands {
+	/* Start or update a combined effect. This command is sent whenever
+	 * a FF_CONSTANT, FF_PERIODIC or FF_RAMP is started, stopped or
+	 * updated by userspace, when the applied envelopes are recalculated
+	 * or when periodic effects are recalculated. */
+	MLNX_START_COMBINED,
+	/* Stop combined effect. This command is sent when all combinable
+	 * effects are stopped. */
+	MLNX_STOP_COMBINED,
+	/* Start or update a rumble effect. This command is sent whenever
+	 * a FF_RUMBLE effect is started or when its magnitudes or directions
+	 * change. */
+	MLNX_START_RUMBLE,
+	/* Stop a rumble effect. This command is sent when all FF_RUMBLE
+	 * effects are stopped. */
+	MLNX_STOP_RUMBLE,
+	/* Start or update an uncombinable effect. This command is sent
+	 * whenever an uncombinable effect is started or updated. */
+	MLNX_START_UNCOMB,
+	/* Stop uncombinable effect. This command is sent when an uncombinable
+	 * effect is stopped. */
+	MLNX_STOP_UNCOMB,
+	/* Upload uncombinable effect to device. This command is sent when the
+	 * effect is started from userspace. It is up to the hardware-specific
+	 * driver to handle this situation.
+	 */
+	MLNX_UPLOAD_UNCOMB,
+	/* Remove uncombinable effect from device, This command is sent when
+	 * and uncombinable effect has finished playing and will not be
+	 * restarted.
+	 */
+	MLNX_ERASE_UNCOMB
+};
+
+/** struct mlnx_simple_force - holds constant forces along X and Y axis
+ * @x: Force along X axis. Negative value denotes force pulling to the left,
+ *     positive value denotes force pulling to the right.
+ * @y: Force along Y axis. Negative value denotes force denotes force pulling
+ *     away from the user, positive value denotes force pulling towards
+ *     the user.
+ */
+struct mlnx_simple_force {
+	const s32 x;
+	const s32 y;
+};
+
+/** struct mlnx_rumble_force - holds information about rumble effect
+ * @strong: Magnitude of the strong vibration.
+ * @weak: Magnitude of the weak vibration.
+ * @strong_dir: Direction of the strong vibration expressed in the same way
+ *              as the direction of force feedback effect in struct ff_effect.
+ * @weak_dir: Direction of the weak vibration, same as above applies.
+ */
+struct mlnx_rumble_force {
+	const u32 strong;
+	const u32 weak;
+	const u16 strong_dir;
+	const u16 weak_dir;
+};
+
+/** struct mlnx_uncomb_effect - holds information about uncombinable effect
+ * @id: Id of the effect assigned by ff-core.
+ * @effect: Pointer to the uncombinable effect stored in ff-memless-next module
+ *          Hardware-specific driver must not alter this.
+ */
+struct mlnx_uncomb_effect {
+	const int id;
+	const struct ff_effect *effect;
+};
+
+/** struct mlnx_commands - describes what action shall the force feedback
+ *                         device perform
+ * @cmd: Type of the action.
+ * @u: Data associated with the action.
+ */
+struct mlnx_effect_command {
+	const enum mlnx_commands cmd;
+	union {
+		const struct mlnx_simple_force simple_force;
+		const struct mlnx_rumble_force rumble_force;
+		const struct mlnx_uncomb_effect uncomb;
+	} u;
+};
+
+/** input_ff_create_mlnx() - Register a device within ff-memless-next and
+ *                           the kernel force feedback system
+ * @dev: Pointer to the struct input_dev associated with the device.
+ * @data: Any device-specific data that shall be passed to the callback.
+ *        function called by ff-memless-next when a force feedback action
+ *        shall be performed.
+ * @control_effect: Pointer to the callback function.
+ * @update_date: Delay in milliseconds between two recalculations of periodic
+ *               effects, ramp effects and envelopes. Note that this value will
+ *               never be lower than (CONFIG_HZ / 1000) + 1 regardless of the
+ *               value specified here. This is not a "hard" rate limiter.
+ *               Userspace still can submit effects at a rate faster than
+ *               this value.
+ */
+int input_ff_create_mlnx(struct input_dev *dev, void *data,
+			 int (*control_effect)(struct input_dev *, void *, const struct mlnx_effect_command *),
+			 const u16 update_rate);