@@ -1066,7 +1066,7 @@ static struct snd_soc_dai_driver cs47l24_dai[] = {
static int cs47l24_open(struct snd_compr_stream *stream)
{
struct snd_soc_pcm_runtime *rtd = stream->private_data;
- struct cs47l24_priv *priv = snd_soc_codec_get_drvdata(rtd->codec);
+ struct cs47l24_priv *priv = snd_soc_platform_get_drvdata(rtd->platform);
struct arizona *arizona = priv->core.arizona;
int n_adsp;
@@ -1908,7 +1908,7 @@ static struct snd_soc_dai_driver wm5102_dai[] = {
static int wm5102_open(struct snd_compr_stream *stream)
{
struct snd_soc_pcm_runtime *rtd = stream->private_data;
- struct wm5102_priv *priv = snd_soc_codec_get_drvdata(rtd->codec);
+ struct wm5102_priv *priv = snd_soc_platform_get_drvdata(rtd->platform);
return wm_adsp_compr_open(&priv->core.adsp[0], stream);
}
@@ -2224,7 +2224,7 @@ static struct snd_soc_dai_driver wm5110_dai[] = {
static int wm5110_open(struct snd_compr_stream *stream)
{
struct snd_soc_pcm_runtime *rtd = stream->private_data;
- struct wm5110_priv *priv = snd_soc_codec_get_drvdata(rtd->codec);
+ struct wm5110_priv *priv = snd_soc_platform_get_drvdata(rtd->platform);
struct arizona *arizona = priv->core.arizona;
int n_adsp;
As the compressed ops run on the platform side of things we should really access the driver data through the platform pointer rather than the CODEC pointer. As the compressed DAIs in our systems always connect our CODEC to our platform this has never been an issue, but should still be corrected. Additionally it clears the way for future core refactoring work. Reported-by: Lars-Peter Clausen <lars@metafoo.de> Signed-off-by: Charles Keepax <ckeepax@opensource.wolfsonmicro.com> --- sound/soc/codecs/cs47l24.c | 2 +- sound/soc/codecs/wm5102.c | 2 +- sound/soc/codecs/wm5110.c | 2 +- 3 files changed, 3 insertions(+), 3 deletions(-)