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ASoC: fsl_sai: Update slots number according to bclk_ratio

Message ID 1659681926-13493-1-git-send-email-shengjiu.wang@nxp.com (mailing list archive)
State Accepted
Commit 837b40293de66a5b96f883f540512ec5c3867610
Headers show
Series ASoC: fsl_sai: Update slots number according to bclk_ratio | expand

Commit Message

Shengjiu Wang Aug. 5, 2022, 6:45 a.m. UTC
The bclk_ratio is set by .set_bclk_ratio API.
bclk_ratio = slots * slot_width
So if slots is not set by .set_tdm_slot, then it can be calculated
by bclk_ratio.

Signed-off-by: Shengjiu Wang <shengjiu.wang@nxp.com>
---
 sound/soc/fsl/fsl_sai.c | 8 +++++---
 1 file changed, 5 insertions(+), 3 deletions(-)

Comments

Mark Brown Aug. 24, 2022, 11:12 a.m. UTC | #1
On Fri, 5 Aug 2022 14:45:26 +0800, Shengjiu Wang wrote:
> The bclk_ratio is set by .set_bclk_ratio API.
> bclk_ratio = slots * slot_width
> So if slots is not set by .set_tdm_slot, then it can be calculated
> by bclk_ratio.
> 
> 

Applied to

   https://git.kernel.org/pub/scm/linux/kernel/git/broonie/sound.git for-next

Thanks!

[1/1] ASoC: fsl_sai: Update slots number according to bclk_ratio
      commit: 837b40293de66a5b96f883f540512ec5c3867610

All being well this means that it will be integrated into the linux-next
tree (usually sometime in the next 24 hours) and sent to Linus during
the next merge window (or sooner if it is a bug fix), however if
problems are discovered then the patch may be dropped or reverted.

You may get further e-mails resulting from automated or manual testing
and review of the tree, please engage with people reporting problems and
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Thanks,
Mark
diff mbox series

Patch

diff --git a/sound/soc/fsl/fsl_sai.c b/sound/soc/fsl/fsl_sai.c
index 7523bb944b21..acf76ea21138 100644
--- a/sound/soc/fsl/fsl_sai.c
+++ b/sound/soc/fsl/fsl_sai.c
@@ -535,12 +535,14 @@  static int fsl_sai_hw_params(struct snd_pcm_substream *substream,
 	u32 pins, bclk;
 	int ret, i;
 
-	if (sai->slots)
-		slots = sai->slots;
-
 	if (sai->slot_width)
 		slot_width = sai->slot_width;
 
+	if (sai->slots)
+		slots = sai->slots;
+	else if (sai->bclk_ratio)
+		slots = sai->bclk_ratio / slot_width;
+
 	pins = DIV_ROUND_UP(channels, slots);
 
 	/*