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[4/5] ASoC: wm_adsp: Allow up to 8 channels for voice control

Message ID 20180719105039.28312-4-ckeepax@opensource.cirrus.com (mailing list archive)
State Accepted
Commit 3bbc2705a3d132b9a86a0e4083f82a2b3c9bfdfd
Headers show

Commit Message

Charles Keepax July 19, 2018, 10:50 a.m. UTC
From: Richard Fitzgerald <rf@opensource.cirrus.com>

Newer voice control firmwares can capture multiple audio channels.
Allow up to 8 channels for future-proofing.

Signed-off-by: Richard Fitzgerald <rf@opensource.cirrus.com>
Signed-off-by: Charles Keepax <ckeepax@opensource.cirrus.com>
---
 sound/soc/codecs/wm_adsp.c | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)
diff mbox

Patch

diff --git a/sound/soc/codecs/wm_adsp.c b/sound/soc/codecs/wm_adsp.c
index e823a84b5ac2..287ca8d6a9ce 100644
--- a/sound/soc/codecs/wm_adsp.c
+++ b/sound/soc/codecs/wm_adsp.c
@@ -418,7 +418,7 @@  static const struct wm_adsp_fw_caps ctrl_caps[] = {
 	{
 		.id = SND_AUDIOCODEC_BESPOKE,
 		.desc = {
-			.max_ch = 1,
+			.max_ch = 8,
 			.sample_rates = { 16000 },
 			.num_sample_rates = 1,
 			.formats = SNDRV_PCM_FMTBIT_S16_LE,