Message ID | 20190313064718.4534-1-KCHSU0@nuvoton.com (mailing list archive) |
---|---|
State | New, archived |
Headers | show |
Series | ASoC: nau8810: use 64-bit arithmetic instead of 32-bit | expand |
diff --git a/sound/soc/codecs/nau8810.c b/sound/soc/codecs/nau8810.c index bfd74b86c9d2..e7fd0b2645ea 100644 --- a/sound/soc/codecs/nau8810.c +++ b/sound/soc/codecs/nau8810.c @@ -505,7 +505,7 @@ static int nau88l0_calc_pll(unsigned int pll_in, f2_max = 0; scal_sel = ARRAY_SIZE(nau8810_mclk_scaler); for (i = 0; i < ARRAY_SIZE(nau8810_mclk_scaler); i++) { - f2 = 256 * fs * 4 * nau8810_mclk_scaler[i] / 10; + f2 = 256ULL * fs * 4 * nau8810_mclk_scaler[i] / 10; if (f2 > NAU_PLL_FREQ_MIN && f2 < NAU_PLL_FREQ_MAX && f2_max < f2) { f2_max = f2;
Add suffix ULL to constant 256 in order to give the compiler complete information about the proper arithmetic to use. Signed-off-by: John Hsu <KCHSU0@nuvoton.com> --- sound/soc/codecs/nau8810.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-)