@@ -10,6 +10,7 @@
#include <sound/core.h>
#include <sound/pcm.h>
#include <sound/hdaudio.h>
+#include <sound/hdaudio_ext.h>
#include <sound/hda_register.h>
#include "trace.h"
@@ -165,7 +166,6 @@ EXPORT_SYMBOL_GPL(snd_hdac_stop_streams_and_chip);
void snd_hdac_stream_reset(struct hdac_stream *azx_dev)
{
unsigned char val;
- int timeout;
int dma_run_state;
snd_hdac_stream_clear(azx_dev);
@@ -173,30 +173,17 @@ void snd_hdac_stream_reset(struct hdac_stream *azx_dev)
dma_run_state = snd_hdac_stream_readb(azx_dev, SD_CTL) & SD_CTL_DMA_START;
snd_hdac_stream_updateb(azx_dev, SD_CTL, 0, SD_CTL_STREAM_RESET);
- udelay(3);
- timeout = 300;
- do {
- val = snd_hdac_stream_readb(azx_dev, SD_CTL) &
- SD_CTL_STREAM_RESET;
- if (val)
- break;
- } while (--timeout);
+
+ /* wait for hardware to report that the stream entered reset */
+ snd_hdac_stream_readb_poll(azx_dev, SD_CTL, val, (val & SD_CTL_STREAM_RESET), 3, 300);
if (azx_dev->bus->dma_stop_delay && dma_run_state)
udelay(azx_dev->bus->dma_stop_delay);
- val &= ~SD_CTL_STREAM_RESET;
- snd_hdac_stream_writeb(azx_dev, SD_CTL, val);
- udelay(3);
+ snd_hdac_stream_updateb(azx_dev, SD_CTL, SD_CTL_STREAM_RESET, 0);
- timeout = 300;
- /* waiting for hardware to report that the stream is out of reset */
- do {
- val = snd_hdac_stream_readb(azx_dev, SD_CTL) &
- SD_CTL_STREAM_RESET;
- if (!val)
- break;
- } while (--timeout);
+ /* wait for hardware to report that the stream is out of reset */
+ snd_hdac_stream_readb_poll(azx_dev, SD_CTL, val, !(val & SD_CTL_STREAM_RESET), 3, 300);
/* reset first position - may not be synced with hw at this time */
if (azx_dev->posbuf)
We can use existing macros to poll and update register values instead of open coding the functionality. Signed-off-by: Amadeusz Sławiński <amadeuszx.slawinski@linux.intel.com> --- sound/hda/hdac_stream.c | 27 +++++++-------------------- 1 file changed, 7 insertions(+), 20 deletions(-)