Message ID | 34179b6c336cb5837c0dc239a3b0daf6ac6384c3.1407518135.git.gabriele.mzt@gmail.com (mailing list archive) |
---|---|
State | Accepted |
Commit | de3da4f696b473e7810bd9837c18bf9fd30a9a6d |
Delegated to: | Takashi Iwai |
Headers | show |
diff --git a/sound/pci/hda/patch_realtek.c b/sound/pci/hda/patch_realtek.c index 85cd80c..12fc3e9a 100644 --- a/sound/pci/hda/patch_realtek.c +++ b/sound/pci/hda/patch_realtek.c @@ -4008,7 +4008,7 @@ static unsigned int alc_power_filter_xps13(struct hda_codec *codec, /* Avoid pop noises when headphones are plugged in */ if (spec->gen.hp_jack_present) - if (nid == codec->afg || nid == 0x02) + if (nid == codec->afg || nid == 0x02 || nid == 0x15) return AC_PWRST_D0; return power_state; }
If nid 0x15 (Headphone Playback Switch) is in D3 and headphones are plugged in when the laptop reboots, a pop noise is generated. Prevent this by keeping nid 0x15 in D0 when headphones are plugged in. Bugzilla: https://bugzilla.kernel.org/show_bug.cgi?id=76611 Signed-off-by: Gabriele Mazzotta <gabriele.mzt@gmail.com> --- sound/pci/hda/patch_realtek.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-)