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[v4,07/11] media: vsp1: Use header display lists for all WPF outputs linked to the DU

Message ID 00cebb6a515fd30c47b703270cec5e40f48ae266.1525354194.git-series.kieran.bingham+renesas@ideasonboard.com (mailing list archive)
State New, archived
Headers show

Commit Message

Kieran Bingham May 3, 2018, 1:36 p.m. UTC
Header mode display lists are now supported on all WPF outputs. To
support extended headers and auto-fld capabilities for interlaced mode
handling only header mode display lists can be used.

Disable the headerless display list configuration, and remove the dead
code.

Signed-off-by: Kieran Bingham <kieran.bingham+renesas@ideasonboard.com>
---
 drivers/media/platform/vsp1/vsp1_dl.c | 107 ++++++---------------------
 1 file changed, 27 insertions(+), 80 deletions(-)

Comments

Laurent Pinchart May 24, 2018, 11:10 a.m. UTC | #1
Hi Kieran,

Thank you for the patch.

On Thursday, 3 May 2018 16:36:18 EEST Kieran Bingham wrote:
> Header mode display lists are now supported on all WPF outputs. To
> support extended headers and auto-fld capabilities for interlaced mode
> handling only header mode display lists can be used.
> 
> Disable the headerless display list configuration, and remove the dead
> code.
> 
> Signed-off-by: Kieran Bingham <kieran.bingham+renesas@ideasonboard.com>
> ---
>  drivers/media/platform/vsp1/vsp1_dl.c | 107 ++++++---------------------
>  1 file changed, 27 insertions(+), 80 deletions(-)

I like the diffstat.

> diff --git a/drivers/media/platform/vsp1/vsp1_dl.c
> b/drivers/media/platform/vsp1/vsp1_dl.c index fbffbd407b29..56514cd51c51
> 100644
> --- a/drivers/media/platform/vsp1/vsp1_dl.c
> +++ b/drivers/media/platform/vsp1/vsp1_dl.c
> @@ -94,7 +94,7 @@ struct vsp1_dl_body_pool {
>   * struct vsp1_dl_list - Display list
>   * @list: entry in the display list manager lists
>   * @dlm: the display list manager
> - * @header: display list header, NULL for headerless lists
> + * @header: display list header
>   * @dma: DMA address for the header
>   * @body0: first display list body
>   * @bodies: list of extra display list bodies
> @@ -118,15 +118,9 @@ struct vsp1_dl_list {
>  	bool internal;
>  };
> 
> -enum vsp1_dl_mode {
> -	VSP1_DL_MODE_HEADER,
> -	VSP1_DL_MODE_HEADERLESS,
> -};
> -
>  /**
>   * struct vsp1_dl_manager - Display List manager
>   * @index: index of the related WPF
> - * @mode: display list operation mode (header or headerless)
>   * @singleshot: execute the display list in single-shot mode
>   * @vsp1: the VSP1 device
>   * @lock: protects the free, active, queued, and pending lists
> @@ -138,7 +132,6 @@ enum vsp1_dl_mode {
>   */
>  struct vsp1_dl_manager {
>  	unsigned int index;
> -	enum vsp1_dl_mode mode;
>  	bool singleshot;
>  	struct vsp1_device *vsp1;
> 
> @@ -318,6 +311,7 @@ void vsp1_dl_body_write(struct vsp1_dl_body *dlb, u32
> reg, u32 data) static struct vsp1_dl_list *vsp1_dl_list_alloc(struct
> vsp1_dl_manager *dlm) {
>  	struct vsp1_dl_list *dl;
> +	size_t header_offset;
> 
>  	dl = kzalloc(sizeof(*dl), GFP_KERNEL);
>  	if (!dl)
> @@ -330,16 +324,15 @@ static struct vsp1_dl_list *vsp1_dl_list_alloc(struct
> vsp1_dl_manager *dlm) dl->body0 = vsp1_dl_body_get(dlm->pool);
>  	if (!dl->body0)
>  		return NULL;
> -	if (dlm->mode == VSP1_DL_MODE_HEADER) {
> -		size_t header_offset = dl->body0->max_entries
> -				     * sizeof(*dl->body0->entries);
> 
> -		dl->header = ((void *)dl->body0->entries) + header_offset;
> -		dl->dma = dl->body0->dma + header_offset;
> +	header_offset = dl->body0->max_entries
> +			     * sizeof(*dl->body0->entries);

Nitpicking, please align * under =.

> 
> -		memset(dl->header, 0, sizeof(*dl->header));
> -		dl->header->lists[0].addr = dl->body0->dma;
> -	}
> +	dl->header = ((void *)dl->body0->entries) + header_offset;
> +	dl->dma = dl->body0->dma + header_offset;
> +
> +	memset(dl->header, 0, sizeof(*dl->header));
> +	dl->header->lists[0].addr = dl->body0->dma;
> 
>  	return dl;
>  }
> @@ -471,16 +464,9 @@ struct vsp1_dl_body *vsp1_dl_list_get_body0(struct
> vsp1_dl_list *dl) *
>   * The reference must be explicitly released by a call to
> vsp1_dl_body_put() * when the body isn't needed anymore.
> - *
> - * Additional bodies are only usable for display lists in header mode.
> - * Attempting to add a body to a header-less display list will return an
> error. */
>  int vsp1_dl_list_add_body(struct vsp1_dl_list *dl, struct vsp1_dl_body
> *dlb) {
> -	/* Multi-body lists are only available in header mode. */
> -	if (dl->dlm->mode != VSP1_DL_MODE_HEADER)
> -		return -EINVAL;
> -
>  	refcount_inc(&dlb->refcnt);
> 
>  	list_add_tail(&dlb->list, &dl->bodies);
> @@ -501,17 +487,10 @@ int vsp1_dl_list_add_body(struct vsp1_dl_list *dl,
> struct vsp1_dl_body *dlb) * Adding a display list to a chain passes
> ownership of the display list to * the head display list item. The chain is
> released when the head dl item is * put back with __vsp1_dl_list_put().
> - *
> - * Chained display lists are only usable in header mode. Attempts to add a
> - * display list to a chain in header-less mode will return an error.
>   */
>  int vsp1_dl_list_add_chain(struct vsp1_dl_list *head,
>  			   struct vsp1_dl_list *dl)
>  {
> -	/* Chained lists are only available in header mode. */
> -	if (head->dlm->mode != VSP1_DL_MODE_HEADER)
> -		return -EINVAL;
> -
>  	head->has_chain = true;
>  	list_add_tail(&dl->chain, &head->chain);
>  	return 0;
> @@ -579,17 +558,10 @@ static bool vsp1_dl_list_hw_update_pending(struct
> vsp1_dl_manager *dlm) return false;
> 
>  	/*
> -	 * Check whether the VSP1 has taken the update. In headerless mode the
> -	 * hardware indicates this by clearing the UPD bit in the DL_BODY_SIZE
> -	 * register, and in header mode by clearing the UPDHDR bit in the CMD
> -	 * register.
> +	 * Check whether the VSP1 has taken the update. In header mode by
> +	 * clearing the UPDHDR bit in the CMD register.

I'd write this

	 * Check whether the VSP1 has taken the update. The hardware indicates
	 * this by clearing the UPDHDR bit in the CMD register.

>  	 */
> -	if (dlm->mode == VSP1_DL_MODE_HEADERLESS)
> -		return !!(vsp1_read(vsp1, VI6_DL_BODY_SIZE)
> -			  & VI6_DL_BODY_SIZE_UPD);
> -	else
> -		return !!(vsp1_read(vsp1, VI6_CMD(dlm->index))
> -			  & VI6_CMD_UPDHDR);
> +	return !!(vsp1_read(vsp1, VI6_CMD(dlm->index)) & VI6_CMD_UPDHDR);
>  }
> 
>  static void vsp1_dl_list_hw_enqueue(struct vsp1_dl_list *dl)
> @@ -597,26 +569,14 @@ static void vsp1_dl_list_hw_enqueue(struct
> vsp1_dl_list *dl) struct vsp1_dl_manager *dlm = dl->dlm;
>  	struct vsp1_device *vsp1 = dlm->vsp1;
> 
> -	if (dlm->mode == VSP1_DL_MODE_HEADERLESS) {
> -		/*
> -		 * In headerless mode, program the hardware directly with the
> -		 * display list body address and size and set the UPD bit. The
> -		 * bit will be cleared by the hardware when the display list
> -		 * processing starts.
> -		 */
> -		vsp1_write(vsp1, VI6_DL_HDR_ADDR(0), dl->body0->dma);
> -		vsp1_write(vsp1, VI6_DL_BODY_SIZE, VI6_DL_BODY_SIZE_UPD |
> -			(dl->body0->num_entries * sizeof(*dl->header->lists)));
> -	} else {
> -		/*
> -		 * In header mode, program the display list header address. If
> -		 * the hardware is idle (single-shot mode or first frame in
> -		 * continuous mode) it will then be started independently. If
> -		 * the hardware is operating, the VI6_DL_HDR_REF_ADDR register
> -		 * will be updated with the display list address.
> -		 */
> -		vsp1_write(vsp1, VI6_DL_HDR_ADDR(dlm->index), dl->dma);
> -	}
> +	/*
> +	 * In header mode, program the display list header address. If

s/In header mode, program/Program/

You can also reformat the comment block to reach the 80th column.

> +	 * the hardware is idle (single-shot mode or first frame in
> +	 * continuous mode) it will then be started independently. If
> +	 * the hardware is operating, the VI6_DL_HDR_REF_ADDR register
> +	 * will be updated with the display list address.
> +	 */
> +	vsp1_write(vsp1, VI6_DL_HDR_ADDR(dlm->index), dl->dma);
>  }
> 
>  static void vsp1_dl_list_commit_continuous(struct vsp1_dl_list *dl)
> @@ -674,15 +634,13 @@ void vsp1_dl_list_commit(struct vsp1_dl_list *dl, bool
> internal) struct vsp1_dl_list *dl_next;
>  	unsigned long flags;
> 
> -	if (dlm->mode == VSP1_DL_MODE_HEADER) {
> -		/* Fill the header for the head and chained display lists. */
> -		vsp1_dl_list_fill_header(dl, list_empty(&dl->chain));
> +	/* Fill the header for the head and chained display lists. */
> +	vsp1_dl_list_fill_header(dl, list_empty(&dl->chain));
> 
> -		list_for_each_entry(dl_next, &dl->chain, chain) {
> -			bool last = list_is_last(&dl_next->chain, &dl->chain);
> +	list_for_each_entry(dl_next, &dl->chain, chain) {
> +		bool last = list_is_last(&dl_next->chain, &dl->chain);
> 
> -			vsp1_dl_list_fill_header(dl_next, last);
> -		}
> +		vsp1_dl_list_fill_header(dl_next, last);
>  	}
> 
>  	dl->internal = internal;
> @@ -783,13 +741,6 @@ void vsp1_dlm_setup(struct vsp1_device *vsp1)
> 
>  		 | VI6_DL_CTRL_DC2 | VI6_DL_CTRL_DC1 | VI6_DL_CTRL_DC0
>  		 | VI6_DL_CTRL_DLE;
> 
> -	/*
> -	 * The DRM pipeline operates with display lists in Continuous Frame
> -	 * Mode, all other pipelines use manual start.
> -	 */
> -	if (vsp1->drm)
> -		ctrl |= VI6_DL_CTRL_CFM0 | VI6_DL_CTRL_NH0;
> -
>  	vsp1_write(vsp1, VI6_DL_CTRL, ctrl);
>  	vsp1_write(vsp1, VI6_DL_SWAP, VI6_DL_SWAP_LWS);
>  }
> @@ -824,8 +775,6 @@ struct vsp1_dl_manager *vsp1_dlm_create(struct
> vsp1_device *vsp1, return NULL;
> 
>  	dlm->index = index;
> -	dlm->mode = index == 0 && !vsp1->info->uapi
> -		  ? VSP1_DL_MODE_HEADERLESS : VSP1_DL_MODE_HEADER;
>  	dlm->singleshot = vsp1->info->uapi;
>  	dlm->vsp1 = vsp1;
> 
> @@ -834,13 +783,11 @@ struct vsp1_dl_manager *vsp1_dlm_create(struct
> vsp1_device *vsp1,
> 
>  	/*
>  	 * Initialize the display list body and allocate DMA memory for the body
> -	 * and the optional header. Both are allocated together to avoid memory
> +	 * and the header. Both are allocated together to avoid memory
>  	 * fragmentation, with the header located right after the body in
>  	 * memory.
>  	 */
> -	header_size = dlm->mode == VSP1_DL_MODE_HEADER
> -		    ? ALIGN(sizeof(struct vsp1_dl_header), 8)
> -		    : 0;
> +	header_size = ALIGN(sizeof(struct vsp1_dl_header), 8);
> 
>  	dlm->pool = vsp1_dl_body_pool_create(vsp1, prealloc,
>  					     VSP1_DL_NUM_ENTRIES, header_size);

While at it, could you update the documentation of the 
vsp1_dlm_irq_frame_end() function to s/header mode/single-shot mode/ ?

With these small issues fixed,

Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Kieran Bingham July 13, 2018, 10:39 a.m. UTC | #2
On 24/05/18 12:10, Laurent Pinchart wrote:
> Hi Kieran,
> 
> Thank you for the patch.
> 
> On Thursday, 3 May 2018 16:36:18 EEST Kieran Bingham wrote:
>> Header mode display lists are now supported on all WPF outputs. To
>> support extended headers and auto-fld capabilities for interlaced mode
>> handling only header mode display lists can be used.
>>
>> Disable the headerless display list configuration, and remove the dead
>> code.
>>
>> Signed-off-by: Kieran Bingham <kieran.bingham+renesas@ideasonboard.com>
>> ---
>>  drivers/media/platform/vsp1/vsp1_dl.c | 107 ++++++---------------------
>>  1 file changed, 27 insertions(+), 80 deletions(-)
> 
> I like the diffstat.
> 
>> diff --git a/drivers/media/platform/vsp1/vsp1_dl.c
>> b/drivers/media/platform/vsp1/vsp1_dl.c index fbffbd407b29..56514cd51c51
>> 100644
>> --- a/drivers/media/platform/vsp1/vsp1_dl.c
>> +++ b/drivers/media/platform/vsp1/vsp1_dl.c
>> @@ -94,7 +94,7 @@ struct vsp1_dl_body_pool {
>>   * struct vsp1_dl_list - Display list
>>   * @list: entry in the display list manager lists
>>   * @dlm: the display list manager
>> - * @header: display list header, NULL for headerless lists
>> + * @header: display list header
>>   * @dma: DMA address for the header
>>   * @body0: first display list body
>>   * @bodies: list of extra display list bodies
>> @@ -118,15 +118,9 @@ struct vsp1_dl_list {
>>  	bool internal;
>>  };
>>
>> -enum vsp1_dl_mode {
>> -	VSP1_DL_MODE_HEADER,
>> -	VSP1_DL_MODE_HEADERLESS,
>> -};
>> -
>>  /**
>>   * struct vsp1_dl_manager - Display List manager
>>   * @index: index of the related WPF
>> - * @mode: display list operation mode (header or headerless)
>>   * @singleshot: execute the display list in single-shot mode
>>   * @vsp1: the VSP1 device
>>   * @lock: protects the free, active, queued, and pending lists
>> @@ -138,7 +132,6 @@ enum vsp1_dl_mode {
>>   */
>>  struct vsp1_dl_manager {
>>  	unsigned int index;
>> -	enum vsp1_dl_mode mode;
>>  	bool singleshot;
>>  	struct vsp1_device *vsp1;
>>
>> @@ -318,6 +311,7 @@ void vsp1_dl_body_write(struct vsp1_dl_body *dlb, u32
>> reg, u32 data) static struct vsp1_dl_list *vsp1_dl_list_alloc(struct
>> vsp1_dl_manager *dlm) {
>>  	struct vsp1_dl_list *dl;
>> +	size_t header_offset;
>>
>>  	dl = kzalloc(sizeof(*dl), GFP_KERNEL);
>>  	if (!dl)
>> @@ -330,16 +324,15 @@ static struct vsp1_dl_list *vsp1_dl_list_alloc(struct
>> vsp1_dl_manager *dlm) dl->body0 = vsp1_dl_body_get(dlm->pool);
>>  	if (!dl->body0)
>>  		return NULL;
>> -	if (dlm->mode == VSP1_DL_MODE_HEADER) {
>> -		size_t header_offset = dl->body0->max_entries
>> -				     * sizeof(*dl->body0->entries);
>>
>> -		dl->header = ((void *)dl->body0->entries) + header_offset;
>> -		dl->dma = dl->body0->dma + header_offset;
>> +	header_offset = dl->body0->max_entries
>> +			     * sizeof(*dl->body0->entries);
> 
> Nitpicking, please align * under =.

This fits on one line. Moved to a single line instead.

> 
>>
>> -		memset(dl->header, 0, sizeof(*dl->header));
>> -		dl->header->lists[0].addr = dl->body0->dma;
>> -	}
>> +	dl->header = ((void *)dl->body0->entries) + header_offset;
>> +	dl->dma = dl->body0->dma + header_offset;
>> +
>> +	memset(dl->header, 0, sizeof(*dl->header));
>> +	dl->header->lists[0].addr = dl->body0->dma;
>>
>>  	return dl;
>>  }
>> @@ -471,16 +464,9 @@ struct vsp1_dl_body *vsp1_dl_list_get_body0(struct
>> vsp1_dl_list *dl) *
>>   * The reference must be explicitly released by a call to
>> vsp1_dl_body_put() * when the body isn't needed anymore.
>> - *
>> - * Additional bodies are only usable for display lists in header mode.
>> - * Attempting to add a body to a header-less display list will return an
>> error. */
>>  int vsp1_dl_list_add_body(struct vsp1_dl_list *dl, struct vsp1_dl_body
>> *dlb) {
>> -	/* Multi-body lists are only available in header mode. */
>> -	if (dl->dlm->mode != VSP1_DL_MODE_HEADER)
>> -		return -EINVAL;
>> -
>>  	refcount_inc(&dlb->refcnt);
>>
>>  	list_add_tail(&dlb->list, &dl->bodies);
>> @@ -501,17 +487,10 @@ int vsp1_dl_list_add_body(struct vsp1_dl_list *dl,
>> struct vsp1_dl_body *dlb) * Adding a display list to a chain passes
>> ownership of the display list to * the head display list item. The chain is
>> released when the head dl item is * put back with __vsp1_dl_list_put().
>> - *
>> - * Chained display lists are only usable in header mode. Attempts to add a
>> - * display list to a chain in header-less mode will return an error.
>>   */
>>  int vsp1_dl_list_add_chain(struct vsp1_dl_list *head,
>>  			   struct vsp1_dl_list *dl)
>>  {
>> -	/* Chained lists are only available in header mode. */
>> -	if (head->dlm->mode != VSP1_DL_MODE_HEADER)
>> -		return -EINVAL;
>> -
>>  	head->has_chain = true;
>>  	list_add_tail(&dl->chain, &head->chain);
>>  	return 0;
>> @@ -579,17 +558,10 @@ static bool vsp1_dl_list_hw_update_pending(struct
>> vsp1_dl_manager *dlm) return false;
>>
>>  	/*
>> -	 * Check whether the VSP1 has taken the update. In headerless mode the
>> -	 * hardware indicates this by clearing the UPD bit in the DL_BODY_SIZE
>> -	 * register, and in header mode by clearing the UPDHDR bit in the CMD
>> -	 * register.
>> +	 * Check whether the VSP1 has taken the update. In header mode by
>> +	 * clearing the UPDHDR bit in the CMD register.
> 
> I'd write this
> 
> 	 * Check whether the VSP1 has taken the update. The hardware indicates
> 	 * this by clearing the UPDHDR bit in the CMD register.
> 

Agreed, Done.



>>  	 */
>> -	if (dlm->mode == VSP1_DL_MODE_HEADERLESS)
>> -		return !!(vsp1_read(vsp1, VI6_DL_BODY_SIZE)
>> -			  & VI6_DL_BODY_SIZE_UPD);
>> -	else
>> -		return !!(vsp1_read(vsp1, VI6_CMD(dlm->index))
>> -			  & VI6_CMD_UPDHDR);
>> +	return !!(vsp1_read(vsp1, VI6_CMD(dlm->index)) & VI6_CMD_UPDHDR);
>>  }
>>
>>  static void vsp1_dl_list_hw_enqueue(struct vsp1_dl_list *dl)
>> @@ -597,26 +569,14 @@ static void vsp1_dl_list_hw_enqueue(struct
>> vsp1_dl_list *dl) struct vsp1_dl_manager *dlm = dl->dlm;
>>  	struct vsp1_device *vsp1 = dlm->vsp1;
>>
>> -	if (dlm->mode == VSP1_DL_MODE_HEADERLESS) {
>> -		/*
>> -		 * In headerless mode, program the hardware directly with the
>> -		 * display list body address and size and set the UPD bit. The
>> -		 * bit will be cleared by the hardware when the display list
>> -		 * processing starts.
>> -		 */
>> -		vsp1_write(vsp1, VI6_DL_HDR_ADDR(0), dl->body0->dma);
>> -		vsp1_write(vsp1, VI6_DL_BODY_SIZE, VI6_DL_BODY_SIZE_UPD |
>> -			(dl->body0->num_entries * sizeof(*dl->header->lists)));
>> -	} else {
>> -		/*
>> -		 * In header mode, program the display list header address. If
>> -		 * the hardware is idle (single-shot mode or first frame in
>> -		 * continuous mode) it will then be started independently. If
>> -		 * the hardware is operating, the VI6_DL_HDR_REF_ADDR register
>> -		 * will be updated with the display list address.
>> -		 */
>> -		vsp1_write(vsp1, VI6_DL_HDR_ADDR(dlm->index), dl->dma);
>> -	}
>> +	/*
>> +	 * In header mode, program the display list header address. If
> 
> s/In header mode, program/Program/
> 
> You can also reformat the comment block to reach the 80th column.

Done


> 
>> +	 * the hardware is idle (single-shot mode or first frame in
>> +	 * continuous mode) it will then be started independently. If
>> +	 * the hardware is operating, the VI6_DL_HDR_REF_ADDR register
>> +	 * will be updated with the display list address.
>> +	 */
>> +	vsp1_write(vsp1, VI6_DL_HDR_ADDR(dlm->index), dl->dma);
>>  }
>>
>>  static void vsp1_dl_list_commit_continuous(struct vsp1_dl_list *dl)
>> @@ -674,15 +634,13 @@ void vsp1_dl_list_commit(struct vsp1_dl_list *dl, bool
>> internal) struct vsp1_dl_list *dl_next;
>>  	unsigned long flags;
>>
>> -	if (dlm->mode == VSP1_DL_MODE_HEADER) {
>> -		/* Fill the header for the head and chained display lists. */
>> -		vsp1_dl_list_fill_header(dl, list_empty(&dl->chain));
>> +	/* Fill the header for the head and chained display lists. */
>> +	vsp1_dl_list_fill_header(dl, list_empty(&dl->chain));
>>
>> -		list_for_each_entry(dl_next, &dl->chain, chain) {
>> -			bool last = list_is_last(&dl_next->chain, &dl->chain);
>> +	list_for_each_entry(dl_next, &dl->chain, chain) {
>> +		bool last = list_is_last(&dl_next->chain, &dl->chain);
>>
>> -			vsp1_dl_list_fill_header(dl_next, last);
>> -		}
>> +		vsp1_dl_list_fill_header(dl_next, last);
>>  	}
>>
>>  	dl->internal = internal;
>> @@ -783,13 +741,6 @@ void vsp1_dlm_setup(struct vsp1_device *vsp1)
>>
>>  		 | VI6_DL_CTRL_DC2 | VI6_DL_CTRL_DC1 | VI6_DL_CTRL_DC0
>>  		 | VI6_DL_CTRL_DLE;
>>
>> -	/*
>> -	 * The DRM pipeline operates with display lists in Continuous Frame
>> -	 * Mode, all other pipelines use manual start.
>> -	 */
>> -	if (vsp1->drm)
>> -		ctrl |= VI6_DL_CTRL_CFM0 | VI6_DL_CTRL_NH0;
>> -
>>  	vsp1_write(vsp1, VI6_DL_CTRL, ctrl);
>>  	vsp1_write(vsp1, VI6_DL_SWAP, VI6_DL_SWAP_LWS);
>>  }
>> @@ -824,8 +775,6 @@ struct vsp1_dl_manager *vsp1_dlm_create(struct
>> vsp1_device *vsp1, return NULL;
>>
>>  	dlm->index = index;
>> -	dlm->mode = index == 0 && !vsp1->info->uapi
>> -		  ? VSP1_DL_MODE_HEADERLESS : VSP1_DL_MODE_HEADER;
>>  	dlm->singleshot = vsp1->info->uapi;
>>  	dlm->vsp1 = vsp1;
>>
>> @@ -834,13 +783,11 @@ struct vsp1_dl_manager *vsp1_dlm_create(struct
>> vsp1_device *vsp1,
>>
>>  	/*
>>  	 * Initialize the display list body and allocate DMA memory for the body
>> -	 * and the optional header. Both are allocated together to avoid memory
>> +	 * and the header. Both are allocated together to avoid memory
>>  	 * fragmentation, with the header located right after the body in
>>  	 * memory.
>>  	 */
>> -	header_size = dlm->mode == VSP1_DL_MODE_HEADER
>> -		    ? ALIGN(sizeof(struct vsp1_dl_header), 8)
>> -		    : 0;
>> +	header_size = ALIGN(sizeof(struct vsp1_dl_header), 8);
>>
>>  	dlm->pool = vsp1_dl_body_pool_create(vsp1, prealloc,
>>  					     VSP1_DL_NUM_ENTRIES, header_size);
> 
> While at it, could you update the documentation of the 
> vsp1_dlm_irq_frame_end() function to s/header mode/single-shot mode/ ?
> 
> With these small issues fixed,
> 
> Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>

Collected

Thanks

Kieran
diff mbox

Patch

diff --git a/drivers/media/platform/vsp1/vsp1_dl.c b/drivers/media/platform/vsp1/vsp1_dl.c
index fbffbd407b29..56514cd51c51 100644
--- a/drivers/media/platform/vsp1/vsp1_dl.c
+++ b/drivers/media/platform/vsp1/vsp1_dl.c
@@ -94,7 +94,7 @@  struct vsp1_dl_body_pool {
  * struct vsp1_dl_list - Display list
  * @list: entry in the display list manager lists
  * @dlm: the display list manager
- * @header: display list header, NULL for headerless lists
+ * @header: display list header
  * @dma: DMA address for the header
  * @body0: first display list body
  * @bodies: list of extra display list bodies
@@ -118,15 +118,9 @@  struct vsp1_dl_list {
 	bool internal;
 };
 
-enum vsp1_dl_mode {
-	VSP1_DL_MODE_HEADER,
-	VSP1_DL_MODE_HEADERLESS,
-};
-
 /**
  * struct vsp1_dl_manager - Display List manager
  * @index: index of the related WPF
- * @mode: display list operation mode (header or headerless)
  * @singleshot: execute the display list in single-shot mode
  * @vsp1: the VSP1 device
  * @lock: protects the free, active, queued, and pending lists
@@ -138,7 +132,6 @@  enum vsp1_dl_mode {
  */
 struct vsp1_dl_manager {
 	unsigned int index;
-	enum vsp1_dl_mode mode;
 	bool singleshot;
 	struct vsp1_device *vsp1;
 
@@ -318,6 +311,7 @@  void vsp1_dl_body_write(struct vsp1_dl_body *dlb, u32 reg, u32 data)
 static struct vsp1_dl_list *vsp1_dl_list_alloc(struct vsp1_dl_manager *dlm)
 {
 	struct vsp1_dl_list *dl;
+	size_t header_offset;
 
 	dl = kzalloc(sizeof(*dl), GFP_KERNEL);
 	if (!dl)
@@ -330,16 +324,15 @@  static struct vsp1_dl_list *vsp1_dl_list_alloc(struct vsp1_dl_manager *dlm)
 	dl->body0 = vsp1_dl_body_get(dlm->pool);
 	if (!dl->body0)
 		return NULL;
-	if (dlm->mode == VSP1_DL_MODE_HEADER) {
-		size_t header_offset = dl->body0->max_entries
-				     * sizeof(*dl->body0->entries);
 
-		dl->header = ((void *)dl->body0->entries) + header_offset;
-		dl->dma = dl->body0->dma + header_offset;
+	header_offset = dl->body0->max_entries
+			     * sizeof(*dl->body0->entries);
 
-		memset(dl->header, 0, sizeof(*dl->header));
-		dl->header->lists[0].addr = dl->body0->dma;
-	}
+	dl->header = ((void *)dl->body0->entries) + header_offset;
+	dl->dma = dl->body0->dma + header_offset;
+
+	memset(dl->header, 0, sizeof(*dl->header));
+	dl->header->lists[0].addr = dl->body0->dma;
 
 	return dl;
 }
@@ -471,16 +464,9 @@  struct vsp1_dl_body *vsp1_dl_list_get_body0(struct vsp1_dl_list *dl)
  *
  * The reference must be explicitly released by a call to vsp1_dl_body_put()
  * when the body isn't needed anymore.
- *
- * Additional bodies are only usable for display lists in header mode.
- * Attempting to add a body to a header-less display list will return an error.
  */
 int vsp1_dl_list_add_body(struct vsp1_dl_list *dl, struct vsp1_dl_body *dlb)
 {
-	/* Multi-body lists are only available in header mode. */
-	if (dl->dlm->mode != VSP1_DL_MODE_HEADER)
-		return -EINVAL;
-
 	refcount_inc(&dlb->refcnt);
 
 	list_add_tail(&dlb->list, &dl->bodies);
@@ -501,17 +487,10 @@  int vsp1_dl_list_add_body(struct vsp1_dl_list *dl, struct vsp1_dl_body *dlb)
  * Adding a display list to a chain passes ownership of the display list to
  * the head display list item. The chain is released when the head dl item is
  * put back with __vsp1_dl_list_put().
- *
- * Chained display lists are only usable in header mode. Attempts to add a
- * display list to a chain in header-less mode will return an error.
  */
 int vsp1_dl_list_add_chain(struct vsp1_dl_list *head,
 			   struct vsp1_dl_list *dl)
 {
-	/* Chained lists are only available in header mode. */
-	if (head->dlm->mode != VSP1_DL_MODE_HEADER)
-		return -EINVAL;
-
 	head->has_chain = true;
 	list_add_tail(&dl->chain, &head->chain);
 	return 0;
@@ -579,17 +558,10 @@  static bool vsp1_dl_list_hw_update_pending(struct vsp1_dl_manager *dlm)
 		return false;
 
 	/*
-	 * Check whether the VSP1 has taken the update. In headerless mode the
-	 * hardware indicates this by clearing the UPD bit in the DL_BODY_SIZE
-	 * register, and in header mode by clearing the UPDHDR bit in the CMD
-	 * register.
+	 * Check whether the VSP1 has taken the update. In header mode by
+	 * clearing the UPDHDR bit in the CMD register.
 	 */
-	if (dlm->mode == VSP1_DL_MODE_HEADERLESS)
-		return !!(vsp1_read(vsp1, VI6_DL_BODY_SIZE)
-			  & VI6_DL_BODY_SIZE_UPD);
-	else
-		return !!(vsp1_read(vsp1, VI6_CMD(dlm->index))
-			  & VI6_CMD_UPDHDR);
+	return !!(vsp1_read(vsp1, VI6_CMD(dlm->index)) & VI6_CMD_UPDHDR);
 }
 
 static void vsp1_dl_list_hw_enqueue(struct vsp1_dl_list *dl)
@@ -597,26 +569,14 @@  static void vsp1_dl_list_hw_enqueue(struct vsp1_dl_list *dl)
 	struct vsp1_dl_manager *dlm = dl->dlm;
 	struct vsp1_device *vsp1 = dlm->vsp1;
 
-	if (dlm->mode == VSP1_DL_MODE_HEADERLESS) {
-		/*
-		 * In headerless mode, program the hardware directly with the
-		 * display list body address and size and set the UPD bit. The
-		 * bit will be cleared by the hardware when the display list
-		 * processing starts.
-		 */
-		vsp1_write(vsp1, VI6_DL_HDR_ADDR(0), dl->body0->dma);
-		vsp1_write(vsp1, VI6_DL_BODY_SIZE, VI6_DL_BODY_SIZE_UPD |
-			(dl->body0->num_entries * sizeof(*dl->header->lists)));
-	} else {
-		/*
-		 * In header mode, program the display list header address. If
-		 * the hardware is idle (single-shot mode or first frame in
-		 * continuous mode) it will then be started independently. If
-		 * the hardware is operating, the VI6_DL_HDR_REF_ADDR register
-		 * will be updated with the display list address.
-		 */
-		vsp1_write(vsp1, VI6_DL_HDR_ADDR(dlm->index), dl->dma);
-	}
+	/*
+	 * In header mode, program the display list header address. If
+	 * the hardware is idle (single-shot mode or first frame in
+	 * continuous mode) it will then be started independently. If
+	 * the hardware is operating, the VI6_DL_HDR_REF_ADDR register
+	 * will be updated with the display list address.
+	 */
+	vsp1_write(vsp1, VI6_DL_HDR_ADDR(dlm->index), dl->dma);
 }
 
 static void vsp1_dl_list_commit_continuous(struct vsp1_dl_list *dl)
@@ -674,15 +634,13 @@  void vsp1_dl_list_commit(struct vsp1_dl_list *dl, bool internal)
 	struct vsp1_dl_list *dl_next;
 	unsigned long flags;
 
-	if (dlm->mode == VSP1_DL_MODE_HEADER) {
-		/* Fill the header for the head and chained display lists. */
-		vsp1_dl_list_fill_header(dl, list_empty(&dl->chain));
+	/* Fill the header for the head and chained display lists. */
+	vsp1_dl_list_fill_header(dl, list_empty(&dl->chain));
 
-		list_for_each_entry(dl_next, &dl->chain, chain) {
-			bool last = list_is_last(&dl_next->chain, &dl->chain);
+	list_for_each_entry(dl_next, &dl->chain, chain) {
+		bool last = list_is_last(&dl_next->chain, &dl->chain);
 
-			vsp1_dl_list_fill_header(dl_next, last);
-		}
+		vsp1_dl_list_fill_header(dl_next, last);
 	}
 
 	dl->internal = internal;
@@ -783,13 +741,6 @@  void vsp1_dlm_setup(struct vsp1_device *vsp1)
 		 | VI6_DL_CTRL_DC2 | VI6_DL_CTRL_DC1 | VI6_DL_CTRL_DC0
 		 | VI6_DL_CTRL_DLE;
 
-	/*
-	 * The DRM pipeline operates with display lists in Continuous Frame
-	 * Mode, all other pipelines use manual start.
-	 */
-	if (vsp1->drm)
-		ctrl |= VI6_DL_CTRL_CFM0 | VI6_DL_CTRL_NH0;
-
 	vsp1_write(vsp1, VI6_DL_CTRL, ctrl);
 	vsp1_write(vsp1, VI6_DL_SWAP, VI6_DL_SWAP_LWS);
 }
@@ -824,8 +775,6 @@  struct vsp1_dl_manager *vsp1_dlm_create(struct vsp1_device *vsp1,
 		return NULL;
 
 	dlm->index = index;
-	dlm->mode = index == 0 && !vsp1->info->uapi
-		  ? VSP1_DL_MODE_HEADERLESS : VSP1_DL_MODE_HEADER;
 	dlm->singleshot = vsp1->info->uapi;
 	dlm->vsp1 = vsp1;
 
@@ -834,13 +783,11 @@  struct vsp1_dl_manager *vsp1_dlm_create(struct vsp1_device *vsp1,
 
 	/*
 	 * Initialize the display list body and allocate DMA memory for the body
-	 * and the optional header. Both are allocated together to avoid memory
+	 * and the header. Both are allocated together to avoid memory
 	 * fragmentation, with the header located right after the body in
 	 * memory.
 	 */
-	header_size = dlm->mode == VSP1_DL_MODE_HEADER
-		    ? ALIGN(sizeof(struct vsp1_dl_header), 8)
-		    : 0;
+	header_size = ALIGN(sizeof(struct vsp1_dl_header), 8);
 
 	dlm->pool = vsp1_dl_body_pool_create(vsp1, prealloc,
 					     VSP1_DL_NUM_ENTRIES, header_size);