@@ -7,10 +7,14 @@
MANPAGES = \
drm.7 \
drm-kms.7 \
+ drm-memory.7 \
drmAvailable.3 \
drmHandleEvent.3 \
drmModeGetResources.3
-MANPAGES_ALIASES =
+MANPAGES_ALIASES = \
+ drm-mm.7 \
+ drm-gem.7 \
+ drm-ttm.7
XML_FILES = \
${patsubst %.1,%.xml,${patsubst %.3,%.xml,${patsubst %.5,%.xml,${patsubst %.7,%.xml,$(MANPAGES)}}}}
@@ -32,7 +36,8 @@ XSLTPROC_FLAGS = \
XSLTPROC_PROCESS_MAN = \
$(AM_V_GEN)$(MKDIR_P) $(dir $@) && \
- $(XSLTPROC) -o $@ $(XSLTPROC_FLAGS) http://docbook.sourceforge.net/release/xsl/current/manpages/docbook.xsl $<
+ $(XSLTPROC) -o $@ $(XSLTPROC_FLAGS) http://docbook.sourceforge.net/release/xsl/current/manpages/docbook.xsl $< && \
+ $(SED) -i -e 's/^\.so \(.*\)\.\(.\)$$/\.so man\2\/\1\.\2/' $(MANPAGES_ALIASES)
%.1: %.xml
$(XSLTPROC_PROCESS_MAN)
new file mode 100644
@@ -0,0 +1,430 @@
+<?xml version='1.0'?> <!--*-nxml-*-->
+<!DOCTYPE refentry PUBLIC "-//OASIS//DTD DocBook XML V4.2//EN"
+ "http://www.oasis-open.org/docbook/xml/4.2/docbookx.dtd">
+
+<!--
+ Written 2012 by David Herrmann <dh.herrmann@googlemail.com>
+ Dedicated to the Public Domain
+-->
+
+<refentry id="drm-memory">
+ <refentryinfo>
+ <title>Direct Rendering Manager</title>
+ <productname>libdrm</productname>
+ <date>September 2012</date>
+ <authorgroup>
+ <author>
+ <contrib>Developer</contrib>
+ <firstname>David</firstname>
+ <surname>Herrmann</surname>
+ <email>dh.herrmann@googlemail.com</email>
+ </author>
+ </authorgroup>
+ </refentryinfo>
+
+ <refmeta>
+ <refentrytitle>drm-memory</refentrytitle>
+ <manvolnum>7</manvolnum>
+ </refmeta>
+
+ <refnamediv>
+ <refname>drm-memory</refname>
+ <refname>drm-mm</refname>
+ <refname>drm-gem</refname>
+ <refname>drm-ttm</refname>
+ <refpurpose>DRM Memory Management</refpurpose>
+ </refnamediv>
+
+ <refsynopsisdiv>
+ <funcsynopsis>
+ <funcsynopsisinfo>#include <xf86drm.h></funcsynopsisinfo>
+ </funcsynopsis>
+ </refsynopsisdiv>
+
+ <refsect1>
+ <title>Description</title>
+ <para>Many modern high-end GPUs come with their own memory managers. They
+ even include several different caches that need to be synchronized
+ during access. Textures, framebuffers, command buffers and more need
+ to be stored in memory that can be accessed quickly by the GPU.
+ Therefore, memory management on GPUs is highly driver- and
+ hardware-dependent.</para>
+
+ <para>However, there are several frameworks in the kernel that are used by
+ more than one driver. These can be used for trivial mode-setting
+ without requiring driver-dependent code. But for
+ hardware-accelerated rendering you need to read the manual pages for
+ the driver you want to work with.</para>
+
+ <refsect2>
+ <title>Dumb-Buffers</title>
+ <para>Almost all in-kernel DRM hardware drivers support an API called
+ <emphasis>Dumb-Buffers</emphasis>. This API allows to create buffers
+ of arbitrary size that can be used for scanout. These buffers can be
+ memory mapped via
+ <citerefentry><refentrytitle>mmap</refentrytitle><manvolnum>2</manvolnum></citerefentry>
+ so you can render into them on the CPU. However, GPU access to these
+ buffers is often not possible. Therefore, they are fine for simple
+ tasks but not suitable for complex compositions and
+ renderings.</para>
+
+ <para>The <constant>DRM_IOCTL_MODE_CREATE_DUMB</constant> ioctl can be
+ used to create a dumb buffer. The kernel will return a 32bit handle
+ that can be used to manage the buffer with the DRM API. You can
+ create framebuffers with
+ <citerefentry><refentrytitle>drmModeAddFB</refentrytitle><manvolnum>3</manvolnum></citerefentry>
+ and use it for mode-setting and scanout. To access the buffer, you
+ first need to retrieve the offset of the buffer. The
+ <constant>DRM_IOCTL_MODE_MAP_DUMB</constant> ioctl requests the DRM
+ subsystem to prepare the buffer for memory-mapping and returns a
+ fake-offset that can be used with
+ <citerefentry><refentrytitle>mmap</refentrytitle><manvolnum>2</manvolnum></citerefentry>.</para>
+
+ <para>The <constant>DRM_IOCTL_MODE_CREATE_DUMB</constant> ioctl takes as
+ argument a structure of type
+ <structname>struct drm_mode_create_dumb</structname>:
+
+<programlisting>
+struct drm_mode_create_dumb {
+ __u32 height;
+ __u32 width;
+ __u32 bpp;
+ __u32 flags;
+
+ __u32 handle;
+ __u32 pitch;
+ __u64 size;
+};
+</programlisting>
+
+ The fields <structfield>height</structfield>,
+ <structfield>width</structfield>, <structfield>bpp</structfield> and
+ <structfield>flags</structfield> have to be provided by the caller.
+ The other fields are filled by the kernel with the return values.
+ <structfield>height</structfield> and
+ <structfield>width</structfield> are the dimensions of the
+ rectangular buffer that is created. <structfield>bpp</structfield>
+ is the number of bits-per-pixel and must be a multiple of
+ <literal>8</literal>. You most commonly want to pass
+ <literal>32</literal> here. The <structfield>flags</structfield>
+ field is currently unused and must be zeroed. Different flags to
+ modify the behavior may be added in the future. After calling the
+ ioctl, the <structfield>handle</structfield>,
+ <structfield>pitch</structfield> and <structfield>size</structfield>
+ fields are filled by the kernel. <structfield>handle</structfield>
+ is a 32bit gem handle that identifies the buffer. This is used by
+ several other calls that take a gem-handle or memory-buffer as
+ argument. The <structfield>pitch</structfield> field is the
+ pitch (or stride) of the new buffer. Most drivers use 32bit or 64bit
+ aligned stride-values. The <structfield>size</structfield> field
+ contains the absolute size in bytes of the buffer. This can normally
+ also be computed with
+ <emphasis>(height * pitch + width) * bpp / 4</emphasis>.</para>
+
+ <para>To prepare the buffer for
+ <citerefentry><refentrytitle>mmap</refentrytitle><manvolnum>2</manvolnum></citerefentry>
+ you need to use the <constant>DRM_IOCTL_MODE_MAP_DUMB</constant>
+ ioctl. It takes as argument a structure of type
+ <structname>struct drm_mode_map_dumb</structname>:
+
+<programlisting>
+struct drm_mode_map_dumb {
+ __u32 handle;
+ __u32 pad;
+
+ __u64 offset;
+};
+</programlisting>
+
+ You need to put the gem-handle that was previously retrieved via
+ <constant>DRM_IOCTL_MODE_CREATE_DUMB</constant> into the
+ <structfield>handle</structfield> field. The
+ <structfield>pad</structfield> field is unused padding and must be
+ zeroed. After completion, the <structfield>offset</structfield>
+ field will contain an offset that can be used with
+ <citerefentry><refentrytitle>mmap</refentrytitle><manvolnum>2</manvolnum></citerefentry>
+ on the DRM file-descriptor.</para>
+
+ <para>If you don't need your dumb-buffer, anymore, you have to destroy it
+ with <constant>DRM_IOCTL_MODE_DESTROY_DUMB</constant>. If you close
+ the DRM file-descriptor, all open dumb-buffers are automatically
+ destroyed. This ioctl takes as argument a structure of type
+ <structname>struct drm_mode_destroy_dumb</structname>:
+
+<programlisting>
+struct drm_mode_destroy_dumb {
+ __u32 handle;
+};
+</programlisting>
+
+ You only need to put your handle into the
+ <structfield>handle</structfield> field. After this call, the handle
+ is invalid and may be reused for new buffers by the dumb-API.</para>
+
+ </refsect2>
+
+ <refsect2>
+ <title>TTM</title>
+ <para><emphasis>TTM</emphasis> stands for
+ <emphasis>Translation Table Manager</emphasis> and is a generic
+ memory-manager provided by the kernel. It does not provide a common
+ user-space API so you need to look at each driver interface if you
+ want to use it. See for instance the radeon manpages for more
+ information on memory-management with radeon and TTM.</para>
+ </refsect2>
+
+ <refsect2>
+ <title>GEM</title>
+ <para><emphasis>GEM</emphasis> stands for
+ <emphasis>Graphics Execution Manager</emphasis> and is a generic DRM
+ memory-management framework in the kernel, that is used by many
+ different drivers. Gem is designed to manage graphics memory,
+ control access to the graphics device execution context and handle
+ essentially NUMA environment unique to modern graphics hardware. Gem
+ allows multiple applications to share graphics device resources
+ without the need to constantly reload the entire graphics card. Data
+ may be shared between multiple applications with gem ensuring that
+ the correct memory synchronization occurs.</para>
+
+ <para>Gem provides simple mechanisms to manage graphics data and control
+ execution flow within the linux DRM subsystem. However, gem is not a
+ complete framework that is fully driver independent. Instead, if
+ provides many functions that are shared between many drivers, but
+ each driver has to implement most of memory-management with
+ driver-dependent ioctls. This manpage tries to describe the
+ semantics (and if it applies, the syntax) that is shared between all
+ drivers that use gem.</para>
+
+ <para>All GEM APIs are defined as
+ <citerefentry><refentrytitle>ioctl</refentrytitle><manvolnum>2</manvolnum></citerefentry>
+ on the DRM file descriptor. An application must be authorized via
+ <citerefentry><refentrytitle>drmAuthMagic</refentrytitle><manvolnum>3</manvolnum></citerefentry>
+ to the current DRM-Master to access the GEM subsystem. A driver that
+ does not support gem will return <constant>ENODEV</constant> for all
+ these ioctls. Invalid object handles return
+ <constant>EINVAL</constant> and invalid object names return
+ <constant>ENOENT</constant>.</para>
+
+ <para>Gem provides explicit memory management primitives. System pages are
+ allocated when the object is created, either as the fundamental
+ storage for hardware where system memory is used by the graphics
+ processor directly, or as backing store for graphics-processor
+ resident memory.</para>
+
+ <para>Objects are referenced from user-space using handles. These are, for
+ all intents and purposes, equivalent to file descriptors but avoid
+ the overhead. Newer kernel drivers also support the
+ <citerefentry><refentrytitle>drm-prime</refentrytitle><manvolnum>7</manvolnum></citerefentry>
+ infrastructure which can return real file-descriptor for gem-handles
+ using the linux dma-buf API. Objects may be published with a name so
+ that other applications and processes can access them. The name
+ remains valid as long as the object exists. Gem-objects are
+ reference counted in the kernel. The object is only destroyed when
+ all handles from user-space were closed.</para>
+
+ <para>Gem-buffers cannot be created with a generic API. Each driver
+ provides its own API to create gem-buffers. See for example
+ <constant>DRM_I915_GEM_CREATE</constant>,
+ <constant>DRM_NOUVEAU_GEM_NEW</constant> or
+ <constant>DRM_RADEON_GEM_CREATE</constant>. Each of these ioctls
+ returns a gem-handle that can be passed to different generic ioctls.
+ The <emphasis>libgbm</emphasis> library from the
+ <emphasis>mesa3D</emphasis> distribution tries to provide a
+ driver-independent API to create gbm buffers and retrieve a
+ gbm-handle to them. It allows to create buffers for different
+ use-cases including scanout, rendering, cursors and CPU-access. See
+ the libgbm library for more information or look at the
+ driver-dependent man-pages (for example
+ <citerefentry><refentrytitle>drm-intel</refentrytitle><manvolnum>7</manvolnum></citerefentry>
+ or
+ <citerefentry><refentrytitle>drm-radeon</refentrytitle><manvolnum>7</manvolnum></citerefentry>).</para>
+
+ <para>Gem-buffers can be closed with the
+ <constant>DRM_IOCTL_GEM_CLOSE</constant> ioctl. It takes as argument
+ a structure of type <structname>struct drm_gem_close</structname>:
+
+<programlisting>
+struct drm_gem_close {
+ __u32 handle;
+ __u32 pad;
+};
+</programlisting>
+
+ The <structfield>handle</structfield> field is the gem-handle to be
+ closed. The <structfield>pad</structfield> field is unused padding.
+ It must be zeroed. After this call the gem handle cannot be used by
+ this process anymore and may be reused for new gem objects by the
+ gem API.</para>
+
+ <para>If you want to share gem-objects between different processes, you
+ can create a name for them and pass this name to other processes
+ which can then open this gem-object. Names are currently 32bit
+ integer IDs and have no special protection. That is, if you put a
+ name on your gem-object, every other client that has access to the
+ DRM device and is authenticated via
+ <citerefentry><refentrytitle>drmAuthMagic</refentrytitle><manvolnum>3</manvolnum></citerefentry>
+ to the current DRM-Master, can <emphasis>guess</emphasis> the name
+ and open or access the gem-object. If you want more fine-grained
+ access control, you can use the new
+ <citerefentry><refentrytitle>drm-prime</refentrytitle><manvolnum>7</manvolnum></citerefentry>
+ API to retrieve file-descriptors for gem-handles. To create a name
+ for a gem-handle, you use the
+ <constant>DRM_IOCTL_GEM_FLINK</constant> ioctl. It takes as argument
+ a structure of type <structname>struct drm_gem_flink</structname>:
+
+<programlisting>
+struct drm_gem_flink {
+ __u32 handle;
+ __u32 name;
+};
+</programlisting>
+
+ You have to put your handle into the
+ <structfield>handle</structfield> field. After completion, the
+ kernel has put the new unique name into the
+ <structfield>name</structfield> field. You can now pass this name to
+ other processes which can then import the name with the
+ <constant>DRM_IOCTL_GEM_OPEN</constant> ioctl. It takes as argument
+ a structure of type <structname>struct drm_gem_open</structname>:
+
+<programlisting>
+struct drm_gem_open {
+ __u32 name;
+
+ __u32 handle;
+ __u32 size;
+};
+</programlisting>
+
+ You have to fill in the <structfield>name</structfield> field with
+ the name of the gem-object that you want to open. The kernel will
+ fill in the <structfield>handle</structfield> and
+ <structfield>size</structfield> fields with the new handle and size
+ of the gem-object. You can now access the gem-object via the handle
+ as if you created it with the gem API.</para>
+
+ <para>Besides generic buffer management, the GEM API does not provide any
+ generic access. Each driver implements its own functionality on top
+ of this API. This includes execution-buffers, GTT management,
+ context creation, CPU access, GPU I/O and more. The next
+ higher-level API is <emphasis>OpenGL</emphasis>. So if you want to
+ use more GPU features, you should use the
+ <emphasis>mesa3D</emphasis> library to create OpenGL contexts on DRM
+ devices. This does <emphasis>not</emphasis> require any
+ windowing-system like X11, but can also be done on raw DRM devices.
+ However, this is beyond the scope of this man-page. You may have a
+ look at other mesa3D manpages, including libgbm and libEGL. 2D
+ software-rendering (rendering with the CPU) can be achieved with the
+ dumb-buffer-API in a driver-independent fashion, however, for
+ hardware-accelerated 2D or 3D rendering you must use OpenGL. Any
+ other API that tries to abstract the driver-internals to access
+ GEM-execution-buffers and other GPU internals, would simply reinvent
+ OpenGL so it is not provided. But if you need more detailed
+ information for a specific driver, you may have a look into the
+ driver-manpages, including
+ <citerefentry><refentrytitle>drm-intel</refentrytitle><manvolnum>7</manvolnum></citerefentry>,
+ <citerefentry><refentrytitle>drm-radeon</refentrytitle><manvolnum>7</manvolnum></citerefentry>
+ and
+ <citerefentry><refentrytitle>drm-nouveau</refentrytitle><manvolnum>7</manvolnum></citerefentry>.
+ However, the
+ <citerefentry><refentrytitle>drm-prime</refentrytitle><manvolnum>7</manvolnum></citerefentry>
+ infrastructure and the generic gem API as described here allow
+ display-managers to handle graphics-buffers and render-clients
+ without any deeper knowledge of the GPU that is used. Moreover, it
+ allows to move objects between GPUs and implement complex
+ display-servers that don't do any rendering on their own. See its
+ man-page for more information.</para>
+ </refsect2>
+ </refsect1>
+
+ <refsect1>
+ <title>Examples</title>
+ <para>This section includes examples for basic memory-management
+ tasks.</para>
+
+ <refsect2>
+ <title>Dumb-Buffers</title>
+ <para>This examples shows how to create a dumb-buffer via the generic
+ DRM API. This is driver-independent (as long as the driver
+ supports dumb-buffers) and provides memory-mapped buffers that can
+ be used for scanout. This example creates a full-HD 1920x1080
+ buffer with 32 bits-per-pixel and a color-depth of 24 bits. The
+ buffer is then bound to a framebuffer which can be used for
+ scanout with the KMS API (see
+ <citerefentry><refentrytitle>drm-kms</refentrytitle><manvolnum>7</manvolnum></citerefentry>).</para>
+
+<programlisting>
+struct drm_mode_create_dumb creq;
+struct drm_mode_destroy_dumb dreq;
+struct drm_mode_map_dumb mreq;
+uint32_t fb;
+int ret;
+void *map;
+
+/* create dumb buffer */
+memset(&creq, 0, sizeof(creq));
+creq.width = 1920;
+creq.height = 1080;
+creq.bpp = 32;
+ret = drmIoctl(fd, DRM_IOCTL_MODE_CREATE_DUMB, &creq);
+if (ret < 0) {
+ /* buffer creation failed; see "errno" for more error codes */
+ ...
+}
+/* creq.pitch, creq.handle and creq.size are filled by this ioctl with
+ * the requested values and can be used now. */
+
+/* create framebuffer object for the dumb-buffer */
+ret = drmModeAddFB(fd, 1920, 1080, 24, 32, creq.pitch, creq.handle, &fb);
+if (ret) {
+ /* frame buffer creation failed; see "errno" */
+ ...
+}
+/* the framebuffer "fb" can now used for scanout with KMS */
+
+/* prepare buffer for memory mapping */
+memset(&mreq, 0, sizeof(mreq));
+mreq.handle = creq.handle;
+ret = drmIoctl(fd, DRM_IOCTL_MODE_MAP_DUMB, &mreq);
+if (ret) {
+ /* DRM buffer preparation failed; see "errno" */
+ ...
+}
+/* mreq.offset now contains the new offset that can be used with mmap() */
+
+/* perform actual memory mapping */
+map = mmap(0, creq.size, PROT_READ | PROT_WRITE, MAP_SHARED, fd, mreq.offset);
+if (map == MAP_FAILED) {
+ /* memory-mapping failed; see "errno" */
+ ...
+}
+
+/* clear the framebuffer to 0 */
+memset(map, 0, creq.size);
+</programlisting>
+
+ </refsect2>
+
+ </refsect1>
+
+ <refsect1>
+ <title>Reporting Bugs</title>
+ <para>Bugs in this manual should be reported to
+ http://bugs.freedesktop.org under the "Mesa" product, with "Other" or
+ "libdrm" as the component.</para>
+ </refsect1>
+
+ <refsect1>
+ <title>See Also</title>
+ <para>
+ <citerefentry><refentrytitle>drm</refentrytitle><manvolnum>7</manvolnum></citerefentry>,
+ <citerefentry><refentrytitle>drm-kms</refentrytitle><manvolnum>7</manvolnum></citerefentry>,
+ <citerefentry><refentrytitle>drm-prime</refentrytitle><manvolnum>7</manvolnum></citerefentry>,
+ <citerefentry><refentrytitle>drmAvailable</refentrytitle><manvolnum>3</manvolnum></citerefentry>,
+ <citerefentry><refentrytitle>drmOpen</refentrytitle><manvolnum>3</manvolnum></citerefentry>,
+ <citerefentry><refentrytitle>drm-intel</refentrytitle><manvolnum>7</manvolnum></citerefentry>,
+ <citerefentry><refentrytitle>drm-radeon</refentrytitle><manvolnum>7</manvolnum></citerefentry>,
+ <citerefentry><refentrytitle>drm-nouveau</refentrytitle><manvolnum>7</manvolnum></citerefentry>
+ </para>
+ </refsect1>
+</refentry>