@@ -310,6 +310,53 @@ int ttm_bo_reserve(struct ttm_buffer_object *bo,
return ret;
}
+int ttm_bo_reserve_slowpath_nolru(struct ttm_buffer_object *bo,
+ bool interruptible, uint32_t sequence)
+{
+ bool wake_up = false;
+ int ret;
+
+ while (unlikely(atomic_xchg(&bo->reserved, 1) != 0)) {
+ WARN_ON(bo->seq_valid && sequence == bo->val_seq);
+
+ ret = ttm_bo_wait_unreserved(bo, interruptible);
+
+ if (unlikely(ret))
+ return ret;
+ }
+
+ if ((bo->val_seq - sequence < (1 << 31)) || !bo->seq_valid)
+ wake_up = true;
+
+ /**
+ * Wake up waiters that may need to recheck for deadlock,
+ * if we decreased the sequence number.
+ */
+ bo->val_seq = sequence;
+ bo->seq_valid = true;
+ if (wake_up)
+ wake_up_all(&bo->event_queue);
+
+ return 0;
+}
+
+int ttm_bo_reserve_slowpath(struct ttm_buffer_object *bo,
+ bool interruptible, uint32_t sequence)
+{
+ struct ttm_bo_global *glob = bo->glob;
+ int put_count, ret;
+
+ ret = ttm_bo_reserve_slowpath_nolru(bo, interruptible, sequence);
+ if (likely(!ret)) {
+ spin_lock(&glob->lru_lock);
+ put_count = ttm_bo_del_from_lru(bo);
+ spin_unlock(&glob->lru_lock);
+ ttm_bo_list_ref_sub(bo, put_count, true);
+ }
+ return ret;
+}
+EXPORT_SYMBOL(ttm_bo_reserve_slowpath);
+
void ttm_bo_unreserve_locked(struct ttm_buffer_object *bo)
{
ttm_bo_add_to_lru(bo);
@@ -821,6 +821,36 @@ extern int ttm_bo_reserve(struct ttm_buffer_object *bo,
bool interruptible,
bool no_wait, bool use_sequence, uint32_t sequence);
+/**
+ * ttm_bo_reserve_slowpath_nolru:
+ * @bo: A pointer to a struct ttm_buffer_object.
+ * @interruptible: Sleep interruptible if waiting.
+ * @sequence: Set (@bo)->sequence to this value after lock
+ *
+ * This is called after ttm_bo_reserve returns -EAGAIN and we backed off
+ * from all our other reservations. Because there are no other reservations
+ * held by us, this function cannot deadlock any more.
+ *
+ * Will not remove reserved buffers from the lru lists.
+ * Otherwise identical to ttm_bo_reserve_slowpath.
+ */
+extern int ttm_bo_reserve_slowpath_nolru(struct ttm_buffer_object *bo,
+ bool interruptible,
+ uint32_t sequence);
+
+
+/**
+ * ttm_bo_reserve_slowpath:
+ * @bo: A pointer to a struct ttm_buffer_object.
+ * @interruptible: Sleep interruptible if waiting.
+ * @sequence: Set (@bo)->sequence to this value after lock
+ *
+ * This is called after ttm_bo_reserve returns -EAGAIN and we backed off
+ * from all our other reservations. Because there are no other reservations
+ * held by us, this function cannot deadlock any more.
+ */
+extern int ttm_bo_reserve_slowpath(struct ttm_buffer_object *bo,
+ bool interruptible, uint32_t sequence);
/**
* ttm_bo_reserve_nolru:
Instead of dropping everything, waiting for the bo to be unreserved and trying over, a better strategy would be to do a blocking wait. This can be mapped a lot better to a mutex_lock-like call. Signed-off-by: Maarten Lankhorst <maarten.lankhorst@canonical.com> --- drivers/gpu/drm/ttm/ttm_bo.c | 47 +++++++++++++++++++++++++++++++++++++++++ include/drm/ttm/ttm_bo_driver.h | 30 ++++++++++++++++++++++++++ 2 files changed, 77 insertions(+)