@@ -179,7 +179,7 @@ static int drm_dp_dpcd_access(struct drm_dp_aux *aux, u8 request,
{
struct drm_dp_aux_msg msg;
unsigned int retry;
- int err;
+ int err = 0;
memset(&msg, 0, sizeof(msg));
msg.address = offset;
@@ -194,6 +194,10 @@ static int drm_dp_dpcd_access(struct drm_dp_aux *aux, u8 request,
* sufficient, bump to 32 which makes Dell 4k monitors happier.
*/
for (retry = 0; retry < 32; retry++) {
+ if (err != 0 && err != -ETIMEDOUT) {
+ usleep_range(AUX_RETRY_INTERVAL,
+ AUX_RETRY_INTERVAL + 100);
+ }
mutex_lock(&aux->hw_mutex);
err = aux->transfer(aux, &msg);
@@ -205,7 +209,6 @@ static int drm_dp_dpcd_access(struct drm_dp_aux *aux, u8 request,
return err;
}
-
switch (msg.reply & DP_AUX_NATIVE_REPLY_MASK) {
case DP_AUX_NATIVE_REPLY_ACK:
if (err < size)
@@ -214,10 +217,6 @@ static int drm_dp_dpcd_access(struct drm_dp_aux *aux, u8 request,
case DP_AUX_NATIVE_REPLY_NACK:
return -EIO;
-
- case DP_AUX_NATIVE_REPLY_DEFER:
- usleep_range(AUX_RETRY_INTERVAL, AUX_RETRY_INTERVAL + 100);
- break;
}
}
This is part of a patch series to migrate all of the workarounds for commonly seen behavior from bad sinks in intel_dp_dpcd_read_wake() to drm's DP helper. Some sinks need some time during the process of resuming the system from sleep before they're ready to handle transactions. While it would be nice if they responded with NACKs in these scenarios, this isn't always the case as a few sinks will just timeout on all of the transactions they receive until they're ready. Signed-off-by: Lyude <cpaul@redhat.com> --- drivers/gpu/drm/drm_dp_helper.c | 11 +++++------ 1 file changed, 5 insertions(+), 6 deletions(-)