diff --git a/drivers/gpu/drm/ttm/ttm_bo.c b/drivers/gpu/drm/ttm/ttm_bo.c
index 28cd535..5d93169 100644
--- a/drivers/gpu/drm/ttm/ttm_bo.c
+++ b/drivers/gpu/drm/ttm/ttm_bo.c
@@ -788,6 +788,34 @@ void ttm_bo_mem_put(struct ttm_buffer_object *bo, struct ttm_mem_reg *mem)
 EXPORT_SYMBOL(ttm_bo_mem_put);
 
 /**
+ * Add the last move fence to the BO and reserve a new shared slot.
+ */
+static int ttm_bo_add_move_fence(struct ttm_buffer_object *bo,
+				 struct ttm_mem_type_manager *man,
+				 struct ttm_mem_reg *mem)
+{
+	struct fence *fence;
+	int ret;
+
+	spin_lock(&man->move_lock);
+	fence = fence_get(man->move);
+	spin_unlock(&man->move_lock);
+
+	if (fence) {
+		reservation_object_add_shared_fence(bo->resv, fence);
+
+		ret = reservation_object_reserve_shared(bo->resv);
+		if (unlikely(ret))
+			return ret;
+
+		fence_put(bo->moving);
+		bo->moving = fence;
+	}
+
+	return 0;
+}
+
+/**
  * Repeatedly evict memory from the LRU for @mem_type until we create enough
  * space, or we've evicted everything and there isn't enough space.
  */
@@ -813,10 +841,8 @@ static int ttm_bo_mem_force_space(struct ttm_buffer_object *bo,
 		if (unlikely(ret != 0))
 			return ret;
 	} while (1);
-	if (mem->mm_node == NULL)
-		return -ENOMEM;
 	mem->mem_type = mem_type;
-	return 0;
+	return ttm_bo_add_move_fence(bo, man, mem);
 }
 
 static uint32_t ttm_bo_select_caching(struct ttm_mem_type_manager *man,
@@ -886,6 +912,10 @@ int ttm_bo_mem_space(struct ttm_buffer_object *bo,
 	bool has_erestartsys = false;
 	int i, ret;
 
+	ret = reservation_object_reserve_shared(bo->resv);
+	if (unlikely(ret))
+		return ret;
+
 	mem->mm_node = NULL;
 	for (i = 0; i < placement->num_placement; ++i) {
 		const struct ttm_place *place = &placement->placement[i];
@@ -919,9 +949,15 @@ int ttm_bo_mem_space(struct ttm_buffer_object *bo,
 		ret = (*man->func->get_node)(man, bo, place, mem);
 		if (unlikely(ret))
 			return ret;
-		
-		if (mem->mm_node)
+
+		if (mem->mm_node) {
+			ret = ttm_bo_add_move_fence(bo, man, mem);
+			if (unlikely(ret)) {
+				(*man->func->put_node)(man, mem);
+				return ret;
+			}
 			break;
+		}
 	}
 
 	if ((type_ok && (mem_type == TTM_PL_SYSTEM)) || mem->mm_node) {
@@ -1290,6 +1326,7 @@ int ttm_bo_clean_mm(struct ttm_bo_device *bdev, unsigned mem_type)
 		       mem_type);
 		return ret;
 	}
+	fence_put(man->move);
 
 	man->use_type = false;
 	man->has_type = false;
@@ -1335,6 +1372,7 @@ int ttm_bo_init_mm(struct ttm_bo_device *bdev, unsigned type,
 	man->io_reserve_fastpath = true;
 	man->use_io_reserve_lru = false;
 	mutex_init(&man->io_reserve_mutex);
+	spin_lock_init(&man->move_lock);
 	INIT_LIST_HEAD(&man->io_reserve_lru);
 
 	ret = bdev->driver->init_mem_type(bdev, type, man);
@@ -1353,6 +1391,7 @@ int ttm_bo_init_mm(struct ttm_bo_device *bdev, unsigned type,
 	man->size = p_size;
 
 	INIT_LIST_HEAD(&man->lru);
+	man->move = NULL;
 
 	return 0;
 }
diff --git a/drivers/gpu/drm/ttm/ttm_bo_util.c b/drivers/gpu/drm/ttm/ttm_bo_util.c
index 9ea8d02..0c389a5 100644
--- a/drivers/gpu/drm/ttm/ttm_bo_util.c
+++ b/drivers/gpu/drm/ttm/ttm_bo_util.c
@@ -696,3 +696,95 @@ int ttm_bo_move_accel_cleanup(struct ttm_buffer_object *bo,
 	return 0;
 }
 EXPORT_SYMBOL(ttm_bo_move_accel_cleanup);
+
+int ttm_bo_pipeline_move(struct ttm_buffer_object *bo,
+			 struct fence *fence, bool evict,
+			 struct ttm_mem_reg *new_mem)
+{
+	struct ttm_bo_device *bdev = bo->bdev;
+	struct ttm_mem_reg *old_mem = &bo->mem;
+
+	struct ttm_mem_type_manager *from = &bdev->man[old_mem->mem_type];
+	struct ttm_mem_type_manager *to = &bdev->man[new_mem->mem_type];
+
+	int ret;
+
+	reservation_object_add_excl_fence(bo->resv, fence);
+
+	if (!evict) {
+		struct ttm_buffer_object *ghost_obj;
+
+		/**
+		 * This should help pipeline ordinary buffer moves.
+		 *
+		 * Hang old buffer memory on a new buffer object,
+		 * and leave it to be released when the GPU
+		 * operation has completed.
+		 */
+
+		fence_put(bo->moving);
+		bo->moving = fence_get(fence);
+
+		ret = ttm_buffer_object_transfer(bo, &ghost_obj);
+		if (ret)
+			return ret;
+
+		reservation_object_add_excl_fence(ghost_obj->resv, fence);
+
+		/**
+		 * If we're not moving to fixed memory, the TTM object
+		 * needs to stay alive. Otherwhise hang it on the ghost
+		 * bo to be unbound and destroyed.
+		 */
+
+		if (!(to->flags & TTM_MEMTYPE_FLAG_FIXED))
+			ghost_obj->ttm = NULL;
+		else
+			bo->ttm = NULL;
+
+		ttm_bo_unreserve(ghost_obj);
+		ttm_bo_unref(&ghost_obj);
+
+	} else if (from->flags & TTM_MEMTYPE_FLAG_FIXED) {
+
+		/**
+		 * BO doesn't have a TTM we need to bind/unbind. Just remember
+		 * this eviction and free up the allocation
+		 */
+
+		spin_lock(&from->move_lock);
+		if (!from->move || fence_is_later(from->move, fence)) {
+			fence_put(from->move);
+			from->move = fence_get(fence);
+		}
+		spin_unlock(&from->move_lock);
+
+		ttm_bo_free_old_node(bo);
+
+		fence_put(bo->moving);
+		bo->moving = fence_get(fence);
+
+	} else {
+		/**
+		 * Last resort, wait for the move to be completed.
+		 *
+		 * Should never happen in pratice.
+		 */
+
+		ret = ttm_bo_wait(bo, false, false);
+		if (ret)
+			return ret;
+
+		if (to->flags & TTM_MEMTYPE_FLAG_FIXED) {
+			ttm_tt_destroy(bo->ttm);
+			bo->ttm = NULL;
+		}
+		ttm_bo_free_old_node(bo);
+	}
+
+	*old_mem = *new_mem;
+	new_mem->mm_node = NULL;
+
+	return 0;
+}
+EXPORT_SYMBOL(ttm_bo_pipeline_move);
diff --git a/include/drm/ttm/ttm_bo_driver.h b/include/drm/ttm/ttm_bo_driver.h
index 44dea22..e2ebe66 100644
--- a/include/drm/ttm/ttm_bo_driver.h
+++ b/include/drm/ttm/ttm_bo_driver.h
@@ -258,8 +258,10 @@ struct ttm_mem_type_manager_func {
  * reserved by the TTM vm system.
  * @io_reserve_lru: Optional lru list for unreserving io mem regions.
  * @io_reserve_fastpath: Only use bdev::driver::io_mem_reserve to obtain
+ * @move_lock: lock for move fence
  * static information. bdev::driver::io_mem_free is never used.
  * @lru: The lru list for this memory type.
+ * @move: The fence of the last pipelined move operation.
  *
  * This structure is used to identify and manage memory types for a device.
  * It's set up by the ttm_bo_driver::init_mem_type method.
@@ -286,6 +288,7 @@ struct ttm_mem_type_manager {
 	struct mutex io_reserve_mutex;
 	bool use_io_reserve_lru;
 	bool io_reserve_fastpath;
+	spinlock_t move_lock;
 
 	/*
 	 * Protected by @io_reserve_mutex:
@@ -298,6 +301,11 @@ struct ttm_mem_type_manager {
 	 */
 
 	struct list_head lru;
+
+	/*
+	 * Protected by @move_lock.
+	 */
+	struct fence *move;
 };
 
 /**
@@ -1014,6 +1022,22 @@ extern void ttm_bo_free_old_node(struct ttm_buffer_object *bo);
 extern int ttm_bo_move_accel_cleanup(struct ttm_buffer_object *bo,
 				     struct fence *fence, bool evict,
 				     struct ttm_mem_reg *new_mem);
+
+/**
+ * ttm_bo_pipeline_move.
+ *
+ * @bo: A pointer to a struct ttm_buffer_object.
+ * @fence: A fence object that signals when moving is complete.
+ * @evict: This is an evict move. Don't return until the buffer is idle.
+ * @new_mem: struct ttm_mem_reg indicating where to move.
+ *
+ * Function for pipelining accelerated moves. Either free the memory
+ * immediately or hang it on a temporary buffer object.
+ */
+int ttm_bo_pipeline_move(struct ttm_buffer_object *bo,
+			 struct fence *fence, bool evict,
+			 struct ttm_mem_reg *new_mem);
+
 /**
  * ttm_io_prot
  *
