@@ -26,6 +26,10 @@
#include "drm.h"
+#if defined(__cplusplus)
+extern "C" {
+#endif
+
#define DRM_VC4_SUBMIT_CL 0x00
#define DRM_VC4_WAIT_SEQNO 0x01
#define DRM_VC4_WAIT_BO 0x02
@@ -33,6 +37,7 @@
#define DRM_VC4_MMAP_BO 0x04
#define DRM_VC4_CREATE_SHADER_BO 0x05
#define DRM_VC4_GET_HANG_STATE 0x06
+#define DRM_VC4_GET_PARAM 0x07
#define DRM_IOCTL_VC4_SUBMIT_CL DRM_IOWR(DRM_COMMAND_BASE + DRM_VC4_SUBMIT_CL, struct drm_vc4_submit_cl)
#define DRM_IOCTL_VC4_WAIT_SEQNO DRM_IOWR(DRM_COMMAND_BASE + DRM_VC4_WAIT_SEQNO, struct drm_vc4_wait_seqno)
@@ -41,6 +46,7 @@
#define DRM_IOCTL_VC4_MMAP_BO DRM_IOWR(DRM_COMMAND_BASE + DRM_VC4_MMAP_BO, struct drm_vc4_mmap_bo)
#define DRM_IOCTL_VC4_CREATE_SHADER_BO DRM_IOWR(DRM_COMMAND_BASE + DRM_VC4_CREATE_SHADER_BO, struct drm_vc4_create_shader_bo)
#define DRM_IOCTL_VC4_GET_HANG_STATE DRM_IOWR(DRM_COMMAND_BASE + DRM_VC4_GET_HANG_STATE, struct drm_vc4_get_hang_state)
+#define DRM_IOCTL_VC4_GET_PARAM DRM_IOWR(DRM_COMMAND_BASE + DRM_VC4_GET_PARAM, struct drm_vc4_get_param)
struct drm_vc4_submit_rcl_surface {
__u32 hindex; /* Handle index, or ~0 if not present. */
@@ -276,4 +282,18 @@ struct drm_vc4_get_hang_state {
__u32 pad[16];
};
+#define DRM_VC4_PARAM_V3D_IDENT0 0
+#define DRM_VC4_PARAM_V3D_IDENT1 1
+#define DRM_VC4_PARAM_V3D_IDENT2 2
+#define DRM_VC4_PARAM_SUPPORTS_BRANCHES 3
+
+struct drm_vc4_get_param {
+ __u32 param;
+ __u32 value;
+};
+
+#if defined(__cplusplus)
+}
+#endif
+
#endif /* _VC4_DRM_H_ */
This also brings over the C++ guard introduced recently in the kernel headers. Signed-off-by: Eric Anholt <eric@anholt.net> --- Corresponding libdrm patch to the kernel branching support I sent out. include/drm/vc4_drm.h | 20 ++++++++++++++++++++ 1 file changed, 20 insertions(+)