@@ -13,6 +13,9 @@ config DRM_SIMPLEDRM
SimpleDRM supports "simple-framebuffer" DeviceTree objects and
compatible platform framebuffers.
+ If fbdev support is enabled, this driver will also provide an fbdev
+ compatibility layer.
+
If unsure, say Y.
To compile this driver as a module, choose M here: the
@@ -1,4 +1,5 @@
simpledrm-y := simpledrm_drv.o simpledrm_kms.o simpledrm_gem.o \
simpledrm_damage.o
+simpledrm-$(CONFIG_DRM_FBDEV_EMULATION) += simpledrm_fbdev.o
obj-$(CONFIG_DRM_SIMPLEDRM) := simpledrm.o
@@ -30,6 +30,7 @@ struct sdrm_device {
struct drm_device *ddev;
struct drm_simple_display_pipe pipe;
struct drm_connector conn;
+ struct fb_info *fbdev;
/* framebuffer information */
const struct simplefb_format *fb_sformat;
@@ -43,6 +44,7 @@ struct sdrm_device {
void *fb_map;
};
+void sdrm_lastclose(struct drm_device *ddev);
int sdrm_drm_modeset_init(struct sdrm_device *sdrm);
int sdrm_drm_mmap(struct file *filp, struct vm_area_struct *vma);
@@ -84,4 +86,26 @@ struct sdrm_framebuffer {
#define to_sdrm_fb(x) container_of(x, struct sdrm_framebuffer, base)
+#ifdef CONFIG_DRM_FBDEV_EMULATION
+
+void sdrm_fbdev_init(struct sdrm_device *sdrm);
+void sdrm_fbdev_cleanup(struct sdrm_device *sdrm);
+void sdrm_fbdev_set_suspend(struct sdrm_device *sdrm, int state);
+
+#else
+
+static inline void sdrm_fbdev_init(struct sdrm_device *sdrm)
+{
+}
+
+static inline void sdrm_fbdev_cleanup(struct sdrm_device *sdrm)
+{
+}
+
+static inline void sdrm_fbdev_set_suspend(struct sdrm_device *sdrm, int state)
+{
+}
+
+#endif
+
#endif /* SDRM_DRV_H */
@@ -36,6 +36,7 @@ static struct drm_driver sdrm_drm_driver = {
.driver_features = DRIVER_GEM | DRIVER_MODESET | DRIVER_PRIME |
DRIVER_ATOMIC,
.fops = &sdrm_drm_fops,
+ .lastclose = sdrm_lastclose,
.gem_free_object = sdrm_gem_free_object,
.prime_fd_to_handle = drm_gem_prime_fd_to_handle,
@@ -223,6 +224,7 @@ static int sdrm_simplefb_probe(struct platform_device *pdev)
if (ret)
goto err_cleanup;
+ sdrm_fbdev_init(ddev->dev_private);
platform_set_drvdata(pdev, ddev);
DRM_INFO("Initialized %s on minor %d\n", ddev->driver->name,
@@ -246,6 +248,7 @@ static int sdrm_simplefb_remove(struct platform_device *pdev)
struct drm_device *ddev = platform_get_drvdata(pdev);
struct sdrm_device *sdrm = ddev->dev_private;
+ sdrm_fbdev_cleanup(sdrm);
drm_dev_unregister(ddev);
drm_mode_config_cleanup(ddev);
new file mode 100644
@@ -0,0 +1,160 @@
+/*
+ * SimpleDRM firmware framebuffer driver
+ * Copyright (c) 2012-2014 David Herrmann <dh.herrmann@gmail.com>
+ *
+ * This program is free software; you can redistribute it and/or modify it
+ * under the terms of the GNU General Public License as published by the Free
+ * Software Foundation; either version 2 of the License, or (at your option)
+ * any later version.
+ */
+
+/*
+ * fbdev compatibility layer
+ * We provide a basic fbdev device for the same framebuffer that is used for
+ * the pseudo CRTC.
+ */
+
+#include <linux/console.h>
+#include <linux/errno.h>
+#include <linux/kernel.h>
+#include <linux/mm.h>
+#include <linux/module.h>
+#include <linux/string.h>
+#include <linux/fb.h>
+#include "simpledrm.h"
+
+struct sdrm_fbdev {
+ u32 palette[16];
+};
+
+static int sdrm_fbdev_setcolreg(u_int regno, u_int red, u_int green,
+ u_int blue, u_int transp, struct fb_info *info)
+{
+ u32 *pal = info->pseudo_palette;
+ u32 cr = red >> (16 - info->var.red.length);
+ u32 cg = green >> (16 - info->var.green.length);
+ u32 cb = blue >> (16 - info->var.blue.length);
+ u32 value;
+
+ if (regno >= 16)
+ return -EINVAL;
+
+ value = (cr << info->var.red.offset) |
+ (cg << info->var.green.offset) |
+ (cb << info->var.blue.offset);
+
+ if (info->var.transp.length > 0) {
+ u32 mask = (1 << info->var.transp.length) - 1;
+
+ mask <<= info->var.transp.offset;
+ value |= mask;
+ }
+
+ pal[regno] = value;
+
+ return 0;
+}
+
+static struct fb_ops sdrm_fbdev_ops = {
+ .owner = THIS_MODULE,
+ .fb_setcolreg = sdrm_fbdev_setcolreg,
+ .fb_fillrect = cfb_fillrect,
+ .fb_copyarea = cfb_copyarea,
+ .fb_imageblit = cfb_imageblit,
+};
+
+void sdrm_fbdev_init(struct sdrm_device *sdrm)
+{
+ struct sdrm_fbdev *fb;
+ struct fb_info *info;
+ int ret;
+
+ if (fb_get_options("simpledrmfb", NULL))
+ return;
+
+ info = framebuffer_alloc(sizeof(struct sdrm_fbdev), sdrm->ddev->dev);
+ if (!info)
+ goto err_out;
+
+ fb = info->par;
+ info->flags = FBINFO_DEFAULT | FBINFO_MISC_FIRMWARE |
+ FBINFO_CAN_FORCE_OUTPUT;
+ info->pseudo_palette = fb->palette;
+ info->fbops = &sdrm_fbdev_ops;
+ info->screen_base = sdrm->fb_map;
+
+ strncpy(info->fix.id, "simpledrmfb", 15);
+ info->fix.type = FB_TYPE_PACKED_PIXELS;
+ info->fix.visual = FB_VISUAL_TRUECOLOR;
+ info->fix.accel = FB_ACCEL_NONE;
+ info->fix.smem_start = (unsigned long)sdrm->fb_base;
+ info->fix.smem_len = sdrm->fb_size;
+ info->fix.line_length = sdrm->fb_stride;
+
+ info->var.activate = FB_ACTIVATE_NOW;
+ info->var.vmode = FB_VMODE_NONINTERLACED;
+ info->var.bits_per_pixel = sdrm->fb_bpp;
+ info->var.height = -1;
+ info->var.width = -1;
+ info->var.xres = sdrm->fb_width;
+ info->var.yres = sdrm->fb_height;
+ info->var.xres_virtual = info->var.xres;
+ info->var.yres_virtual = info->var.yres;
+ info->var.red = sdrm->fb_sformat->red;
+ info->var.green = sdrm->fb_sformat->green;
+ info->var.blue = sdrm->fb_sformat->blue;
+ info->var.transp = sdrm->fb_sformat->transp;
+
+ /* some dummy values for timing to make fbset happy */
+ info->var.pixclock = 10000000 / info->var.xres * 1000 / info->var.yres;
+ info->var.left_margin = (info->var.xres / 8) & 0xf8;
+ info->var.right_margin = 32;
+ info->var.upper_margin = 16;
+ info->var.lower_margin = 4;
+ info->var.hsync_len = (info->var.xres / 8) & 0xf8;
+ info->var.vsync_len = 4;
+
+ ret = register_framebuffer(info);
+ if (ret < 0)
+ goto err_free;
+
+ sdrm->fbdev = info;
+ dev_info(sdrm->ddev->dev, "fbdev frontend %s as fb%d\n",
+ info->fix.id, info->node);
+
+ return;
+
+err_free:
+ framebuffer_release(info);
+err_out:
+ dev_warn(sdrm->ddev->dev, "cannot create fbdev frontend\n");
+}
+
+void sdrm_fbdev_cleanup(struct sdrm_device *sdrm)
+{
+ struct fb_info *info;
+
+ if (!sdrm->fbdev)
+ return;
+
+ info = sdrm->fbdev;
+ sdrm->fbdev = NULL;
+
+ dev_info(sdrm->ddev->dev, "remove fbdev frontend %s (fb%d)\n",
+ info->fix.id, info->node);
+
+ if (unregister_framebuffer(info))
+ dev_err(sdrm->ddev->dev, "unregister_framebuffer() failed, leaking fw-fb\n");
+ else
+ framebuffer_release(info);
+}
+
+void sdrm_fbdev_set_suspend(struct sdrm_device *sdrm, int state)
+{
+ if (!sdrm->fbdev)
+ return;
+
+ console_lock();
+ fb_set_suspend(sdrm->fbdev, state);
+ console_unlock();
+}
@@ -25,6 +25,14 @@ static const uint32_t sdrm_formats[] = {
DRM_FORMAT_XRGB8888,
};
+void sdrm_lastclose(struct drm_device *ddev)
+{
+ struct sdrm_device *sdrm = ddev->dev_private;
+
+ /* resume fbcon/fbdev */
+ sdrm_fbdev_set_suspend(sdrm, 0);
+}
+
static int sdrm_conn_get_modes(struct drm_connector *conn)
{
struct sdrm_device *sdrm = conn->dev->dev_private;
@@ -118,7 +126,11 @@ static void sdrm_crtc_send_vblank_event(struct drm_crtc *crtc)
static void sdrm_display_pipe_enable(struct drm_simple_display_pipe *pipe,
struct drm_crtc_state *crtc_state)
{
+ struct sdrm_device *sdrm = pipe_to_sdrm(pipe);
+
sdrm_crtc_send_vblank_event(&pipe->crtc);
+ /* suspend fbcon/fbdev */
+ sdrm_fbdev_set_suspend(sdrm, 1);
}
static void sdrm_display_pipe_disable(struct drm_simple_display_pipe *pipe)
Create a simple fbdev device during SimpleDRM setup so legacy user-space and fbcon can use it. Original work by David Herrmann. Cc: dh.herrmann@gmail.com Signed-off-by: Noralf Trønnes <noralf@tronnes.org> --- Changes from previous version: - Remove the DRM_SIMPLEDRM_FBDEV kconfig option and use DRM_FBDEV_EMULATION - Suspend fbcon/fbdev when the pipeline is enabled, resume in lastclose - Add FBINFO_CAN_FORCE_OUTPUT flag so we get oops'es on the console drivers/gpu/drm/simpledrm/Kconfig | 3 + drivers/gpu/drm/simpledrm/Makefile | 1 + drivers/gpu/drm/simpledrm/simpledrm.h | 24 +++++ drivers/gpu/drm/simpledrm/simpledrm_drv.c | 3 + drivers/gpu/drm/simpledrm/simpledrm_fbdev.c | 160 ++++++++++++++++++++++++++++ drivers/gpu/drm/simpledrm/simpledrm_kms.c | 12 +++ 6 files changed, 203 insertions(+) create mode 100644 drivers/gpu/drm/simpledrm/simpledrm_fbdev.c -- 2.8.2