@@ -210,7 +210,14 @@ void adreno_submit(struct msm_gpu *gpu, struct msm_gem_submit *submit,
void adreno_flush(struct msm_gpu *gpu)
{
struct adreno_gpu *adreno_gpu = to_adreno_gpu(gpu);
- uint32_t wptr = get_wptr(gpu->rb);
+ uint32_t wptr;
+
+ /*
+ * Mask wptr value that we calculate to fit in the HW range. This is
+ * to account for the possibility that the last command fit exactly into
+ * the ringbuffer and rb->next hasn't wrapped to zero yet
+ */
+ wptr = get_wptr(gpu->rb) & ((rb->size / 4) - 1);
/* ensure writes to ringbuffer have hit system memory: */
mb();
Currently the value written to CP_RB_WPTR is calculated on the fly as (rb->next - rb->start). But as the code is designed rb->next is wrapped before writing the commands so if a series of commands happened to fit perfectly in the ringbuffer, rb->next would end up being equal to rb->size / 4 and thus result in an out of bounds address to CP_RB_WPTR. The easiest way to fix this is to mask WPTR when writing it to the hardware; it makes the hardware happy and the rest of the ringbuffer math appears to work and there isn't any point in upsetting anything. Signed-off-by: Jordan Crouse <jcrouse@codeaurora.org> --- drivers/gpu/drm/msm/adreno/adreno_gpu.c | 9 ++++++++- 1 file changed, 8 insertions(+), 1 deletion(-)