Message ID | 20160919201752.28466-3-maxime.ripard@free-electrons.com (mailing list archive) |
---|---|
State | New, archived |
Headers | show |
diff --git a/drivers/gpu/drm/sun4i/sun4i_backend.h b/drivers/gpu/drm/sun4i/sun4i_backend.h index 7070bb3434e5..19c9b2a84b9c 100644 --- a/drivers/gpu/drm/sun4i/sun4i_backend.h +++ b/drivers/gpu/drm/sun4i/sun4i_backend.h @@ -52,8 +52,8 @@ #define SUN4I_BACKEND_LAYFB_L32ADD_REG(l) (0x850 + (0x4 * (l))) #define SUN4I_BACKEND_LAYFB_H4ADD_REG 0x860 -#define SUN4I_BACKEND_LAYFB_H4ADD_MSK(l) GENMASK(3 + ((l) * 8), 0) -#define SUN4I_BACKEND_LAYFB_H4ADD(l, val) ((val) << ((l) * 8)) +#define SUN4I_BACKEND_LAYFB_H4ADD_MSK(l) GENMASK(3 + ((l) * 8), (l) * 8) +#define SUN4I_BACKEND_LAYFB_H4ADD(l, val) ((val) << ((l) * 8)) #define SUN4I_BACKEND_REGBUFFCTL_REG 0x870 #define SUN4I_BACKEND_REGBUFFCTL_AUTOLOAD_DIS BIT(1)
The highest 3bits of the 4 layers buffers are all part of the same register. However, our mask computation was wrong, leading to all the lowest register bits being removed when we use regmap_update_bits, which will lead to the buffers being set to some random part of the RAM. Fix our mask. Signed-off-by: Maxime Ripard <maxime.ripard@free-electrons.com> --- drivers/gpu/drm/sun4i/sun4i_backend.h | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-)