diff --git a/drivers/gpu/drm/drm_drv.c b/drivers/gpu/drm/drm_drv.c
index 72116978ec06..3db1f9003cc8 100644
--- a/drivers/gpu/drm/drm_drv.c
+++ b/drivers/gpu/drm/drm_drv.c
@@ -465,7 +465,10 @@ static void drm_fs_inode_free(struct inode *inode)
  * that do embed &struct drm_device it must be placed first in the overall
  * structure, and the overall structure must be allocated using kmalloc(): The
  * drm core's release function unconditionally calls kfree() on the @dev pointer
- * when the final reference is released.
+ * when the final reference is released. To override this behaviour, and so
+ * allow embedding of the drm_device inside the driver's device struct at an
+ * arbitrary offset, you must supply a driver->release() callback and control
+ * the finalization explicitly.
  *
  * RETURNS:
  * 0 on success, or error code on failure.
@@ -553,6 +556,43 @@ int drm_dev_init(struct drm_device *dev,
 EXPORT_SYMBOL(drm_dev_init);
 
 /**
+ * drm_dev_fini - Finalize a dead DRM device
+ * @dev: DRM device
+ *
+ * Finalize a dead DRM device. This is the converse to drm_dev_init() and
+ * frees up all state allocated by it. All driver state should be finalized
+ * first. Note that this function does not free the @dev, that is left to the
+ * caller.
+ *
+ * The ref-count of @dev must be zero, and drm_dev_fini() should only be called
+ * from a drm_driver->release() callback.
+ */
+void drm_dev_fini(struct drm_device *dev)
+{
+	WARN_ON(atomic_read(&dev->ref.refcount));
+
+	drm_vblank_cleanup(dev);
+
+	if (drm_core_check_feature(dev, DRIVER_GEM))
+		drm_gem_destroy(dev);
+
+	drm_legacy_ctxbitmap_cleanup(dev);
+	drm_ht_remove(&dev->map_hash);
+	drm_fs_inode_free(dev->anon_inode);
+
+	drm_minor_free(dev, DRM_MINOR_PRIMARY);
+	drm_minor_free(dev, DRM_MINOR_RENDER);
+	drm_minor_free(dev, DRM_MINOR_CONTROL);
+
+	mutex_destroy(&dev->master_mutex);
+	mutex_destroy(&dev->ctxlist_mutex);
+	mutex_destroy(&dev->filelist_mutex);
+	mutex_destroy(&dev->struct_mutex);
+	kfree(dev->unique);
+}
+EXPORT_SYMBOL(drm_dev_fini);
+
+/**
  * drm_dev_alloc - Allocate new DRM device
  * @driver: DRM driver to allocate device for
  * @parent: Parent device object
@@ -598,25 +638,12 @@ static void drm_dev_release(struct kref *ref)
 {
 	struct drm_device *dev = container_of(ref, struct drm_device, ref);
 
-	drm_vblank_cleanup(dev);
-
-	if (drm_core_check_feature(dev, DRIVER_GEM))
-		drm_gem_destroy(dev);
-
-	drm_legacy_ctxbitmap_cleanup(dev);
-	drm_ht_remove(&dev->map_hash);
-	drm_fs_inode_free(dev->anon_inode);
-
-	drm_minor_free(dev, DRM_MINOR_PRIMARY);
-	drm_minor_free(dev, DRM_MINOR_RENDER);
-	drm_minor_free(dev, DRM_MINOR_CONTROL);
-
-	mutex_destroy(&dev->master_mutex);
-	mutex_destroy(&dev->ctxlist_mutex);
-	mutex_destroy(&dev->filelist_mutex);
-	mutex_destroy(&dev->struct_mutex);
-	kfree(dev->unique);
-	kfree(dev);
+	if (dev->driver->release) {
+		dev->driver->release(dev);
+	} else {
+		drm_dev_fini(dev);
+		kfree(dev);
+	}
 }
 
 /**
diff --git a/include/drm/drm_drv.h b/include/drm/drm_drv.h
index 34ece393c639..3562f5be547e 100644
--- a/include/drm/drm_drv.h
+++ b/include/drm/drm_drv.h
@@ -103,6 +103,17 @@ struct drm_driver {
 	 *
 	 */
 	void (*unload) (struct drm_device *);
+
+	/**
+	 * @release:
+	 *
+	 * Optional callback for destroying device state after the final
+	 * reference is released, i.e. the device is being destroyed. Drivers
+	 * using this callback are responsible for calling drm_dev_fini()
+	 * to finalize the device and then freeing the struct themselves.
+	 */
+	void (*release) (struct drm_device *);
+
 	int (*dma_ioctl) (struct drm_device *dev, void *data, struct drm_file *file_priv);
 	int (*dma_quiescent) (struct drm_device *);
 	int (*context_dtor) (struct drm_device *dev, int context);
@@ -451,6 +462,8 @@ extern unsigned int drm_debug;
 int drm_dev_init(struct drm_device *dev,
 		 struct drm_driver *driver,
 		 struct device *parent);
+void drm_dev_fini(struct drm_device *dev);
+
 struct drm_device *drm_dev_alloc(struct drm_driver *driver,
 				 struct device *parent);
 int drm_dev_register(struct drm_device *dev, unsigned long flags);
