Message ID | 20170131160319.9695-6-noralf@tronnes.org (mailing list archive) |
---|---|
State | New, archived |
Headers | show |
On Tue, Jan 31, 2017 at 05:03:17PM +0100, Noralf Trønnes wrote: > Display panels can be oriented many ways, especially in the embedded > world. The rotation property is a way to describe this orientation. > The counter clockwise direction is chosen because that's what fbdev > and drm use. The h/w mounting is rotated counter clockwise, so the framebuffers' contents are rotated clockwise, right? > > Signed-off-by: Noralf Trønnes <noralf@tronnes.org> > --- > Documentation/devicetree/bindings/display/display.txt | 4 ++++ This is panel property, so bindings/display/panel/panel.txt. > 1 file changed, 4 insertions(+) > create mode 100644 Documentation/devicetree/bindings/display/display.txt > > diff --git a/Documentation/devicetree/bindings/display/display.txt b/Documentation/devicetree/bindings/display/display.txt > new file mode 100644 > index 0000000..e2e6867 > --- /dev/null > +++ b/Documentation/devicetree/bindings/display/display.txt > @@ -0,0 +1,4 @@ > +Common display properties > +------------------------- > + > +- rotation: Display rotation in degrees counter clockwise (0,90,180,270) > -- > 2.10.2 > > -- > To unsubscribe from this list: send the line "unsubscribe devicetree" in > the body of a message to majordomo@vger.kernel.org > More majordomo info at http://vger.kernel.org/majordomo-info.html
Thierry, please have a look at this. In which direction should we rotate to match how drm rotation works? Den 01.02.2017 18.41, skrev Rob Herring: > On Tue, Jan 31, 2017 at 05:03:17PM +0100, Noralf Trønnes wrote: >> Display panels can be oriented many ways, especially in the embedded >> world. The rotation property is a way to describe this orientation. >> The counter clockwise direction is chosen because that's what fbdev >> and drm use. > The h/w mounting is rotated counter clockwise, so the framebuffers' > contents are rotated clockwise, right? > >> Signed-off-by: Noralf Trønnes <noralf@tronnes.org> >> --- >> Documentation/devicetree/bindings/display/display.txt | 4 ++++ > This is panel property, so bindings/display/panel/panel.txt. > >> 1 file changed, 4 insertions(+) >> create mode 100644 Documentation/devicetree/bindings/display/display.txt >> >> diff --git a/Documentation/devicetree/bindings/display/display.txt b/Documentation/devicetree/bindings/display/display.txt >> new file mode 100644 >> index 0000000..e2e6867 >> --- /dev/null >> +++ b/Documentation/devicetree/bindings/display/display.txt >> @@ -0,0 +1,4 @@ >> +Common display properties >> +------------------------- >> + >> +- rotation: Display rotation in degrees counter clockwise (0,90,180,270) >> -- >> 2.10.2 >> >> -- >> To unsubscribe from this list: send the line "unsubscribe devicetree" in >> the body of a message to majordomo@vger.kernel.org >> More majordomo info at http://vger.kernel.org/majordomo-info.html
On Fri, Feb 03, 2017 at 01:16:45PM +0100, Noralf Trønnes wrote: > Thierry, please have a look at this. > In which direction should we rotate to match how drm rotation works? > > > Den 01.02.2017 18.41, skrev Rob Herring: > > On Tue, Jan 31, 2017 at 05:03:17PM +0100, Noralf Trønnes wrote: > > > Display panels can be oriented many ways, especially in the embedded > > > world. The rotation property is a way to describe this orientation. > > > The counter clockwise direction is chosen because that's what fbdev > > > and drm use. > > The h/w mounting is rotated counter clockwise, so the framebuffers' > > contents are rotated clockwise, right? Given that this describes the rotation of the panel, I think it should be described in terms of how the panel is rotated, not how the framebuffer needs to be rotated. Using counter-clockwise, as described in this binding seems fine to me. It would have to be up to fbdev and DRM/KMS to transform that into a clockwise rotation for the framebuffer, CRTC, plane, ... Ideally with some sort of helper. Thierry > > > > > Signed-off-by: Noralf Trønnes <noralf@tronnes.org> > > > --- > > > Documentation/devicetree/bindings/display/display.txt | 4 ++++ > > This is panel property, so bindings/display/panel/panel.txt. > > > > > 1 file changed, 4 insertions(+) > > > create mode 100644 Documentation/devicetree/bindings/display/display.txt > > > > > > diff --git a/Documentation/devicetree/bindings/display/display.txt b/Documentation/devicetree/bindings/display/display.txt > > > new file mode 100644 > > > index 0000000..e2e6867 > > > --- /dev/null > > > +++ b/Documentation/devicetree/bindings/display/display.txt > > > @@ -0,0 +1,4 @@ > > > +Common display properties > > > +------------------------- > > > + > > > +- rotation: Display rotation in degrees counter clockwise (0,90,180,270) > > > -- > > > 2.10.2 > > > > > > -- > > > To unsubscribe from this list: send the line "unsubscribe devicetree" in > > > the body of a message to majordomo@vger.kernel.org > > > More majordomo info at http://vger.kernel.org/majordomo-info.html >
diff --git a/Documentation/devicetree/bindings/display/display.txt b/Documentation/devicetree/bindings/display/display.txt new file mode 100644 index 0000000..e2e6867 --- /dev/null +++ b/Documentation/devicetree/bindings/display/display.txt @@ -0,0 +1,4 @@ +Common display properties +------------------------- + +- rotation: Display rotation in degrees counter clockwise (0,90,180,270)
Display panels can be oriented many ways, especially in the embedded world. The rotation property is a way to describe this orientation. The counter clockwise direction is chosen because that's what fbdev and drm use. Signed-off-by: Noralf Trønnes <noralf@tronnes.org> --- Documentation/devicetree/bindings/display/display.txt | 4 ++++ 1 file changed, 4 insertions(+) create mode 100644 Documentation/devicetree/bindings/display/display.txt