@@ -62,6 +62,30 @@ static u32 perf_reg_read(struct etnaviv_gpu *gpu,
return gpu_read(gpu, domain->profile_read);
}
+static u32 pipe_reg_read(struct etnaviv_gpu *gpu,
+ const struct etnaviv_pm_domain *domain,
+ const struct etnaviv_pm_signal *signal)
+{
+ u32 clock = gpu_read(gpu, VIVS_HI_CLOCK_CONTROL);
+ u32 value = 0;
+ unsigned i;
+
+ for (i = 0; i < gpu->identity.pixel_pipes; i++) {
+ clock &= ~(VIVS_HI_CLOCK_CONTROL_DEBUG_PIXEL_PIPE__MASK);
+ clock |= VIVS_HI_CLOCK_CONTROL_DEBUG_PIXEL_PIPE(i);
+ gpu_write(gpu, VIVS_HI_CLOCK_CONTROL, clock);
+ gpu_write(gpu, domain->profile_config, signal->data);
+ value += gpu_read(gpu, domain->profile_read);
+ }
+
+ /* switch back to pixel pipe 0 to prevent GPU hang */
+ clock &= ~(VIVS_HI_CLOCK_CONTROL_DEBUG_PIXEL_PIPE__MASK);
+ clock |= VIVS_HI_CLOCK_CONTROL_DEBUG_PIXEL_PIPE(0);
+ gpu_write(gpu, VIVS_HI_CLOCK_CONTROL, clock);
+
+ return value;
+}
+
static const struct etnaviv_pm_domain doms_3d[] = {
{
.name = "HI",
@@ -95,10 +119,51 @@ static const struct etnaviv_pm_domain doms_3d[] = {
&perf_reg_read
}
}
+ },
+ {
+ .name = "PE",
+ .profile_read = VIVS_MC_PROFILE_PE_READ,
+ .profile_config = VIVS_MC_PROFILE_CONFIG0,
+ .nr_signals = 5,
+ .signal = (const struct etnaviv_pm_signal[]) {
+ {
+ "PIXEL_COUNT_KILLED_BY_COLOR_PIPE",
+ VIVS_MC_PROFILE_CONFIG0_PE_PIXEL_COUNT_KILLED_BY_COLOR_PIPE,
+ &pipe_reg_read
+ },
+ {
+ "PIXEL_COUNT_KILLED_BY_DEPTH_PIPE",
+ VIVS_MC_PROFILE_CONFIG0_PE_PIXEL_COUNT_KILLED_BY_DEPTH_PIPE,
+ &pipe_reg_read
+ },
+ {
+ "PIXEL_COUNT_DRAWN_BY_COLOR_PIPE",
+ VIVS_MC_PROFILE_CONFIG0_PE_PIXEL_COUNT_DRAWN_BY_COLOR_PIPE,
+ &pipe_reg_read
+ },
+ {
+ "PIXEL_COUNT_DRAWN_BY_DEPTH_PIPE",
+ VIVS_MC_PROFILE_CONFIG0_PE_PIXEL_COUNT_DRAWN_BY_DEPTH_PIPE,
+ &pipe_reg_read
+ }
+ }
}
};
static const struct etnaviv_pm_domain doms_2d[] = {
+ {
+ .name = "PE",
+ .profile_read = VIVS_MC_PROFILE_PE_READ,
+ .profile_config = VIVS_MC_PROFILE_CONFIG0,
+ .nr_signals = 1,
+ .signal = (const struct etnaviv_pm_signal[]) {
+ {
+ "PIXELS_RENDERED_2D",
+ VIVS_MC_PROFILE_CONFIG0_PE_PIXELS_RENDERED_2D,
+ &pipe_reg_read
+ }
+ }
+ }
};
static const struct etnaviv_pm_domain doms_vg[] = {
We need to iterate over all pixel pipelines to get overall value. Changes from v4 -> v5: - switch back to pixel pipe 0 to prevent GPU hang - PIXELS_RENDERED_2D is exposed for 2D pipe Signed-off-by: Christian Gmeiner <christian.gmeiner@gmail.com> --- drivers/gpu/drm/etnaviv/etnaviv_perfmon.c | 65 +++++++++++++++++++++++++++++++ 1 file changed, 65 insertions(+)