@@ -515,10 +515,6 @@ int etnaviv_ioctl_gem_submit(struct drm_device *dev, void *data,
if (ret)
goto err_submit_objects;
- ret = submit_lock_objects(submit, &ticket);
- if (ret)
- goto err_submit_objects;
-
if (!etnaviv_cmd_validate_one(gpu, stream, args->stream_size / 4,
relocs, args->nr_relocs)) {
ret = -EINVAL;
@@ -533,10 +529,6 @@ int etnaviv_ioctl_gem_submit(struct drm_device *dev, void *data,
}
}
- ret = submit_fence_sync(submit);
- if (ret)
- goto err_submit_objects;
-
ret = submit_pin_objects(submit);
if (ret)
goto err_submit_objects;
@@ -553,6 +545,14 @@ int etnaviv_ioctl_gem_submit(struct drm_device *dev, void *data,
memcpy(submit->cmdbuf.vaddr, stream, args->stream_size);
submit->cmdbuf.user_size = ALIGN(args->stream_size, 8);
+ ret = submit_lock_objects(submit, &ticket);
+ if (ret)
+ goto err_submit_objects;
+
+ ret = submit_fence_sync(submit);
+ if (ret)
+ goto err_submit_objects;
+
ret = etnaviv_sched_push_job(&ctx->sched_entity[args->pipe], submit);
if (ret)
goto err_submit_objects;
Populating objects, adding them to the GPU VM and patching/validating the command stream might take a lot of CPU time. There is no reason to hold all object reservations during that time. Signed-off-by: Lucas Stach <l.stach@pengutronix.de> --- drivers/gpu/drm/etnaviv/etnaviv_gem_submit.c | 16 ++++++++-------- 1 file changed, 8 insertions(+), 8 deletions(-)