===================================================================
@@ -170,18 +170,13 @@ static void udl_free_urb_list(struct drm
struct list_head *node;
struct urb_node *unode;
struct urb *urb;
- int ret;
unsigned long flags;
DRM_DEBUG("Waiting for completes and freeing all render urbs\n");
/* keep waiting and freeing, until we've got 'em all */
while (count--) {
-
- /* Getting interrupted means a leak, but ok at shutdown*/
- ret = down_interruptible(&udl->urbs.limit_sem);
- if (ret)
- break;
+ down(&udl->urbs.limit_sem);
spin_lock_irqsave(&udl->urbs.lock, flags);
If we leave urbs around, it causes not only leak, but also memory corruption. This patch fixes the function udl_free_urb_list, so that it always waits for all urbs that are in progress. Signed-off-by: Mikulas Patocka <mpatocka@redhat.com> Cc: stable@vger.kernel.org --- drivers/gpu/drm/udl/udl_main.c | 7 +------ 1 file changed, 1 insertion(+), 6 deletions(-)