@@ -35,19 +35,7 @@ static const char *v3d_fence_get_timeline_name(struct dma_fence *fence)
return "v3d-render";
}
-static bool v3d_fence_enable_signaling(struct dma_fence *fence)
-{
- return true;
-}
-
const struct dma_fence_ops v3d_fence_ops = {
.get_driver_name = v3d_fence_get_driver_name,
.get_timeline_name = v3d_fence_get_timeline_name,
- .enable_signaling = v3d_fence_enable_signaling,
- /* Each of our fences gets signaled as complete by the IRQ
- * handler, so we rely on the core's tracking of signaling.
- */
- .signaled = NULL,
- .wait = dma_fence_default_wait,
- .release = dma_fence_free,
};
The dma-fence core as of commit 418cc6ca0607 ("dma-fence: Make ->wait callback optional") provides appropriate defaults for these methods. Signed-off-by: Eric Anholt <eric@anholt.net> Cc: Daniel Vetter <daniel.vetter@ffwll.ch> --- drivers/gpu/drm/v3d/v3d_fence.c | 12 ------------ 1 file changed, 12 deletions(-)