@@ -126,21 +126,64 @@ void sun4i_frontend_update_buffer(struct sun4i_frontend *frontend,
{
struct drm_plane_state *state = plane->state;
struct drm_framebuffer *fb = state->fb;
+ unsigned int strides[3] = {};
+
dma_addr_t paddr;
bool swap;
+ if (fb->modifier == DRM_FORMAT_MOD_ALLWINNER_TILED) {
+ unsigned int width = state->src_w >> 16;
+ unsigned int offset;
+
+ strides[0] = SUN4I_FRONTEND_LINESTRD_TILED(fb->pitches[0]);
+
+ /*
+ * The X1 offset is the offset to the bottom-right point in the
+ * end tile, which is the final pixel (at offset width - 1)
+ * within the end tile (with a 32-byte mask).
+ */
+ offset = (width - 1) & (32 - 1);
+
+ regmap_write(frontend->regs, SUN4I_FRONTEND_TB_OFF0_REG,
+ SUN4I_FRONTEND_TB_OFF_X1(offset));
+
+ if (fb->format->num_planes > 1) {
+ strides[1] =
+ SUN4I_FRONTEND_LINESTRD_TILED(fb->pitches[1]);
+
+ regmap_write(frontend->regs, SUN4I_FRONTEND_TB_OFF1_REG,
+ SUN4I_FRONTEND_TB_OFF_X1(offset));
+ }
+
+ if (fb->format->num_planes > 2) {
+ strides[2] =
+ SUN4I_FRONTEND_LINESTRD_TILED(fb->pitches[2]);
+
+ regmap_write(frontend->regs, SUN4I_FRONTEND_TB_OFF2_REG,
+ SUN4I_FRONTEND_TB_OFF_X1(offset));
+ }
+ } else {
+ strides[0] = fb->pitches[0];
+
+ if (fb->format->num_planes > 1)
+ strides[1] = fb->pitches[1];
+
+ if (fb->format->num_planes > 2)
+ strides[2] = fb->pitches[2];
+ }
+
/* Set the line width */
DRM_DEBUG_DRIVER("Frontend stride: %d bytes\n", fb->pitches[0]);
regmap_write(frontend->regs, SUN4I_FRONTEND_LINESTRD0_REG,
- fb->pitches[0]);
+ strides[0]);
if (fb->format->num_planes > 1)
regmap_write(frontend->regs, SUN4I_FRONTEND_LINESTRD1_REG,
- fb->pitches[1]);
+ strides[1]);
if (fb->format->num_planes > 2)
regmap_write(frontend->regs, SUN4I_FRONTEND_LINESTRD2_REG,
- fb->pitches[2]);
+ strides[2]);
/* Some planar formats require chroma channel swapping by hand. */
swap = sun4i_frontend_format_chroma_requires_swap(fb->format->format);
@@ -25,10 +25,29 @@
#define SUN4I_FRONTEND_BUF_ADDR1_REG 0x024
#define SUN4I_FRONTEND_BUF_ADDR2_REG 0x028
+#define SUN4I_FRONTEND_TB_OFF0_REG 0x030
+#define SUN4I_FRONTEND_TB_OFF1_REG 0x034
+#define SUN4I_FRONTEND_TB_OFF2_REG 0x038
+#define SUN4I_FRONTEND_TB_OFF_X1(x1) ((x1) << 16)
+#define SUN4I_FRONTEND_TB_OFF_Y0(y0) ((y0) << 8)
+#define SUN4I_FRONTEND_TB_OFF_X0(x0) (x0)
+
#define SUN4I_FRONTEND_LINESTRD0_REG 0x040
#define SUN4I_FRONTEND_LINESTRD1_REG 0x044
#define SUN4I_FRONTEND_LINESTRD2_REG 0x048
+/*
+ * In tiled mode, the stride is defined as the distance between the start of the
+ * end line of the current tile and the start of the first line in the next
+ * vertical tile.
+ *
+ * Tiles are represented in row-major order, thus the end line of current tile
+ * starts at: 31 * 32 (31 lines of 32 cols), the next vertical tile starts at:
+ * 32-bit-aligned-width * 32 and the distance is:
+ * 32 * (32-bit-aligned-width - 31).
+ */
+#define SUN4I_FRONTEND_LINESTRD_TILED(stride) (((stride) - 31) * 32)
+
#define SUN4I_FRONTEND_INPUT_FMT_REG 0x04c
#define SUN4I_FRONTEND_INPUT_FMT_DATA_MOD_PLANAR (0 << 8)
#define SUN4I_FRONTEND_INPUT_FMT_DATA_MOD_PACKED (1 << 8)