Message ID | 20200228163135.524882-1-niklas.soderlund@ragnatech.se (mailing list archive) |
---|---|
State | New, archived |
Headers | show |
Series | drm/fourcc: Add bayer formats and modifiers | expand |
On Fri, 28 Feb 2020 17:31:35 +0100 Niklas Söderlund <niklas.soderlund@ragnatech.se> wrote: > Bayer formats are used with cameras and contain green, red and blue > components, with alternating lines of red and green, and blue and green > pixels in different orders. For each block of 2x2 pixels there is one > pixel with a red filter, two with a green filter, and one with a blue > filter. The filters can be arranged in different patterns. > > Add DRM fourcc formats to describe the most common Bayer formats. Also > add a modifiers to describe the custom packing layouts used by the Intel > IPU3 and in the MIPI (Mobile Industry Processor Interface) CSI-2 > specification. > > Signed-off-by: Niklas Söderlund <niklas.soderlund@ragnatech.se> > --- > include/uapi/drm/drm_fourcc.h | 95 +++++++++++++++++++++++++++++++++++ > 1 file changed, 95 insertions(+) Hi, here are some by-stander comments. > > diff --git a/include/uapi/drm/drm_fourcc.h b/include/uapi/drm/drm_fourcc.h > index 8bc0b31597d80737..561d5a08ffd16b69 100644 > --- a/include/uapi/drm/drm_fourcc.h > +++ b/include/uapi/drm/drm_fourcc.h > @@ -286,6 +286,62 @@ extern "C" { > #define DRM_FORMAT_YVU444 fourcc_code('Y', 'V', '2', '4') /* non-subsampled Cr (1) and Cb (2) planes */ > > > +/* > + * Bayer formats > + * > + * Bayer formats contain green, red and blue components, with alternating lines > + * of red and green, and blue and green pixels in different orders. For each > + * block of 2x2 pixels there is one pixel with a red filter, two with a green > + * filter, and one with a blue filter. The filters can be arranged in different > + * patterns. > + * > + * For example, RGGB: > + * row0: RGRGRGRG... > + * row1: GBGBGBGB... > + * row3: RGRGRGRG... > + * row4: GBGBGBGB... > + * ... > + * > + * Vendors have different methods to pack the sampling formats to increase data > + * density. For this reason the fourcc only describes pixel sample size and the > + * filter pattern for each block of 2x2 pixels. A modifier is needed to > + * describe the memory layout. > + * > + * In addition to vendor modifiers for memory layout DRM_FORMAT_MOD_LINEAR may > + * be used to describe a layout where all samples are placed consecutively in > + * memory. If the sample does not fit inside a single byte, the sample storage > + * is extended to the minimum number of (little endian) bytes that can hold the > + * sample and any unused most-significant bits are defined as padding. "Minimum number of (little endian) bytes" is probably not quite right, because you could end up with a 3-byte word for e.g. 18-bit samples, and for those I don't think endianess is even a defined concept. Yes, you don't add any >16 bit formats here, but being careful here avoids having to face the question and confusion when someone does add such formats. Alternatively, do not even pretend to define any layout for samples > 16 bits, and leave it for the future to be defined if/when the need arises. > + * > + * For example, SRGGB10: > + * Each 10-bit sample is contained in 2 consecutive little endian bytes, where > + * the 6 most-significant bits are unused. Nitpick: I think you mean "10-bit sample is contained in a uint16 word (little endian), ..." "little endian byte" sounds like a strange concept to me, as it seems to delve into the order of bits in a byte, MSB or LSB first. I suspect most people would not even think of this, but I've been scarred by reading the Pixman pixel format definitions. > + */ > + > +/* 8-bit Bayer formats */ > +#define DRM_FORMAT_SRGGB8 fourcc_code('R', 'G', 'G', 'B') The S in SRGGB is quite surprising to me. I saw it mentioned in IRC that it is easy to read as sRGB and I agree. I would not know to associate S with Bayer to begin with. Why not e.g. DRM_FORMAT_BAYER_RGGB8? > +#define DRM_FORMAT_SGRBG8 fourcc_code('G', 'R', 'B', 'G') > +#define DRM_FORMAT_SGBRG8 fourcc_code('G', 'B', 'R', 'G') > +#define DRM_FORMAT_SBGGR8 fourcc_code('B', 'A', '8', '1') > + > +/* 10-bit Bayer formats */ > +#define DRM_FORMAT_SRGGB10 fourcc_code('R', 'G', '1', '0') > +#define DRM_FORMAT_SGRBG10 fourcc_code('B', 'A', '1', '0') > +#define DRM_FORMAT_SGBRG10 fourcc_code('G', 'B', '1', '0') > +#define DRM_FORMAT_SBGGR10 fourcc_code('B', 'G', '1', '0') > + > +/* 12-bit Bayer formats */ > +#define DRM_FORMAT_SRGGB12 fourcc_code('R', 'G', '1', '2') > +#define DRM_FORMAT_SGRBG12 fourcc_code('B', 'A', '1', '2') Conflict: #define DRM_FORMAT_BGRA4444 fourcc_code('B', 'A', '1', '2') /* [15:0] B:G:R:A 4:4:4:4 little endian */ Does the kernel not have a "self-test" that ensures that all format codes (and why not modifiers as well) are unique? > +#define DRM_FORMAT_SGBRG12 fourcc_code('G', 'B', '1', '2') > +#define DRM_FORMAT_SBGGR12 fourcc_code('B', 'G', '1', '2') > + > +/* 14-bit Bayer formats */ > +#define DRM_FORMAT_SRGGB14 fourcc_code('R', 'G', '1', '4') > +#define DRM_FORMAT_SGRBG14 fourcc_code('B', 'A', '1', '4') > +#define DRM_FORMAT_SGBRG14 fourcc_code('G', 'B', '1', '4') > +#define DRM_FORMAT_SBGGR14 fourcc_code('B', 'G', '1', '4') > + > /* > * Format Modifiers: > * > @@ -309,6 +365,7 @@ extern "C" { > #define DRM_FORMAT_MOD_VENDOR_BROADCOM 0x07 > #define DRM_FORMAT_MOD_VENDOR_ARM 0x08 > #define DRM_FORMAT_MOD_VENDOR_ALLWINNER 0x09 > +#define DRM_FORMAT_MOD_VENDOR_MIPI 0x0a > > /* add more to the end as needed */ > > @@ -434,6 +491,17 @@ extern "C" { > */ > #define I915_FORMAT_MOD_Y_TILED_GEN12_MC_CCS fourcc_mod_code(INTEL, 7) > > + > +/* > + * IPU3 Bayer packing layout > + * > + * The IPU3 raw Bayer formats use a custom packing layout where there are no > + * gaps between each 10-bit sample. It packs 25 pixels into 32 bytes leaving > + * the 6 most significant bits in the last byte unused. The format is little > + * endian. Do I understand that right, that the collection of bytes (not words?) represents a stream of bits? In which order do you read the bits of a byte to produce the bits in a 10-bit unit? I don't think "little endian" specifies that (even less for non-2/4/8-byte units), and Pixman formats prove that the order could be specified either way. Does the "little endian" mean that in the 32 bytes long unit, one needs to extract in chunks of uint16_t/uint32_t/uint64_t and inspect the bits of those words, or is the 32-byte unit supposed to be read byte by byte in which case endianess plays no role? If possible, it would be good to reword the definition so that these questions cannot arise. > + */ > +#define IPU3_FORMAT_MOD_PACKED fourcc_mod_code(INTEL, 8) > + > /* > * Tiled, NV12MT, grouped in 64 (pixels) x 32 (lines) -sized macroblocks > * > @@ -804,6 +872,33 @@ extern "C" { > */ > #define DRM_FORMAT_MOD_ALLWINNER_TILED fourcc_mod_code(ALLWINNER, 1) > > +/* Mobile Industry Processor Interface (MIPI) modifiers */ > + > +/* > + * MIPI CSI-2 packing layout > + * > + * The CSI-2 RAW formats (for example Bayer) use a different packing layout > + * depenindg on the sample size. > + * > + * - 10-bits per sample > + * Every four consecutive samples are packed into 5 bytes. Each of the first 4 > + * bytes contain the 8 high order bits of the pixels, and the 5th byte > + * contains the 2 least-significant bits of each pixel, in the same order. ...in the same order? So bits 0-1 are the bits 0-1 of the 1st sample, bits 2-3 are the bits 0-1 of the 2nd sample, etc? > + * > + * - 12-bits per sample > + * Every two consecutive samples are packed into three bytes. Each of the > + * first two bytes contain the 8 high order bits of the pixels, and the third > + * byte contains the four least-significant bits of each pixel, in the same > + * order. > + * > + * - 14-bits per sample > + * Every four consecutive samples are packed into seven bytes. Each of the > + * first four bytes contain the eight high order bits of the pixels, and the > + * three following bytes contains the six least-significant bits of each > + * pixel, in the same order. How do you count the bits when crossing the byte boundary on the last 3 bytes? Is it an imaginary 24-bit word, or do you take it byte by byte like this: byte0 bits 0-5: 1st sample bits 0-5 byte0 bits 6-7: 2nd sample bits 0-1 byte1 bits 0-3: 2nd sample bits 2-5 byte1 bits 4-7: 3rd sample bits 0-3 byte2 bits 0-1: 3rd sample bits 4-5 byte2 bits 2-7: 4th sample bits 0-5 > + */ > +#define MIPI_FORMAT_MOD_CSI2_PACKED fourcc_mod_code(MIPI, 1) > + > #if defined(__cplusplus) > } > #endif Thanks, pq
On Tue, Mar 03, 2020 at 10:26:27AM +0200, Pekka Paalanen wrote: > On Fri, 28 Feb 2020 17:31:35 +0100 > Niklas Söderlund <niklas.soderlund@ragnatech.se> wrote: > > > Bayer formats are used with cameras and contain green, red and blue > > components, with alternating lines of red and green, and blue and green > > pixels in different orders. For each block of 2x2 pixels there is one > > pixel with a red filter, two with a green filter, and one with a blue > > filter. The filters can be arranged in different patterns. > > > > Add DRM fourcc formats to describe the most common Bayer formats. Also > > add a modifiers to describe the custom packing layouts used by the Intel > > IPU3 and in the MIPI (Mobile Industry Processor Interface) CSI-2 > > specification. > > > > Signed-off-by: Niklas Söderlund <niklas.soderlund@ragnatech.se> > > --- > > include/uapi/drm/drm_fourcc.h | 95 +++++++++++++++++++++++++++++++++++ > > 1 file changed, 95 insertions(+) > > Hi, > > here are some by-stander comments. > > > > > diff --git a/include/uapi/drm/drm_fourcc.h b/include/uapi/drm/drm_fourcc.h > > index 8bc0b31597d80737..561d5a08ffd16b69 100644 > > --- a/include/uapi/drm/drm_fourcc.h > > +++ b/include/uapi/drm/drm_fourcc.h > > @@ -286,6 +286,62 @@ extern "C" { > > #define DRM_FORMAT_YVU444 fourcc_code('Y', 'V', '2', '4') /* non-subsampled Cr (1) and Cb (2) planes */ > > > > > > +/* > > + * Bayer formats > > + * > > + * Bayer formats contain green, red and blue components, with alternating lines > > + * of red and green, and blue and green pixels in different orders. For each > > + * block of 2x2 pixels there is one pixel with a red filter, two with a green > > + * filter, and one with a blue filter. The filters can be arranged in different > > + * patterns. > > + * > > + * For example, RGGB: > > + * row0: RGRGRGRG... > > + * row1: GBGBGBGB... Whare is row2? > > + * row3: RGRGRGRG... > > + * row4: GBGBGBGB... > > + * ... > > + * > > + * Vendors have different methods to pack the sampling formats to increase data > > + * density. For this reason the fourcc only describes pixel sample size and the > > + * filter pattern for each block of 2x2 pixels. A modifier is needed to > > + * describe the memory layout. > > + * > > + * In addition to vendor modifiers for memory layout DRM_FORMAT_MOD_LINEAR may > > + * be used to describe a layout where all samples are placed consecutively in > > + * memory. If the sample does not fit inside a single byte, the sample storage > > + * is extended to the minimum number of (little endian) bytes that can hold the > > + * sample and any unused most-significant bits are defined as padding. > > "Minimum number of (little endian) bytes" is probably not quite right, > because you could end up with a 3-byte word for e.g. 18-bit samples, > and for those I don't think endianess is even a defined concept. In my book little-endian == "little end comes first". Nothing in that definition that says the number of bytes per unit has to a power of two. I guess maybe another way to put it would be to say "each sample is stored as lsb aligned little endian value in minimum number of bytes required". But some visual representation could help more I guess. We try do that for the normal formats. Though I don't really know what "samples are placed consecutively in memory" is trying to say here. Eg. for the row0-row4 example above would we store this as RGRGRG...GBGBGB... or something more like RGGBRGGBRGGB..., or something else? Side note: Since people seem a bit confused by our use of "little endian" in general I was thinking we should maybe update all the definitions to be even more explicit. Something alogned the lines of: "pixel [31:30 A][29:20 R][19:10 G][9:0 B] byte [ 3 ][ 2 ][ 1 ][ 0 ]" Though the mismathed proportions make it rather ugly. Maybe we should even show the bit numbers for each component along with everything else: "component [1 A 0][9 R 4..3 R 0][9 G 6..5 G 0][9 B 8..7 B 0] pixel [31 A 30][29 R 24..23 R 20][19 G 16..15 G 10][9 B 8..7 B 0] byte [ 3 ][ 2 ][ 1 ][ 0 ]" Could stretch the bytes to uniform size I guess. But still not entirely readable :( Anyways, ideas for an actually good way to docuement formats welcome...
Hi Niklas, Thank you for the patch. On Fri, Feb 28, 2020 at 05:31:35PM +0100, Niklas Söderlund wrote: > Bayer formats are used with cameras and contain green, red and blue > components, with alternating lines of red and green, and blue and green > pixels in different orders. For each block of 2x2 pixels there is one > pixel with a red filter, two with a green filter, and one with a blue > filter. The filters can be arranged in different patterns. > > Add DRM fourcc formats to describe the most common Bayer formats. Also > add a modifiers to describe the custom packing layouts used by the Intel > IPU3 and in the MIPI (Mobile Industry Processor Interface) CSI-2 > specification. > > Signed-off-by: Niklas Söderlund <niklas.soderlund@ragnatech.se> > --- > include/uapi/drm/drm_fourcc.h | 95 +++++++++++++++++++++++++++++++++++ > 1 file changed, 95 insertions(+) > > diff --git a/include/uapi/drm/drm_fourcc.h b/include/uapi/drm/drm_fourcc.h > index 8bc0b31597d80737..561d5a08ffd16b69 100644 > --- a/include/uapi/drm/drm_fourcc.h > +++ b/include/uapi/drm/drm_fourcc.h > @@ -286,6 +286,62 @@ extern "C" { > #define DRM_FORMAT_YVU444 fourcc_code('Y', 'V', '2', '4') /* non-subsampled Cr (1) and Cb (2) planes */ > > > +/* > + * Bayer formats > + * > + * Bayer formats contain green, red and blue components, with alternating lines > + * of red and green, and blue and green pixels in different orders. For each > + * block of 2x2 pixels there is one pixel with a red filter, two with a green > + * filter, and one with a blue filter. The filters can be arranged in different > + * patterns. > + * > + * For example, RGGB: > + * row0: RGRGRGRG... > + * row1: GBGBGBGB... > + * row3: RGRGRGRG... > + * row4: GBGBGBGB... > + * ... > + * > + * Vendors have different methods to pack the sampling formats to increase data > + * density. For this reason the fourcc only describes pixel sample size and the This could be for other reasons than data density, such as for less cumbersome memory access. I'd leave out "to increase data density". > + * filter pattern for each block of 2x2 pixels. A modifier is needed to > + * describe the memory layout. > + * > + * In addition to vendor modifiers for memory layout DRM_FORMAT_MOD_LINEAR may > + * be used to describe a layout where all samples are placed consecutively in > + * memory. If the sample does not fit inside a single byte, the sample storage > + * is extended to the minimum number of (little endian) bytes that can hold the > + * sample and any unused most-significant bits are defined as padding. Should it be added here that padding bits are all zero? > + * > + * For example, SRGGB10: > + * Each 10-bit sample is contained in 2 consecutive little endian bytes, where > + * the 6 most-significant bits are unused. > + */ > + > +/* 8-bit Bayer formats */ > +#define DRM_FORMAT_SRGGB8 fourcc_code('R', 'G', 'G', 'B') > +#define DRM_FORMAT_SGRBG8 fourcc_code('G', 'R', 'B', 'G') > +#define DRM_FORMAT_SGBRG8 fourcc_code('G', 'B', 'R', 'G') > +#define DRM_FORMAT_SBGGR8 fourcc_code('B', 'A', '8', '1') > + > +/* 10-bit Bayer formats */ > +#define DRM_FORMAT_SRGGB10 fourcc_code('R', 'G', '1', '0') > +#define DRM_FORMAT_SGRBG10 fourcc_code('B', 'A', '1', '0') > +#define DRM_FORMAT_SGBRG10 fourcc_code('G', 'B', '1', '0') > +#define DRM_FORMAT_SBGGR10 fourcc_code('B', 'G', '1', '0') > + > +/* 12-bit Bayer formats */ > +#define DRM_FORMAT_SRGGB12 fourcc_code('R', 'G', '1', '2') > +#define DRM_FORMAT_SGRBG12 fourcc_code('B', 'A', '1', '2') > +#define DRM_FORMAT_SGBRG12 fourcc_code('G', 'B', '1', '2') > +#define DRM_FORMAT_SBGGR12 fourcc_code('B', 'G', '1', '2') > + > +/* 14-bit Bayer formats */ > +#define DRM_FORMAT_SRGGB14 fourcc_code('R', 'G', '1', '4') > +#define DRM_FORMAT_SGRBG14 fourcc_code('B', 'A', '1', '4') > +#define DRM_FORMAT_SGBRG14 fourcc_code('G', 'B', '1', '4') > +#define DRM_FORMAT_SBGGR14 fourcc_code('B', 'G', '1', '4') The 4cc codes seemingly appear to those used in V4L2. Is that intentional? Nothing wrong in that though, but is this a rule that's universally followed? > + > /* > * Format Modifiers: > * > @@ -309,6 +365,7 @@ extern "C" { > #define DRM_FORMAT_MOD_VENDOR_BROADCOM 0x07 > #define DRM_FORMAT_MOD_VENDOR_ARM 0x08 > #define DRM_FORMAT_MOD_VENDOR_ALLWINNER 0x09 > +#define DRM_FORMAT_MOD_VENDOR_MIPI 0x0a > > /* add more to the end as needed */ > > @@ -434,6 +491,17 @@ extern "C" { > */ > #define I915_FORMAT_MOD_Y_TILED_GEN12_MC_CCS fourcc_mod_code(INTEL, 7) > > + > +/* > + * IPU3 Bayer packing layout > + * > + * The IPU3 raw Bayer formats use a custom packing layout where there are no > + * gaps between each 10-bit sample. It packs 25 pixels into 32 bytes leaving > + * the 6 most significant bits in the last byte unused. The format is little > + * endian. Where is endianness really specified? DRM_FORMAT_BIG_ENDIAN would seem independent of that. I might omit endianness definition here. > + */ > +#define IPU3_FORMAT_MOD_PACKED fourcc_mod_code(INTEL, 8) > + > /* > * Tiled, NV12MT, grouped in 64 (pixels) x 32 (lines) -sized macroblocks > * > @@ -804,6 +872,33 @@ extern "C" { > */ > #define DRM_FORMAT_MOD_ALLWINNER_TILED fourcc_mod_code(ALLWINNER, 1) > > +/* Mobile Industry Processor Interface (MIPI) modifiers */ > + > +/* > + * MIPI CSI-2 packing layout > + * > + * The CSI-2 RAW formats (for example Bayer) use a different packing layout > + * depenindg on the sample size. "depending" > + * > + * - 10-bits per sample > + * Every four consecutive samples are packed into 5 bytes. Each of the first 4 > + * bytes contain the 8 high order bits of the pixels, and the 5th byte > + * contains the 2 least-significant bits of each pixel, in the same order. > + * > + * - 12-bits per sample > + * Every two consecutive samples are packed into three bytes. Each of the > + * first two bytes contain the 8 high order bits of the pixels, and the third > + * byte contains the four least-significant bits of each pixel, in the same > + * order. > + * > + * - 14-bits per sample > + * Every four consecutive samples are packed into seven bytes. Each of the > + * first four bytes contain the eight high order bits of the pixels, and the > + * three following bytes contains the six least-significant bits of each > + * pixel, in the same order. > + */ > +#define MIPI_FORMAT_MOD_CSI2_PACKED fourcc_mod_code(MIPI, 1) > + > #if defined(__cplusplus) > } > #endif
diff --git a/include/uapi/drm/drm_fourcc.h b/include/uapi/drm/drm_fourcc.h index 8bc0b31597d80737..561d5a08ffd16b69 100644 --- a/include/uapi/drm/drm_fourcc.h +++ b/include/uapi/drm/drm_fourcc.h @@ -286,6 +286,62 @@ extern "C" { #define DRM_FORMAT_YVU444 fourcc_code('Y', 'V', '2', '4') /* non-subsampled Cr (1) and Cb (2) planes */ +/* + * Bayer formats + * + * Bayer formats contain green, red and blue components, with alternating lines + * of red and green, and blue and green pixels in different orders. For each + * block of 2x2 pixels there is one pixel with a red filter, two with a green + * filter, and one with a blue filter. The filters can be arranged in different + * patterns. + * + * For example, RGGB: + * row0: RGRGRGRG... + * row1: GBGBGBGB... + * row3: RGRGRGRG... + * row4: GBGBGBGB... + * ... + * + * Vendors have different methods to pack the sampling formats to increase data + * density. For this reason the fourcc only describes pixel sample size and the + * filter pattern for each block of 2x2 pixels. A modifier is needed to + * describe the memory layout. + * + * In addition to vendor modifiers for memory layout DRM_FORMAT_MOD_LINEAR may + * be used to describe a layout where all samples are placed consecutively in + * memory. If the sample does not fit inside a single byte, the sample storage + * is extended to the minimum number of (little endian) bytes that can hold the + * sample and any unused most-significant bits are defined as padding. + * + * For example, SRGGB10: + * Each 10-bit sample is contained in 2 consecutive little endian bytes, where + * the 6 most-significant bits are unused. + */ + +/* 8-bit Bayer formats */ +#define DRM_FORMAT_SRGGB8 fourcc_code('R', 'G', 'G', 'B') +#define DRM_FORMAT_SGRBG8 fourcc_code('G', 'R', 'B', 'G') +#define DRM_FORMAT_SGBRG8 fourcc_code('G', 'B', 'R', 'G') +#define DRM_FORMAT_SBGGR8 fourcc_code('B', 'A', '8', '1') + +/* 10-bit Bayer formats */ +#define DRM_FORMAT_SRGGB10 fourcc_code('R', 'G', '1', '0') +#define DRM_FORMAT_SGRBG10 fourcc_code('B', 'A', '1', '0') +#define DRM_FORMAT_SGBRG10 fourcc_code('G', 'B', '1', '0') +#define DRM_FORMAT_SBGGR10 fourcc_code('B', 'G', '1', '0') + +/* 12-bit Bayer formats */ +#define DRM_FORMAT_SRGGB12 fourcc_code('R', 'G', '1', '2') +#define DRM_FORMAT_SGRBG12 fourcc_code('B', 'A', '1', '2') +#define DRM_FORMAT_SGBRG12 fourcc_code('G', 'B', '1', '2') +#define DRM_FORMAT_SBGGR12 fourcc_code('B', 'G', '1', '2') + +/* 14-bit Bayer formats */ +#define DRM_FORMAT_SRGGB14 fourcc_code('R', 'G', '1', '4') +#define DRM_FORMAT_SGRBG14 fourcc_code('B', 'A', '1', '4') +#define DRM_FORMAT_SGBRG14 fourcc_code('G', 'B', '1', '4') +#define DRM_FORMAT_SBGGR14 fourcc_code('B', 'G', '1', '4') + /* * Format Modifiers: * @@ -309,6 +365,7 @@ extern "C" { #define DRM_FORMAT_MOD_VENDOR_BROADCOM 0x07 #define DRM_FORMAT_MOD_VENDOR_ARM 0x08 #define DRM_FORMAT_MOD_VENDOR_ALLWINNER 0x09 +#define DRM_FORMAT_MOD_VENDOR_MIPI 0x0a /* add more to the end as needed */ @@ -434,6 +491,17 @@ extern "C" { */ #define I915_FORMAT_MOD_Y_TILED_GEN12_MC_CCS fourcc_mod_code(INTEL, 7) + +/* + * IPU3 Bayer packing layout + * + * The IPU3 raw Bayer formats use a custom packing layout where there are no + * gaps between each 10-bit sample. It packs 25 pixels into 32 bytes leaving + * the 6 most significant bits in the last byte unused. The format is little + * endian. + */ +#define IPU3_FORMAT_MOD_PACKED fourcc_mod_code(INTEL, 8) + /* * Tiled, NV12MT, grouped in 64 (pixels) x 32 (lines) -sized macroblocks * @@ -804,6 +872,33 @@ extern "C" { */ #define DRM_FORMAT_MOD_ALLWINNER_TILED fourcc_mod_code(ALLWINNER, 1) +/* Mobile Industry Processor Interface (MIPI) modifiers */ + +/* + * MIPI CSI-2 packing layout + * + * The CSI-2 RAW formats (for example Bayer) use a different packing layout + * depenindg on the sample size. + * + * - 10-bits per sample + * Every four consecutive samples are packed into 5 bytes. Each of the first 4 + * bytes contain the 8 high order bits of the pixels, and the 5th byte + * contains the 2 least-significant bits of each pixel, in the same order. + * + * - 12-bits per sample + * Every two consecutive samples are packed into three bytes. Each of the + * first two bytes contain the 8 high order bits of the pixels, and the third + * byte contains the four least-significant bits of each pixel, in the same + * order. + * + * - 14-bits per sample + * Every four consecutive samples are packed into seven bytes. Each of the + * first four bytes contain the eight high order bits of the pixels, and the + * three following bytes contains the six least-significant bits of each + * pixel, in the same order. + */ +#define MIPI_FORMAT_MOD_CSI2_PACKED fourcc_mod_code(MIPI, 1) + #if defined(__cplusplus) } #endif
Bayer formats are used with cameras and contain green, red and blue components, with alternating lines of red and green, and blue and green pixels in different orders. For each block of 2x2 pixels there is one pixel with a red filter, two with a green filter, and one with a blue filter. The filters can be arranged in different patterns. Add DRM fourcc formats to describe the most common Bayer formats. Also add a modifiers to describe the custom packing layouts used by the Intel IPU3 and in the MIPI (Mobile Industry Processor Interface) CSI-2 specification. Signed-off-by: Niklas Söderlund <niklas.soderlund@ragnatech.se> --- include/uapi/drm/drm_fourcc.h | 95 +++++++++++++++++++++++++++++++++++ 1 file changed, 95 insertions(+)