@@ -46,7 +46,7 @@
static int drm_lock_take(struct drm_lock_data *lock_data, unsigned int context);
-/**
+/*
* Take the heavyweight lock.
*
* \param lock lock pointer.
@@ -93,7 +93,7 @@ int drm_lock_take(struct drm_lock_data *lock_data,
return 0;
}
-/**
+/*
* This takes a lock forcibly and hands it to context. Should ONLY be used
* inside *_unlock to give lock to kernel before calling *_dma_schedule.
*
@@ -150,7 +150,7 @@ static int drm_legacy_lock_free(struct drm_lock_data *lock_data,
return 0;
}
-/**
+/*
* Lock ioctl.
*
* \param inode device inode.
@@ -243,7 +243,7 @@ int drm_legacy_lock(struct drm_device *dev, void *data,
return 0;
}
-/**
+/*
* Unlock ioctl.
*
* \param inode device inode.
@@ -275,7 +275,7 @@ int drm_legacy_unlock(struct drm_device *dev, void *data, struct drm_file *file_
return 0;
}
-/**
+/*
* This function returns immediately and takes the hw lock
* with the kernel context if it is free, otherwise it gets the highest priority when and if
* it is eventually released.
@@ -287,7 +287,6 @@ int drm_legacy_unlock(struct drm_device *dev, void *data, struct drm_file *file_
* This should be sufficient to wait for GPU idle without
* having to worry about starvation.
*/
-
void drm_legacy_idlelock_take(struct drm_lock_data *lock_data)
{
int ret;
Fix kernel doc comments to avoid warnings when compiling with W=1. Signed-off-by: Benjamin Gaignard <benjamin.gaignard@st.com> --- drivers/gpu/drm/drm_lock.c | 11 +++++------ 1 file changed, 5 insertions(+), 6 deletions(-)